Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 11:03:28 Player: Demise Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (199) 995 Value Destroyed (6257) 6257 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3997) 3997 TOTAL SCORE: 19669 Bonus ------- High Alert Combat Kills 365 Follower Combat Kills 342 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 279/325 System Corruption 43% Temperature Warm (124) Movement Core (950) Ox18 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Structural Scanner Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Particle Charger Improved Utility Shielding > --- WEAPON (2) ------- Neutron Cannon Ripper > --- INVENTORY (15) --- Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (148) Advanced Energy Well (500) Improved Sensor Array Seismic Detector Microactuators Hardened Medium Armor Plating Experimental Thermal Shield Makeshift System Shield Recalibrator Proton Missile Launcher Heavy Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating System Shield Drone Bay > --- WEAPON ----------- Improved Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Cooled Ion Engine Armored Wheel Armored Wheel Improved Heat Sink Trap Scanner Machine Analyzer Advanced Visual Processing Unit Seismic Detector Armor Integrity Analyzer Improved Utility Shielding Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Reactive Plating Long-range Tractor Beam Improved Assault Rifle Enhanced Autogun Bore Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Heavy Missile Launcher Improved Datajack Power Maul [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Scatter Rocket Array Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 265 | 7 16 18 2 3 78 54 21 2 32 4 6 12 10 Power 21 | 1 4 3 . 1 3 3 . . 2 . 1 3 . Engine 14 | 1 4 1 . 1 2 3 . . 2 . . . . Core 4 | . . 2 . . 1 . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 38 | 2 7 10 . . 6 3 4 1 2 1 . 1 1 Treads . | . . . . . . . . . . . . . . Leg 6 | . 5 . . . 1 . . . . . . . . Wheel 31 | 2 2 10 . . 5 2 4 1 2 1 . 1 1 Hover 1 | . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 123 | 2 1 3 2 1 44 23 13 . 21 2 . 7 4 Device 57 | 1 . . . . 24 10 7 . 9 1 . 3 2 Storage 6 | 1 1 . 1 . 2 . . . 1 . . . . Processor 7 | . . 1 . . 4 1 . . . 1 . . . Hackware 2 | . . . . . . . 1 . 1 . . . . Protection 51 | . . 2 1 1 14 12 5 . 10 . . 4 2 Artifact . | . . . . . . . . . . . . . . Weapon 83 | 2 4 2 . 1 25 25 4 1 7 1 5 1 5 Energy Gun 2 | 1 . . . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . 1 . . . . 1 . 2 Ballistic Gun 44 | 1 4 2 . 1 15 14 2 . 4 . 1 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 17 | . . . . . 6 4 2 1 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 3 4 . . 2 1 1 1 1 Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 10 | . . . . . 5 5 . . . . . . . Corrupted Parts 2 | . . . . . . 1 . . 1 . . . . System Corruption 7 | . . . . . . 6 . . 1 . . . . Parts Lost 33 | . 2 4 . . 9 . . 4 5 2 . 3 4 Power 6 | . . 1 . . 2 . . . 2 . . 1 . Propulsion 5 | . 1 . . . 2 . . . . 1 . . 1 Utility 15 | . . 2 . . 3 . . 2 2 1 . 2 3 Weapon 7 | . 1 1 . . 2 . . 2 1 . . . . Highest Loss Streak 6 | . 1 1 . . 6 . . 2 3 2 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 100 91 91 87 71 81 78 88 91 90 Engine 6 | . 14 1 . 8 7 9 7 4 5 . . . . Core 2 | . . 12 14 5 1 . . . . . 3 2 . Leg 3 | . 22 10 . . 1 . . . . . . . . Wheel 13 | . 4 17 28 28 16 18 11 7 6 6 7 7 6 Device 9 | . 14 5 . . 9 10 8 12 8 12 15 11 15 Storage 9 | . 14 14 14 14 9 9 7 5 3 7 7 7 7 Processor 12 | . . . 13 . 17 18 15 15 11 10 15 15 15 Hackware 2 | . . . . . . . 6 7 8 7 7 2 . Protection 10 | . . 7 . 