Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 16:52:30 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (676) 676 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 2889 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 105 Friendly Fire -13 Cogmind --------- Core Integrity 335/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Targeting Computer Authchip [Processor] > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (15) --- Light Treads Light Treads Compact Wheel Improved Heat Sink Visual Processing Unit Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer Authchip [Processor] > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Visual Processing Unit Sensor Array Medium Laser Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Authchip [Processor] Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 41 | 7 3 13 1 5 12 Power 9 | 1 . 4 . 1 3 Engine 7 | 1 . 4 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 1 5 . . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 2 1 5 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 1 1 1 . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 1 3 . 3 6 Energy Gun 7 | 1 . 2 . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 1 . 2 3 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 7 . . 12 Power 6 | . . 2 . . 4 Propulsion 4 | . . 2 . . 2 Utility 1 | . . 1 . . . Weapon 8 | . . 2 . . 6 Highest Loss Streak 9 | . . 7 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 90 82 97 86 Engine 11 | . 14 13 11 11 9 Wheel 22 | . 28 21 22 22 16 Device 4 | . 14 5 . . . Storage 12 | . 14 14 11 11 9 Processor 9 | . . . 5 19 18 Hackware 7 | . . 7 11 11 9 Energy Gun 10 | . 9 13 11 5 12 Ballistic Gun 12 | . 14 7 11 16 10 Ballistic Cannon 2 | . 4 6 . . . Naked Turns . | . . . . . . Heaviest Build 39 | 15 31 34 27 33 39 Greatest Support 32 | 26 32 32 32 32 32 Greatest Overweight (x) 1 | . 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 12 | 7 10 12 6 12 11 Average Carried 8 | 3 7 8 5 8 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 7 9 6 5 12 6 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 860 | 288 68 194 . 153 157 Remotely . | . . . . . . Salvage Created 952 | 142 110 88 . 313 299 Parts 52 | 7 8 1 . 24 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 15 | . 3 1 . 6 5 Guns 13 | . 1 1 . 6 5 Cannons 2 | . 2 . . . . Classes Destroyed 9 | 2 1 1 . 4 1 Worker 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Recycler 2 | 1 . 1 . . . Watcher 3 | . . . . 2 1 Swarmer 1 | . . . . 1 . Grunt 8 | . 3 . . 2 3 Sentry 4 | . . . . 3 1 Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 2 | 2 2 1 . 2 2 Combat Bots Only 2 | . 2 1 . 2 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 151 | . 6 38 . 19 88 Missed 35 | . 1 7 . 6 21 Damage Taken 1893 | . 75 594 . 194 1030 Core 330 | . 13 65 . 37 215 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 68 . 90 . Volleys Fired 88 | 6 6 30 . 19 27 Largest 3 | 2 2 2 . 2 3 Hottest 129 | 70 70 106 . 79 129 Shots Fired 184 | 12 12 60 . 38 62 Gun 167 | 12 7 48 . 38 62 Cannon 17 | . 5 12 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | 6 11 26 . 31 24 Thermal 86 | 6 1 34 . 7 38 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 2 4 6 . 6 8 Robot Miss Streak 3 | 2 1 3 . 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 102 | 6 9 26 . 22 39 Core Hits 46 | 3 5 9 . 14 15 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . 3 . . 2 Burn 3 | . . 3 . . . Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1528 | 79 130 354 . 338 627 Guns 1382 | 79 66 272 . 338 627 Cannons 146 | . 64 82 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 882 | 43 130 169 . 267 273 Thermal 646 | 36 . 185 . 71 354 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . 15 . . . Average Corruption 13 | . . 13 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . 9 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Parts Rejected 1 | . . 1 . . . Misfires 2 | . . 2 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | 27 27 273 . 19 305 Average Temperature 76 | 10 13 71 . 7 114 Received Heat Transfer 682 | . 45 49 . 84 504 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1998 | 111 . 740 . 