Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 13:21:34 Player: Olga Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (13) 65 Value Destroyed (284) 284 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5509 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 124/300 Energy 125/125 System Corruption 19% Temperature Hot (216) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (6) --- Combat Antigrav System Impulse Thruster > --- UTILITY (12) ----- System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Leg Enhanced Armored Leg Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Impulse Thruster > --- UTILITY ---------- Long-range Sensor Array Layered Heavy Armor Plating Improved Force Field System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Enhanced Armored Leg Enhanced Armored Leg [Rating: 81] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Flight Unit Leg Enhanced Armored Leg Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 1 1 . . 1 . Utility 10 | . . 1 1 1 2 2 1 2 Weapon . | . . . . . . . . . Parts Attached 75 | . 8 5 9 6 10 2 11 24 Power 9 | . 1 2 . 1 1 . 1 3 Engine 6 | . 1 2 . . . . 1 2 Core 3 | . . . . 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 32 | . 2 1 2 1 2 2 5 17 Treads . | . . . . . . . . . Leg 5 | . . . . . . . . 5 Wheel . | . . . . . . . . . Hover 14 | . . . . . . 2 5 7 Flight 13 | . 2 1 2 1 2 . . 5 Utility 22 | . 2 1 3 3 5 . 4 4 Device 13 | . 1 1 2 2 3 . 1 3 Storage . | . . . . . . . . . Processor 2 | . 1 . 1 . . . . . Hackware 2 | . . . . . 1 . 1 . Protection 5 | . . . . 1 1 . 2 1 Artifact . | . . . . . . . . . Weapon 12 | . 3 1 4 1 2 . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . 3 1 2 . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 Parts Lost 29 | . . . . . 1 1 14 13 Power 4 | . . . . . . . 2 2 Propulsion 15 | . . . . . 1 . 6 8 Utility 9 | . . . . . . 1 5 3 Weapon 1 | . . . . . . . 1 . Highest Loss Streak 7 | . . . . . 1 1 7 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 64 | . 85 82 97 90 86 75 49 35 Engine 2 | . 14 11 9 1 . . . . Core 2 | . . . . 5 6 5 1 . Leg 2 | . 18 . . . . . . 4 Hover 8 | . . . . . . 9 21 10 Flight 13 | . 8 27 36 30 28 13 . 3 Device 10 | . 3 15 19 17 23 22 2 3 Processor 8 | . 1 11 15 15 13 11 10 3 Hackware 4 | . . . . . 3 5 5 6 Ballistic Gun 3 | . 22 17 12 3 . . . . Impact Weapon 3 | . . . 3 7 5 5 4 . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 16 12 13 16 22 14 20 42 Greatest Support 100 | 20 20 12 25 20 22 28 61 100 Greatest Overweight (x) 3 | . 3 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 4 Average Carried 4 | . 7 4 4 4 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 5 5 5 5 5 3 2 Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Scout 20% | Hacker-Mutant 9% | Scout 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 753 | 200 81 10 62 39 . . 276 85 Remotely . | . . . . . . . . . Salvage Created 316 | . 81 47 56 47 . . 85 . Parts 24 | . 9 4 4 2 . . 5 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 10 | . 3 3 . 3 . . 1 . Guns 6 | . 3 3 . . . . . . AOE 3 | . . . . 3 . . . . Classes Destroyed 5 | . 2 . 1 . . . 2 . Worker 1 | . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 9 | . 3 3 . 3 . . . . Sentry 1 | . . . . . . . 1 . Best Kill Streak 3 | . 3 3 1 3 . . 1 . Combat Bots Only 3 | . 3 3 . 3 . . 1 . Max Kills in Single Turn 2 | . 1 1 1 2 . . 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 6039 | . 52 113 45 43 127 85 2055 3519 Core 2229 | . 9 59 13 14 15 32 771 1316 Absorbed by Shields 48 | . . . . . . . . 48 Regen/Repaired (Parts) 27 | . . . . . 27 . . . Core Remaining (%) 87 | 100 96 85 97 98 98 96 32 . Volleys Fired 17 | . 8 7 . 2 . . . . Largest 2 | . 2 2 . 1 . . . . Hottest 46 | . 46 43 . 30 . . . . Shots Fired 32 | . 16 14 . 2 . . . . Gun 30 | . 16 14 . . . . . . Cannon . | . . . . . . . . . Launcher 2 | . . . . 2 . . . . Special . | . . . . . . . . . Kinetic 30 | . 16 14 . . . . . . Thermal . | . . . . . . . . . Explosive 2 | . . . . 2 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 3 | . 3 3 . . . . . . Robot Miss Streak 3 | . 2 3 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 26 | . 9 7 1 . . 1 8 . Core Hits 15 | . 4 5 1 3 . . 1 1 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 3 | . . . . . . . 3 . Smash 3 | . . . . . . . 