14 10 8 12 5 20 16 15 22 21 Ballistic Gun 15 | . 27 27 28 28 17 12 14 5 9 7 5 . . Impact Weapon 2 | . . . . . . 5 . . 4 6 . 7 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 132 | 14 32 34 32 36 129 124 132 126 56 53 47 58 65 Greatest Support 28 | 26 26 26 20 20 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 11 | . 1 1 1 1 11 9 5 4 1 1 1 2 2 Average Overweight (x) 2 | . . 1 1 1 3 3 4 2 . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 15 15 15 15 15 Average Capacity 18 | 6 9 15 15 15 23 25 25 21 10 15 15 15 15 Most Carried 25 | 2 15 15 15 15 25 25 25 25 15 15 15 15 15 Average Carried 18 | 1 8 14 14 14 22 24 24 21 9 14 14 14 14 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 15 15 15 15 15 Final Carried 25 | 2 15 15 14 15 25 25 25 5 14 15 15 15 15 Class Distribution -------------------- 62% | Mutant 27% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Matter Collected 6533 | 276 662 417 10 216 2099 757 260 . 1082 276 116 173 189 Remotely . | . . . . . . . . . . . . . . Salvage Created 9072 | 91 898 359 . 494 2744 1078 296 . 1241 413 181 363 914 Parts 436 | 4 74 14 . 29 145 45 18 . 60 3 3 16 25 Haulers Intercepted 14 | . 2 . . . 6 4 1 . 1 . . . . Recyclers Shooed 5 | . . . . 2 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 2 2 . 6 Prevented 18 | . . . . . . . . . . 1 . . 17 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 144 | . 22 9 . 9 42 13 4 . 21 4 1 4 15 Melee 15 | . . . . . . . . . 6 4 . 2 3 Guns 103 | . 22 9 . 9 39 11 3 . 10 . . . . Cannons 1 | . . . . . . . . . . . . . 1 AOE 16 | . . . . . 3 2 . . 3 . 1 . 7 Classes Destroyed 18 | 2 8 1 . 2 1 . . . 1 . 1 . 2 Worker 14 | . 5 1 . . 4 . . . 4 . . . . Builder 8 | . 4 1 . . 1 1 . . 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . Hauler 14 | . 2 . . . 6 4 1 . 1 . . . . Recycler 11 | 1 1 1 . 1 2 2 . . 3 . . . . Mechanic 2 | . 1 . . . . 1 . . . . . . . Operator 4 | . 1 . . . 2 1 . . . . . . . Watcher 8 | . 1 . . . 4 1 1 . 1 . . . . Swarmer 27 | . 8 . . . 7 . . . 6 4 . . 2 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 70 | . 14 4 . 6 25 7 2 . 7 . . . 5 Brawler 7 | . . . . 1 . 1 . . 2 . . . 3 Duelist 3 | . . . . . . . . . . . . . 3 Sentry 18 | . . . . 2 9 3 1 . 2 . . . 1 Hunter 6 | . . . . . 1 2 1 . 1 . 1 . . Programmer 3 | . . . . . . . . . 3 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . 1 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 8 | 2 8 2 . 4 7 5 3 . 8 4 1 4 6 Combat Bots Only 8 | . 8 2 . 3 5 3 1 . 6 4 1 4 6 Max Kills in Single Turn 4 | 1 4 2 . 1 2 4 1 . 3 1 1 1 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . Exploded 2 | . . . . . 2 2 . . 1 . 1 . 2 Melee 1 | . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Damage Taken 9117 | . 676 490 . 288 2275 492 321 353 2163 113 41 755 1150 Core 1177 | . 81 39 . 28 267 55 26 122 304 . . 55 200 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 334 | . . . . 17 36 . . . 65 5 . 61 150 Regen/Repaired (Parts) 422 | . 45 . . . 73 52 . . 252 . . . . Core Remaining (%) 60 | 100 . . . 40 . 41 . . . . . . . Volleys Fired 500 | 2 64 32 . 23 193 39 25 . 74 17 11 . 20 Largest 2 | 2 2 2 . 2 2 2 2 . 2 1 2 . 1 Hottest 90 | 60 46 46 . 46 72 72 72 . 46 23 88 . 90 Shots Fired 926 | 4 128 63 . 46 377 76 50 . 125 19 19 . 19 Gun 872 | 4 128 63 . 46 368 72 44 . 119 19 9 . . Cannon 11 | . . . . . . . . . . . 7 . 4 Launcher 43 | . . . . . 9 4 6 . 6 . 3 . 15 Special . | . . . . . . . . . . . . . . Kinetic 870 | 2 128 63 . 46 368 72 44 . 119 19 9 . . Thermal 13 | 2 . . . . . . . . . . 7 . 4 Explosive 7 | . . . . . 1 . . . 6 . . . . Electromagnetic 36 | . . . . . 8 4 6 . . . 3 . 15 Robot Hit Streak 41 | 1 12 10 . 