185 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 400 | 15 79 75 1 400 242 Initial 169 | . 9 30 1 . 169 Average 106 | 4 27 22 1 208 193 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 72 | 100 100 100 100 31 59 Level 1 26 | . . . . 64 40 Level 2 1 | . . . . 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 1 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . . . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 3 15 . 13 10 Peak Tracking Total 4 | . 2 4 . 4 4 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . 3 . Successful 2 | . . . . 2 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 12 | . . 2 . 10 . Largest Group 11 | . . 2 1 11 . Highest-Rated Group 119 | . . 46 31 119 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 63 | . . 25 . 38 . Total Damage 610 | . . 314 . 296 . Kills 13 | . . 8 . 5 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 1346 | 107 269 319 16 398 237 Spaces Moved 912 | 71 237 184 16 314 90 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 909 | 68 237 184 16 314 90 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 Average Speed 102 | 88 98 111 100 100 113 Slowest Speed 115 | 90 105 115 100 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 57 49 4 49 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1142 | 103 261 237 16 356 169 Wait 59 | 6 4 2 . 11 36 Move 907 | 70 236 183 15 313 90 Hop . | . . . . . . Pick Up 40 | 14 7 7 . 8 4 Fast Attach . | . . . . . . Attach 27 | 7 . 8 1 1 10 Detach . | . . . . . . Swap 14 | . 3 5 . 4 2 Drop 7 | . 5 2 . . . Fire 88 | 6 6 30 . 19 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 377 | -10/Materials | Entered Mines 378 | -10/Mines | Assembled infested the area 381 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 530 | -10/Mines | System corruption reached 10% 560 | -10/Mines | Lost 7 parts (2p2n1u2w) 584 | -10/Mines | Discovered new exit (range 4) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Accompanied by 1 ally 696 | -9/Materials | Evolved 2 slots: Utility x2 701 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 703 | -9/Materials | Discovered new exit (range 7) 712 | -9/Materials | Entered Storage 712 | -9/Storage | Accompanied by 1 ally 773 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 854 | -9/Storage | Lost 3 allies 942 | -9/Storage | Lost 7 allies 1070 | -9/Storage | Discovered new exit (range 9) 1108 | -9/Storage | Identified exit to Materials 1110 | -9/Storage | Entered Materials 1110 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1347 | -8/Materials | Self-destructed Last Messages --------------- 01297_ Gauss Rifle destroyed. 01301_ R-06 Scavenger collects Hvy. Laser. 01304_ R-06 Scavenger sends out distress signal. 01306_ Assault Rifle destroyed. 01310_ Lgt. Nuclear Core destroyed. 01311_ Com. Wheel destroyed. 01316_ Particle Gun melted. 01316_ G-47 Trooper destroyed. 01316_ Switching to secondary target: G-47 Trooper. 01322_ Acquired Lgt. Nuclear Core. 01322_ R-06 Scavenger collects Imp. Heat Sink. 01327_ Beam Rifle destroyed. 01329_ Overheating: System interference. 01329_ Med. Laser temporarily disabled. 01329_ Signal Interpreter temporarily disabled. 01329_ Med. Laser temporarily disabled. 01330_ Acquired 54 matter. 01341_ Lgt. Nuclear Core destroyed. 01345_ Critical hit (Burn: +37). 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[ # | | ????????# # # ###### = # | | ????????# # """"" # #????# # | | ????????# # """"" # #????########### | | ????????# #### # """"" # #??????????????? | | ????????# ????# ########### ########???????? | | ????????###+?????# #?????????# # ! #???????? | | ?????????????????#%#?????????# # #???????? | | ?????????????????#=########### # "" #???????? | | ?????????????????# + S"" #???????? | | ?????????????????##################="" #???????? | | ??????????????????????????????????# != #???????? | | ??????????????????????????????????#### ###???????? | | ?????????????????????????????????????###?????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed AntigravRainbowShield Manual? 0 Play Time 00:17:04 Cumulative 12.5 hours Start 2024.06.02 @ 16:33:54 End 2024.06.02 @ 16:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2a3bd9c-2ec4-401f-b3b3-4b749485371e