Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 22:52:37 Player: Dewz Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (5393) 5393 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1150) 1150 TOTAL SCORE: 13473 Bonus ------- High Alert Combat Kills 150 Entered DSFs 1000 Cogmind --------- Core Integrity 624/1300 Matter 161/700 Energy 99/100 System Corruption 5% Temperature Warm (180) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (5) ------ Advanced Matter Compressor > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Recoil Nullifier Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Matter Compressor Advanced Targeting Computer Focal Shield > --- WEAPON ----------- Backup Laser III Nova Cannon KE Penetrator KE Penetrator KE Penetrator Heavy Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Improved Fusion Compressor Recoil Nullifier KE Penetrator Gamma Bomb Array [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Heavy Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . 2 2 . 2 2 . . . 2 2 . 2 Power 2 | . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . 1 . . 1 Utility 3 | . . . . . 2 1 . . . . . . . Weapon 5 | . . 1 . . . 1 . . . . 2 . 1 Parts Attached 215 | 6 5 19 21 16 38 16 6 1 19 30 1 15 22 Power 50 | 1 1 7 3 3 12 3 1 . 2 7 . 1 9 Engine 28 | 1 1 7 2 2 4 3 1 . . 3 . . 4 Core 16 | . . . 1 1 8 . . . 2 3 . . 1 Reactor 6 | . . . . . . . . . . 1 . 1 4 Propulsion 52 | 2 1 2 6 2 9 4 4 . 7 5 . 7 3 Treads 1 | . . . . . . . 1 . . . . . . Leg 41 | 2 1 2 6 2 7 4 3 . 7 5 . 2 . Wheel . | . . . . . . . . . . . . . . Hover 10 | . . . . . 2 . . . . . . 5 3 Flight . | . . . . . . . . . . . . . . Utility 53 | 1 2 4 3 4 11 4 . . 6 11 . 1 6 Device 31 | . 1 1 1 3 7 3 . . 1 8 . 1 5 Storage 7 | 1 . 1 1 1 1 . . . . 1 . . 1 Processor 7 | . 1 . 1 . 2 . . . 3 . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 7 | . . 2 . . 1 1 . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 1 6 9 7 6 5 1 1 4 7 1 6 4 Energy Gun 16 | . . 4 3 1 2 1 . 1 . 2 1 . 1 Energy Cannon 5 | . . . . . . 2 1 . . . . 1 1 Ballistic Gun 29 | 2 1 2 4 3 2 2 . . 4 4 . 4 1 Ballistic Cannon 6 | . . . 2 1 1 . . . . 1 . 1 . Launcher 4 | . . . . 2 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 3 3 1 . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . 4 . . . . Parts Lost 73 | . . 1 3 3 17 3 9 . . 6 . 9 22 Power 19 | . . . 2 1 5 . 1 . . 2 . . 8 Propulsion 14 | . . . . 1 6 1 2 . . 1 . 2 1 Utility 17 | . . . 1 1 2 2 4 . . 1 . 2 4 Weapon 23 | . . 1 . . 4 . 2 . . 2 . 5 9 Highest Loss Streak 21 | . . 1 2 1 7 3 9 . . 5 . 8 21 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 86 95 97 99 76 99 50 11 71 95 89 78 86 Engine 7 | . 14 22 14 9 3 13 8 . . 3 . . 3 Core 4 | . . . 2 8 6 . . . 9 8 10 7 . Reactor 1 | . . . . . . . . . . 2 5 7 7 Leg 23 | . 28 21 34 35 19 25 14 . 17 28 26 22 . Hover 2 | . . . . . . . . . . . . 2 27 Device 10 | . 14 11 . 7 17 19 9 . 3 6 10 8 13 Storage 4 | . 1 . 8 9 7 6 2 . . . . . 2 Processor 3 | . . . 3 1 1 4 . . 5 9 5 5 3 Protection 1 | . . 7 4 . . 1 2 . 3 3 5 . . Energy Gun 5 | . . 11 6 3 6 2 2 4 6 7 15 6 . Ballistic Gun 12 | . 27 21 11 19 4 18 6 . 18 10 5 11 13 Ballistic Cannon 2 | . . . 8 3 . . . . . 4 5 3 3 Launcher 1 | . . . . . 6 . . . . . . . . Peak Build Rating 135 | 6 8 22 32 35 41 62 61 18 68 88 94 114 135 Average Rating 50 | 4 6 13 29 32 32 58 31 16 51 80 94 90 125 On Entrance 42 | . 