Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.19 @ 18:39:39 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (178) 890 Value Destroyed (5142) 5142 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2131) 2131 TOTAL SCORE: 13603 Bonus ------- High Alert Combat Kills 654 Follower Combat Kills 1177 Met Data Miner 300 Cogmind --------- Core Integrity 726/850 Matter 17/300 Energy 293/325 System Corruption 5% Temperature Cool (0) Movement Treading (235) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Light Treads Advanced Treads Medium Treads > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Bore Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Antimatter Reactor Scrap Engine High-capacity Battery (250) Matter Compressor (0) Matter Compressor (0) Matter Compressor (0) Seismic Detector Hardened Medium Armor Plating Reactive Plating Light Regenerative Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Disruptor Cannon Mini Assault Cannon Bore Cannon Hypervelocity Mass Driver Heavy Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Insulated Plating Light Regenerative Plating Improved Shield Generator > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- Antimatter Reactor Medium Treads Scrap Engine High-capacity Battery Matter Compressor Matter Compressor Matter Compressor Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Disruptor Cannon Mini Assault Cannon Hypervelocity Mass Driver Heavy Missile Launcher Heavy Missile Launcher [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Bore Cannon Energy Gun Backup Laser III Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 130 | 6 4 3 24 2 1 . 13 10 6 11 3 4 2 6 35 Power 9 | 1 . 1 2 . . . 1 1 . 1 . . . 2 . Engine 7 | 1 . 1 2 . . . 1 1 . 1 . . . . . Core 1 | . . . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 28 | 2 . . 11 . . . 4 2 . 6 . . . . 3 Treads 28 | 2 . . 11 . . . 4 2 . 6 . . . . 3 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 51 | 1 2 . 3 2 1 . 4 3 3 4 3 4 . 3 18 Device 21 | . 1 . 1 1 . . 2 1 2 1 2 1 . 1 8 Storage 3 | 1 1 . . . 1 . . . . . . . . . . Processor 4 | . . . 1 . . . . 1 . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 23 | . . . 1 1 . . 2 1 1 2 1 2 . 2 10 Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 2 2 8 . . . 4 4 3 . . . 2 1 14 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 2 . . . . . . 2 Ballistic Gun 13 | 2 2 1 5 . . . 2 1 . . . . . . . Ballistic Cannon 16 | . . . . . . . 1 . 3 . . . 2 1 9 Launcher 8 | . . 1 3 . . . 1 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . 1 1 . . . . . . 3 Parts Lost 8 | . . . . . . . 3 . . 1 . . . 1 3 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 Utility 2 | . . . . . . . 1 . . . . . . . 1 Weapon 4 | . . . . . . . 2 . . . . . . 1 1 Highest Loss Streak 2 | . . . . . . . 2 . . 1 . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 94 100 99 100 100 100 98 98 99 99 100 100 84 100 97 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 1 . Reactor 1 | . . . . . . . . . . . . . . 1 6 Treads 29 | . 28 28 33 33 33 33 35 30 30 29 30 30 30 30 25 Device 12 | . 8 14 9 . . . 8 15 15 13 14 14 7 11 16 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 Processor 12 | . . . 10 11 11 11 9 15 15 15 15 15 15 15 13 Protection 8 | . . . 1 11 11 11 9 7 7 8 7 7 15 10 15 Ballistic Gun 7 | . 28 27 21 22 22 22 7 6 . . . . . . . Ballistic Cannon 8 | . . . . . . . 8 2 8 15 15 15 . 15 10 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 32 32 37 37 57 57 60 65 80 86 86 86 86 87 99 Greatest Support 92 | 40 40 40 69 69 69 69 91 88 85 86 86 86 86 86 92 Greatest Overweight (x) 4 | 4 . . . