Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 16:01:05 Player: Merc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (3628) 3628 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 7659 Bonus ------- High Alert Combat Kills 341 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 86/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Medium Matter Pod (0) Seismic Detector Recalibrator Lightning Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Transmission Jammer Medium Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Large Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Shield Generator System Shield Recalibrator Assault Cannon Grenade Launcher Grenade Launcher [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . 2 1 . . Weapon . | . . . . . . . . Parts Attached 102 | 6 10 11 10 32 15 . 18 Power 13 | 1 3 1 2 2 2 . 2 Engine 12 | 1 2 1 2 2 2 . 2 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 33 | 2 3 8 4 10 4 . 2 Treads . | . . . . . . . . Leg 33 | 2 3 8 4 10 4 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 1 . 1 13 6 . 7 Device 14 | . . . . 5 4 . 5 Storage 8 | 1 1 . 1 4 . . 1 Processor 2 | . . . . 2 . . . Hackware 1 | . . . . . . . 1 Protection 4 | . . . . 2 2 . . Artifact . | . . . . . . . . Weapon 27 | 2 3 2 3 7 3 . 7 Energy Gun 8 | . . . . 1 1 . 6 Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 3 | 2 1 . . . . . . Ballistic Cannon 8 | . 2 1 . 3 2 . . Launcher 5 | . . . 3 2 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 1 . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 19 | . 2 . 3 6 2 3 3 Power 3 | . 1 . . . . 1 1 Propulsion 7 | . . . 2 3 . 2 . Utility 4 | . . . . 2 1 . 1 Weapon 5 | . 1 . 1 1 1 . 1 Highest Loss Streak 3 | . 1 . 2 2 2 3 2 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 6 6 9 8 13 11 7 Power 1 | . 1 . 1 1 . . . Propulsion 2 | . 1 1 2 1 5 4 . Utility 3 | . 2 2 1 2 5 5 3 Weapon 2 | . . 2 4 3 2 1 3 Tool/Special . | . . . . . . . . Unused Backups 20 | . 4 1 3 3 2 4 3 Power 6 | . 2 . 3 . . . 1 Propulsion 3 | . . . . . 1 2 . Utility 8 | . 2 1 . . 1 2 2 Weapon 3 | . . . . 3 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 93 99 98 95 96 72 50 Engine 10 | . 5 11 11 9 14 10 9 Core 1 | . 8 . . . . . . Leg 31 | . 28 43 43 34 30 21 13 Device 8 | . . . . 10 19 17 3 Storage 13 | . 27 22 22 10 7 5 6 Processor 2 | . . . . 7 . . . Protection 3 | . . . . 5 6 5 . Energy Gun 1 | . . . . . 1 . 9 Energy Cannon 1 | . . . 5 4 . . . Ballistic Gun 2 | . 17 . . . . . . Ballistic Cannon 9 | . 5 21 5 9 13 4 . Launcher 2 | . . . 9 3 . 5 . Peak Build Rating 44 | 6 12 14 15 30 44 41 30 Average Rating 22 | 3 8 12 14 23 38 29 19 On Entrance 13 | . 6 8 13 14 28 41 1 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 97 | . . . . . . 51 46 Heaviest Build 58 | 14 23 25 31 46 58 58 35 Greatest Support 73 | 20 20 40 43 52 73 64 30 Greatest Overweight (x) 2 | 2 1 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 Average Capacity 11 | 6 8 8 9 10 15 12 14 Most Carried 15 | 5 8 8 10 11 15 14 10 Average Carried 9 | 1 6 6 9 8 13 11 7 Final Capacity 15 | 8 8 8 10 15 15 5 5 Final Carried 14 | 1 7 8 10 11 14 5 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 3277 | 230 414 526 271 1089 439 . 308 Remotely . | . . . . . . . . Salvage Created 3822 | . 464 603 801 1451 217 . 286 Parts 236 | . 29 49 50 80 7 . 21 Haulers Intercepted 8 | . 1 3 1 3 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 90 | . 11 17 19 36 6 . 1 Guns 11 | . 10 . . . . . 1 Cannons 56 | . 1 17 10 22 6 . . AOE 20 | . . . 8 12 . . . Classes Destroyed 14 | . 4 3 3 2 1 . 