8 41 20 14 . 9 4 5 . 4 Robot Miss Streak 7 | 1 7 7 . 3 5 1 3 . 4 4 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . 4 2 . . 3 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . . . Shots Hit Robots 702 | 2 92 41 . 32 275 63 31 . 100 26 10 17 13 Core Hits 336 | 2 53 23 . 17 113 31 11 . 48 5 6 5 22 Critical Kills 8 | . 3 1 . 1 . . . . 1 . 1 1 . Critical Parts Destroyed 25 | . 1 . . 1 2 4 . . 8 4 . 4 1 Critical Strikes 34 | . 4 1 . 2 2 4 . . 9 4 1 5 2 Destroy 11 | . 4 1 . 2 2 1 . . . . 1 . . Smash 22 | . . . . . . 3 . . 9 4 . 5 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 116 | . . . . . 5 22 . . 39 20 . 23 7 Impact 106 | . . . . . 5 22 . . 39 20 . 15 5 Slashing 10 | . . . . . . . . . . . . 8 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 . Damage Inflicted 17295 | 25 1920 627 . 538 4682 1840 663 . 2990 1446 254 799 1511 Guns 9773 | 25 1354 627 . 538 4272 901 523 . 1297 146 90 . . Cannons 323 | . . . . . . . . . . . 108 . 215 Explosions 3212 | . 566 . . . 410 294 140 . 647 . 56 . 1099 Melee 3966 | . . . . . . 645 . . 1025 1300 . 799 197 Ramming 21 | . . . . . . . . . 21 . . . . Kinetic 9773 | 25 1354 627 . 538 4272 901 523 . 1297 146 90 . . Thermal 715 | . . . . . . 39 . . 179 . 108 . 389 Explosive 1044 | . 566 . . . 10 . . . 468 . . . . Electromagnetic 1776 | . . . . . 400 255 140 . . . 56 . 925 Impact 3633 | . . . . . . 645 . . 1025 1300 . 528 135 Slashing 333 | . . . . . . . . . . . . 271 62 Piercing . | . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . 9 . 29 42 42 42 42 43 Average Corruption 26 | . . . . . . 2 . 14 35 42 42 42 42 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 227 | . . . . . . 25 . 15 83 45 25 14 20 Message Errors 48 | . . . . . . 7 . 4 17 10 2 4 4 Matter Fused 48 | . . . . . . 5 . 2 11 15 7 3 5 Heat Flow Errors 29 | . . . . . . 1 . 4 10 3 6 1 4 Energy Discharges 26 | . . . . . . 5 . . 8 5 4 3 1 Parts Rejected 7 | . . . . . . 1 . 3 1 . . 1 1 Data Loss (minor) 22 | . . . . . . 2 . 1 10 4 2 2 1 Data Loss (major) 7 | . . . . . . 1 . . 3 3 . . . Misfires 8 | . . . . . . 2 . . 2 2 2 . . Alerts 5 | . . . . . . . . 1 2 1 1 . . Misdirections 9 | . . . . . . . . . 4 2 . . 3 Weapon Failures 18 | . . . . . . 1 . . 15 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2409 | . 112 . . . . 426 21 . 451 1085 22 217 75 Projectiles 22 | . . . . . . . . . . . 22 . . Explosions 146 | . 112 . . . . . 21 . 13 . . . . Melee 2241 | . . . . . . 426 . . 438 1085 . 217 75 Knockbacks 9 | . . . . . . 1 . . 6 . . 2 . Impact 8 | . . . . . . 1 . . 5 . . 2 . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 170 | . 148 . . . . . . . 22 . . . . Shots 4 | . 3 . . . . . . . 1 . . . . Rammed 6 | . . . . . . . . . 6 . . . . Targets Rammed 6 | . . . . . . . . . 6 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 267 | . 10 70 . 128 183 125 118 208 267 220 242 169 252 Average Temperature 47 | . 2 14 . 33 34 35 39 85 70 100 75 94 79 Received Heat Transfer 2635 | . 144 153 . 171 1224 180 159 . 315 . . . 289 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . . 4 Combat Hostiles 5 | . . . . . . . 1 . . . . . 4 Parts Fried 19 | . . . . . 1 3 1 . 1 3 1 1 8 Impact Corruptions 63 | . . . . . . 12 . . 13 31 . 5 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 598 | . . . . . . 100 . . 150 . 148 . 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Peak Influence 739 | 10 522 231 . 306 739 161 274 22 731 . . . . Initial 191 | . 6 191 . . 40 138 53 22 . . . . . Average 231 | 4 412 121 . 158 384 59 138 16 236 . . . . Maximum Alert Level 3 | . 2 1 . 1 3 . 1 . 3 . . . . Low Security (%) 54 | 100 5 62 . 68 19 100 70 100 62 . . . . Level 1 19 | . 