Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 22:31:23 Player: Doske Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (732) 732 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1552 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 78/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Small Storage Unit Terrain Scan Processor Improved Targeting Computer EM Pulse Gun Riot Gun Battle Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit Terrain Scan Processor Improved Targeting Computer EM Pulse Gun Riot Gun Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 6 5 . 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 1 4 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 86 100 81 Engine 13 | . 14 14 13 Treads 26 | . 28 28 12 Storage 14 | . 14 14 14 Processor 5 | . 2 14 14 Ballistic Gun 14 | . 13 14 16 Launcher 12 | . 12 14 10 Naked Turns . | . . . . Heaviest Build 20 | 13 20 20 20 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 9 | 3 8 9 9 Average Carried 6 | 1 5 7 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 7 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 640 | 70 367 143 60 Remotely . | . . . . Salvage Created 649 | . 491 133 25 Parts 65 | . 43 22 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 24 | . 15 9 . Guns 4 | . 3 1 . AOE 20 | . 12 8 . Classes Destroyed 9 | . 7 2 . Worker 3 | . 3 . . Builder 3 | . 3 . . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 12 | . 9 3 . Grunt 6 | . 6 . . Subdweller 6 | . . 6 . Best Kill Streak 6 | . 6 4 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 3 | . 3 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 109 | . 32 12 65 Missed 31 | . 14 3 14 Damage Taken 1018 | . 322 203 493 Core 261 | . 76 21 164 Absorbed by Shields . | . . . . Ignored by Resistances 296 | . 94 57 145 Core Remaining (%) 100 | 100 . . . Volleys Fired 100 | . 64 28 8 Largest 2 | . 1 2 2 Hottest 50 | . 30 50 40 Shots Fired 108 | . 64 29 15 Gun 61 | . 40 6 15 Cannon . | . . . . Launcher 47 | . 24 23 . Special . | . . . . Kinetic 61 | . 40 6 15 Thermal . | . . . . Explosive 47 | . 24 23 . Electromagnetic . | . . . . Robot Hit Streak 21 | . 21 10 17 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 41 9 13 Core Hits 59 | . 37 20 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2404 | . 1489 703 212 Guns 535 | . 313 10 212 Cannons . | . . . . Explosions 1839 | . 1146 693 . Melee . | . . . . Ramming 30 | . 30 . . Kinetic 535 | . 313 10 212 Thermal 215 | . 215 . . Explosive 1624 | . 931 693 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 1 1 9 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 2 2 3 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . 2 . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 184 | . 184 . . Projectiles . | . . . . Explosions 184 | . 184 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 283 | . 194 89 . Shots 12 | . 7 5 . Rammed 8 | . 8 . . Targets Rammed 8 | . 8 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 235 | . 6 . 235 Average Temperature 90 | . 2 . 107 Received Heat Transfer 87 | . 48 39 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 263 | . 263 . 146 Initial 129 | . . . 129 Average 115 | . 116 . 136 Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 94 . 100 Level 1 4 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 17 15 3 Peak Tracking Total 5 | . 5 4 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . 6 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 6 1 2 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 17 1 6 Successful 13 | . 10 1 2 Failed 11 | . 7 . 4 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 16 | . 10 . 6 Terminals 20 | . 14 . 6 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Repair Station Index 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 7 | . 5 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2297 | 59 1548 471 219 Spaces Moved 1113 | 31 709 258 115 Core 15 | 3 . . 12 Treads 1098 | 28 709 258 103 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 149 160 160 168 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 91 25 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 251 | . 172 79 . Melee . | . . . . Projectile . | . . . . AOE 251 | . 172 79 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1515 | 44 1060 287 124 Wait 263 | . 263 . . Move 1110 | 30 708 257 115 Hop . | . . . . Pick Up 19 | 8 9 2 . Fast Attach . | . . . . Attach 9 | 6 3 . . Detach 1 | . 1 . . Swap 3 | . 2 . 1 Drop 2 | . 2 . . Fire 100 | . 64 28 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 8 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 7) 814 | -10/Materials | Discovered new exit (range 11) 927 | -10/Materials | Discovered new exit (range 5) 1078 | -10/Materials | Discovered new exit (range 9) 1339 | -10/Materials | Discovered new exit (range 8) 1606 | -10/Materials | Identified exit to Subcaves 1608 | -10/Materials | Entered Subcaves 1653 | -10/Subcaves | Visited Clippyterm 1752 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1990 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1999 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2058 | -10/Subcaves | Discovered new exit (range 14) 2077 | -10/Subcaves | Identified exit to Recycling 2079 | -10/Subcaves | Entered Recycling 2253 | -8/Recycling | Core integrity fell below 50% 2291 | -8/Recycling | Core integrity fell below 20% 2298 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 02238_ P-60 Hacker springs to life. 02242_ P-60 Hacker suffers critical hit (Destroy). 02242_ Destroyed Shock Rifle. 02248_ System corrupted: Heat flow error (+249). 02248_ System corrupted: Assault Rifle jammed. 02251_ K-01 Serf destroyed. 02254_ P-60 Hacker springs to life. 02254_ S-10 Pest springs to life. 02264_ Destroyed Imp. Heat Sink. 02264_ Lgt. Treads destroyed. [Achievement: Oops] 02273_ Assault Rifle destroyed. 02276_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02285_ Ion Engine destroyed. 02291_ Acquired 60 matter. 02293_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ??###############????????????? | | ??# #????????????? | | ??# #????????????? | | ??# #????????????? | | ??# +????????????? | | ??#! @ [ #????????????? | | ??# #????????????? | | ?## #????????????? | | ?#r = #????????????? | | ?## ! #????????????? | | ??# #????????????? | | ?#r spp #????????????? | | ?#########/###### #???????? | | ????????# #???????? | | ??####### ###########??????? | | ??# ! / # #??????? | | ??# = # # """ #??????? | | ??# %] + + """ #??????? | | ??# # # """ #??????? | | ??#% # # """ #??????? | | ??#= % # # """ #??????? | | ??#% !# # "T" #??????? | | ??#] # # """ #??????? | | ??# %# ###########??????? | | ??#% ! # #????????????????? | | ??# # #????????????????? | | ??# # #????????????????? | | ??#% # #????????????????? | | ??# =*# #????????????????? | | ??# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 294 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Oops Challenges ------------ None Game ------ Seed HeatHeartBay Manual? 0 Play Time 00:31:39 Cumulative 9.9 hours Start 2024.04.05 @ 21:42:35 End 2024.04.05 @ 22:31:23 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14d91316-3247-4bd5-8205-e47e499b12a9