3 . Melee Attacks 18 | . . . 2 . 1 1 14 . Impact 18 | . . . 2 . 1 1 14 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 . . 1 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1000 | . 134 82 139 180 . 63 340 62 Guns 216 | . 134 82 . . . . . . Cannons . | . . . . . . . . . Explosions 213 | . . . . 180 . . 33 . Melee 507 | . . . 139 . . 63 305 . Ramming 64 | . . . . . . . 2 62 Kinetic 216 | . 134 82 . . . . . . Thermal 33 | . . . . . . . 33 . Explosive 180 | . . . . 180 . . . . Electromagnetic . | . . . . . . . . . Impact 507 | . . . 139 . . 63 305 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 1 1 . 2 19 Average Corruption 3 | . . . . 1 1 . 1 8 Corruption Purged 2 | . . . . . 1 . 1 . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . 3 11 Message Errors 2 | . . . . . . . 1 1 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 78 | . . . . . . . 78 . Projectiles . | . . . . . . . . . Explosions 36 | . . . . . . . 36 . Melee 42 | . . . . . . . 42 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 247 | . . . . . . . 220 27 Shots 3 | . . . . . . . 3 . Rammed 11 | . . . . . . . 1 10 Targets Rammed 16 | . . . . . . . 1 15 Kicked 5 | . . . . . . . . 5 Crushed . | . . . . . . . . . Highest Temperature 371 | . 6 . 4 4 4 . 172 371 Average Temperature 155 | . 4 . 4 4 3 . 51 193 Received Heat Transfer 698 | . . . 27 27 . . 255 389 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 563 | . 92 138 217 296 204 73 309 563 Initial 162 | . . 38 57 98 144 43 30 162 Average 192 | . 31 98 144 123 112 56 196 370 Maximum Alert Level 2 | . . . 1 1 1 . 1 2 Low Security (%) 62 | . 100 100 84 85 95 100 47 16 Level 1 25 | . . . 15 14 4 . 52 38 Level 2 11 | . . . . . . . . 44 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 1 1 . . 1 1 6 Investigation 6 | . . 1 1 . . . 1 3 Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . . 1 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 2 | . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 5 10 8 10 4 2 24 52 Peak Tracking Total 17 | . 3 6 6 7 4 1 14 17 Tactical Retreats 22 | . . 1 3 2 2 . 5 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . 1 . 1 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . . . 1 . . 5 . Max in Single Turn 4 | . . . . 1 . . 4 . Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 16 | . . . 4 2 5 . 2 3 Terminals 12 | . . . 4 1 3 . 1 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 39 | . . . 10 3 13 . 6 7 Successful 14 | . . . 5 . 7 . 1 1 Failed 25 | . . . 5 3 6 . 5 6 Catastrophic 4 | . . . . 1 . . 1 2 Database Lockouts . | . . . . . . . . . Manual 14 | . . . 4 2 1 . . 7 Terminals 29 | . . . 10 1 8 . 3 7 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . Terminal Hacks 9 | . . . 4 . 4 . 1 . Robot Analysis 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 3 | . . . 1 . 2 . . . Zone Layout 3 | . . . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . . . 1 . . . . 1 Terminals 2 | . . . 1 . . . . 1 Assimilate 2 | . . . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . 4 2 4 . 1 2 Full Trace Events 3 | . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 44 | . . . . . 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . . 1 . . . . 1 Largest Group 1 | . . . 1 . . . . 1 Highest-Rated Group 10 | . . . 10 . . . . 10 Highest-Rated Ally 10 | . . . 10 . . . . 10 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 1620 | . 120 86 142 103 243 115 391 420 Spaces Moved 2822 | 1 86 152 357 246 530 149 566 735 Core 496 | . . . . . . . 319 177 Treads . | . . . . . . . . . Legs 54 | 1 43 . . . . . . 10 Wheels . | . . . . . . . . . Hover 458 | . . . . . . 100 247 111 Flight 1814 | . 43 152 357 246 530 49 . 437 Fastest Speed 27 | 120 37 34 31 27 27 31 48 35 Average Speed 43 | 120 86 34 31 30 28 61 56 47 Slowest Speed 280 | 120 280 37 31 31 31 80 80 131 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 35 | . 1 4 4 . 3 . . 23 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 2 23 23 36 9 23 4 18 34 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . 1 . 1 . . . Terrain Destroyed 57 | . . . 1 7 1 . 48 . Melee 2 | . . . 1 . 1 . . . Projectile . | . . . . . . . . . AOE 55 | . . . . 7 . . 48 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 3122 | . 116 167 381 273 621 172 611 781 Wait 121 | . . 