Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 22:28:00 Player: Mingebag Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (132) 660 Value Destroyed (3838) 3838 Prototype IDs (83) 1660 Alien Tech Used (0) 0 Bonus (3763) 3763 TOTAL SCORE: 18021 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 811/1600 Matter 281/550 Energy 224/230 System Corruption 1% Temperature Cool (12) Movement Hovering (56) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Q-thruster Q-thruster > --- UTILITY (15) ----- Matter Compressor Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Target Analyzer Cloaking Device Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Phase Gun > --- INVENTORY (5) ---- Centrium Leg High-density Centrium Leg High-density Centrium Leg Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Matter Compressor Structural Scanner Enhanced Optical Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Propulsion Shielding Graphene Brace Improved Shield Generator Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Drone Bay > --- WEAPON ----------- Gamma Bomb Array Power Sword > --- INVENTORY -------- Cooled VTOL Module Gamma Bomb Array Advanced Datajack Lance [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Cloaking Device Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 1 1 Utility 13 | . . . . . 2 2 . . . . . . 2 2 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 7 6 4 2 3 23 17 . 7 . . . 1 15 9 5 9 15 38 Power 22 | 1 1 1 . . 3 2 . 1 . . . . 1 1 2 1 3 5 Engine 6 | 1 1 1 . . 2 . . . . . . . . . 1 . . . Core 8 | . . . . . 1 2 . 1 . . . . 1 1 1 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . 3 5 Propulsion 38 | 2 . 1 1 . 7 5 . 1 . . . . 4 3 1 . 2 11 Treads 11 | 2 . 1 1 . 7 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 22 | . . . . . . 5 . 1 . . . . 4 3 1 . 2 6 Utility 63 | 1 3 1 . 1 7 6 . 3 . . . . 8 4 2 6 9 12 Device 24 | . . . . . 1 1 . 2 . . . . 4 . . 4 6 6 Storage 7 | 1 2 . . . 2 . . . . . . . 1 . 1 . . . Processor 6 | . . . . . . . . . . . . . 1 . . 1 2 2 Hackware 17 | . . . . . 1 4 . 1 . . . . 2 2 1 1 1 4 Protection 9 | . 1 1 . 1 3 1 . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 3 2 1 1 2 6 4 . 2 . . . 1 2 1 . 2 1 10 Energy Gun 4 | 2 . . . . 1 . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . 3 . . . . . . 1 . . . . . 1 Ballistic Gun 10 | 1 2 . . 2 2 . . . . . . . . . . . 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . 1 . . . 2 . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . 2 . 1 . . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 5 | . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Unidentified Prototypes 5 | . . . . . 1 . . 1 . . . . . . 1 1 . 1 Parts Lost 68 | . 1 2 . 1 7 2 . 1 2 . . 2 3 1 . 9 7 30 Power 14 | . 1 . . . 3 1 . . . . . . 1 1 . 2 1 4 Propulsion 14 | . . . . . . . . . 1 . . . 1 . . 2 1 9 Utility 28 | . . 1 . . 3 . . 1 . . . . 1 . . 4 5 13 Weapon 12 | . . 1 . 1 1 1 . . 1 . . 2 . . . 1 . 4 Highest Loss Streak 19 | . 1 2 . 1 3 1 . 1 1 . . 2 2 1 . 5 4 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 11 18 18 17 21 6 5 4 4 3 4 4 4 4 4 6 7 3 Power 1 | . 2 3 3 3 2 1 1 1 1 1 1 1 . 1 . . . . Propulsion 3 | 1 4 5 4 4 5 1 2 1 1 1 1 . 1 2 2 1 . 1 Utility 4 | . 2 6 6 6 10 3 1 1 1 1 2 3 1 . 2 2 2 . Weapon 1 | . 2 3 3 4 3 . 1 . . . . . . . . 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 3 . . 15 8 . . . . . . 3 . 1 . 5 3 Power 6 | . . 2 . . 2 . . . . . . . 1 . . . 1 . Propulsion 10 | . 2 . . . 6 1 . . . . . . . . . . . 1 Utility 12 | . . . . . 2 7 . . . . . . 2 . . . 1 . Weapon 12 | . . 1 . . 5 . . . . . . . . . 1 . 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 100 93 96 92 95 98 92 92 89 96 97 99 92 87 85 Engine 5 | . 14 14 14 14 4 . . . . . . . . . 5 1 . . Core 3 | . . . . . 4 6 7 7 7 7 7 7 5 5 5 6 3 . Treads 15 | . 28 28 28 28 35 . . . . . . . . . . . . . Flight 11 | . . . . . . 29 30 30 28 23 23 30 25 22 21 19 20 16 Device 3 | . . . . . 3 1 . 2 5 . . . 4 4 5 7 13 12 Storage 7 | . 14 14 14 14 9 3 . . . . . . 