Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.07 @ 20:12:13 Player: Plarzay Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (127) 635 Value Destroyed (5752) 5752 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3259) 3259 TOTAL SCORE: 15646 Bonus ------- High Alert Combat Kills 1238 Follower Combat Kills 837 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 274 Friendly Fire -90 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 505/600 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Energy Well Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ F-cell Engine Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Signal Interpreter Hardened Heavy Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Ionic Axe > --- INVENTORY -------- F-cell Engine Reinforced Fission Core Carbon-fiber Leg Improved Linear Gravjet Energy Well Advanced Phase Shifter Improved Weapon Shielding Improved Force Field Improved Arc Projector [Rating: 108] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Signal Interpreter Device Improved Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Magnetic Acceleration Cannon Energy Gun Variable Charge Gun Energy Cannon Ion Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 2 . . 4 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . 1 . . 2 . . . . . . . Utility 8 | . . . 2 1 . . 1 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 157 | 4 6 5 7 5 19 3 14 20 12 23 8 5 8 18 Power 26 | 1 1 1 1 1 2 1 5 3 2 3 1 1 1 2 Engine 17 | 1 1 1 1 . 2 1 3 1 1 2 1 . 1 1 Core 8 | . . . . 1 . . 2 2 1 1 . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 48 | . 2 1 1 1 10 . 3 8 4 8 3 . 3 4 Treads 8 | . . . . . . . . 4 4 . . . . . Leg 25 | . 2 1 1 . 4 . . . . 8 3 . 3 3 Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . 1 4 . . . . . 1 Flight 9 | . . . . 1 6 . 2 . . . . . . . Utility 43 | 1 3 1 3 2 4 2 1 5 1 6 3 2 2 7 Device 19 | . 2 . 1 1 1 1 . 3 . 2 3 1 . 4 Storage 6 | 1 1 . . 1 . . . . . 1 . 1 . 1 Processor 5 | . . . 1 . 1 1 . 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 13 | . . 1 1 . 2 . 1 . 1 3 . . 2 2 Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 . 2 2 1 3 . 5 4 5 6 1 2 2 5 Energy Gun 11 | 1 . 1 1 . 1 . . . 1 1 1 1 1 2 Energy Cannon 10 | . . . . 1 1 . 3 2 . 3 . . . . Ballistic Gun 7 | 1 . . 1 . . . . 1 2 1 . . . 1 Ballistic Cannon 3 | . . . . . . . . . 1 1 . 1 . . Launcher 4 | . . 1 . . 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 2 . 1 1 . 2 . . 1 . Parts Lost 67 | . . 2 . . 5 . 11 . 7 6 4 4 13 15 Power 12 | . . . . . . . 4 . 2 1 . . 3 2 Propulsion 19 | . . . . . 1 . 3 . 5 2 1 . 4 3 Utility 22 | . . 1 . . 3 . . . . 3 3 2 3 7 Weapon 14 | . . 1 . . 1 . 4 . . . . 2 3 3 Highest Loss Streak 11 | . . 2 . . 3 . 10 . 4 5 3 2 11 8 Average Slot Usage (%) 92 | . 98 100 98 90 94 84 81 91 97 94 99 100 97 61 Engine 5 | . 14 14 11 5 3 9 5 1 3 4 10 5 5 1 Core 2 | . . . . 3 5 . 4 5 6 4 . . . 2 Treads 3 | . . . . . . . . 9 24 5 . . . . Leg 14 | . 28 28 22 18 15 . . . . 17 25 26 25 5 Hover 1 | . . . . . . . . 10 2 . . . . 1 Flight 3 | . . . . . 11 27 29 6 . . . . . . Device 13 | . 12 4 10 9 7 7 6 7 11 11 24 29 23 10 Storage 9 | . 14 14 11 18 16 9 6 5 5 8 5 6 8 10 Processor 15 | . . . 10 9 9 23 20 23 23 21 17 15 15 15 Protection 4 | . . 9 11 9 7 . . 5 5 7 3 . 1 3 Energy Gun 4 | . 14 14 11 9 7 . . . 1 . 7 5 4 2 Energy Cannon 2 | . . . . 7 8 9 4 7 . 4 . . . . Ballistic Gun 2 | . 14 4 9 1 . . . 2 3 1 . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 3 2 4 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 9 40 44 51 70 76 27 39 46 51 79 73 89 89 72 Greatest Support 126 | 3 20 20 20 20 20 27 39 101 120 110 110 110 126 45 Greatest Overweight (x) 17 | 2 1 2 2 3 5 1 2 3 . . . . . 17 Average Overweight (x) . | 1 . 1 2 3 2 . . 1 . . . . . 