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 17 17 20 20 20 20 16 20 20 20 20 Average Carried 17 | 1 10 14 14 14 15 17 18 19 19 19 16 18 19 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 15 15 15 17 17 20 19 20 16 16 19 19 19 20 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 5919 | 148 367 133 1126 . 77 371 395 10 324 552 496 202 . 289 1429 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5489 | . 426 119 1392 . . 578 334 81 . 421 286 79 . 254 1519 Parts 349 | . 26 18 104 . . 20 26 9 . 40 5 6 . 8 87 Haulers Intercepted 9 | . 1 . 4 . . . 3 . . . . . . . 1 Recyclers Shooed 4 | . 1 . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 4 6 . 11 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 116 | . 5 10 32 . . 6 10 4 . 8 3 2 . 5 31 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 44 | . 5 8 24 . . 6 . 1 . . . . . . . Cannons 51 | . . . . . . . 7 . . 8 3 2 . 5 26 AOE 20 | . . 2 8 . . . 3 3 . . . . . . 4 Classes Destroyed 20 | . 4 3 5 . . 1 1 . . 3 1 . . . 2 Worker 18 | . . . 5 . . 6 . . . 3 . . . . 4 Builder 14 | . . . 1 . . . 1 . . 5 . . . . 7 Tunneler 4 | . . 1 1 . . . . 1 . . . . . . 1 Hauler 9 | . 1 . 4 . . . 3 . . . . . . . 1 Recycler 7 | . 1 . . . . 2 . . . 2 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 9 | . 3 . 4 . . . 1 1 . . . . . . . Swarmer 37 | . . 9 12 . . . 3 4 . . . . . 1 8 Grunt 45 | . 5 . 13 . . 5 5 . . 2 1 . . 3 11 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . 1 Protector 2 | . . . 1 . . . . . . . . . . . 1 Sentry 11 | . . . 6 . . . 1 . . . 1 . . 1 2 Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 Programmer 13 | . . . . . . . . . . 4 1 2 . . 6 Heavy 1 | . . . . . . . 1 . . . . . . . . Samaritan 4 | . . . . . . . . . . . 3 . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 4 3 11 . . 6 3 5 . 8 1 1 . 3 7 Combat Bots Only 5 | . 2 3 5 . . 3 3 4 . 2 1 1 . 3 4 Max Kills in Single Turn 3 | . 1 2 3 . . 2 2 2 . 2 1 1 . 1 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded 3 | . . 1 3 . . . 2 2 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Damage Taken 6373 | . 176 146 1027 . . 465 889 100 . 1482 72 57 . 44 1915 Core 617 | . 21 23 192 . . 65 13 15 . 134 . 14 . 16 124 Absorbed by Shields 744 | . . . . . . . . . . . . . . . 744 Regen/Repaired (Parts) 610 | . . . . . . . 136 . 85 287 . . . . 102 Core Remaining (%) 77 | 100 . 82 . . . 35 97 . . . . . . 74 . Volleys Fired 455 | 1 30 13 111 . . 35 76 9 . 44 20 4 . 12 100 Largest 2 | 2 2 2 2 . . 2 2 2 . 2 2 2 . 2 2 Hottest 114 | 40 46 46 46 . . 46 62 108 . 114 114 114 . 114 114 Shots Fired 801 | 2 60 24 217 . . 69 79 10 . 88 32 12 . 25 183 Gun 370 | 2 60 22 212 . . 69 3 2 . . . . . . . Cannon 412 | . . . . . . . 74 4 . 88 32 12 . 25 177 Launcher 19 | . . 2 5 . . . 2 4 . . . . . . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 778 | 2 60 22 212 . . 69 77 2 . 88 32 12 . 25 177 Thermal 4 | . . . . . . . . 4 . . . . . . . Explosive 19 | . . 2 5 . . . 2 4 . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 4 15 . . 16 10 5 . 5 7 8 . 3 7 Robot Miss Streak 6 | 2 2 3 3 . . 1 1 3 . 6 2 2 . 2 4 Penetration Max 2 | . . . . . . . . . . 2 . . . 1 2 Secondary Targets 6 | . 1 1 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 492 | . 41 10 151 . . 50 56 5 . 39 21 4 . 13 102 Core Hits 270 | . 18 12 67 . . 25 25 7 . 26 7 2 . 8 73 Critical Kills 51 | . . . . . . . . . . 12 5 2 . 4 28 Critical Parts Destroyed 93 | . 1 . 1 . . . . . . 28 9 1 . 9 44 Critical Strikes 148 | . 1 . 1 . . . 1 . . 40 14 3 . 13 75 Destroy 147 | . 1 . 1 . . . . . . 40 14 3 . 13 75 Blast 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13641 | . 585 370 3030 . . 775 1349 414 . 1490 529 134 . 416 4549 Guns 3889 | . 585 150 2318 . . 772 42 22 . . . . . . . Cannons 7010 | . . . . . . . 1141 76 . 1454 529 134 . 416 3260 Explosions 2673 | . . 