6 6 22 30 34 40 61 14 18 67 88 94 114 Naked Turns 22 | . . . . . . . 22 . . . . . . Heaviest Build 125 | 14 15 32 42 38 49 64 64 4 38 125 69 90 102 Greatest Support 105 | 20 20 24 59 62 62 64 70 70 70 90 90 105 72 Greatest Overweight (x) 11 | . . 8 1 . 7 1 2 . 1 1 . 7 11 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 10 10 10 10 5 5 25 5 5 5 Average Capacity 7 | 7 5 5 7 9 10 10 7 5 5 5 5 5 5 Most Carried 10 | 2 5 5 8 10 10 10 10 2 5 5 4 5 5 Average Carried 6 | . 4 4 7 8 8 9 5 2 3 4 4 4 4 Final Capacity 10 | 8 5 5 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 2 5 5 8 9 10 10 2 2 5 5 4 5 1 Class Distribution -------------------- 32% | Scavenger-Gunner 20% | Scavenger-Skirmisher 15% | Mutant 7% | Scavenger-Tank 7% | Executioner 6% | Tank 5% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Executioner | -4/DSF Executioner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Matter Collected 4800 | 205 148 196 643 653 521 342 . . 378 784 . 359 571 Remotely . | . . . . . . . . . . . . . . Salvage Created 4983 | . 148 196 624 941 544 450 . . 160 786 . 492 642 Parts 277 | . 9 21 25 53 26 21 . . 9 43 . 29 41 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 111 | . 4 8 16 21 13 7 . . 6 17 . 10 9 Guns 78 | . 4 8 10 17 5 4 . . 6 11 . 9 4 Cannons 23 | . . . 6 4 . 1 . . . 6 . 1 5 AOE 10 | . . . . . 8 2 . . . . . . . Classes Destroyed 13 | . 1 4 1 2 3 . . . . . . 1 1 Worker 4 | . . . . 1 2 . . . . . . . 1 Builder 6 | . . . . . 2 . . . . . . . 4 Operator 2 | . . 1 . . . . . . . . . . 1 Watcher 3 | . . 1 . . 2 . . . . . . . . Swarmer 29 | . . 7 2 3 . . . . 6 4 . 5 2 Grunt 37 | . 4 . 6 8 7 3 . . . 6 . . 3 Brawler 3 | . . . . 1 1 1 . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . Sentry 19 | . . 1 5 9 . 2 . . . 1 . . 1 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 12 | . . . 3 . 2 . . . . 4 . 2 1 Programmer 6 | . . . . . 2 . . . . 2 . 2 . Heavy 1 | . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 2 4 3 7 8 3 . . 3 4 . 5 9 Combat Bots Only 7 | . 2 4 3 7 5 3 . . 3 4 . 5 4 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 . . 2 1 . 2 2 Gunslinging 1 | . . . . 1 . 1 . . 1 . . 1 . Exploded 2 | . . . . . 2 2 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Hostile Shots Fired 876 | . 24 45 85 79 101 89 9 . 13 143 . 140 148 Missed 277 | . 7 12 17 19 35 48 1 . 2 39 . 61 36 Damage Taken 11354 | . 188 284 803 793 1764 385 345 . 176 1804 . 1965 2847 Core 1740 | . 10 25 97 67 242 43 185 . 17 111 . 267 676 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 148 | . . . 114 . . . . . . . . . 34 Regen/Repaired (Parts) 14 | . . . 14 . . . . . . . . . . Core Remaining (%) 82 | 100 96 93 . 70 65 . . . 71 88 . 76 . Volleys Fired 270 | . 14 21 47 49 40 15 . . 6 35 . 25 18 Largest 6 | . 2 3 3 3 3 4 . . 4 4 . 5 6 Hottest 335 | . 40 96 170 105 140 186 . . 135 216 . 286 335 Shots Fired 821 | . 28 43 118 136 73 60 . . 24 138 . 107 94 Gun 633 | . 28 43 71 113 53 51 . . 24 108 . 83 59 Cannon 171 | . . . 47 20 6 9 . . . 30 . 24 35 Launcher 17 | . . . . 3 14 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 600 | . 28 22 101 120 15 40 . . 18 112 . 74 70 Thermal 145 | . . 21 17 13 44 16 . . . 9 . 2 23 Explosive 17 | . . . . 3 14 . . . . . . . . Electromagnetic 59 | . . . . . . 4 . . 