Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 09:36:08 Player: Riddarn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1162) 1162 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3017 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 2/265 System Corruption 0% Temperature Cool (15) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Terrain Scan Processor Shield Generator > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Light Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scan Processor Improved Targeting Computer Shield Generator > --- WEAPON ----------- Improved Medium Laser Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Armor Plating Shield Generator Heavy EM Pulse Gun Light Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Axe [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 42 | 7 7 14 14 Power 6 | 1 1 2 2 Engine 4 | 1 . 2 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 10 | 2 1 4 3 Treads 10 | 2 1 4 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 4 5 Device 4 | . 1 1 2 Storage 4 | 1 2 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 13 | 3 2 4 4 Energy Gun 5 | 2 1 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . 1 . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . . 19 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 4 | . . . 4 Weapon 7 | . . . 7 Highest Loss Streak 18 | . . . 18 To Critical Strikes . | . . . . Average Backups 9 | 2 6 12 12 Power 2 | . 1 3 2 Propulsion 1 | . 2 1 2 Utility 3 | . 1 4 2 Weapon 2 | 1 . 3 5 Tool/Special . | . . . . Unused Backups 9 | . 4 4 1 Power 3 | . 1 1 1 Propulsion 2 | . 1 1 . Utility 4 | . 2 2 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 99 90 Engine 3 | . 2 4 7 Core 8 | . 11 6 . Treads 30 | . 28 32 24 Device 14 | . 13 17 1 Storage 11 | . 14 11 9 Processor 1 | . . . 20 Protection 3 | . . 4 10 Energy Gun 5 | . 7 4 7 Energy Cannon 4 | . . 7 6 Ballistic Gun 7 | . 14 3 1 Ballistic Cannon 5 | . 5 6 . Peak Build Rating 22 | 6 11 15 22 Average Rating 11 | 4 9 12 17 On Entrance 7 | . 6 9 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 14 21 37 39 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 10 | 3 . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 12 | 7 8 14 15 Most Carried 15 | 6 8 15 15 Average Carried 9 | 3 6 12 12 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 4 7 15 1 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 787 | 264 163 315 45 Remotely . | . . . . Salvage Created 1285 | . 239 821 225 Parts 97 | . 17 67 13 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 5 20 8 Melee 1 | . . . 1 Guns 11 | . 4 7 . Cannons 14 | . 1 12 1 AOE 7 | . . 1 6 Classes Destroyed 9 | . 2 6 1 Worker 3 | . . 2 1 Builder 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 7 | . 3 3 1 Swarmer 12 | . . 9 3 Grunt 16 | . 5 8 3 Sentry 3 | . . 3 . Hunter 2 | . . . 2 Best Kill Streak 8 | . 3 5 8 Combat Bots Only 5 | . 1 4 5 Max Kills in Single Turn 5 | . 1 2 5 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 317 | . 31 72 214 Missed 73 | . 7 22 44 Hits 244 | . 24 50 170 Projectile 244 | . 24 50 170 Critical Strikes 4 | . 1 . 3 Damage Taken 3429 | 1 334 519 2575 Core 662 | . 54 57 551 Absorbed by Shields 110 | . . . 110 Core Remaining (%) 87 | 100 78 85 . Volleys Fired 101 | . 30 48 23 Largest 2 | . 2 2 2 Hottest 116 | . 85 116 116 Shots Fired 185 | . 50 95 40 Gun 104 | . 49 34 21 Cannon 74 | . 1 60 13 Launcher 7 | . . 1 6 Special . | . . . . Kinetic 78 | . 31 38 9 Thermal 96 | . 19 56 21 Explosive 7 | . . 1 6 Electromagnetic 4 | . . . 4 Robot Hit Streak 16 | . 7 16 5 Robot Miss Streak 6 | . 2 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | . 33 52 24 Core Hits 81 | 1 14 36 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 4 2 2 Burn 7 | . 4 1 2 Blast 1 | . . 1 . Melee Attacks 3 | . . 2 1 Impact . | . . . . Slashing 3 | . . 2 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2618 | 2 452 1034 1130 Guns 913 | . 430 335 148 Cannons 798 | . 19 641 138 Explosions 860 | . . 53 807 Melee 35 | . . . 35 Ramming 12 | 2 3 5 2 Kinetic 687 | . 290 349 48 Thermal 1007 | . 159 627 221 Explosive 860 | . . 53 807 Electromagnetic 17 | . . . 17 Impact . | . . . . Slashing 35 | . . . 35 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 6 1 Impact . | . . . . Kinetic 7 | . . 6 1 Secondary . | . . . . Self-Inflicted Damage 43 | 1 . . 42 Shots 3 | . . . 3 Rammed 5 | 1 2 1 1 Targets Rammed 5 | 1 2 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 507 | . 222 324 507 Average Temperature 104 | . 93 89 149 Received Heat Transfer 1239 | . 213 126 900 Effects 7 | . 3 . 4 Shutdowns 2 | . . . 2 Interference 5 | . 3 . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 3 . Heat Transferred 2775 | . 