213 712 . . . 166 316 . . . . . . 1266 Melee . | . . . . . . . . . . . . . . . . Ramming 69 | . . 7 . . . 3 . . . 36 . . . . 23 Kinetic 10823 | . 585 150 2318 . . 772 1183 22 . 1454 529 134 . 416 3260 Thermal 76 | . . . . . . . . 76 . . . . . . . Explosive 2673 | . . 213 712 . . . 166 316 . . . . . . 1266 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 2 . . . 9 9 9 9 9 5 Average Corruption 4 | . . . 1 2 2 2 . . . 2 9 9 9 9 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 197 | . . . 21 5 7 8 . . . 7 49 33 4 28 35 Message Errors 51 | . . . 4 1 1 3 . . . 3 16 8 1 7 7 Matter Fused 42 | . . . 3 . 1 2 . . . 3 9 9 . 6 9 Heat Flow Errors 32 | . . . 5 2 1 . . . . . 5 6 1 5 7 Energy Discharges 25 | . . . 2 2 3 . . . . 1 5 3 . 4 5 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . 3 . 1 . . . . . 5 1 . 4 2 Data Loss (major) 13 | . . . 3 . . . . . . . 4 2 1 1 2 Misfires 9 | . . . . . . . . . . . 3 4 . 1 1 Alerts 5 | . . . 1 . . 2 . . . . . . 1 . 1 Weapon Failures 3 | . . . . . . 1 . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 280 | . . 16 3 . . . 11 76 . 38 51 . . 4 81 Projectiles 154 | . . . . . . . 8 . . 38 51 . . 4 53 Explosions 126 | . . 16 3 . . . 3 76 . . . . . . 28 Melee . | . . . . . . . . . . . . . . . . Knockbacks 91 | . . . . . . . 22 . . 22 3 . . 3 41 Impact . | . . . . . . . . . . . . . . . . Kinetic 81 | . . . . . . . 19 . . 19 3 . . 2 38 Secondary 10 | . . . . . . . 3 . . 3 . . . 1 3 Self-Inflicted Damage 15 | . . 15 . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 13 | . . 1 . . . 1 . . . 4 . . . . 7 Targets Rammed 14 | . . 1 . . . 1 . . . 4 . . . . 8 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 Highest Temperature 427 | . 12 . 261 148 209 298 216 . . 24 237 226 95 204 427 Average Temperature 90 | . 4 . 60 67 110 146 106 . . 7 119 74 55 79 75 Received Heat Transfer 1792 | . 102 20 306 . . 297 279 . . 333 27 . . 12 416 Effects 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . Heat Transferred 150 | . . . . . . . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 1854 | . 139 300 694 280 . 140 192 156 . 1854 . . . . 780 Initial 270 | . . 43 39 270 . . 15 18 . . . . . . . Average 294 | . 67 182 312 273 . 17 76 54 . 726 . . . . 356 Maximum Alert Level 5 | . . 1 2 1 . . . . . 5 . . . . 3 Low Security (%) 54 | 100 100 60 41 . . 100 100 100 100 31 . . . . 28 Level 1 21 | . . 40 27 100 . . . . . 20 . . . . 31 Level 2 9 | . . . 31 . . . . . . . . . . . 14 Level 3 8 | . . . . . . . . . . 7 . . . . 25 Level 4 3 | . . . . . . . . . . 26 . . . . . Level 5 2 | . . . . . . . . . . 13 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 3 . . . 2 . . 10 . . . . 13 Investigation 3 | . . . 1 . . . . . . 1 . . . . 1 Extermination 6 | . . . . . . . . . . 2 . . . . 4 Reinforcement 11 | . 1 . 1 . . . 2 . . 3 . . . . 4 Assault 8 | . . . 1 . . . . . . 3 . . . . 4 Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 Construction Impeded 4 | . . . . . . . . . . 2 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 5 | . . 1 3 . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . 14 11 43 . . 6 14 5 . 37 2 2 . 7 52 Peak Tracking Total 7 | . 2 3 5 . . 5 3 4 . 6 1 1 . 4 7 Tactical Retreats 18 | . 3 1 4 . . . . . . . . . . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . 3 . . . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 29 | . . . . . . . 2 . . 22 . . . . 5 Max in Single Turn 2 | . . . . . . . 1 . . 1 . . . . 2 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 30 | . 2 . 6 . 1 . 4 1 . 3 . 1 4 . 8 Terminals 18 | . 2 . 5 . . . 3 . . 1 . . . . 7 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 89 | . 4 . 18 . 4 . 9 1 . 7 . 1 29 . 16 Successful 70 | . 2 . 12 . 4 . 9 . . 6 . 1 29 . 