6 17 . 31 1 Robot Hit Streak 13 | . 11 5 12 10 13 12 . . 6 12 . 8 6 Robot Miss Streak 5 | . 3 5 3 4 3 2 . . 2 3 . 5 4 Penetration Max 1 | . . . 1 1 . . . . . . . . 1 Secondary Targets 9 | . 1 . . 4 . 1 . . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 . . 1 . Shots Hit Robots 488 | . 18 18 70 79 46 43 . . 16 93 . 55 50 Core Hits 252 | . 8 13 32 35 46 21 . . 8 41 . 20 28 Critical Kills 7 | . . . 1 2 . . . . . . . 2 2 Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . Critical Strikes 21 | . . . 3 2 . 1 . . . 6 . 5 4 Burn 2 | . . . . . . . . . . 1 . 1 . Destroy 9 | . . . 2 2 . . . . . 1 . 2 2 Blast 9 | . . . 1 . . . . . . 4 . 2 2 Corrupt 1 | . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12563 | . 231 261 1318 1589 2398 1047 . . 350 1819 . 1519 2031 Guns 7654 | . 230 261 681 1289 758 761 . . 350 1299 . 991 1034 Cannons 3237 | . . . 622 297 147 132 . . . 520 . 528 991 Explosions 1641 | . . . . . 1487 154 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 31 | . 1 . 15 3 6 . . . . . . . 6 Kinetic 8373 | . 230 130 1085 1457 266 607 . . 263 1540 . 1252 1543 Thermal 2040 | . . 131 218 129 639 318 . . . 139 . 21 445 Explosive 1487 | . . . . . 1487 . . . . . . . . Electromagnetic 632 | . . . . . . 122 . . 87 140 . 246 37 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 9 9 9 13 4 . 3 5 Average Corruption 4 | . . . . . 1 8 9 9 12 3 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 57 | . . . . . 12 5 5 5 8 14 . 6 2 Message Errors 17 | . . . . . 3 3 1 1 2 4 . 2 1 Matter Fused 14 | . . . . . 5 1 . 2 3 3 . . . Heat Flow Errors 7 | . . . . . 2 . 1 2 . 1 . . 1 Energy Discharges 8 | . . . . . 1 . 1 . 1 4 . 1 . Data Loss (minor) 6 | . . . . . 1 1 2 . . 1 . 1 . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 376 | . . . 2 . 264 . . . . 10 . 58 42 Projectiles 112 | . . . 2 . . . . . . 10 . 58 42 Explosions 264 | . . . . . 264 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 16 | . . . 7 . . . . . . 4 . 2 3 Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . 7 . . . . . . 3 . 2 3 Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 500 | . . . . . 497 . . . . . . . 3 Shots 9 | . . . . . 9 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 9 | . 1 . 5 1 1 . . . . . . . 1 Kicked 8 | . 1 . 5 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 537 | . . 326 493 333 215 30 74 254 85 329 . 180 537 Average Temperature 153 | . . 131 207 129 93 10 50 112 46 109 . 41 200 Received Heat Transfer 1569 | . 102 9 189 315 309 102 . . . 363 . . 180 Effects 56 | . . 1 15 6 . . . . . 1 . . 33 Shutdowns 24 | . . . 7 . . . . . . . . . 17 Energy Bleed 6 | . . . . 2 . . . . . 1 . . 3 Interference 13 | . . . 3 3 . . . . . . . . 7 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 5 | . . 1 1 1 . . . . . . . . 2 Damage (minor) 3 | . . . 1 . . . . . . . . . 2 Damage (major) 3 | . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . 1 1 1 3 . . . . 1 . . . Heat Transferred 3721 | . . 333 481 259 1184 396 . . . 400 . 150 518 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Peak Influence 730 | . 161 289 395 730 377 386 140 47 172 348 81 247 271 Initial 219 | . . 67 37 166 219 128 135 42 32 90 81 60 138 Average 236 | . 81 223 208 473 274 228 104 42 93 200 81 109 173 Maximum Alert Level 3 | . . 1 1 3 1 1 . . . 1 . 