3 5 5 4 3 3 Processor 2 | . . . . . . . . . . . . . 5 5 5 5 9 12 Hackware 17 | . . . . . 8 37 38 36 38 38 38 38 33 34 31 28 21 20 Protection 8 | . 11 13 14 14 11 1 7 2 1 7 7 7 1 3 9 7 4 3 Energy Gun 1 | . 2 . . . 4 . . . . . . . . . . . . . Ballistic Gun 9 | . 25 27 23 26 7 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 . 6 3 . . . 5 1 . 3 4 3 Special Melee Weapon 1 | . . . 4 2 . . . . 7 7 7 . 5 5 5 3 . . Peak Build Rating 136 | 6 9 15 15 14 36 42 37 46 46 40 43 43 64 72 82 104 109 136 Average Rating 46 | 5 7 12 14 13 29 39 37 41 44 40 40 39 56 68 73 90 101 121 On Entrance 40 | . 6 9 15 14 12 34 37 37 45 40 40 43 41 64 71 82 84 99 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . 3 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 52 55 54 49 114 20 13 16 15 15 15 17 21 21 20 24 34 42 Greatest Support 82 | 40 40 40 40 40 82 21 20 21 21 16 21 21 22 27 27 31 42 64 Greatest Overweight (x) 3 | 3 1 1 1 1 1 . . . . . . . . 1 . 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 5 5 5 5 5 5 5 5 8 8 8 5 Average Capacity 13 | 7 15 20 20 20 22 6 5 5 5 5 5 5 5 5 7 8 7 5 Most Carried 25 | 4 17 20 20 20 25 25 5 5 5 4 4 5 5 5 8 8 8 5 Average Carried 12 | 2 12 19 19 19 22 6 5 4 4 3 3 4 4 4 4 6 7 3 Final Capacity 25 | 8 20 20 20 20 25 5 5 5 5 5 5 5 5 5 8 8 5 5 Final Carried 25 | 4 17 20 20 20 25 5 5 5 3 4 3 5 5 4 8 7 5 4 Class Distribution -------------------- 37% | Mutant 21% | Hacker-Sprinter 17% | Wizard-Sprinter 12% | Scavenger-Mutant 5% | Wizard-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 3343 | 264 454 166 . 60 683 32 . 86 180 35 . 268 205 . 346 115 80 369 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3865 | . 486 37 . 43 1904 224 . 89 137 . . . . . 273 27 37 608 Parts 218 | . 31 1 . 6 108 11 . 3 3 . . . . . 11 1 5 38 Haulers Intercepted 9 | . 1 . . . 6 . . . . . . . . . 1 . . 1 Recyclers Shooed 3 | . . . . . 1 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 84 | . 13 2 . 3 33 8 . . 8 . . . . . . . . 17 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 52 | . 13 2 . 3 30 . . . . . . . . . . . . 4 Cannons 2 | . . . . . 2 . . . . . . . . . . . . . AOE 28 | . . . . . . 8 . . 8 . . . . . . . . 12 Classes Destroyed 15 | . 5 2 . . 7 1 . . . . . . . . . . . . Worker 10 | . . 2 . . 1 2 . 1 . . . . . . 2 . . 2 Builder 12 | . . . . . 1 2 . . . . . . . . 6 1 2 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 9 | . 1 . . . 6 . . . . . . . . . 1 . . 1 Recycler 5 | . 1 . . . 2 2 . . . . . . . . . . . . Operator 7 | . 2 . . . 1 . . . . . . . . . 2 . . 2 Watcher 4 | . . . . . 2 . . . . . . . . . . . . 2 Swarmer 33 | . 5 1 . 3 6 . . . 3 . . . . . . . . 15 Grunt 36 | . 8 . . . 17 6 . . 5 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . 2 . . . . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 19 | . 3 3 . 3 5 7 . 1 5 . . . . . 2 1 2 19 Combat Bots Only 17 | . 3 1 . 3 4 5 . . 5 . . . . . . . . 17 Max Kills in Single Turn 5 | . 2 1 . 1 2 3 . 1 3 . . . . . 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . 3 . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 909 | . 68 8 . 51 122 35 . 19 49 . . 45 8 37 20 89 40 318 Missed 399 | . 17 . . 12 37 17 . 11 21 . . 28 4 26 13 58 21 134 Hits 510 | . 51 8 . 39 85 18 . 8 28 . . 17 4 11 7 31 19 184 Melee 1 | . . . . . . . . 1 . . . . . . . . . . Projectile 509 | . 51 8 . 39 85 18 . 7 28 . . 17 4 11 7 31 19 184 AOE 8 | . . 6 . . . . . . . . . . . 1 . 1 . . Critical Strikes 17 | . 1 . . . 6 3 . . . . . . . 1 . 1 . 5 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . 5 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 Damage Taken 8830 | . 541 254 . 331 1455 329 . 125 377 . . 212 159 271 56 752 412 3556 Core 2128 | . 138 7 . 69 107 59 . 62 165 . . 91 40 104 . 306 191 789 Absorbed by Shields 352 | . . . . . 100 5 . . . . . . . . . . 7 240 Redirected to Shielding 285 | . . . . 65 102 . . . 4 . . 5 6 12 7 26 6 52 Ignored by Resistances 7 | . . . . . . . . . . . . . . . . . 7 . Regen/Repaired (Parts) 76 | . . . . . . . . 76 . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 14 80 . . . . . . 46 95 89 100 76 86 50 Volleys Fired 210 | . 57 12 . 8 79 18 . . 12 . . 4 . . . . . 20 Largest 2 | . 2 2 . 2 2 1 . . 1 . . 1 . . . . . 2 Hottest 138 | . 60 53 . 40 138 39 . . 39 . . 90 . . . . . 88 Shots Fired 440 | . 114 24 . 15 228 18 . 1 12 . . 4 . . . . . 24 Gun 355 | . 114 18 . 15 197 . . . . . . . . . . . . 11 Cannon 42 | . . . . . 31 . . . . . . 4 . . . . . 7 Launcher 43 | . . 6 . . . 18 . 1 12 . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 303 | . 110 18 . 15 143 . . . . . . . . . . . . 17 Thermal 94 | . 4 . . . 85 . . . . . . 4 . . . . . 1 Explosive 43 | . . 6 . . . 18 . 1 12 . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 16 2 . 6 23 5 . . 8 . . 3 . . . . . 7 Robot Miss Streak 4 | . 4 2 . 2 4 4 . . 2 . . 1 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 2 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . 1 Autonomous 75 | . . . . . 75 . . . . . . . . . . . . . Shots Hit Robots 343 | . 77 11 1 10 156 9 . 3 8 3 1 3 1 1 24 4 2 29 Core Hits 176 | . 27 9 . 3 68 17 . 3 12 . . . . . 2 . . 35 Critical Kills 4 | . . 1 . . 3 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . . . . . 2 . . . Critical Strikes 10 | . . 2 . . 4 . . . . . . . . . 2 . . 2 Burn 1 | . . . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 4 | . . 2 . . 2 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 2 . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 206 | . . . 1 . . 13 . 13 1 3 1 . 31 40 38 10 12 43 Impact 51 | . . . . . . . . . . . . . . 26 25 . . . Slashing 128 | . . . . . . 13 . 13 . . . . 28 13 . 8 12 41 Piercing 2 | . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 41 | . . . 1 . . . . . 1 3 1 . 1 1 22 4 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 13518 | 7 934 315 . 92 3568 2208 . 206 1300 . . 33 . . 989 182 186 3498 Guns 4441 | . 925 71 . 92 3131 . . . . . . . . . . . . 222 Cannons 656 | . . . . . 396 . . . . . . 33 . . . . . 227 Explosions 5815 | . . 207 . . . 2208 . 17 1300 . . . . . . . . 2083 Melee 2512 | . . . . . . . . 189 . . . . . . 989 182 186 966 Ramming 94 | 7 9 37 . . 41 . . . . . . . . . . . . . Kinetic 3877 | . 890 71 . 92 2400 . . . . . . . . . . . . 424 Thermal 1962 | . 35 . . . 1127 742 . . . . . 33 . . . . . 25 Explosive 5073 | . . 207 . . . 1466 . 17 1300 . . . . . . . . 2083 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 989 | . . . . . . . . . . . . . . . 989 . . . Slashing 1435 | . . . . . . . . 189 . . . . . . . 182 186 878 Piercing 88 | . . . . . . . . . . . . . . . . . . 88 Highest Corruption 9 | . . . . . . 3 9 9 1 . . . 4 . . 3 1 6 Average Corruption 3 | . . . . . . 2 5 5 1 . . . 3 . . 2 1 5 Corruption Purged 18 | . . . . . . . . 8 1 . . . 4 . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . 5 1 15 . . . . 5 . . . . 8 Message Errors 7 | . . . . . . 1 . 3 . . . . 1 . . . . 2 Matter Fused 7 | . . . . . . 2 . 1 . . . . 2 . . . . 2 Heat Flow Errors 6 | . . . . . . 1 . 3 . . . . 1 . . . . 1 Energy Discharges 8 | . . . . . . 1 1 4 . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1506 | . . 9 . . 12 306 . 68 67 . . 1 . . 589 112 116 226 Projectiles 29 | . . . . . 12 . . . . . . 1 . . . . . 16 Explosions 470 | . . 9 . . . 306 . . 67 . . . . . . . . 88 Melee 1007 | . . . . . . . . 68 . . . . . . 589 112 116 122 Knockbacks 5 | . 1 . . . . . . . . . . . . . 4 . . . Impact 5 | . 1 . . . . . . . . . . . . . 4 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . 59 . . 60 . . . . . . . . 61 Shots 5 | . . . . . . 1 . . 3 . . . . . . . . 1 Rammed 19 | 3 2 10 . . 4 . . . . . . . . . . . . . Targets Rammed 21 | 3 3 10 . . 5 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . Highest Temperature 359 | . 60 8 . . 359 192 . 281 29 . . 160 224 130 126 282 192 162 Average Temperature 72 | . 17 3 . . 95 56 . 114 12 . . 66 127 50 53 55 67 23 Received Heat Transfer 1197 | . 240 . . . 508 37 . 15 126 . . 75 18 . 12 100 9 57 Effects 7 | . . . . . 6 . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . Interference 5 | . . . . . 