Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 01:10:04 Player: thingimabob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2001) 2001 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 4644 Bonus ------- Follower Combat Kills 138 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 243/300 System Corruption 0% Temperature Cool (9) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (6) ------ Small Storage Unit Compact Battery Particle Charger Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cryofiber Web Cryofiber Web Improved Sensor Array Advanced Targeting Computer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Cooling System Small Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Deuterium Engine Improved Treads Improved Treads Improved Treads Cryofiber Web Cryofiber Web Compact Battery Improved Sensor Array Recoil Stabilizer Particle Charger Improved Utility Shielding Gatling Laser Gatling Laser Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 64 | 8 6 . 20 22 8 Power 7 | 1 2 . 2 2 . Engine 5 | 1 1 . 2 1 . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 2 . 4 6 3 Treads 11 | . . . 2 6 3 Leg . | . . . . . . Wheel 6 | 2 2 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 3 1 . 6 7 3 Device 8 | 2 . . . 5 1 Storage 4 | 1 1 . 1 . 1 Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 5 | . . . 4 . 1 Artifact . | . . . . . . Weapon 20 | 2 1 . 8 7 2 Energy Gun 8 | . . . . 6 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 . 7 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 27 | . 2 . 8 1 16 Power 3 | . . . 1 . 2 Propulsion 8 | . 1 . 2 . 5 Utility 9 | . . . 4 1 4 Weapon 7 | . 1 . 1 . 5 Highest Loss Streak 13 | . 1 . 4 1 13 To Critical Strikes . | . . . . . . Average Backups 10 | 1 6 6 8 14 11 Power 1 | . 1 2 1 1 . Propulsion 1 | . . . . 3 1 Utility 4 | . 2 3 3 5 7 Weapon 3 | . 1 1 2 4 2 Tool/Special . | . . . . . . Unused Backups 19 | . . . 6 9 4 Power 2 | . . . . 2 . Propulsion 3 | . . . 2 1 . Utility 7 | . . . 1 2 4 Weapon 7 | . . . 3 4 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 89 97 79 Engine 6 | . 11 . 3 7 . Core 3 | . 2 14 4 1 4 Treads 9 | . . . 1 18 15 Wheel 10 | . 28 28 16 . . Device 15 | . 14 14 1 24 19 Storage 18 | . 14 14 20 18 19 Processor 7 | . . . 9 9 5 Protection 2 | . . . 8 . 2 Energy Gun 7 | . . . . 16 11 Ballistic Gun 12 | . 27 28 21 1 . Peak Build Rating 33 | 7 9 9 13 33 33 Average Rating 18 | 5 7 9 10 27 25 On Entrance 11 | . 7 9 9 11 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 46 | 12 29 28 39 46 42 Greatest Support 46 | 20 32 32 40 46 46 Greatest Overweight (x) 10 | . 1 . 10 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 13 Most Carried 15 | 5 8 6 15 15 15 Average Carried 10 | 2 6 6 8 14 11 Final Capacity 15 | 8 15 15 15 15 8 Final Carried 15 | 3 6 6 12 15 5 Class Distribution -------------------- 65% | Mutant 30% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1640 | 304 221 . 564 411 140 Remotely 172 | 172 . . . . . Salvage Created 2397 | 93 387 . 1053 713 151 Parts 169 | 6 25 . 90 43 5 Haulers Intercepted 4 | . . . 2 2 . Recyclers Shooed 4 | . . . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 59 | . 11 . 24 16 8 Guns 48 | . 11 . 23 12 2 Cannons 1 | . . . 1 . . AOE 9 | . . . . 3 6 Classes Destroyed 13 | 2 3 . 5 . 3 Worker 5 | . . . 4 1 . Tunneler 1 | 1 . . . . . Hauler 4 | . . . 2 2 . Recycler 2 | 1 . . 1 . . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . 1 . . Watcher 2 | . . . 1 1 . Swarmer 21 | . 3 . 13 5 . Grunt 25 | . 8 . 5 7 5 Brawler 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 11 | . . . 6 4 1 Demolisher 1 | . . . . . 1 Best Kill Streak 5 | 1 3 . 5 4 5 Combat Bots Only 5 | . 3 . 4 4 5 Max Kills in Single Turn 3 | 1 1 . 2 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 377 | . 46 . 155 60 116 Missed 92 | . 11 . 34 23 24 Hits 285 | . 35 . 121 37 92 Projectile 285 | . 35 . 121 37 92 AOE 34 | . . . . . 34 Critical Strikes 11 | . . . 4 2 5 Actively Blocked 1 | . . . . . 1 Damage Taken 4614 | . 490 . 1328 502 2294 Core 1060 | . 193 . 309 104 454 Absorbed by Shields . | . . . . . . Redirected to Shielding 87 | . . . . . 87 Core Remaining (%) 48 | 100 . 22 22 . . Volleys Fired 218 | 6 41 . 117 36 18 Largest 2 | 2 2 . 2 2 2 Hottest 160 | 40 40 . 50 160 160 Shots Fired 411 | 12 82 . 223 69 25 Gun 395 | 12 82 . 217 66 18 Cannon 6 | . . . 6 . . Launcher 10 | . . . . 3 7 Special . | . . . . . . Kinetic 327 | 12 82 . 223 10 . Thermal 74 | . . . . 