1 1 Low Security (%) 39 | 100 100 29 40 1 8 36 100 100 100 46 100 78 65 Level 1 49 | . . 70 59 26 91 63 . . . 53 . 21 34 Level 2 9 | . . . . 66 . . . . . . . . . Level 3 . | . . . . 5 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 32 | . 2 . 6 2 5 3 . . 2 6 . 1 5 Investigation 6 | . . . 3 2 . 1 . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . Reinforcement 14 | . 2 . . . 1 . . . 2 5 . 1 3 Assault 1 | . . . . . . 1 . . . . . . . Garrison 9 | . . . 3 . 3 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Distress Signals 7 | . . 1 1 . . . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 9 12 25 28 22 6 6 . 9 26 . 12 26 Peak Tracking Total 10 | . 3 4 5 8 6 3 6 . 3 5 . 5 10 Tactical Retreats 13 | . 1 1 3 2 2 1 . . . 1 . 2 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Traps Triggered 14 | . 1 . 1 2 4 1 . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Machines Disabled 20 | . 1 . 1 3 8 5 . . . . . . 2 Max in Single Turn 5 | . 1 . 1 1 5 2 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Machines Accessed 20 | . 1 . 3 6 3 2 . 1 . 1 1 . 2 Terminals 18 | . 1 . 2 6 3 1 . 1 . 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 54 | . 1 . 10 19 4 8 . 3 . 3 2 . 4 Successful 33 | . 1 . 6 12 2 4 . 1 . 3 1 . 3 Failed 21 | . . . 4 7 2 4 . 2 . . 1 . 1 Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 50 | . 1 . 8 19 4 6 . 3 . 3 2 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 . 4 12 2 2 . 1 . 3 1 . 3 Record 11 | . . . 2 2 2 1 . . . 2 . . 2 Open DSF 2 | . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . 3 . . . . . . . . . Alert Level 4 | . . . 1 2 . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . 2 3 3 2 . 1 . . . . 1 Full Trace Events 6 | . . . 2 3 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 53 | . . . 53 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Turns Passed 6726 | 59 251 431 583 955 1407 576 147 144 235 958 4 381 595 Spaces Moved 4002 | 45 157 223 273 587 809 356 112 75 148 629 3 211 374 Core 151 | 9 . 1 . . 89 . 40 . . . . . 12 Treads 105 | . . . . . . . 5 75 25 . . . . Legs 3330 | 36 157 222 273 587 695 356 67 . 123 629 3 182 . Wheels . | . . . . . . . . . . . . . . Hover 416 | . . . . . 25 . . . . . . 29 362 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 115 120 120 50 180 100 108 114 94 50 Average Speed 126 | 106 120 148 113 117 148 131 123 180 120 112 114 116 109 Slowest Speed 600 | 120 120 450 180 123 400 190 260 180 190 188 114 360 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 38 21 29 75 28 8 75 2 76 17 . 94 13 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 147 | . . . 11 34 61 3 . . . 9 . 13 16 Melee . | . . . . . . . . . . . . . . Projectile 53 | . . . 11 4 . . . . . 9 . 13 16 AOE 94 | . . . . 30 61 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac DSF Res Total 5103 | 53 191 292 456 768 945 427 121 84 187 806 3 272 498 Wait 427 | 1 10 8 91 84 30 27 . 9 6 85 . 6 70 Move 3990 | 44 156 222 272 586 808 356 111 74 147 628 2 210 374 Hop . | . . . . . . . . . . . . . . Pick Up 49 | 2 2 5 5 12 8 4 1 . 3 5 . 1 1 Fast Attach 105 | 6 4 7 8 2 17 3 3 1 15 12 . 13 14 Attach 41 | . . 3 5 4 9 6 3 . . 4 1 1 5 Detach 29 | . 2 1 4 2 7 3 1 . . 6 . 1 2 Swap 69 | . 1 9 8 10 12 7 . . 4 14 . 1 3 Drop 101 | . 1 16 11 13 13 6 2 . 6 17 . 6 10 Fire 270 | . 14 21 47 49 40 15 . . 6 35 . 