2 Largest Inventory Capacity 18 | 6 12 12 12 18 18 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 5 10 12 12 18 17 10 10 10 10 10 10 10 10 10 Most Carried 18 | 6 12 12 12 16 18 10 10 10 10 10 10 10 10 7 Average Carried 8 | 3 9 11 11 13 16 10 7 3 9 8 9 7 6 . Final Capacity 18 | 6 12 12 12 18 10 10 10 10 10 10 10 10 10 10 Final Carried 16 | 6 12 11 12 16 10 10 4 9 10 10 10 6 8 . Class Distribution -------------------- 49% | Scavenger-Mutant 25% | Scavenger-Skirmisher 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Matter Collected 2813 | 216 100 65 121 53 145 62 121 309 312 598 221 136 108 246 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5763 | . 209 188 285 134 675 62 347 478 858 1272 558 188 60 449 Parts 260 | . 18 11 12 10 39 4 14 16 37 43 22 11 3 20 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . . . . . 21 14 106 17 Prevented 14 | . . . . . . . . . . . 4 . 10 . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Combat Hostiles Destroyed 111 | . 2 6 7 1 13 6 11 5 11 23 11 7 2 6 Melee 5 | . . . . . . . . . 4 . . . . 1 Guns 41 | . 2 4 7 . 3 . . 1 4 2 8 4 1 5 Cannons 44 | . . . . 1 6 4 3 4 3 16 3 3 1 . AOE 16 | . . 2 . . 3 2 7 . . 2 . . . . Classes Destroyed 15 | . 3 2 1 . 3 1 . . 2 2 . . 1 . Worker 2 | . . . . . . . . . . 2 . . . . Builder 1 | . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . 1 . . 1 . . . . . . Recycler 4 | . 1 . . 1 . . . 1 1 . . . . . Mechanic 2 | . . 1 . . 1 . . . . . . . . . Drone 6 | . . . . . . 6 . . . . . . . . Watcher 5 | . 2 . . 1 . . . . 2 . . . . . Swarmer 22 | . . 3 . . . . 7 . 1 4 1 5 1 . Grunt 54 | . 2 3 6 . 6 . 3 4 4 11 9 1 . 5 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . 2 . . . . . Sentry 18 | . . . 1 1 6 . 1 1 2 3 1 1 . 1 Hunter 4 | . . . . . 1 . . . 1 2 . . . . Programmer 3 | . . . . . . . . . 1 2 . . . . Striker 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 2 4 2 1 7 2 5 3 3 8 4 4 2 2 Combat Bots Only 7 | . 1 3 2 1 5 2 5 3 2 7 4 4 2 2 Max Kills in Single Turn 3 | . 1 3 1 1 1 2 2 1 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 2 2 . . 2 . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Damage Taken 11478 | . 65 157 148 13 1031 . 862 202 1255 2033 756 484 2471 2001 Core 1506 | . . 11 8 . 64 . 133 49 87 144 33 18 277 682 Absorbed by Shields 922 | . . . . . . . . . 426 . 67 312 . 117 Core Remaining (%) 91 | 100 . 95 98 . . 88 84 . 86 . . . . . Volleys Fired 349 | . 16 10 19 3 36 17 28 16 35 72 36 19 16 26 Largest 2 | . 2 2 2 2 2 1 2 2 2 2 2 2 2 2 Hottest 169 | . 60 65 85 123 123 56 105 169 86 141 169 169 128 157 Shots Fired 595 | . 32 16 35 6 63 17 29 29 54 143 72 37 32 30 Gun 314 | . 32 15 35 3 27 . . 11 35 40 50 20 16 30 Cannon 267 | . . . . 3 31 17 21 18 19 103 22 17 16 . Launcher 14 | . . 1 . . 5 . 8 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 249 | . 16 7 18 . . . . 11 50 72 22 17 16 20 Thermal 241 | . 16 8 17 6 58 . . 13 . 39 50 20 4 10 Explosive 14 | . . 1 . . 5 . 8 . . . . . . . Electromagnetic 91 | . . . . . . 17 21 5 4 32 . . 12 . Robot Hit Streak 42 | . 12 8 14 5 19 5 9 23 40 42 34 20 9 14 Robot Miss Streak 4 | . 2 2 1 1 2 4 1 2 1 3 1 1 1 1 Penetration Max 1 | . . . . . . . . 1 1 1 . . . . Secondary Targets 3 | . . 1 1 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 . . Shots Hit Robots 495 | . 23 11 28 5 51 9 22 23 68 103 61 32 28 31 Core Hits 261 | . 10 10 12 3 32 6 20 19 28 59 25 10 11 16 Critical Hits 8 | . . . . . . . . . 4 1 2 . 1 . Critical Kills 4 | . . . . . . . . . 1 1 2 . . . Critical Parts Destroyed 4 | . . . . . . . . . 3 . . . 1 . Melee Attacks 27 | . . . . . . . . . 19 . . . 2 6 Impact . | . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . 19 . . . 2 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . Damage Inflicted 15647 | . 