4 . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . 8 . . . Impact Corruptions 20 | . . . . . . . . . . . . . . . 20 . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 6 | . . . . . 5 1 . . . . . . . . . . . . Heat Transferred 3030 | . 75 . . . 2368 500 . . . . . 50 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 2 . . . . . . . 1 . 1 . 2 Low Security (%) 78 | 100 100 100 . 100 33 57 100 100 . . . . 100 99 100 46 100 77 Level 1 15 | . . . . . 66 2 . . . . . . . . . 53 . 1 Level 2 5 | . . . . . . 39 . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 612 | . 87 43 . 70 397 612 184 139 . . . . 136 201 150 330 137 507 Initial 184 | . . . . . 7 170 184 121 . . . . 100 22 90 76 137 62 Average 105 | . 32 2 . 36 229 264 180 43 . . . . 31 28 52 213 53 103 Influence Increases 6451 | . 373 130 . 70 1079 837 . 248 320 . . 240 280 469 517 509 286 1093 Destroy 0b10 Robot/C 1720 | . 260 80 . 60 660 160 . . 160 . . . . . . . . 340 Destroy 0b10 Robot/NC 250 | . 20 10 . . 70 30 . 20 . . . . . . 50 5 10 35 Destroy Leader 366 | . 52 20 . 10 186 40 . . 10 . . . . . 2 . . 46 Allied During Kill 3 | . . 3 . . . . . . . . . . . . . . . . Successful Hack 464 | . 11 . . . 13 32 . 44 . . . . 61 78 111 12 21 81 Disable Machine 195 | . . . . . 30 135 . . . . . . . . . . . 30 Destroy Structure 708 | . . 17 . . 45 185 . 19 . . . . 24 76 24 12 30 276 Partial Spotted 345 | . . . . . . 15 . 45 . . . . 60 105 45 30 15 30 Lose Combat Pursuer 2400 | . 30 . . . 75 240 . 120 150 . . 240 135 210 285 450 210 255 Influence Decreases 5956 | . 371 132 . 50 725 684 353 422 90 104 126 80 394 330 556 410 427 702 Entered New Map 1184 | . . 2 . . 13 204 343 53 . 44 126 . 60 24 95 70 108 42 Time Decay 3962 | . 361 118 . 50 662 460 10 294 75 60 . 80 322 286 451 140 229 364 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . Lost Part 584 | . 10 12 . . 50 20 . 10 15 . . . 12 10 . 90 70 285 Lost Ally 61 | . . . . . . . . . . . . . . 10 10 10 20 11 Purge Threat 65 | . . . . . . . . 65 . . . . . . . . . . Squads Dispatched 81 | . 4 1 . . 6 10 . 7 . . . 1 10 6 11 6 6 13 Investigation 35 | . 2 1 . . 3 4 . 4 . . . . 5 3 5 4 2 2 Extermination 27 | . . . . . . 4 . 3 . . . . 3 3 4 1 3 6 Reinforcement 17 | . 2 . . . 3 2 . . . . . . 2 . 2 1 1 4 Assault 2 | . . . . . . . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . 1 . . . . . . . . . 2 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 22 | . 1 . . . 2 1 . 1 . . . . 2 2 5 6 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 22 6 . 4 49 28 5 16 15 4 . 20 21 33 33 46 20 51 Peak Tracking Total 22 | . 4 3 . 4 5 9 5 6 6 4 . 7 5 8 9 15 10 22 Tactical Retreats 71 | . 2 . . . 4 9 . 3 4 . . 6 5 8 7 8 5 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 18 | . . . . . 2 3 . 3 . . . . 3 2 1 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . 2 9 . . . . . . . . . . . 2 Max in Single Turn 5 | . . . . . 1 5 . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . . . . 1 1 1 . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 99 | . 2 1 4 . 8 13 . 10 . . 4 . 9 11 10 8 6 13 Terminals 56 | . 2 . . . 5 7 . 8 . . . . 4 5 4 7 4 10 Fabricators 11 | . . . . . . 3 . . . . . . 3 2 2 1 . . Repair Stations 3 | . . . . . . . . 1 . . . . . 1 1 . . . Recycling Units 6 | . . . . . . 1 . 1 . . . . 1 1 2 . . . Scanalyzers 6 | . . . . . 2 1 . . . . . . . 1 . . 1 1 Garrison Access 8 | . . . . . 1 1 . . . . . . 1 1 1 . 1 2 Total Hacks 451 | . 5 1 22 . 33 53 . 38 . . 27 . 36 50 65 57 23 41 Successful 262 | . 5 1 22 . 24 30 . 17 . . 27 . 18 25 37 23 8 25 Failed 188 | . . . . . 9 23 . 21 . . . . 18 25 28 34 15 15 Catastrophic 33 | . . . . . . 6 . 6 . . . . 2 4 3 7 3 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 Manual 119 | . 1 . 1 . 8 23 . 15 . . . . 5 22 19 11 6 8 Terminals 303 | . 5 . . . 16 38 . 30 . . . . 19 37 53 52 18 35 Fabricators 31 | . . . . . . 7 . . . . . . 8 6 5 5 . . Repair Stations 4 | . . . . . . . . 2 . . . . . 1 1 . . . Recycling Units 23 | . . . . . . 4 . 6 . . . . 