25 18 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 8 | . 1 . 5 1 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . Rewire 8 | . . . . . . . . . . . . 8 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 738 | -9/Materials | Discovered new exit (range 3) 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x2 920 | -8/Materials | Repaired Broken Field Laser 923 | -8/Materials | Garrison activated, responded to threat 1299 | -8/Materials | Discovered new exit (range 14) 1325 | -8/Materials | Entered Storage 1368 | -8/Storage | Build established: Scavenger-Gunner 1738 | -8/Storage | Discovered new exit (range 13) 1772 | -8/Storage | Build established: Scavenger-Skirmisher 1863 | -8/Storage | Destroyed 7 combat bots 2137 | -8/Storage | Learned location of Armory (-4) 2222 | -8/Storage | Build established: Scavenger-Gunner 2261 | -8/Storage | Discovered new exit (range 16) 2280 | -8/Storage | Entered Factory 2280 | -7/Factory | Evolved 2 slots: Utility x2 2426 | -7/Factory | Lost 3 parts (2n1u) 2795 | -7/Factory | Lost 7 parts (1p3n1u2w) 3055 | -7/Factory | Build established: Mutant 3159 | -7/Factory | Lost 3 parts (2p1n) 3247 | -7/Factory | Garrison activated, responded to threat 3455 | -7/Factory | Build established: Scavenger-Skirmisher 3683 | -7/Factory | Discovered new exit (range 4) 3686 | -7/Factory | Identified exit to Factory 3687 | -7/Factory | Entered another Factory area 3687 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3777 | -6/Factory | Identified exit to Factory 4081 | -6/Factory | Garrison activated, responded to threat 4124 | -6/Factory | Lost 3 parts (1n2u) 4263 | -6/Factory | Sucked down chute 4263 | -6/Factory | Entered Waste 4290 | -6/Waste | Spotted C-40 Crusher 4295 | -6/Waste | Spotted C-40 Crusher 4297 | -6/Waste | Spotted C-40 Crusher 4301 | -6/Waste | Spotted C-40 Crusher 4310 | -6/Waste | Spotted C-40 Crusher 4311 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4321 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4324 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4333 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4346 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4351 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4371 | -6/Waste | Spotted C-40 Crusher 4379 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4382 | -6/Waste | Crushed by Compactor (1 part destroyed) 4394 | -6/Waste | Discovered new exit (range 16) 4410 | -6/Waste | Entered Factory 4413 | -6/Factory | Lost 9 parts (1p2n4u2w) 4552 | -6/Factory | Identified exit to DSF 4554 | -6/Factory | Entered DSF 4555 | -6/DSF | Joined Warlord attack on 0b10 via DSF 4571 | -6/DSF | Additional patrols routed to DSF 4605 | -6/DSF | Discovered exit to Factory (range 16) 4609 | -6/DSF | System corruption reached 10% 4682 | -6/DSF | Lost 9 allies 4789 | -6/DSF | Entered Factory 4789 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5016 | -5/Factory | Build established: Scavenger-Gunner 5185 | -5/Factory | Lost 5 parts (2p1n1u1w) 5724 | -5/Factory | Discovered new exit (range 11) 5747 | -5/Factory | Entered another Factory area 5747 | -4/Factory | Evolved 2 slots: Weapon x2 5751 | -4/Factory | Identified exit to DSF 5751 | -4/Factory | Entered DSF 5820 | -4/DSF | Additional patrols routed to DSF 5897 | -4/DSF | Lost 8 parts (2n2u4w) 6080 | -4/DSF | Sterilization system engaged 6100 | -4/DSF | Ambient heat levels rising (+10) 6115 | -4/DSF | Ambient heat levels rising (+10) 6115 | -4/DSF | Discovered new exit (range 16) 6130 | -4/DSF | Ambient heat levels rising (+10) 6132 | -4/DSF | Entered Research 6132 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6271 | -3/Research | Found Gamma Bomb Array 6387 | -3/Research | Build established: Executioner 6494 | -3/Research | Garrison activated, responded to threat 6651 | -3/Research | Garrison activated, responded to threat 6727 | -3/Research | Self-destructed Last Messages --------------- 06712_ K-01 Serf collects debris. 06713_ K-01 Serf destroyed. 06713_ R-10 Processor collects Hvy. Machine Gun. 06713_ K-01 Serf collects debris. 06715_ Penetrated by Slug. 06717_ K-01 Serf collects debris. 06719_ Acquired Lgt. Ion Engine. 06719_ KE Penetrator destroyed. 06719_ Penetrated by Slug. 06719_ Imp. Gyrokinetic Inverter destroyed. 06719_ Slug penetrates Wall. 06720_ K-01 Serf collects debris. 06722_ Lgt. Ion Engine destroyed. 06723_ Acquired Lgt. Antimatter Reactor. 06724_ K-01 Serf collects debris. 06724_ Acquired 36 matter. 06725_ System corrupted: Heat flow error (+272). 06725_ Lgt. Antimatter Reactor destroyed. 06727_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?????????????????????????? | | ????????????????# = #?????????????????????????? | | ??????#########?# #?????????????????????????? | | ??????#! ! ! ### ! #?????????????????????????? | | ??????# !!= + + #?????????????????????????? | | ???#### =*! # # #?????????????????????????? | | #### ########## # #??????????? ???????????? | | #?# ##########???????? ???????????? | | #?# T#????# #??????? ????????????? | | [""" #?# ""#???# #??????? ?????????????? | | [*"R" #?# ########??????? ??????????????? | | % "" " #?# #??#T #??????? "" ??????????????? | | ### #### =####### ""F"?????????????? | | # %s! """ ????????? | | """ +% k s=%=!ks H ????????? | | " "" # !%* Y% @ s s k ????????? | | ! # R= s R R ????????? | | # ###########+##### ????????? | | # #?? %= ????? ??????????????????? | | ############# #?? ?????? ????????????????? | | "??""" ???????#???????????????? | | #??""" #??????????????????????? | | #??""" #??????????????????????? | | #??""" #??????????????????????? | | """" """" #????? #??????????????????????? | | """" """" #?????? #??????????????????????? | | """" """" #??????? #??????????????????????? | | """" """" #????????#??????????????????????? | | " " #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | """" """" #???????????????????????????????? | | """" ""?? #???????????????????????????????? | | """" "??? #???????????????????????????????? | | """" ????? ?????????????????????????????????? | | " ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 53 Energy Capacity 565 Matter Stores 300 Matter Capacity 700 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Aluminum Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Everything Is Under Control Executioner Let's See Who's Tougher Respectable Loadout Challenges ------------ None Game ------ Seed ThunderCorruptionAutohacker Manual? 0 Play Time 02:41:41 Cumulative 13.9 hours Start 2025.01.21 @ 19:57:57 End 2025.01.21 @ 22:52:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cddfeff-6846-42d9-8766-4dd0166a8bbc