56 18 Explosive 10 | . . . . 3 7 Electromagnetic . | . . . . . . Robot Hit Streak 34 | 3 11 . 34 8 17 Robot Miss Streak 6 | 1 6 . 3 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 300 | 7 54 . 169 51 19 Core Hits 160 | 3 26 . 61 38 32 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . 1 . 1 4 . Burn 4 | . . . . 4 . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5133 | 70 503 . 1913 1243 1404 Guns 3755 | 70 496 . 1859 930 400 Cannons 54 | . . . 54 . . Explosions 1310 | . . . . 306 1004 Melee . | . . . . . . Ramming 14 | . 7 . . 7 . Kinetic 2578 | 70 496 . 1913 99 . Thermal 1231 | . . . . 831 400 Explosive 1310 | . . . . 306 1004 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 . . . Average Corruption 3 | . 3 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 9 . . . . Message Errors 1 | . 1 . . . . Matter Fused 4 | . 4 . . . . Energy Discharges 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 84 | . . . . 84 . Projectiles . | . . . . . . Explosions 84 | . . . . 84 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . 75 . . . 48 Shots 2 | . 1 . . . 1 Rammed 4 | . 2 . . 2 . Targets Rammed 4 | . 2 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | . 18 . 36 6 305 Average Temperature 37 | . 7 . 9 4 138 Received Heat Transfer 1317 | . 192 . 378 216 531 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . . 4 . Heat Transferred 2952 | . . . . 2081 871 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 88 | 100 58 100 85 100 100 Level 1 11 | . 41 . 14 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 286 | 5 256 81 286 185 184 Initial 108 | . 3 81 31 108 61 Average 90 | 1 135 81 101 79 43 Influence Increases 2030 | 10 410 . 709 523 378 Destroy 0b10 Robot/C 1240 | . 220 . 480 320 220 Destroy 0b10 Robot/NC 90 | 10 5 . 50 20 5 Destroy Leader 282 | . 50 . 116 86 30 Allied During Kill 55 | . . . . . 55 Successful Hack 62 | . 16 . 13 25 8 Disable Machine 105 | . 45 . 15 15 30 Destroy Structure 91 | . 44 . 5 12 30 Lose Combat Pursuer 105 | . 30 . 30 45 . Influence Decreases 1998 | 5 207 127 533 634 492 Entered New Map 413 | . 2 127 50 149 85 Time Decay 1227 | 5 185 . 413 475 149 Lost Part 260 | . 20 . 70 10 160 Lost Ally 98 | . . . . . 98 Squads Dispatched 6 | . 2 . 2 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 9 | . . . 4 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 18 . 42 25 22 Peak Tracking Total 9 | . 7 . 5 6 9 Tactical Retreats 6 | . 2 . 2 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 7 | . 3 . 1 1 2 Max in Single Turn 2 | . 2 . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 22 | . 6 . 7 7 2 Terminals 19 | . 6 . 6 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 81 | . 20 . 26 30 5 Successful 43 | . 11 . 14 14 4 Failed 37 | . 9 . 12 15 1 Catastrophic 4 | . 1 . . 3 . Database Lockouts 1 | . . . . 1 . Manual 58 | . 18 . 21 18 1 Terminals 67 | . 20 . 21 21 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers 11 | . . . 5 6 . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 . . 2 4 Part Schematic 1 | . . . . . 1 Prototype ID Bank 3 | . 1 . . 1 1 Branch Access Points 3 | . 1 . . 1 1 Terminal Index 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 4 4 . Retrieve Study 8 | . . . 4 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 8 . 10 8 . Terminals 26 | . 8 . 10 8 . Track 1 | . . . 1 . . Botnet 9 | . 3 . 3 3 . Skim 16 | . 5 . 6 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 5 . 7 7 2 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . . 3 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 12 | . . . . . 12 Largest Group 12 | . . . . . 12 Highest-Rated Group 235 | . . . . . 235 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 410 | . . . . . 410 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 718 | 6 579 9 124 . . Seismic 718 | 6 579 9 124 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3539 | 78 579 9 1089 1461 323 Spaces Moved 1782 | 59 450 10 489 656 118 Core 30 | 19 . . 11 . . Treads 813 | . . . 39 656 118 Legs . | . . . . . . Wheels 939 | 40 450 10 439 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 90 160 160 Average Speed 135 | 70 91 100 114 182 164 Slowest Speed 550 | 80 115 100 550 240 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 83 9 35 58 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 101 | . 51 . . 17 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 101 | . 51 . . 17 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2541 | 84 545 9 825 860 218 Wait 327 | . 