7 1 5 . . . Scanalyzers 26 | . . . . . 15 2 . . . . . . . 3 . . 2 4 Garrison Access 14 | . . . . . 2 2 . . . . . . 2 2 1 . 3 2 Terminal Hacks 177 | . 4 1 22 . 9 18 . 10 . . 27 . 11 11 21 21 5 17 Record 72 | . 1 . 21 . 2 5 . 2 . . 11 . 2 4 3 11 3 7 Part Schematic 14 | . . . . . . 2 . . . . 9 . 1 . 2 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 15 | . 1 . . . 1 1 . 1 . . 3 . 1 1 3 1 . 2 Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . . 1 . 1 1 1 1 Branch Access Points 5 | . . . . . . 1 . 1 . . . . . 1 1 1 . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . 2 . . Terminal Index 6 | . . . . . . 1 . 1 . . . . . 1 1 1 . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . 1 . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . 1 . . 1 Alert Level 5 | . . . . . . 1 . . . . . . 1 2 . . 1 . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 18 | . 2 . . . 1 4 . 2 . . . . 2 1 2 2 . 2 Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 5 | . . . . . 1 1 . . . . . . . 1 1 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 6 . . . . . . 5 4 5 1 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . Load Schematic 11 | . . . . . . 3 . . . . . . 3 2 2 1 . . Build 9 | . . . . . . 3 . . . . . . 2 2 2 . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . 1 1 . . . Scan Component 2 | . . . . . . . . 1 . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 15 | . . . . . . 3 . 5 . . . . 1 1 5 . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . . . . Process 5 | . . . . . . 1 . 1 . . . . 1 . 2 . . . Report Inventory 6 | . . . . . . 1 . 2 . . . . . 1 2 . . . Retrieve Matter 3 | . . . . . . 1 . 1 . . . . . . 1 . . . Scanalyzer 24 | . . . . . 14 2 . . . . . . . 3 . . 2 3 Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . Retrieve Study 14 | . . . . . 4 2 . . . . . . . 3 . . 2 3 Garrison Access Hacks 6 | . . . . . . . . . . . . . 1 1 1 . 1 2 Seal Access 6 | . . . . . . . . . . . . . 1 1 1 . 1 2 Unauthorized Hacks 15 | . 1 . . . 1 1 . . . . . . . 4 4 1 . 3 Terminals 14 | . 1 . . . 1 1 . . . . . . . 3 4 1 . 3 Assimilate 9 | . . . . . . . . . . . . . . 2 3 1 . 3 Operators 5 | . 1 . . . 1 1 . . . . . . . 1 1 . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . . . . . 8 12 . 9 . . . . 8 7 8 8 5 11 Full Trace Events 27 | . . . . . 3 4 . 3 . . . . 3 3 5 3 2 1 Feedback Events 4 | . . . . . . . . 1 . . . . . . . . 3 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Hackware Fried 3 | . . . . . . . . 1 . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 5 2 . . . . 9 . 1 . 2 . . . Parts Built 13 | . . . . . . 5 . . . . . . 2 3 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 579 | . . . . . . 160 . . . . . . 182 78 159 . . . Total Part Build Rating 44 | . . . . . . 7 . . . . . . 11 8 18 . . . Part Studies Acquired 14 | . . . . . 4 2 . . . . . . . 3 . . 2 3 Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 22 | . . . . . . . . 22 . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . . . . . Recycled Matter 265 | . . . . . . 159 . 12 . . . . 63 . 31 . . . Retrieved Matter 202 | . . . . . . 159 . 12 . . . . . . 31 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . 1 . . . . . 1 3 1 . 1 1 6 1 . . Non-combat 11 | . . . . . . . . . 1 1 . . 1 1 6 1 . . Combat 4 | . . . 1 . . . . . . 2 1 . . . . . . . Robot Hacks Applied 21 | . . . 1 . . . . . 1 3 1 . 1 1 11 2 . . parse_system 13 | . . . 1 . . . . . 1 3 1 . 1 1 4 1 . . find_chute 4 | . . . . . . . . . . . . . . . 4 . . . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . . . find_recycling 2 | . . . . . . . . . . . . . . . 2 . . . find_station 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 7 | . . 1 . . . . . . . . . . . 1 2 1 . 2 Largest Group 1 | . . 1 . . . . . . . . . . . 1 1 1 . 1 Highest-Rated Group 45 | . . 31 . . . . . . . . . . . 26 45 10 . 45 Highest-Rated Ally 45 | . . 31 . . . . . . . . . . . 26 45 10 . 45 Total Orders 22 | . . . . . . . . . . . . . 6 . 1 . 5 10 STAY 2 | . . . . . . . . . . . . . . . 1 . . 1 ROAM 2 | . . . . . . . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 EXPLORE 15 | . . . . . . . . . . . . . 6 . . . 3 6 RETURN 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 11 | . . 11 . . . . . . . . . . . . . . . . Total Damage 186 | . . 186 . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 6899 | . . . . . . 412 . . . . . . 1296 1158 1532 286 498 1717 Optics 6237 | . . . . . . . . . . . . . 1296 1158 1532 286 498 1467 Terrain 368 | . . . . . . . . . . . . . . . . 57 256 55 Structural 2231 | . . . . . . 412 . . . . . . . . . . 336 1483 Cloaking 3070 | . . . . . . . . . . . . . 328 866 1426 271 . 179 Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . 6 . . . 3 5 Drone Recoveries 4 | . . . . . . . . . . . . . 2 . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 18680 | 111 1161 2455 1760 131 3598 1460 28 777 196 132 29 190 1298 1158 1532 286 498 1880 Spaces Moved 17649 | 58 496 983 731 44 1524 2010 97 1501 593 425 91 539 1457 1610 1621 706 855 2308 Core 8 | 8 . . . . . . . . . . . . . . . . . . Treads 3828 | 50 496 983 731 44 1524 . . . . . . . . . . . . . Legs 151 | . . . . . . . . . . . . . . . . . . 151 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 204 | . . . . . . . . . . . . . . . . . . 204 Flight 13458 | . . . . . . 2010 97 1501 593 425 91 539 1457 1610 1621 706 855 1953 Fastest Speed 12 | 50 160 240 240 240 156 29 29 28 28 30 28 28 26 17 17 15 12 20 Average Speed 69 | 159 182 240 240 240 197 29 29 28 28 30 29 28 27 26 26 24 23 36 Slowest Speed 240 | 200 240 240 240 240 238 29 29 29 30 30 30 28 30 99 28 92 27 136 Overloaded Moves 815 | . . . . . . . . . . . . . . 161 65 249 133 207 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . 1 1 . Robots Hopped 9 | . . . . . . 1 . 1 . . . . . . 1 2 4 . Potential Cave-ins 6 | . . . . . . . . . . . . . 2 . 2 . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 54 | 5 70 98 90 10 75 42 87 40 65 74 75 57 51 38 35 33 32 54 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 5 | . . 3 1 . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . . . . Scrap Searched 7 | . . 2 . 1 . . . . . 1 . 3 . . . . . . Spaces Dug 147 | . . . . . . 13 . 10 . . . . 28 39 14 6 10 27 Terrain Destroyed 715 | . . 27 . . 50 245 . 21 149 . . 3 28 39 14 6 10 123 Melee 147 | . . . . . . 13 . 10 . . . . 28 39 14 6 10 27 Projectile 55 | . . . . . 50 . . . . . . 3 . . . . . 2 AOE 513 | . . 27 . . . 232 . 11 149 . . . . . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 23425 | 72 641 1045 737 57 1960 2849 96 1831 607 428 92 572 2316 2273 2662 801 1126 3260 Wait 4815 | . 59 18 . 1 236 730 . 293 . . . 27 794 596 985 52 214 810 Move 17613 | 57 495 982 730 43 1523 2008 96 1498 592 424 90 538 1456 1609 1618 701 846 2307 Hop 9 | . . . . . . 1 . 1 . . . . . . 1 2 4 . Pick Up 144 | 5 17 10 1 1 43 12 . 4 . 1 . 2 9 3 8 6 9 13 Fast Attach 72 | 5 . . . . 6 . . 1 . . . 1 8 9 2 3 9 28 Attach 76 | 1 3 3 . 1 17 9 . 3 1 . 1 . 5 3 2 6 7 14 Detach 13 | . . . . . 3 . . . . . . . . . . 1 1 8 Swap 62 | 1 3 3 3 3 12 14 . 3 1 . . . 2 4 3 2 1 7 Drop 112 | . 4 7 2 . 36 14 . 1 . . . . 11 9 5 3 8 12 Fire 210 | . 57 12 . 8 79 18 . . 12 . . 4 . . . . . 20 Melee 204 | . . . 1 . . 13 . 13 1 3 1 . 31 40 38 10 12 41 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 21 | 3 3 10 . . 5 . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . 30 . 13 . . . . . . . 15 15 . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Discovered new exit (range 5) 1012 | -10/Materials | Derelicts attacked the area 1219 | -10/Materials | Core integrity fell below 50% 1273 | -10/Materials | Entered Mines 1277 | -10/Mines | Escorted by a lone wolf Derelict 1297 | -10/Mines | Learned location of Storage (-9) 1329 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1334 | -10/Mines | Found Prototype Device 1428 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1435 | -10/Mines | Found Scrap Suit 1437 | -10/Mines | Assembled infested the area 1610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -10/Mines | Discovered