Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 20:45:24 Player: Jgu1971 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (250) 250 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 910 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 123/125 System Corruption 1% Temperature Cool (10) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Disposable Heat Sink > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Subdweller Optics > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine [Rating: 11] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage Cargo Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 2 10 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 1 | . . 1 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 4 | 2 . 2 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 1 | 1 . . . Parts Lost 10 | . . 10 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 4 | . . 4 . Highest Loss Streak 10 | . . 10 . To Critical Strikes . | . . . . Average Backups 2 | . 5 1 . Power . | . . . . Propulsion . | . 1 . . Utility . | . 1 . . Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 2 | . 2 . . Power . | . . . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 70 | . 88 62 76 Engine 13 | . 14 13 14 Treads 1 | . . 1 14 Leg 17 | . 28 14 5 Device 12 | . 7 14 14 Storage 2 | . 10 . . Energy Gun 13 | . 28 7 14 Ballistic Gun 7 | . . 9 14 Peak Build Rating 11 | 9 9 11 10 Average Rating 7 | 3 7 7 9 On Entrance 7 | . 9 9 10 Avg Prop Armor Cover (%) 8 | . . 8 8 Naked Turns 5 | . . 5 . Heaviest Build 149 | 9 149 16 12 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . 7 1 . Average Overweight (x) . | . 2 . . Largest Inventory Capacity 30 | 5 30 5 5 Average Capacity 9 | 5 23 5 5 Most Carried 7 | 4 7 4 2 Average Carried 2 | . 5 1 . Final Capacity 5 | 5 5 5 5 Final Carried 4 | 1 4 . . Class Distribution -------------------- 49% | Scavenger-Mutant 32% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 510 | 290 20 197 3 Remotely . | . . . . Salvage Created 317 | 75 103 139 . Parts 21 | 3 7 11 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 8 | 1 2 5 . Melee 1 | . . 1 . Guns 5 | 1 . 4 . AOE 2 | . 2 . . Classes Destroyed 6 | 2 1 3 . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 4 | . . 4 . Grunt 3 | 1 2 . . Subdweller 1 | . . 1 . Best Kill Streak 4 | 2 2 4 . Combat Bots Only 3 | 1 2 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 149 | 2 11 131 5 Missed 51 | 1 5 42 3 Hits 98 | 1 6 89 2 Projectile 98 | 1 6 89 2 Damage Taken 1060 | 10 60 960 30 Core 262 | 10 6 231 15 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 96 . . . Volleys Fired 46 | 3 2 41 . Largest 2 | 2 2 2 . Hottest 120 | 80 80 120 . Shots Fired 69 | 6 4 58 1 Gun 67 | 6 4 56 1 Cannon . | . . . . Launcher . | . . . . Special 2 | . . 2 . Kinetic 37 | . . 37 . Thermal 17 | . . 16 1 Explosive . | . . . . Electromagnetic 15 | 6 4 5 . Robot Hit Streak 8 | 4 6 8 5 Robot Miss Streak 5 | 1 2 5 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 36 | 4 2 29 1 Core Hits 18 | 3 3 12 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 718 | 54 121 543 . Guns 562 | 54 30 478 . Cannons . | . . . . Explosions 143 | . 91 52 . Melee . | . . . . Ramming 13 | . . 13 . Kinetic 328 | . . 328 . Thermal 272 | . 91 181 . Explosive . | . . . . Electromagnetic 105 | 54 30 21 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | 1 1 1 1 Average Corruption 1 | 1 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | 1 2 13 1 Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | 1 . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . . 1 . Misfires 4 | . 1 2 1 Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . 13 2 . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 6 | . . 6 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 253 | 253 2 150 31 Average Temperature 61 | 70 2 69 17 Received Heat Transfer 267 | 6 . 243 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . 100 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | 20 43 . 81 Initial 81 | . 3 . 81 Average 10 | 3 3 . 59 Influence Increases 298 | 25 48 225 . Destroy 0b10 Robot/C 180 | 20 40 120 . Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 105 | . . 105 . Influence Decreases 267 | 20 53 55 139 Entered New Map 91 | . 2 . 89 Time Decay 176 | 20 51 55 50 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | 1 8 12 1 Peak Tracking Total 5 | 1 4 5 1 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . . 6 Successful 5 | . . . 5 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . . 5 Recycle Component 1 | . . . 1 Process 1 | . . . 1 Report Inventory 2 | . . . 2 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 3 | . . . 3 Retrieved Matter 3 | . . . 3 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 683 | 4 132 547 . Optics 512 | . . 512 . Terrain 171 | 4 132 35 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2151 | 111 529 1408 103 Spaces Moved 1120 | 83 162 812 63 Core 44 | 21 . 23 . Treads 124 | . . 61 63 Legs 952 | 62 162 728 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 160 Average Speed 176 | 102 313 157 160 Slowest Speed 610 | 120 610 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 8 14 26 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1237 | 104 183 883 67 Wait 2 | . 1 . 1 Move 1117 | 82 161 811 63 Hop . | . . . . Pick Up 25 | 8 9 8 . Fast Attach . | . . . . Attach 26 | 9 4 12 1 Detach 8 | 2 2 2 2 Swap . | . . . . Drop 7 | . 4 3 . Fire 46 | 3 2 41 . Melee . | . . . . Ram 1 | . . 1 . Kick 5 | . . 5 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 470 | -10/Materials | Build established: Hauler-Mutant 615 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Entered Subcaves 685 | -10/Subcaves | Core integrity fell below 50% 732 | -10/Subcaves | Core integrity fell below 20% 753 | -10/Subcaves | Lost 10 parts (2p2n2u4w) 878 | -10/Subcaves | Build established: Mutant 1405 | -10/Subcaves | Build established: Scavenger-Mutant 1907 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1937 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1990 | -10/Subcaves | Discovered new exit (range 13) 2049 | -10/Subcaves | Entered Recycling 2050 | -9/Recycling | Met a Zionite searching for Scraptown 2152 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Inventory: Empty 02091_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty >>Recycle(Aluminum Leg) Accepting Aluminum Leg... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Aluminum Leg (3) >>Retrieve(Matter) Matter ejected: 3 02095_ Acquired 3 matter. 02103_ Connecting with Recycling Unit... 02136_ Connecting with Terminal... 02144_ System corrupted: FCS attempts to trigger Sub. Laser. 02144_ System corrupted: Sub. Laser misfires. 02145_ Y-45 Defender springs to life. 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