35 . 148 78 66 Move 1777 | 58 449 9 488 655 118 Hop . | . . . . . . Pick Up 87 | 11 8 . 32 35 1 Fast Attach . | . . . . . . Attach 37 | 7 3 . 10 6 11 Detach 3 | . . . 1 2 . Swap 40 | 1 5 . 12 19 3 Drop 48 | 1 2 . 17 27 1 Fire 218 | 6 41 . 117 36 18 Melee . | . . . . . . Ram 2 | . 2 . . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 4) 179 | -10/Materials | Discovered new exit (range 6) 221 | -10/Materials | Discovered new exit (range 3) 319 | -10/Materials | Build established: Mutant 466 | -10/Materials | Core integrity fell below 50% 544 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Discovered new exit (range 3) 598 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Entered Mines 659 | -10/Mines | Identified exit to Materials 667 | -10/Mines | Entered Materials 667 | -9/Materials | Evolved 2 slots: Utility x2 822 | -9/Materials | Build established: Scavenger-Mutant 1183 | -9/Materials | Lost 4 parts (1p2n1w) 1220 | -9/Materials | Core integrity fell below 50% 1420 | -9/Materials | Build established: Mutant 1452 | -9/Materials | Discovered new exit (range 15) 1524 | -9/Materials | Learned 4 Recycling zone layouts 1608 | -9/Materials | Learned Storage stockpile data 1660 | -9/Materials | Learned Storage terminal intel 1674 | -9/Materials | Learned location of Zion (-7) 1692 | -9/Materials | Learned location of 1 exit from Storage 1745 | -9/Materials | Learned Storage emergency access door positions 1756 | -9/Materials | Entered another Materials area 1756 | -8/Materials | Evolved 2 slots: Utility x2 2035 | -8/Materials | Discovered new exit (range 5) 2175 | -8/Materials | Build established: Scavenger-Mutant 2580 | -8/Materials | Build established: Mutant 2641 | -8/Materials | Identified exit to Storage 3187 | -8/Materials | Central database locked down 3217 | -8/Materials | Entered Storage 3218 | -8/Storage | Identified exit to Factory 3221 | -8/Storage | Loaded intel: 17 terminal locations 3230 | -8/Storage | Identified exit to Recycling 3232 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3273 | -8/Storage | Met a pair of Derelict thieves 3413 | -8/Storage | Core integrity fell below 50% 3426 | -8/Storage | Lost 12 allies 3444 | -8/Storage | Core integrity fell below 20% 3475 | -8/Storage | Lost 13 parts (2p4n4u3w) 3516 | -8/Storage | Lost 3 parts (1n2w) 3540 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Sml. Storage Unit crushed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 68 matter. The unstable cave ceiling collapses. Acquired 57 matter. U-05 Engineer builds a Wall. Acquired 6 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ! ! !#??????????????????????????????????????????? | | ! !!#??????????????????????????????????????????? | | !! #??????????????????????????????????????????? | | ? !????????T??????????????????????????????????? | | ##" "###?????"???????????????????????????????????? | | #T ###???" ?#????????????????????????????????? | | ## ###### #????????????????????????????????? | | # # ###########+#############????????????????????? | | % =% #????????????????????? | | % * = #????????????????????? | | %= % h #?"""""#?????????????? | | ###+##"######+###########gu #?""T""####??????????? | | # # % #????????# #??? #??????????? | | # ##"""?????????# #?? #??????????? | | # #????????????# #? #??????????? | | # ##????????????# # #??????????? | | # " % ##???????????# /k #??????????? | | # ! #???????????# # """ """ ??????????? | | # #???????????#@ # """ "??????????????? | | # ##???????????# #?""" "??????????????? | | #????????????# #??###???????????????? | | # # ##???????????? #???????????????????? | | #* % ????????????# #???????????????????? | | #!% " """?????????+ Y #???????????????????? | | # = """?????????# #???????????????????? | | ## " """?????????# #???????????????????? | | ?# ??????????#######???????????????????? | | ?# ????????????????????????????????????? | | ?# #####?????????+?????+????????T??????????? | | ?# ????????????????????????????????????????? | | ?# ????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???T?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????T???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 15 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed CargoBurstMindspike Manual? 0 Play Time 00:42:49 Cumulative 40.6 hours Start 2026.02.11 @ 00:26:28 End 2026.02.11 @ 01:10:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66d76dbc-6c7d-4d63-825e-22e70580a369