Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 00:33:12 Player: wrongrogue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1824) 1824 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4904 Bonus ------- None Cogmind --------- Core Integrity 473/700 Matter 178/350 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Small Matter Pod Weapon Cycler Weapon Cycler Hardlight Generator > --- WEAPON (2) ------- Plasma Cannon Precision Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weapon Cycler Weapon Cycler Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Plasma Cannon Precision Assault Rifle Precision Assault Rifle [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Weapon Cycler Device Weapon Cycler Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 1 1 . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 60 | 7 3 12 31 3 3 1 Power 11 | 1 . 2 7 1 . . Engine 7 | 1 . 2 3 1 . . Core 4 | . . . 4 . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 5 7 . 1 . Treads 2 | 2 . . . . . . Leg 8 | . . . 7 . 1 . Wheel 1 | . . 1 . . . . Hover 4 | . . 4 . . . . Flight 2 | . 2 . . . . . Utility 17 | 2 1 2 9 1 1 1 Device 5 | . . . 4 . 1 . Storage 5 | 2 . 1 . 1 . 1 Processor 2 | . 1 . 1 . . . Hackware 2 | . . . 2 . . . Protection 3 | . . 1 2 . . . Artifact . | . . . . . . . Weapon 15 | 2 . 3 8 1 1 . Energy Gun 2 | . . . 2 . . . Energy Cannon 4 | . . . 3 . 1 . Ballistic Gun 6 | 2 . 3 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 32 | . 4 3 17 4 4 . Power 11 | . 1 . 7 2 1 . Propulsion 6 | . 2 1 2 . 1 . Utility 5 | . . 1 2 1 1 . Weapon 10 | . 1 1 6 1 1 . Highest Loss Streak 6 | . 2 2 6 4 4 . To Critical Strikes . | . . . . . . . Average Backups 2 | 1 2 2 2 5 3 3 Power . | . . . . . . . Propulsion 1 | 1 2 1 . 3 3 3 Utility . | . . . . . . . Weapon . | . . . . 1 . . Tool/Special . | . . . . . . . Unused Backups 7 | 1 . 2 2 1 . 1 Power 1 | . . . 1 . . . Propulsion 5 | 1 . 2 1 . . 1 Utility . | . . . . . . . Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 70 | . 83 72 61 77 65 69 Engine 6 | . 11 8 9 4 . . Core 2 | . . . 6 7 . . Treads 3 | . 15 2 . . . . Leg 11 | . . . 11 23 21 23 Hover 4 | . . 22 2 . . . Device 7 | . . . 1 12 21 23 Storage 8 | . 20 11 2 5 7 7 Processor 2 | . 7 . 2 . . . Protection 3 | . . 6 7 7 . . Energy Gun 1 | . . . 5 2 . . Energy Cannon 2 | . . . 3 . 5 7 Ballistic Gun 11 | . 25 21 2 3 7 7 Launcher 1 | . . . 3 7 . . Peak Build Rating 42 | 7 7 11 34 42 33 34 Average Rating 17 | 5 5 8 13 33 31 33 On Entrance 17 | . 7 5 10 33 33 33 Naked Turns 4 | . . . 4 . . . Heaviest Build 96 | 13 13 96 27 41 24 24 Greatest Support 54 | 40 40 40 54 54 54 54 Greatest Overweight (x) 7 | . 2 5 7 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 25 5 8 8 8 Average Capacity 6 | 7 6 7 5 7 8 8 Most Carried 7 | 3 4 5 5 7 6 4 Average Carried 2 | 1 2 2 2 5 3 3 Final Capacity 8 | 8 5 5 5 8 8 8 Final Carried 5 | 1 2 4 4 5 3 3 Class Distribution -------------------- 92% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Matter Collected 1671 | 412 166 375 346 82 200 90 Remotely . | . . . . . . . Salvage Created 2059 | 250 339 422 680 269 99 . Parts 133 | 28 22 34 37 11 1 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Combat Hostiles Destroyed 38 | . 8 7 16 5 2 . Guns 20 | . 8 7 4 . 1 . Cannons 5 | . . . 5 . . . AOE 12 | . . . 7 5 . . Classes Destroyed 13 | 3 4 1 3 2 . . Worker 6 | 2 2 . 2 . . . Builder 7 | . 1 1 3 2 . . Tunneler 6 | 6 . . . . . . Hauler 1 | . . . . 1 . . Recycler 2 | 1 . . . 1 . . Mechanic 2 | . . . 1 1 . . Watcher 2 | . 1 1 . . . . Swarmer 3 | . 3 . . . . . Grunt 24 | . 5 2 14 3 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . 5 . 1 1 . Hunter 2 | . . . . 1 1 . Best Kill Streak 8 | 3 3 3 8 5 1 . Combat Bots Only 6 | . 