1 Worker 3 | . . . . 2 . . 1 Builder 6 | . . 3 . 2 . . 1 Tunneler 1 | . . . . . . . 1 Hauler 8 | . 1 3 1 3 . . . Recycler 6 | . . . 1 2 1 . 2 Mechanic 2 | . . . 1 1 . . . Operator 2 | . . . 1 . 1 . . Watcher 8 | . 2 2 1 3 . . . Swarmer 20 | . 3 3 4 10 . . . Grunt 46 | . 8 9 7 18 4 . . Brawler 2 | . . 1 1 . . . . Sentry 18 | . . 4 7 7 . . . Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . 2 . 1 Best Kill Streak 14 | . 3 6 14 9 2 . 2 Combat Bots Only 5 | . 3 4 5 4 2 . 1 Max Kills in Single Turn 3 | . 1 2 2 3 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 564 | . 66 58 88 201 51 5 95 Missed 187 | . 22 15 28 71 17 . 34 Hits 377 | . 44 43 60 130 34 5 61 Melee 8 | . . 1 2 . . 5 . Projectile 369 | . 44 42 58 130 34 . 61 Critical Strikes 18 | . . 1 1 7 3 3 3 Damage Taken 5233 | . 504 490 821 1819 453 212 934 Core 1175 | . 63 63 95 253 46 126 529 Absorbed by Shields 91 | . . . . 30 61 . . Regen/Repaired (Parts) 216 | . . . . 216 . . . Core Remaining (%) 72 | 100 74 . 60 54 . . . Volleys Fired 392 | 3 50 52 68 132 45 . 42 Largest 2 | 1 2 2 2 2 2 . 2 Hottest 110 | 20 40 66 98 105 87 . 110 Shots Fired 597 | 3 88 104 75 195 82 . 50 Gun 132 | 3 81 . . . 1 . 47 Cannon 435 | . 7 104 60 183 81 . . Launcher 27 | . . . 15 12 . . . Special 3 | . . . . . . . 3 Kinetic 400 | 3 88 104 2 122 81 . . Thermal 119 | . . . 58 61 . . . Explosive 27 | . . . 15 12 . . . Electromagnetic 48 | . . . . . 1 . 47 Robot Hit Streak 13 | 1 13 12 10 11 6 . 5 Robot Miss Streak 7 | 1 4 2 7 4 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 354 | 2 53 68 45 117 39 . 30 Core Hits 177 | . 24 26 27 71 14 . 15 Critical Kills 3 | . . . 1 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 14 | . 1 4 1 4 3 . 1 Meltdown 3 | . . . 1 2 . . . Destroy 1 | . 1 . . . . . . Blast 9 | . . 4 . 2 3 . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8948 | 28 714 1520 1486 3996 1002 . 202 Guns 882 | 28 654 . . . . . 200 Cannons 6225 | . 60 1520 796 2864 985 . . Explosions 1795 | . . . 688 1107 . . . Melee . | . . . . . . . . Ramming 46 | . . . 2 25 17 . 2 Kinetic 5042 | 28 714 1520 39 1756 985 . . Thermal 1865 | . . . 757 1108 . . . Explosive 1795 | . . . 688 1107 . . . Electromagnetic 200 | . . . . . . . 200 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . 2 16 19 Average Corruption 9 | . . . . . 1 11 14 Corruption Purged 7 | . . . . . 2 . 5 Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . 2 7 26 Message Errors 11 | . . . . . 2 1 8 Matter Fused 6 | . . . . . . 3 3 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . 2 Misfires 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 164 | . . . 91 67 6 . . Projectiles 79 | . . . 22 51 6 . . Explosions 85 | . . . 69 16 . . . Melee . | . . . . . . . . Knockbacks 38 | . 1 10 . 16 11 . . Impact 1 | . . . . . 1 . . Kinetic 35 | . 1 9 . 16 9 . . Secondary 2 | . . 1 . . 1 . . Self-Inflicted Damage 11 | . . . 11 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 9 | . 1 . 1 4 2 . 1 Kicked 9 | . 1 . 1 4 2 . 1 Crushed . | . . . . . . . . Highest Temperature 330 | . 17 63 246 330 13 110 216 Average Temperature 69 | . 4 20 102 80 9 66 56 Received Heat Transfer 1792 | . 252 192 273 852 223 . . Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 2 . . . Combat Hostiles 3 | . . . 1 2 . . . Parts Melted 8 | . . . 3 5 . . . Heat Transferred 3034 | . . . 1369 1665 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Maximum Alert Level 3 | . . 1 2 3 1 . . Low Security (%) 62 | 100 100 72 60 3 88 100 100 Level 1 12 | . . 27 16 19 11 . . Level 2 22 | . . . 22 69 . . . Level 3 2 | . . . . 