205 271 407 104 1199 480 1224 934 2335 4303 1672 944 756 813 Guns 5307 | . 205 115 407 33 408 . . 192 862 564 1120 525 237 639 Cannons 6943 | . . . . 71 508 418 425 742 491 2843 552 419 474 . Explosions 2194 | . . 156 . . 283 62 797 . . 896 . . . . Melee 1198 | . . . . . . . . . 982 . . . 42 174 Ramming 5 | . . . . . . . 2 . . . . . 3 . Kinetic 4804 | . 75 29 198 . . . . 192 1348 1095 552 419 474 422 Thermal 6709 | . 130 86 209 104 916 62 71 654 . 2507 1120 525 108 217 Explosive 1165 | . . 156 . . 283 . 726 . . . . . . . Electromagnetic 1766 | . . . . . . 418 425 88 5 701 . . 129 . Impact . | . . . . . . . . . . . . . . . Slashing 1198 | . . . . . . . . . 982 . . . 42 174 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 . . 4 . . . 4 4 Average Corruption 2 | . . . . . 1 1 . . 2 . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 16 | . . . . . 1 . . . 5 . . . 2 8 Message Errors 5 | . . . . . 1 . . . 2 . . . . 2 Matter Fused 5 | . . . . . . . . . 1 . . . . 4 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . Energy Discharges 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 547 | . . . . . 1 66 153 18 50 208 26 25 . . Projectiles 178 | . . . . . 1 66 . 18 3 39 26 25 . . Explosions 322 | . . . . . . . 153 . . 169 . . . . Melee 47 | . . . . . . . . . 47 . . . . . Knockbacks 17 | . . . . . . . . . 4 1 3 2 7 . Impact . | . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . 4 1 3 2 6 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 342 | . . . . . 13 . 159 . . 170 . . . . Shots 11 | . . . . . 2 . 6 . . 3 . . . . Rammed 2 | . . . . . . . 1 . . . . . 1 . Targets Rammed 4 | . . . . . . . 1 . . . . . 3 . Kicked 2 | . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 540 | . 76 61 123 60 540 51 257 90 93 25 27 12 9 232 Average Temperature 94 | . 27 24 46 30 208 17 85 22 61 9 10 7 6 137 Received Heat Transfer 2621 | . 48 72 108 . 522 . 282 99 279 438 177 34 99 463 Effects 6 | . . . . . 6 . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . . Parts Fried 6 | . . . . . . 1 2 . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . Parts Melted 12 | . . . . . 3 1 . . 1 2 1 1 . 3 Heat Transferred 8990 | . 300 199 481 185 1702 50 50 775 . 2510 1517 703 148 370 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Peak Influence 1193 | . 114 184 166 93 249 328 1193 650 798 918 . . . . Initial 1019 | . . 37 60 23 33 45 1019 503 191 336 . . . . Average 359 | . 47 150 63 65 95 162 1078 509 458 730 . . . . Maximum Alert Level 4 | . . . . . 1 1 4 2 3 3 . . . . Low Security (%) 47 | 100 100 100 100 100 92 63 . . 7 . . . . . Level 1 11 | . . . . . 7 36 . . 34 13 . . . . Level 2 21 | . . . . . . . . 100 46 11 . . . . Level 3 16 | . . . . . . . 54 . 11 74 . . . . Level 4 2 | . . . . . . . 45 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 2 . 6 . 2 3 3 3 . . . . Investigation 3 | . . . . . 2 . . 1 . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 12 | . . . 2 . 4 . 1 2 2 1 . . . . Assault 2 | . . 1 . . . . . . 1 . . . . . Garrison 2 | . . . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Distress Signals 6 | . 1 . 1 . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 207 | . 7 10 11 2 17 17 13 6 32 27 13 8 34 10 Peak Tracking Total 13 | . 3 4 3 2 5 4 3 3 7 6 4 5 13 4 Tactical Retreats 9 | . . 1 . . . . 2 . 1 . 1 . 3 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Traps Triggered 3 | . . . . . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 1 . 9 . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Machines Disabled 26 | . . . . . 1 1 4 1 1 18 . . . . Max in Single Turn 17 | . . . . . 1 1 1 1 . 17 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Machines Accessed 24 | . 1 . 4 1 4 5 1 3 3 1 . . 1 . Terminals 20 | . 1 . 3 1 4 5 . 2 3 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 55 | . 1 . 