1 4 8 69 13 10 16 Move 2753 | . 83 143 348 245 523 148 566 697 Hop 27 | . 1 4 4 . 3 . . 15 Pick Up 32 | . 4 3 6 4 4 3 6 2 Fast Attach 44 | . 5 3 4 3 6 2 4 17 Attach 20 | . 1 . 2 2 3 . 7 5 Detach 8 | . 1 . . 2 2 . 1 2 Swap 11 | . 2 2 3 1 1 . . 2 Drop 56 | . 11 4 8 6 9 5 3 10 Fire 17 | . 8 7 . 2 . . . . Melee 18 | . . . 2 . 1 1 14 . Ram 10 | . . . . . . . . 10 Kick 5 | . . . . . . . . 5 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 16) 120 | -10/Materials | Identified exit to Materials 121 | -10/Materials | Entered another Materials area 121 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 203 | -9/Materials | Discovered new exit (range 13) 207 | -9/Materials | Identified exit to Materials 207 | -9/Materials | Entered another Materials area 207 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -8/Materials | Discovered new exit (range 18) 340 | -8/Materials | Identified exit to Factory 349 | -8/Materials | Entered Factory 349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 448 | -7/Factory | Discovered new exit (range 10) 452 | -7/Factory | Identified exit to Factory 452 | -7/Factory | Entered another Factory area 452 | -6/Factory | Evolved 2 slots: Utility x2 512 | -6/Factory | Build established: Scavenger-Scout 534 | -6/Factory | Spotted B-75 Beast 596 | -6/Factory | Discovered new exit (range 20) 603 | -6/Factory | Identified exit to Factory 658 | -6/Factory | Repaired Xenon Bombardment Thruster 695 | -6/Factory | Entered another Factory area 695 | -5/Factory | Evolved 2 slots: Utility x2 700 | -5/Factory | Spotted B-75 Beast 807 | -5/Factory | Discovered new exit (range 6) 809 | -5/Factory | Identified exit to Factory 810 | -5/Factory | Entered another Factory area 810 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 890 | -4/Factory | Lost 4 parts (2n2u) 1017 | -4/Factory | Discovered new exit (range 6) 1184 | -4/Factory | Core integrity fell below 50% 1184 | -4/Factory | Discovered new exit (range 20) 1197 | -4/Factory | Identified exit to Research 1201 | -4/Factory | Entered Research 1201 | -3/Research | Evolved 2 slots: Utility x2 1230 | -3/Research | Lost 7 parts (1p3n2u1w) 1365 | -3/Research | Core integrity fell below 50% 1375 | -3/Research | Lost 5 parts (4n1u) 1434 | -3/Research | Build established: Hacker-Mutant 1451 | -3/Research | Search patrols dispatched 1543 | -3/Research | System corruption reached 10% 1587 | -3/Research | Core integrity fell below 20% 1619 | -3/Research | Spotted B-86 Titan 1621 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01583_ Dropped Cmb. Antigrav System. 01585_ Imp. Fusion Compressor destroyed. 01592_ Cmb. Gravmag System destroyed. 01594_ C-30 ARC bursts open, deploying its payload. 01594_ H-77 Assassin unfolds itself. 01595_ Penetrated by Slug. 01595_ Q-thruster destroyed. 01595_ Slug penetrates H-77 Assassin. 01599_ System corrupted: Matter fused (-8). 01600_ Slug penetrates Wall. 01606_ Penetrated by Slug. 01611_ M-13 Machinist destroyed. 01614_ Acquired 28 matter. 01614_ Acquired Lgt. Ion Engine. 01615_ Critical hit (Burn: +50). 01618_ T-07 Excavator destroyed. 01619_ System corrupted: Heat flow error (+267). 01620_ Terminal disabled. 01620_ Penetrated by Slug. 01620_ Slug penetrates Door. 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""" ?# #?########?????????????? | | ??????????????#####??# # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# + #?????????????? | | ?????????????????????# ! # #?????????????? | | ????????????#######??# =# #?????????????? | | ????????????# ?# #? #?????????????? | | ????????????# ?# #? #?????????????? | | ????????????# # #?? #?????????????? | | ????????????# # #?? #?????????????? | | ????????????# + !!#???######?????????????? | | ????????????# # =%#???????????########???? | | ????????????# # =#???????????# #??## | | ????????????# ?# #???????????# #??# | | ????????????# ?# #???????????# #??# | | ????????????#######??# #???????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 71 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonAblativeSheargun Manual? 0 Play Time 00:44:23 Cumulative 114.7 hours Start 2022.04.29 @ 12:40:01 End 2022.04.29 @ 13:21:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 137 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea9a4505-0e3d-44bd-ba50-f5fd6f34c01b