7 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 753 | . 100 347 473 753 271 7 35 Initial 271 | . . 1 146 196 271 7 . Average 204 | . 32 113 240 500 68 . 2 Influence Increases 2945 | . 345 545 603 1180 197 . 75 Destroy 0b10 Robot/C 1800 | . 220 340 380 720 120 . 20 Destroy 0b10 Robot/NC 180 | . 15 40 25 65 10 . 25 Destroy Leader 482 | . 56 100 114 172 30 . 10 Successful Hack 40 | . 9 . 12 14 . . 5 Disable Machine 135 | . 15 . . 105 15 . . Destroy Structure 188 | . . 5 72 104 7 . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 105 | . 30 60 . . . . 15 Influence Decreases 2930 | . 339 204 485 1047 775 20 60 Entered New Map 815 | . . 5 201 269 327 13 . Time Decay 1775 | . 274 199 254 568 423 7 50 Lost Part 130 | . 10 . 30 60 20 . 10 Purge Threat 210 | . 55 . . 150 5 . . Squads Dispatched 15 | . 2 1 3 4 2 . 3 Investigation 3 | . 1 1 1 . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 8 | . 1 . 1 3 1 . 2 Assault 1 | . . . . 1 . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 12 | . 2 4 2 3 1 . . Communications Jammed 8 | . . . . . 8 . . Distress Signals 8 | . . . . . 8 . . Times Spotted 149 | . 20 22 24 50 15 6 12 Peak Tracking Total 10 | . 4 5 6 5 3 6 10 Tactical Retreats 5 | . 1 3 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 5 | . 1 1 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 9 | . 1 . . 7 1 . . Max in Single Turn 1 | . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 26 | . 3 1 9 9 2 . 2 Terminals 21 | . 3 . 8 6 2 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 8 4 16 30 4 . 4 Successful 37 | . 4 3 7 19 2 . 2 Failed 29 | . 4 1 9 11 2 . 2 Catastrophic 4 | . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 46 | . 8 . 14 16 4 . 4 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . 10 . . . Recycling Units 4 | . . . 2 2 . . . Scanalyzers 6 | . . 4 . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 4 . 6 8 2 . 2 Record 3 | . . . 1 2 . . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 3 | . . . 3 . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 3 | . 2 . . 1 . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 3 | . 1 . . 1 1 . . Locate Traps 2 | . . . 1 1 . . . Dispatch Records 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . . 9 . . . Scan Component 5 | . . . . 5 . . . Repair 4 | . . . . 4 . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 5 | . . 3 . 2 . . . Retrieve Study 5 | . . 3 . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 1 5 7 1 . 1 Full Trace Events 4 | . 1 1 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . 3 . 2 . . . Parts Repaired 4 | . . . . 4 . . . Time 104 | . . . . 104 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Active Infowar (turns) 2627 | . . . . 1334 1143 149 1 Sensors 1241 | . . . . . 1092 149 . Terrain 179 | . . . . 179 . . . Seismic 1 | . . . . . . . 1 Machine Analysis 1155 | . . . . 1155 . . . Jamming 423 | . . . . . 274 149 . Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 5714 | 80 756 510 548 1713 1353 200 554 Spaces Moved 3633 | 62 473 292 353 1063 862 194 334 Core 216 | 38 . . . . . 87 91 Treads . | . . . . . . . . Legs 3417 | 24 473 292 353 1063 862 107 243 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 115 50 50 Average Speed 115 | 93 121 107 106 115 123 95 116 Slowest Speed 193 | 150 190 120 108 175 125 193 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 65 37 71 75 18 78 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 195 | . . 4 86 99 6 . . Melee . | . . . . . . . . Projectile 39 | . . 4 . 29 6 . . AOE 156 | . . . 