new exit (range 15) 1686 | -10/Mines | Discovered new exit (range 8) 1909 | -10/Mines | Discovered new exit (range 10) 2003 | -10/Mines | Identified exit to Subcaves 2198 | -10/Mines | Met a Derelict shopkeep closing up shop 2456 | -10/Mines | Learned location of Zion (-6) 3716 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3728 | -10/Mines | Entered Exiles 3786 | -10/Exiles | Discovered new exit (range 15) 3822 | -10/Exiles | Met 8R-AWN 3882 | -10/Exiles | Met EX-HEX 3954 | -10/Exiles | Met EX-BIN 3988 | -10/Exiles | Aligned with FarCom system 3990 | -10/Exiles | Given EX-Vault access code 4062 | -10/Exiles | Met EX-DEC 4140 | -10/Exiles | Visited The Gauntlet 4443 | -10/Exiles | Discovered new exit (range 14) 4980 | -10/Exiles | Opened EX-Vault 4996 | -10/Exiles | Found AWS/Gauss 5050 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5488 | -10/Exiles | Left Exiles lab with AWS/Gauss 5488 | -10/Exiles | Entered Mines 5509 | -9/Mines | Core integrity fell below 20% 5591 | -9/Mines | Discovered new exit (range 9) 5619 | -9/Mines | Entered Materials 5619 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5832 | -8/Materials | Lost 3 parts (1p1u1w) 6928 | -8/Materials | AWS/Gauss suddenly broke down 7042 | -8/Materials | Discovered new exit (range 15) 7365 | -8/Materials | Build established: Scavenger-Mutant 7531 | -8/Materials | Discovered new exit (range 15) 9217 | -8/Materials | Entered Factory 9217 | -7/Factory | Evolved 2 slots: Utility x2 9314 | -7/Factory | Discovered new exit (range 9) 9314 | -7/Factory | Identified exit to Lower Caves 9528 | -7/Factory | Build established: Hacker-Sprinter 9653 | -7/Factory | Fabricated Imp. VTOL Module (x1) 9803 | -7/Factory | Fabricated Datajack? 10293 | -7/Factory | Fabricated Datajack? 10677 | -7/Factory | Sucked down chute 10677 | -7/Factory | Entered Waste 10680 | -7/Waste | Spotted C-40 Crusher 10681 | -7/Waste | Spotted C-40 Crusher 10684 | -7/Waste | Spotted C-40 Crusher 10692 | -7/Waste | EMP discharged 10692 | -7/Waste | Spotted C-40 Crusher 10693 | -7/Waste | Spotted C-40 Crusher 10696 | -7/Waste | Spotted C-40 Crusher 10702 | -7/Waste | Discovered new exit (range 14) 10705 | -7/Waste | Entered Factory 10780 | -7/Factory | Hacking Suite fried by hacking feedback 11406 | -7/Factory | Repaired Hvy. Rocket Launcher+ 11482 | -7/Factory | Entered Lower Caves 11563 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11677 | -7/Lower Caves | Discovered new exit (range 6) 11678 | -7/Lower Caves | Entered another Lower Caves area 11681 | -7/Lower Caves | Discovered new exit (range 14) 11737 | -7/Lower Caves | Learned Factory machine intel 11762 | -7/Lower Caves | Encountered a Warlord checkpoint 11787 | -7/Lower Caves | Discovered new exit (range 7) 11810 | -7/Lower Caves | Entered Data Miner 11810 | -7/Data Miner | Discovered new exit (range 7) 11816 | -7/Data Miner | Met Data Miner 11826 | -7/Data Miner | Learned location of Section 7 (-2) 11826 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11831 | -7/Data Miner | Received God Mode back door access code from Data Miner 11839 | -7/Data Miner | Entered Proximity Caves 11841 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11921 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11958 | -6/Proximity Caves | Core integrity fell below 50% 12027 | -6/Proximity Caves | Discovered new exit (range 8) 12029 | -6/Proximity Caves | Entered Factory 12029 | -6/Factory | Evolved 2 slots: Utility x2 12030 | -6/Factory | Loaded intel: 226 machine locations 12036 | -6/Factory | Identified exit to Factory 12181 | -6/Factory | Crushed by falling debris 12376 | -6/Factory | Spotted B-75 Beast 12835 | -6/Factory | Fabricated Adv. System Shield? 