25 37 . 31 30 . 29 . 7 . . . . Level 2 22 | . 68 . . . 38 . . . 25 . . . . Level 3 3 | . . . . . 10 . . . 5 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . 7 . . 2 7 4 2 . 12 . . . 1 Investigation 17 | . 6 . . 1 3 1 2 . 4 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 8 | . 1 . . 1 4 1 . . 1 . . . . Assault 4 | . . . . . . 2 . . 1 . . . 1 Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Distress Signals 13 | . 4 1 . . 4 1 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 209 | . 32 10 . 9 68 16 5 6 35 4 1 4 19 Peak Tracking Total 12 | . 7 2 . 3 7 3 2 6 6 4 1 2 12 Tactical Retreats 16 | . 2 1 . 1 7 2 . . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Traps Triggered 9 | . 1 . . . 1 2 1 . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . 19 . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Machines Disabled 10 | . 3 . . 1 . 2 . . 3 . . . 1 Max in Single Turn 2 | . 1 . . 1 . 1 . . 2 . . . 1 Garrison Access 2 | . . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Machines Accessed 60 | . 10 1 1 1 14 15 7 . 5 . 2 4 . Terminals 34 | . 7 1 . 1 8 12 4 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . . . 1 2 . . 2 . . . . Recycling Units 7 | . 2 . . . 2 1 2 . . . . . . Scanalyzers 3 | . . . . . 2 . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . Total Hacks 222 | . 40 4 1 2 44 46 25 . 21 . 9 30 . Successful 139 | . 18 2 1 1 28 31 8 . 11 . 9 30 . Failed 82 | . 21 2 . 1 16 15 17 . 10 . . . . Catastrophic 3 | . 1 . . . 2 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 100 | . 19 5 . 3 28 29 12 . 4 . . . . Terminals 116 | . 30 4 . 2 28 38 12 . 2 . . . . Fabricators 6 | . . . . . . . . . 6 . . . . Repair Stations 21 | . 4 . . . 3 5 . . 9 . . . . Recycling Units 23 | . 6 . . . 6 3 8 . . . . . . Scanalyzers 11 | . . . . . 6 . 5 . . . . . . Garrison Access 5 | . . . . . 1 . . . 4 . . . . Terminal Hacks 82 | . 10 2 1 1 10 17 1 . 1 . 9 30 . Record 20 | . . . 1 . . . . . . . 8 11 . Part Schematic 11 | . . . . . 1 . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Robot Analysis 10 | . 4 2 . 1 1 2 . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . 3 . Open Door 7 | . . . . . . 6 . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . Unreport Threat 4 | . . . . . 3 1 . . . . . . . Locate Traps 5 | . 2 . . . 1 2 . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . Zone Layout 5 | . . . . . . 4 . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 15 | . 3 . . . 2 4 . . 6 . . . . Scan Component 8 | . 2 . . . 1 2 . . 3 . . . . Repair 7 | . 1 . . . 1 2 . . 3 . . . . Recycling Unit Hacks 6 | . 1 . . . 3 1 1 . . . . . . Retrieve Components 6 | . 1 . . . 3 1 1 . . . . . . Scanalyzer 7 | . . . . . 5 . 2 . . . . . . Insert Component 3 | . . . . . 2 . 1 . . . . . . Analyze 4 | . . . . . 3 . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 26 | . 4 . . . 7 9 4 . 2 . . . . Terminals 21 | . 3 . . . 7 8 3 . . . . . . Track 2 | . . . . . . 2 . . . . . . . Botnet 17 | . 2 . . . 7 5 3 . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 45 | . 9 1 . 1 11 11 7 . 5 . . . . Full Trace Events 13 | . 5 1 . 1 2 1 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 3 . 1 . . . . 10 . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . Parts Repaired 6 | . 1 . . . 1 2 . . 2 . . . . Time 342 | . 32 . . . 32 168 . . 110 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 38 | . 3 . . . 23 10 2 . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Total Allies 4 | . . . . . . 2 . . 2 . . . . Largest Group 2 | . . . . . . 2 . . 2 . . . . Highest-Rated Group 62 | . . . . . . 62 . . 