10 4 10 16 2 5 4 2 . . 1 . Successful 30 | . 1 . 8 2 5 5 1 3 2 2 . . 1 . Failed 25 | . . . 2 2 5 11 1 2 2 . . . . . Catastrophic 5 | . . . 1 . . 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 1 . 3 4 6 13 . 1 . 2 . . . . Terminals 47 | . 1 . 8 4 10 16 . 2 4 2 . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 23 | . . . 5 2 5 5 . 1 2 2 . . 1 . Record 2 | . . . . . . 1 . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 5 | . . . . . 2 . . 1 2 . . . . . Level Access Points 3 | . . . . 1 . 1 . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . 1 . 3 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . 2 1 . 1 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 2 1 2 4 . 2 1 1 . . . . Full Trace Events 4 | . . . . . 1 2 . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . Matter 285 | . . . . . . . . 285 . . . . . . Time 152 | . . . . . . . . 152 . . . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 7 | . . . 7 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 8 . . 9 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Total Allies 23 | . . 1 . . . 8 . 1 13 . . . . . Largest Group 11 | . . 1 1 . . 8 7 . 11 2 . . . . Highest-Rated Group 435 | . . 31 31 . . 116 104 . 435 176 . . . . Highest-Rated Ally 156 | . . 31 31 . . 18 18 . 156 156 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 215 | . . 5 . . . 32 12 . 165 1 . . . . Total Damage 4810 | . . 106 . . . 335 178 . 4158 33 . . . . Kills 39 | . . 1 . . . 11 . . 27 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Turns Passed 6944 | 59 366 259 510 248 491 363 264 557 720 722 477 474 806 628 Spaces Moved 4004 | 38 207 133 239 107 182 370 279 265 332 341 294 336 609 272 Core 48 | 38 . . . . . . . . . . . . . 10 Treads 515 | . . . . . . . . 112 332 71 . . . . Legs 2580 | . 207 133 239 107 123 . . . . 270 294 336 609 262 Wheels . | . . . . . . . . . . . . . . . Hover 167 | . . . . . . . 14 153 . . . . . . Flight 694 | . . . . . 59 370 265 . . . . . . . Fastest Speed 23 | 50 120 150 180 210 99 29 23 111 162 120 120 120 116 120 Average Speed 129 | 121 142 169 180 210 176 32 31 170 162 128 120 120 119 192 Slowest Speed 900 | 150 150 180 180 210 392 99 180 296 165 162 120 120 120 900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 8 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 27 31 29 10 28 89 11 10 61 14 49 53 80 57 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . . 3 . . 1 Spaces Dug 11 | . . . . . . . . . 1 9 . . . 1 Terrain Destroyed 197 | . . 6 . . 17 6 84 . 4 64 5 3 . 8 Melee 2 | . . . . . . . . . 1 . . . . 1 Projectile 34 | . . . . . . . . . 3 16 5 3 . 7 AOE 161 | . . 6 . . 17 6 84 . . 48 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Rec Fac Fac Ext Fac Upp Upp War Pro Total 5091 | 51 252 151 287 124 291 584 424 332 430 463 345 369 651 337 Wait 324 | . 3 1 6 3 27 154 98 14 2 . . 10 . 6 Move 3974 | 37 206 132 238 106 181 357 274 264 331 340 293 335 608 272 Hop 6 | . . . . . . 4 2 . . . . . . . Pick Up 120 | 10 14 2 9 6 10 . 5 16 8 18 6 . 7 9 Fast Attach 9 | . 1 . . . 1 2 1 . 3 1 . . . . Attach 78 | 4 2 2 2 2 6 . 10 10 2 10 4 4 3 17 Detach 5 | . . . . . 3 . 1 . . . . . 1 . Swap 70 | . 3 3 5 3 12 1 3 10 7 12 4 1 5 1 Drop 58 | . 7 1 8 1 15 . 1 2 5 10 2 . 6 . Fire 349 | . 16 10 19 3 36 17 28 16 35 72 36 19 16 26 Melee 26 | . . . . . . . . . 18 . . . 2 6 Ram 1 | . . . . . . . 1 . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 68 | . . . . . . 49 . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered Mines 427 | -10/Mines | Met a Derelict testing a Signal Generator 458 | -10/Mines | Met a Derelict bent on vengeance 628 | -10/Mines | Discovered new exit (range 15) 664 | -10/Mines | Discovered new exit (range 11) 685 | -10/Mines | Entered Materials 685 | -9/Materials | Accompanied by 1 ally 685 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Build established: Scavenger-Mutant 1174 | -9/Materials | Discovered new exit (range 4) 1178 | -9/Materials | Identified exit to Materials 1195 | -9/Materials | Entered another Materials area 1195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -8/Materials | Discovered new exit (range 15) 1230 | -8/Materials | Identified exit to Factory 1260 | -8/Materials | Identified exit to Storage 1443 | -8/Materials | Entered Storage 1883 | -8/Storage | Lost 3 parts (1n2u) 1916 | -8/Storage | Found Prototype Processor 1916 | -8/Storage | Identified Exp. Targeting Computer 1931 | -8/Storage | Used back door to open Recycling access 1931 | -8/Storage | Discovered new exit (range 4) 1933 | -8/Storage | Identified exit to Recycling 1934 | -8/Storage | Entered Recycling 2011 | -8/Recycling | Spotter reported a threat 2036 | -8/Recycling | Spotter reported a threat 2046 | -8/Recycling | Spotter reported a threat 2096 | -8/Recycling | Spotter reported a threat 2099 | -8/Recycling | Spotter reported a threat 2115 | -8/Recycling | Spotter reported a threat 2120 | -8/Recycling | Spotter reported a threat 2198 | -8/Recycling | Identified exit to Factory 2210 | -8/Recycling | Spotter reported a threat 2224 | -8/Recycling | Spotter reported a threat 2245 | -8/Recycling | Spotter reported a threat 2245 | -8/Recycling | Spotter reported a threat 2258 | -8/Recycling | Spotter reported a threat 2296 | -8/Recycling | Spotter reported a threat 2296 | -8/Recycling | Spotter reported a threat 2296 | -8/Recycling | Spotter reported a threat 2297 | -8/Recycling | Entered Factory 2297 | -6/Factory | Accompanied by 7 allies 2297 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2352 | -6/Factory | Garrison activated, responded to threat 2499 | -6/Factory | Discovered new exit (range 13) 2559 | -6/Factory | Identified exit to Factory 2561 | -6/Factory | Entered another Factory area 2561 | -5/Factory | Evolved 2 slots: Utility x2 2564 | -5/Factory | Lost 10 parts (4p3n3w) 2912 | -5/Factory | Fabricated A-15 Conveyor? 3112 | -5/Factory | Discovered new exit (range 6) 3117 | -5/Factory | Identified exit to Extension 3118 | -5/Factory | Entered Extension 3193 | -5/Extension | Rescued A7 3270 | -5/Extension | Rescued a captive Derelict 3274 | -5/Extension | Rescued a captive Derelict 3368 | -5/Extension | Rescued a captive Derelict 3480 | -5/Extension | P-70 Sage assimilated allied M0-O14(g) 3524 | -5/Extension | Spotted B-75 Beast 3537 | -5/Extension | Spotted B-75 Beast 3563 | -5/Extension | Allies destroyed B-75 Beast 3575 | -5/Extension | Allies destroyed B-75 Beast 3592 | -5/Extension | Lost 4 parts (1p3n) 3718 | -5/Extension | First assault squad dispatched 3793 | -5/Extension | Discovered new exit (range 21) 3794 | -5/Extension | Discovered new exit (range 21) 3836 | -5/Extension | Identified exit to Factory 3838 | -5/Extension | Entered Factory 3838 | -4/Factory | Accompanied by 2 allies (A7) 3838 | -4/Factory | Evolved 2 slots: Utility x2 4039 | -4/Factory | Destroyed 7 combat bots 4052 | -4/Factory | Lost 5 parts (1p2n2u) 4268 | -4/Factory | Identified exit to Research 4331 | -4/Factory | Garrison activated, responded to threat 4498 | -4/Factory | Discovered new exit (range 7) 4559 | -4/Factory | Identified exit to Upper Caves 4560 | -4/Factory | Entered Upper Caves 4774 | -4/Upper Caves | Build established: Scavenger-Skirmisher 4804 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4828 | -4/Upper Caves | Lost 3 parts (1n2u) 5032 | -4/Upper Caves | Discovered new exit (range 4) 5036 | -4/Upper Caves | Identified exit to Upper Caves 5037 | -4/Upper Caves | Entered another Upper Caves area 5256 | -4/Upper Caves | Learned location of Armory (-3) 5383 