740 1406 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 77 100 Level 1 12 | . . 22 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 261 | . 39 261 125 Initial 104 | . . . 104 Average 56 | . 5 89 66 Influence Increases 1046 | . 167 632 247 Destroy 0b10 Robot/C 660 | . 100 400 160 Destroy 0b10 Robot/NC 70 | . 15 40 15 Destroy Leader 166 | . 36 98 32 Successful Hack 38 | . 16 22 . Disable Machine 30 | . . 15 15 Destroy Structure 37 | . . 12 25 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 951 | . 167 383 401 Entered New Map 145 | . . . 145 Time Decay 660 | . 167 383 110 Lost Part 146 | . . . 146 Squads Dispatched 5 | . 1 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 12 31 17 Peak Tracking Total 11 | . 4 6 11 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 4 9 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 56 | . 10 46 . Successful 32 | . 6 26 . Failed 23 | . 4 19 . Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 30 | . 6 24 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 8 | . 4 4 . Scanalyzers 16 | . . 16 . Garrison Access . | . . . . Terminal Hacks 15 | . 4 11 . Record 3 | . 2 1 . Emergency Access Points 1 | . . 1 . Locate Traps 2 | . . 2 . Reprogram Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Investigation Status 1 | . . 1 . Reinforcement Status 2 | . . 2 . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 3 | . 2 1 . Recycle Component 1 | . 1 . . Report Inventory 2 | . 1 1 . Scanalyzer 13 | . . 13 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 8 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3011 | . 1052 1824 135 Optics 199 | . . 64 135 Structural 2192 | . 1052 1140 . Seismic 1752 | . . 1752 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3318 | 111 1130 1824 253 Spaces Moved 1565 | 59 538 882 86 Core 8 | 7 . . 1 Treads 1557 | 52 538 882 85 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 157 160 160 167 Slowest Speed 550 | 200 160 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 72 55 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 35 | . . 7 28 Melee 2 | . . 2 . Projectile 1 | . . . 1 AOE 32 | . . 5 27 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2195 | 75 760 1204 156 Wait 391 | 1 154 215 21 Move 1562 | 58 537 881 86 Hop . | . . . . Pick Up 45 | 7 16 20 2 Fast Attach 9 | 3 3 3 . Attach 35 | 4 3 11 17 Detach 11 | 1 2 7 1 Swap 9 | . 2 3 4 Drop 24 | . 11 13 . Fire 101 | . 30 48 23 Melee 3 | . . 2 1 Ram 1 | 1 . . . Kick . | . . . . Crush 4 | . 2 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 11) 822 | -10/Materials | Discovered new exit (range 13) 1042 | -10/Materials | Discovered new exit (range 9) 1189 | -10/Materials | Discovered new exit (range 8) 1242 | -10/Materials | Entered another Materials area 1242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2199 | -9/Materials | Central database locked down 2503 | -9/Materials | Discovered new exit (range 8) 3040 | -9/Materials | Discovered new exit (range 4) 3066 | -9/Materials | Entered another Materials area 3066 | -8/Materials | Evolved 2 slots: Utility x2 3284 | -8/Materials | Garrison activated, responded to threat 3292 | -8/Materials | Core integrity fell below 50% 3308 | -8/Materials | Core integrity fell below 20% 3319 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Treads destroyed. [Achievement: Hydra] The unstable cave ceiling collapses. K-01 Serf collects debris. H-55 Commando suffers critical hit (Burn). Beam Cannon destroyed. Imp. Medium Laser destroyed. Critical hit (Burn: +37). Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. The unstable cave ceiling collapses. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. H-55 Commando destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????##########??##########??????????????????? | | ?????????# #??# " " ##?????????????????? | | ?????????# #??# #?????????????????? | | ?????????# #??# "* ##????????????????? | | ?????????# != #?## #????????????????? | | ?????????# = ### [% ##????????????????? | | ?????????# == # %[ #?????????????????? | | ?????????# ####g!%@g% #?????????????????? | | ?????????# / ## ==%gk ##########?????????? | | ?????????# ## =%% %% +% ??? | | ?????????#####+##### ######### ###?????????? | | ############ ### a #???????????????????? | | ####????????????????? | | " " ??????????? | | s ##### #?????????? | | ############ ####### #???????????????????? | | ???????????## ##?????#######???????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed GammaTeleporterNanovents Manual? 0 Play Time 00:40:39 Cumulative 8.0 hours Start 2026.08.02 @ 08:55:41 End 2026.08.02 @ 09:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12c6f82a-cef1-4455-8352-0a5fb7df8414