42 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . 21 . . . . Total Orders 2 | . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . Ally Attacks 59 | . . . . . . 19 . . 40 . . . . Total Damage 1098 | . . . . . . 313 . . 785 . . . . Kills 9 | . . . . . . 3 . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Robot Analysis Total 138 | . 4 2 . 1 1 2 . . . . . 128 . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 2 . . Drone Launches 3 | . . . . . . . 2 1 . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Turns Passed 13040 | 70 1183 1053 194 573 3380 2582 532 335 1224 826 470 306 312 Spaces Moved 7164 | 58 741 744 201 491 1456 1107 271 155 646 597 363 157 177 Core 1 | 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 711 | . 540 171 . . . . . . . . . . . Wheels 6452 | 57 201 573 201 491 1456 1107 271 155 646 597 363 157 177 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 140 150 100 100 115 115 115 115 Average Speed 127 | 89 116 118 95 95 147 150 156 135 110 115 115 118 116 Slowest Speed 245 | 90 190 190 95 95 245 225 165 160 115 115 115 130 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 97 99 57 97 94 85 8 95 18 83 53 77 32 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 30 | . 1 . 1 2 . . 1 . . . 1 24 . Known Exits Taken 9 | . 1 1 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . Scrap Searched 8 | . . 3 . 1 . . . . . 2 . . 2 Spaces Dug 25 | . . . . . 4 10 . . 9 . . . 2 Terrain Destroyed 105 | . 5 . . . 15 25 . . 46 . 2 . 12 Melee 25 | . . . . . 4 10 . . 9 . . . 2 Projectile 2 | . . . . . . . . . . . 2 . . AOE 78 | . 5 . . . 11 15 . . 37 . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Total 10039 | 68 937 865 204 557 2353 1911 335 279 951 684 397 254 244 Wait 1706 | . 83 46 . 32 533 633 4 123 129 38 13 51 21 Move 7152 | 57 740 743 200 490 1455 1106 271 154 645 596 362 156 177 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 2 17 9 . 4 37 9 5 . 16 5 2 9 3 Fast Attach 81 | 7 7 3 . 2 15 19 2 1 16 1 2 2 4 Attach 51 | . 2 7 1 . 17 3 4 . 9 2 1 5 . Detach 32 | . 4 2 1 . 11 3 3 . 5 1 . 1 1 Swap 133 | . 7 8 1 1 46 32 15 1 7 1 3 5 6 Drop 131 | . 13 15 1 5 41 26 6 . 5 3 3 8 5 Fire 500 | 2 64 32 . 23 193 39 25 . 74 17 11 . 20 Melee 110 | . . . . . 5 22 . . 39 20 . 17 7 Ram 6 | . . . . . . . . . 6 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 19 | . . . . . . 19 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Repaired Imp. Aluminum Leg 442 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Destroyed 8 combat bots 564 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Discovered new exit (range 14) 803 | -10/Materials | Central database locked down 824 | -10/Materials | Discovered new exit (range 10) 1254 | -10/Materials | Entered Mines 1309 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1309 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Assembled infested the area 1476 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1674 | -10/Mines | Found a hidden stash of uninstalled traps 1848 | -10/Mines | Discovered new exit (range 12) 2036 | -10/Mines | Learned Materials emergency access door positions 2041 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2051 | -10/Mines | Discovered new exit (range 16) 2256 | -10/Mines | Identified exit to Materials 2306 | -10/Mines | Identified exit to Exiles 2307 | -10/Mines | Entered Exiles 2323 | -10/Exiles | Discovered new exit (range 15) 2335 | -10/Exiles | Identified exit to Mines 2355 | -10/Exiles | Met 8R-AWN 2371 | -10/Exiles | Met EX-HEX 2441 | -10/Exiles | Met EX-BIN 2454 | -10/Exiles | Met EX-DEC 2459 | -10/Exiles | Learned location of Zion (-6) 2491 | -10/Exiles | Discovered exit to Mines (range 10) 2501 | -10/Exiles | Entered Mines 2537 | -9/Mines | Core integrity fell below 50% 2556 | -9/Mines | Discovered new exit (range 6) 2640 | -9/Mines | Discovered new exit (range 6) 2949 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2986 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2989 | -9/Mines | Found Prototype Device 3009 | -9/Mines | Build established: Scavenger-Mutant 3074 | -9/Mines | Entered Materials 3074 | -8/Materials | Evolved 4 slots: Utility x4 3116 | -8/Materials | Identified Exp. Sensor Array 3309 | -8/Materials | Lost 6 parts (1p1n2u2w) 3463 | -8/Materials | Repaired Autogun 4418 | -8/Materials | Discovered new exit (range 15) 4530 | -8/Materials | Identified exit to Storage 5285 | -8/Materials | Build established: Mutant 5293 | -8/Materials | Discovered new exit (range 16) 5468 | -8/Materials | Identified exit to Factory 6454 | -8/Materials | Entered Storage 7056 | -8/Storage | Build established: Assassin 7568 | -8/Storage | Build established: Mutant 7606 | -8/Storage | Core integrity fell below 50% 7735 | -8/Storage | Repaired Exp. Sensor Array 8132 | -8/Storage | Found Corrupted Prototype Launcher 8338 | -8/Storage | Repaired Enh. Autogun 8651 | -8/Storage | Met a pair of Derelict thieves 8979 | -8/Storage | Discovered exit to Factory (range 16) 9033 | -8/Storage | Identified Scatter Rocket Array 9036 | -8/Storage | Entered Factory 9036 | -7/Factory | Evolved 2 slots: Utility x2 9257 | -7/Factory | Discovered new exit (range 8) 9288 | -7/Factory | Identified exit to Lower Caves 9568 | -7/Factory | Sucked down chute 9568 | -7/Factory | Entered Waste 9578 | -7/Waste | Spotted C-40 Crusher 9581 | -7/Waste | Spotted C-40 Crusher 9583 | -7/Waste | EMP discharged 9617 | -7/Waste | Spotted C-40 Crusher 9683 | -7/Waste | EMP discharged 9683 | -7/Waste | System corruption reached 10% 9783 | -7/Waste | EMP discharged 9798 | -7/Waste | Crushed by Compactor (1 part destroyed) 9804 | -7/Waste | Crushed by Compactor (1 part destroyed) 9815 | -7/Waste | Spotted C-40 Crusher 9830 | -7/Waste | Spotted C-40 Crusher 9834 | -7/Waste | Spotted C-40 Crusher 9840 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9847 | -7/Waste | Crushed by Compactor (1 part destroyed) 9883 | -7/Waste | EMP discharged 9893 | -7/Waste | Discovered new exit (range 11) 9902 | -7/Waste | Identified exit to Factory 9903 | -7/Waste | Entered Factory 10162 | -7/Factory | Repaired Arm. Huge Wheel 10184 | -7/Factory | System corruption reached 30% 10623 | -7/Factory | Fabricated Hacking Suite (x1) 10668 | -7/Factory | Repaired Arm. Huge Wheel? 10694 | -7/Factory | Core integrity fell below 50% 10940 | -7/Factory | Lost 3 parts (1p2u) 11120 | -7/Factory | Discovered exit to Lower Caves (range 5) 11127 | -7/Factory | Entered Lower Caves 11543 | -7/Lower Caves | Encountered a Warlord checkpoint 11748 | -7/Lower Caves | Discovered new exit (range 14) 11771 | -7/Lower Caves | Identified exit to Lower Caves 11849 | -7/Lower Caves | Build established: Scavenger-Mutant 11953 | -7/Lower Caves | Entered another Lower Caves area 12282 | -7/Lower Caves | Discovered new exit (range 13) 12285 | -7/Lower Caves | Learned Factory garrison access intel 12385 | -7/Lower Caves | Learned location of 1 exit from Factory 12385 | -7/Lower Caves | Learned Extension emergency access door positions 12385 | -7/Lower Caves | Learned Research stockpile data 12385 | -7/Lower Caves | Learned Extension stockpile data 12385 | -7/Lower Caves | Learned Research terminal intel 12422 | -7/Lower Caves | Identified exit to Data Miner 12423 | -7/Lower Caves | Entered Data Miner 12423 | -7/Data Miner | Discovered new exit (range 6) 12432 | -7/Data Miner | Identified exit to Proximity Caves 12446 | -7/Data Miner | Met Data Miner 12466 | -7/Data Miner | Learned location of Section 7 (-3) 12466 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12484 | -7/Data Miner | Received God Mode back door access code from Data Miner 12511 | -7/Data Miner | Interfaced with the Data Conduit 12573 | -7/Data Miner | Lost 3 parts (1p2u) 12595 | -7/Data Miner | Found Exp. Thermal Shield 12729 | -7/Data Miner | Entered Proximity Caves 12887 | -6/Proximity Caves | Build established: Scavenger-Assassin 12933 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12976 | -6/Proximity Caves | Core integrity fell below 20% 13041 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13025_ L-41 Fighter destroyed. 13028_ Imp. Light Armor Plating destroyed. 13028_ Destroyed Imp. Melee Analysis Suite. 13028_ L-41 Fighter system corrupted by crushing effect. 13029_ L-41 Fighter system terminally corrupted. 13029_ Core Shielding fried. 13029_ Axe fried. 13029_ Microactuators fried. 13029_ Imp. Deuterium Engine fried. 13029_ G-67 Veteran misfires. 13030_ Corrupted Imp. Deuterium Engine self-destruct mechanism malfunctions. 13031_ Acquired 20 matter. 13032_ Arm. Huge Wheel destroyed. 13034_ G-50 Soldier suffers critical hit (Smash). 13034_ Destroyed Carbon-fiber Leg. 13034_ G-50 Soldier system corrupted by crushing effect. 13034_ Carbon-fiber Leg fried. 13034_ G-50 Soldier destroyed. 13038_ Critical hit (Burn: +50). 13040_ AICCZ/PC2 SI8UQS8KJD1T Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ???????????????????????????????????????? ###?????? | | ???????????????????????????????????????? ##?????? | | ???????????????????????????????????????? #?????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????## ??????????###???? ###??????? | | ??????????????????## ??? ?????###### #### ????? | | ??????????????????## ## ?????# #### #####???? | | ####??????????????## ## ?###### ###???? | | #####?????????????## # ####### ##???? | | ##???####??????## # ### = ##???? | | ##??#####????### ## %[%! ##???? | | ##### ###???#### ### = /%[ ###??? | | #### ##??#### ####= %## ?? | | ##??### ### = =## %==% ? | | ####### ## / ######"=%% %% ? | | ####### ########"/ %== ? | | ??## ### ########???? #!%* #? | | ??### ### ## ## ### ####??? # "? | | ?#### ######### % %g ####?? # ? ??? | | ?#### ###?##### =*@ ###??????????? | | ?## ############ % ###?????????? | | ?## #########?## ##?????????? | | ?## ######?????## ## ## ####?????????? | | ?## #######???######### ##### ####?????????? | | ### ###??########## ####### ##???????????? | | ### ####### ###### ######## ##???????????? | | ####### ##### #####???????????? | | ####### #### ###### #####???????????? | | %%! ###### ### ##### ##??????????????? | | ! ##?## ####??????????????????? | | ##?## "###??????????????????? | | ### ###?## ""##??????????????????? | | ### ####### ##" "##??????????????????? | | ## ####### ### ###??????????????????? | | ## #" ####????????????????? | | #### ! #" ###???????????????? | | #### ] = #" ##???????????????? | | ############### ???????????????? | | # ############## ?????????????? | | ### ############# ???????????? | | ### ! ] ??????????? | | ### !%! ### ??????????? | | ################### #### ##??????????? | | ##################### #### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileAlphaSegregator Manual? 0 Play Time 02:15:08 Cumulative 518.0 hours Start 2022.05.28 @ 08:45:55 End 2022.05.28 @ 11:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac0aed5-798d-41a0-8a4c-b49a5f2bf3a3