86 70 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 4566 | 81 567 385 452 1351 1070 207 453 Wait 267 | 4 6 20 . 67 117 11 42 Move 3627 | 61 472 291 352 1062 862 193 334 Hop . | . . . . . . . . Pick Up 81 | 7 15 4 10 23 12 . 10 Fast Attach 21 | . 2 . 1 8 2 2 6 Attach 44 | 6 4 3 3 12 4 1 11 Detach 8 | . 2 . . . 1 . 5 Swap 56 | . 5 9 8 20 13 . 1 Drop 61 | . 10 6 9 23 12 . 1 Fire 392 | 3 50 52 68 132 45 . 42 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 9 | . 1 . 1 4 2 . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Discovered new exit (range 5) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Propulsion x2 880 | -9/Materials | Discovered new exit (range 15) 1064 | -9/Materials | Discovered new exit (range 8) 1125 | -9/Materials | Build established: Scavenger-Mutant 1260 | -9/Materials | Discovered new exit (range 9) 1347 | -9/Materials | Entered Storage 1710 | -9/Storage | Garrison activated, responded to threat 1857 | -9/Storage | Discovered new exit (range 16) 1895 | -9/Storage | Entered Materials 1895 | -8/Materials | Evolved 2 slots: Utility x2 2295 | -8/Materials | First assault squad dispatched 2321 | -8/Materials | Discovered new exit (range 4) 3413 | -8/Materials | Repaired Aluminum Leg+ 3417 | -8/Materials | Repaired Aluminum Leg+ 3443 | -8/Materials | Repaired Aluminum Leg+ 3470 | -8/Materials | Repaired Med. Storage Unit 3504 | -8/Materials | Discovered new exit (range 8) 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4077 | -7/Factory | Build established: Mutant 4961 | -7/Factory | Sucked down chute 4961 | -7/Factory | Entered Waste 4976 | -7/Waste | EMP discharged 5008 | -7/Waste | Spotted C-40 Crusher 5038 | -7/Waste | Spotted C-40 Crusher 5040 | -7/Waste | Spotted C-40 Crusher 5044 | -7/Waste | Spotted C-40 Crusher 5073 | -7/Waste | Spotted C-40 Crusher 5073 | -7/Waste | Spotted C-40 Crusher 5076 | -7/Waste | EMP discharged 5076 | -7/Waste | System corruption reached 10% 5078 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5102 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5105 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5110 | -7/Waste | Released all parts (9) 5136 | -7/Waste | Lost 3 parts (1p2n) 5155 | -7/Waste | Discovered new exit (range 13) 5161 | -7/Waste | Entered Factory 5672 | -7/Factory | Released all parts (6) 5677 | -7/Factory | Core integrity fell below 50% 5709 | -7/Factory | Core integrity fell below 20% 5715 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- New IDs: Mic. Nuclear Core [Achievement: Analysis Probe] 05655_ R-06 Scavenger collects Tractor Beam. 05657_ P-60 Hacker repels hacking attempt. 05659_ Acquired 22 matter. 05660_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 05665_ System corrupted: Heat flow error (+172). 05672_ Released System Shield. 05672_ Released Lrg. Storage Unit. 05672_ Released Carbon-fiber Leg. 05672_ Released Lightning Gun. 05672_ Released Remote Datajack. 05684_ G8XP/ENPAITSPP5U#TOC 05696_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 05708_ Connecting with DSF Access... 05713_ Acquired System Restoration Module. 05714_ System Restoration Module destroyed. 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Storage Unit | 42% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Analysis Probe Bumper Bots Ew, Corruption Ghost 'Em Significant Disruption Challenges ------------ None Game ------ Seed ThrusterSixInsulator Manual? 0 Play Time 02:10:02 Cumulative 7.0 hours Start 2026.01.28 @ 13:30:29 End 2026.01.28 @ 16:01:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a76c3e3b-4875-4ae0-9a2d-ab36725d7999