7 Failed 19 | . 2 . 6 . . . . 1 . 1 . . . . 9 Catastrophic 6 | . . . 1 . . . . 1 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . . . 6 . . . 3 . . . . . . . 9 Terminals 35 | . 4 . 14 . . . 6 . . 1 . . . . 10 Fabricators 8 | . . . . . . . . . . 2 . . . . 6 Repair Stations 7 | . . . . . . . 3 . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Terminal Hacks 49 | . 2 . 7 . 4 . 3 . . 1 . 1 29 . 2 Record 15 | . . . . . 4 . . . . . . . 11 . . Part Schematic 11 | . . . 1 . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . Prototype ID Bank 5 | . . . 2 . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . 3 Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks 7 | . . . . . . . 3 . . 4 . . . . . Scan Component 4 | . . . . . . . 2 . . 2 . . . . . Repair 3 | . . . . . . . 1 . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . . 3 . . . . . . . 2 Terminals 5 | . . . 1 . . . 3 . . . . . . . 1 Track 1 | . . . . . . . 1 . . . . . . . . Botnet 4 | . . . 1 . . . 2 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 5 . . . 3 1 . 2 . . . . 7 Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 3 . . . . . . . . . 10 . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 182 | . . . . . . . . . . . . . . . 182 Total Part Build Rating 11 | . . . . . . . . . . . . . . . 11 Parts Repaired 3 | . . . . . . . 1 . . 2 . . . . . Time 156 | . . . . . . . 32 . . 124 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 21 | . . . . . . . . . 20 . . . . 1 . Largest Group 20 | . . . . . . . . . 20 20 . . . 1 . Highest-Rated Group 483 | . . . . . . . . . 483 482 . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . 35 35 . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . . . . . . . . 140 . . . 14 . Total Damage 6419 | . . . . . . . . . . 6142 . . . 277 . Kills 58 | . . . . . . . . . . 56 . . . 2 . Allies Corrupted 6 | . . . . . . . . . . 6 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 13987 | 63 752 530 1577 259 394 466 822 498 645 1535 1474 1042 164 820 2946 Spaces Moved 6975 | 34 374 300 700 158 245 234 369 196 385 727 912 590 106 454 1191 Core 19 | 19 . . . . . . . . . . . . . . . Treads 6956 | 15 374 300 700 158 245 234 369 196 385 727 912 590 106 454 1191 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 156 158 151 151 151 151 151 151 Average Speed 164 | 139 160 160 160 160 160 160 156 157 158 166 151 151 151 166 192 Slowest Speed 250 | 250 160 160 160 160 160 160 156 158 158 241 151 151 151 231 235 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 72 52 52 39 61 52 32 6 96 32 86 72 70 70 34 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . . . . 1 1 1 . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . . . 1 4 . 3 . Spaces Dug 6 | . . . . . . . 2 . . . . . . . 4 Terrain Destroyed 293 | . . 15 40 . . . 12 20 . 27 12 8 . 4 155 Melee 1 | . . . . . . . . . . . . . . . 1 Projectile 112 | . . . . . . . 4 . . 27 12 8 . 4 57 AOE 180 | . . 15 40 . . . 8 20 . . . . . . 97 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total 8782 | 48 477 330 985 165 248 269 539 377 427 961 976 731 110 495 1644 Wait 1037 | . 50 6 123 . . . 59 150 16 156 42 132 . 19 284 Move 6961 | 33 373 299 699 157 244 233 368 196 384 726 911 589 105 453 1191 Hop . | . . . . . . . . . . . . . . . . Pick Up 86 | 7 17 1 9 3 2 . 13 6 8 6 . 2 1 2 9 Fast Attach 25 | 1 1 . 4 . . . 4 1 2 4 . . 1 1 6 Attach 29 | 5 3 . 1 . . . 5 3 . 1 . . 1 2 8 Detach 7 | . . . . . . . . . . . . . . . 7 Swap 76 | . . 3 19 2 1 . 4 6 4 6 3 4 . 3 21 Drop 83 | 1 3 2 19 3 1 . 10 6 13 11 . . 2 3 9 Fire 455 | 1 30 13 111 . . 35 76 9 . 44 20 4 . 12 100 Melee 1 | . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 14 | . . 1 . . . 1 . . . 4 . . . . 8 Escape Stasis 3 | . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 8) 610 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Discovered new exit (range 6) 816 | -10/Materials | Entered Mines 877 | -10/Mines | Found a hidden stash of uninstalled traps 880 | -10/Mines | Discovered new exit (range 11) 883 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 982 | -10/Mines | Learned Materials terminal intel 1164 | -10/Mines | Assembled infested the area 1169 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1346 | -10/Mines | Entered Materials 1346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Loaded intel: 12 terminal locations 1735 | -9/Materials | Discovered new exit (range 14) 2188 | -9/Materials | Discovered new exit (range 12) 2339 | -9/Materials | Discovered new exit (range 15) 2364 | -9/Materials | Build established: Scavenger-Mutant 2546 | -9/Materials | First assault squad dispatched 2764 | -9/Materials | Build established: Mutant 2923 | -9/Materials | Entered Mines 2949 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2953 | -9/Mines | Found Prototype Device 2954 | -9/Mines | Identified Exp. Sensor Array 2972 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2972 | -9/Mines | Met a Derelict bent on vengeance 3048 | -9/Mines | Learned Materials non-interactive machine intel 3131 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3176 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3176 | -9/Mines | Discovered new exit (range 5) 3182 | -9/Mines | Entered Exiles 3221 | -9/Exiles | Met 8R-AWN 3248 | -9/Exiles | Met EX-HEX 3296 | -9/Exiles | Met EX-BIN 3318 | -9/Exiles | Met EX-DEC 3325 | -9/Exiles | Learned location of Zion (-6) 3557 | -9/Exiles | Discovered new exit (range 14) 3576 | -9/Exiles | Entered Mines 3946 | -8/Mines | Core integrity fell below 50% 4037 | -8/Mines | Discovered new exit (range 3) 4042 | -8/Mines | Entered Materials 4042 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4043 | -8/Materials | Loaded intel: 49 non-interactive machine locations 4248 | -8/Materials | Repaired Imp. Treads 4336 | -8/Materials | Discovered new exit (range 16) 4864 | -8/Materials | Entered Factory 4864 | -7/Factory | Evolved 2 slots: Utility x2 4871 | -7/Factory | Found Scrap Engine 5329 | -7/Factory | Build established: Scavenger-Mutant 5362 | -7/Factory | Sucked down chute 5362 | -7/Factory | Entered Waste 5363 | -7/Waste | Joined by Warlord forces that had cleared the area 5627 | -7/Waste | Discovered new exit (range 15) 5990 | -7/Waste | Identified exit to Factory 6007 | -7/Waste | Entered Factory 6007 | -7/Factory | Accompanied by 20 allies 6162 | -7/Factory | Build established: Mutant 6341 | -7/Factory | P-60 Hacker assimilated allied VY-CRO(s) 6568 | -7/Factory | Repaired Antimatter Reactor 6631 | -7/Factory | Repaired Hyp. Mass Driver 6925 | -7/Factory | Assembled infested ambush trap array 7160 | -7/Factory | Identified exit to Storage 7160 | -7/Factory | Identified exit to Lower Caves 7207 | -7/Factory | First assault squad dispatched 7292 | -7/Factory | Garrison activated, responded to threat 7542 | -7/Factory | Entered Lower Caves 7570 | -7/Lower Caves | Learned Factory trap positions 8120 | -7/Lower Caves | Learned Factory trap positions 8982 | -7/Lower Caves | Discovered new exit (range 8) 8991 | -7/Lower Caves | Identified exit to Lower Caves 9016 | -7/Lower Caves | Entered another Lower Caves area 9053 | -7/Lower Caves | Found Prototype Device 9102 | -7/Lower Caves | Discovered new exit (range 13) 9216 | -7/Lower Caves | Encountered a Warlord checkpoint 9828 | -7/Lower Caves | Learned location of 1 exit from Factory 10043 | -7/Lower Caves | Discovered new exit (range 8) 10056 | -7/Lower Caves | Identified exit to