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5500 | -4/Upper Caves | Discovered new exit (range 8) 5510 | -4/Upper Caves | Identified exit to Warlord 5511 | -4/Upper Caves | Entered Warlord 5697 | -4/Warlord | Met Warlord 5722 | -4/Warlord | Warlord's base attacked by MAIN.C 6072 | -4/Warlord | Warlord forces counterattacked 6116 | -4/Warlord | Spotted Striker 6142 | -4/Warlord | P-70 Sage assimilated allied OF-HK6(g) 6144 | -4/Warlord | Spotted B-90 Cyclops 6162 | -4/Warlord | Spotted B-86 Titan 6198 | -4/Warlord | Discovered new exit (range 14) 6217 | -4/Warlord | Identified exit to Proximity Caves 6222 | -4/Warlord | Spotted Striker 6222 | -4/Warlord | Spotted Striker 6222 | -4/Warlord | Spotted Executioner 6271 | -4/Warlord | Destroyed Striker 6317 | -4/Warlord | Entered Proximity Caves 6343 | -3/Proximity Caves | Lost 11 parts (2p4n3u2w) 6383 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6590 | -3/Proximity Caves | Core integrity fell below 50% 6645 | -3/Proximity Caves | Lost 8 parts (2n5u1w) 6662 | -3/Proximity Caves | Core integrity fell below 20% 6897 | -3/Proximity Caves | Spotted B-86 Titan 6936 | -3/Proximity Caves | Lost 4 parts (1p2u1w) 6936 | -3/Proximity Caves | Discovered exit to Research (range 14) 6945 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06845_ Electrolaser melted. 06845_ G-67 Veteran destroyed. 06846_ Adv. Heat Sink fries itself beyond repair. 06846_ Electrolaser fries itself beyond repair. 06848_ Acquired Adv. Heat Sink. 06849_ Acquired 27 matter. 06850_ Plasma Rifle fries itself beyond repair. 06852_ Acquired Flexi-carbon Leg. 06857_ Acquired 10 matter. 06860_ QWWS8 T9=N:OCMCTIHQLZP 06899_ Hvy. Laser destroyed. 06899_ Hrd. Light Armor Plating destroyed. 06899_ Penetrated by Slug. 06902_ Imp. Deuterium Engine destroyed. 06902_ Penetrated by Slug. 06902_ Slug penetrates Wall. 06904_ B-86 Titan activates siege mode. 06905_ Adv. Shield Generator destroyed. 06921_ System corrupted: Matter fused (-6). 06936_ EXIT=FOUND: RESEARCH Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ####"###?????????????????????????????????????????? | | #" ##?????????###????????????????????????????? | | ##??####### ##???????????????????????????? | | #### # #???????????????????????????? | | "####"## ##??????????????????????????? | | #???## # ## ###????????????????????????? | | #????# # # #????????????????????????? | | ##?#### # #??????????????????????????? | | ###??# # # ########### ##?????????????? | | ##???# # @ < #?????????????? | | #????# ## s #?????????????? | | #????## ## ### s ############ ##?????????????? | | #???## ### #?# ##???????????????????????????? | | ##????###? #?# #????????????????????????????? | | ##????????# #?# #????????????????????????????? | | ??????????# ###? ????????????????????????????? | | ??????????# ??? ????????????????????????????? | | ?????????? ?? ???????????????????????????? | | ????????? ?% ???????????????????????????? | | ???????? ### ??????????????????????????? | | ???????? #??# ??????????????????????????? | | ??????? #???## ??????????????????????????? | | ?????? #?????# ?????????????????????????? | | ?????? ??????## ?????????????????????????? | | ????? ????????# ###????????????????????????? | | ???? #????????## ##??????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????? ##???????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 39 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Charge!!! Cya! Sniper \\IAMDERELICT Challenges ------------ None Game ------ Seed MakeshiftThermalCycler Manual? 0 Play Time 01:55:49 Cumulative 45.1 hours Start 2020.10.07 @ 16:55:20 End 2020.10.07 @ 20:12:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 10 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a8514fb-5474-4bf5-abb9-0a0efd64d3b0