3 3 6 3 1 . Max Kills in Single Turn 2 | 1 2 1 2 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Hostile Shots Fired 395 | . 61 50 135 55 94 . Missed 120 | . 17 14 35 19 35 . Hits 275 | . 44 36 100 36 59 . Projectile 275 | . 44 36 100 36 59 . Critical Strikes 4 | . . 2 2 . . . Damage Taken 3668 | . 430 514 1587 673 464 . Core 924 | . 143 87 467 127 100 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 15 | . . . 15 . . . Regen/Repaired (Parts) 45 | . . . 45 . . . Core Remaining (%) 58 | 100 42 78 15 . . . Volleys Fired 212 | 20 50 33 67 27 15 . Largest 2 | 2 2 2 2 2 2 . Hottest 130 | 40 40 46 130 95 108 . Shots Fired 357 | 40 83 64 111 37 22 . Gun 279 | 40 83 64 60 17 15 . Cannon 38 | . . . 33 . 5 . Launcher 36 | . . . 14 20 2 . Special 4 | . . . 4 . . . Kinetic 242 | 40 83 64 30 10 15 . Thermal 79 | . . . 67 7 5 . Explosive 36 | . . . 14 20 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 5 12 12 17 6 12 . Robot Miss Streak 6 | 3 6 3 6 2 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 233 | 26 44 50 71 26 16 . Core Hits 126 | 15 20 18 45 22 6 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 . . . 1 . Meltdown 1 | . . . . . 1 . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4614 | 288 487 571 2008 893 367 . Guns 2329 | 288 487 571 623 143 217 . Cannons 489 | . . . 386 . 103 . Explosions 1794 | . . . 997 750 47 . Melee . | . . . . . . . Ramming 2 | . . . 2 . . . Kinetic 2012 | 288 487 571 337 112 217 . Thermal 914 | . . . 672 139 103 . Explosive 1686 | . . . 997 642 47 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 4 4 Average Corruption 4 | . . . . 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 2 17 2 Message Errors 6 | . . . . 1 5 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 3 | . . . . . 2 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 3 | . . . . 1 2 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 117 | . . . 30 87 . . Shots 9 | . . . 2 7 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 504 | . 26 121 504 190 211 208 Average Temperature 115 | . 10 37 165 76 50 110 Received Heat Transfer 1503 | . 180 189 936 108 90 . Effects 3 | . . . 3 . . . Shutdowns 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . 2 . 1 . Heat Transferred 1804 | . . . 1480 124 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 81 | 100 100 100 55 45 . . Level 1 18 | . . . 44 54 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 252 | 10 60 71 249 252 . . Initial 79 | . . 13 17 79 . . Average 74 | 1 19 21 148 203 . . Influence Increases 1369 | 45 227 230 544 273 50 . Destroy 0b10 Robot/C 760 | . 160 140 320 100 40 . Destroy 0b10 Robot/NC 130 | 45 20 10 30 25 . . Destroy Leader 176 | . 32 62 40 32 10 . Successful Hack 11 | . . 2 9 . . . Disable Machine 90 | . . . 30 60 . . Destroy Structure 112 | . . 1 55 56 . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 75 | . 15 . 60 . . . Influence Decreases 1369 | 45 194 221 411 216 282 . Entered New Map 228 | . . 20 25 96 87 . Time Decay 921 | 45 174 191 276 80 155 . Lost Part 220 | . 20 10 110 40 40 . Squads Dispatched 5 | . 2 . 1 2 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 14 8 22 6 2 . Peak Tracking Total 6 | . 3 4 6 2 1 . Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Disabled 6 | . . . 2 4 . . Max in Single Turn 4 | . . . 1 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Accessed 6 | . 2 2 2 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 3 5 7 . . . Successful 9 | . . 4 5 . . . Failed 6 | . 3 1 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 3 . . . Prototype ID Bank 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 2 | . . 2 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 2 . . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Turns Passed 3105 | 265 531 522 731 170 661 225 Spaces Moved 1713 | 125 291 403 344 95 338 117 Core 190 | 6 107 . 77 . . . Treads 275 | 119 145 11 . . . . Legs 755 | . . . 205 95 338 117 Wheels 22 | . . 22 . . . . Hover 432 | . . 370 62 . . . Flight 39 | . 39 . . . . . Fastest Speed 37 | 50 37 52 50 120 120 120 Average Speed 118 | 154 134 82 131 120 120 120 Slowest Speed 400 | 160 160 352 400 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 26 | 6 46 37 25 3 47 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 2 Spaces Dug . | . . . . . . . Terrain Destroyed 139 | . . . 73 60 6 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 139 | . . . 73 60 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Total 2486 | 161 354 539 517 131 583 201 Wait 395 | . . 65 21 . 227 82 Move 1707 | 124 290 402 343 94 337 117 Hop . | . . . . . . . Pick Up 74 | 9 6 16 36 5 1 1 Fast Attach 2 | . . 1 . 1 . . Attach 65 | 7 5 12 34 3 3 1 Detach 2 | . . 1 1 . . . Swap . | . . . . . . . Drop 28 | 1 3 9 14 1 . . Fire 212 | 20 50 33 67 27 15 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Zion History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Lost 3 allies 406 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 870 | -9/Materials | Discovered new exit (range 11) 1082 | -9/Materials | Discovered new exit (range 8) 1150 | -9/Materials | Discovered new exit (range 11) 1275 | -9/Materials | Discovered new exit (range 15) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1397 | -8/Materials | Repaired Rocket Launcher? 1529 | -8/Materials | Lost 6 parts (3p1u2w) 1592 | -8/Materials | Core integrity fell below 50% 1679 | -8/Materials | Lost 3 parts (2p1u) 1730 | -8/Materials | Core integrity fell below 20% 1894 | -8/Materials | Discovered new exit (range 15) 2050 | -8/Materials | Entered Factory 2050 | -7/Factory | Evolved 2 slots: Utility x2 2075 | -7/Factory | Discovered new exit (range 13) 2118 | -7/Factory | Crushed by falling debris 2160 | -7/Factory | Lost 4 parts (2p1u1w) 2220 | -7/Factory | Entered Lower Caves 2221 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2222 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2296 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2881 | -7/Lower Caves | Entered Zion 2951 | -7/Zion | System corruption cleaned by Quarantine Array 3056 | -7/Zion | Given A8's code to call for help 3106 | -7/Zion | Self-destructed Last Messages --------------- A8: I have friends in powerful places, and we'd like to help you. MAIN.C's most potent advantage, so far anyway, is overwhelming numbers. Should you find yourself up against "unhealthy" odds, call for help at any machine with \\NCCL, and we'll see what we can do. 03056_ A8: "My job here is done!" 03056_ A8 warps through subspace. 03074_ Searching scrap... 03074_ Found Sml. Matter Pod. 03074_ Found 37 Matter. 03075_ Acquired 37 matter. 03088_ Acquired Sml. Matter Pod. 03105_ Searching scrap... 03105_ Found Adv. Terrain Scan Processor. 03105_ Found Adv. Weight Redist. System. 03105_ Found EM Pulse Cannon. 03105_ Found 53 Matter. 03106_ Acquired 53 matter. 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"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 36 Energy Capacity 385 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata Made in Tau Ceti IV Oops Part-time Mechanic Risk Taker Robot Respite Shopping List Storm Trooper Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed RecoilTrapSword Manual? 0 Play Time 01:10:37 Cumulative 12.4 hours Start 2025.05.24 @ 23:19:43 End 2025.05.25 @ 00:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2623080d-10f8-4632-863a-85a05dbdd6d3