Data Miner 10058 | -7/Lower Caves | Entered Data Miner 10059 | -7/Data Miner | Discovered new exit (range 6) 10088 | -7/Data Miner | Met Data Miner 10144 | -7/Data Miner | Learned location of Section 7 (-3) 10144 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10159 | -7/Data Miner | Received God Mode back door access code from Data Miner 10216 | -7/Data Miner | Identified exit to Proximity Caves 10222 | -7/Data Miner | Entered Proximity Caves 10650 | -6/Proximity Caves | Escorted by Enhanced Grunt 10674 | -6/Proximity Caves | Build established: Derelict-Mutant 10812 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11035 | -6/Proximity Caves | Discovered new exit (range 3) 11040 | -6/Proximity Caves | Identified exit to Factory 11042 | -6/Proximity Caves | Entered Factory 11042 | -6/Factory | Evolved 2 slots: Utility x2 11043 | -6/Factory | Identified exit to Factory 11044 | -6/Factory | Loaded intel: 116 trap records 11143 | -6/Factory | Build established: Mutant 11156 | -6/Factory | Discovered exit to Factory (range 15) 12434 | -6/Factory | Fabricated Disruptor Cannon (x1) 12462 | -6/Factory | Incoming investigation squad redirected 12517 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13142 | -6/Factory | First assault squad dispatched 13571 | -6/Factory | Discovered exit to Factory (range 11) 13818 | -6/Factory | Identified exit to Lower Caves 13862 | -6/Factory | Incoming assault squad redirected 13865 | -6/Factory | Incoming assault squad redirected 13988 | -6/Factory | Self-destructed Last Messages --------------- carriers dispatched. 13856_ C-30 ARC bursts open, deploying its payload. 13856_ G-67 Veteran unfolds itself. 13856_ B-48 Gladiator unfolds itself. 13856_ G-50 Soldier unfolds itself. 13856_ M-28 Smith unfolds itself. 13856_ Critical hit (Burn: +27). 13857_ G-50 Soldier destroyed. 13860_ M-28 Smith destroyed. 13862_ ALERT: Higher priority target reported, redirecting assault. 13862_ Destroyed Lgt. Angular Momentum Engine. 13865_ ALERT: Higher priority target reported, redirecting assault. 13876_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Z. 13883_ U-05 Engineer lays Concrete. 13883_ Critical hit (Burn: +27). 13885_ U-05 Engineer lays Concrete. 13915_ System corrupted: Energy discharge (-99). 13974_ Acquired 1 matter. 13977_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????#! 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""???# ######g # # | | ????????????? ????# @ p + " | | ????????????? ????# ###### #^"""" # | | ?????????????? ????## ##??### # """" ? | | ??????????????#?????# #?????#######?"""" ? | | ????????????????????# #?????????????""""?? | | ?????############???# #?????????????? ?? | | ?????# # ##???# #?????????????? ?? | | ???### #?### ###?????????????##?? | | ???# = ### ### #????????????????? | | ???# * #????????????????? | | ???+ = T #????????????????? | | ???# *!! #????????????????? | | ???# ! # ### #????????????????? | | ???######################????????????????? | | ???# % #??????????????????? | | ???# #??????????????????? | | ???# ! #??????????????????? | | ???# #??????????????????? | | ???# #??????????????????? | | ???# #??????????????????? | | ???# ! ! #??????????????????? | | ???# / #??????????????????? | | ???##########+#+#######??????????????????? | | #### #????????????????????????? | | #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Disruptor Cannon | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipBarrageShredder Manual? 0 Play Time 01:38:31 Cumulative 936.8 hours Start 2022.09.19 @ 17:00:16 End 2022.09.19 @ 18:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 488 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 76d565b7-20d7-4876-aeed-69db39740cd0