12836 | -6/Factory | Fabricated Biomechanical Wings (x1) 13097 | -6/Factory | Watched by a mysterious "MATRIX" hacker 13109 | -6/Factory | Allied Derelicts emerged from ambush trap array 13327 | -6/Factory | Entered another Factory area 13327 | -5/Factory | Evolved 2 slots: Utility x2 13650 | -5/Factory | Build established: Wizard-Sprinter 13700 | -5/Factory | Fabricated Propulsion Shielding (x2) 13709 | -5/Factory | Discovered new exit (range 17) 13784 | -5/Factory | Fabricated Adv. System Shield (x1) 14298 | -5/Factory | Spotted B-75 Beast 14423 | -5/Factory | Identified exit to Upper Caves 14475 | -5/Factory | Allied Derelicts emerged from ambush trap array 14485 | -5/Factory | Entered another Factory area 14485 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14941 | -4/Factory | Identified exit to Upper Caves 14941 | -4/Factory | Identified exit to Extension 14941 | -4/Factory | Identified exit to Armory 14941 | -4/Factory | Identified exit to Research 15001 | -4/Factory | Spotted B-86 Titan 15100 | -4/Factory | Fabricated Mic. Fission Core? 15532 | -4/Factory | Fabricated Adv. Hacking Suite? 15945 | -4/Factory | Assembled infested ambush trap array 16017 | -4/Factory | Entered Research 16017 | -3/Research | Evolved 2 slots: Utility x2 16028 | -3/Research | Identified exit to Quarantine 16028 | -3/Research | Identified exit to Research 16120 | -3/Research | Found Prototype Hackware 16121 | -3/Research | Identified Exp. System Shield 16202 | -3/Research | Lost 4 parts (1p1n2u) 16259 | -3/Research | Spotted B-86 Titan 16267 | -3/Research | Search patrols dispatched 16303 | -3/Research | Entered another Research area 16303 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16322 | -2/Research | Lost 5 parts (1p1n2u1w) 16582 | -2/Research | Discovered new exit (range 14) 16590 | -2/Research | Discovered new exit (range 12) 16596 | -2/Research | Exp. System Shield fried by hacking feedback 16598 | -2/Research | Identified exit to Access 16598 | -2/Research | Adv. System Shield fried by hacking feedback 16770 | -2/Research | Lost 4 parts (1p1n2u) 16801 | -2/Research | Entered Access 16801 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16857 | -1/Access | Found Gamma Bomb Array 16859 | -1/Access | Found Gamma Bomb Array 16883 | -1/Access | Build established: Hacker-Scout 17261 | -1/Access | Declared boring by mysterious "MATRIX" hacker 17261 | -1/Access | Central database locked down 17502 | -1/Access | Build established: Wizard-Scout 17594 | -1/Access | Spotted B-99 Colossus 17645 | -1/Access | Identified exit to Surface 17651 | -1/Access | Found Fusion Bomb Launcher 17653 | -1/Access | Found Fusion Bomb Launcher 18192 | -1/Access | Spotted B-99 Colossus 18222 | -1/Access | Spotted B-99 Colossus 18255 | -1/Access | Lost 7 parts (1p2n4u) 18301 | -1/Access | First assault squad dispatched 18324 | -1/Access | Incoming assault squad redirected 18339 | -1/Access | Destroyed 17 combat bots 18374 | -1/Access | Lost 19 parts (3p5n7u4w) 18681 | *** | Escaped! Last Messages --------------- 18625_ The unstable cave ceiling collapses. 18626_ Dropped Enh. Nova Cannon. 18639_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18645_ U-05 Engineer builds a Wall. 18646_ Acquired 29 matter. 18648_ System Restoration Module purges 1% system corruption (4%). 18653_ System Restoration Module purges 1% system corruption (3%). 18654_ System Restoration Module purges 1% system corruption (2%). 18669_ System Restoration Module purges 1% system corruption (1%). 18669_ System Restoration Module expended. 18677_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18678_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #???# ????????????????????????????????????? | | ^ #???# ????????????????????????????????????? | | #???# ????????????????????????????????????? | | #???#p ????????????????????????????????????? | | #???# ??????###???????????????????????????? | | #???# ####### ##########??????????????????? | | #???# """T""" "??????????????????? | | #???# """ """ "????BB????????????? | | #???# k "????BB????????????? | | #???# "??????????????????? | | ##+######?# "" "??????????????????? | | ## #?# @" "??????????????????? | | ## * #?# "??????????????????? | | #?# "????BB????????????? | | #?# "????BB????????????? | | ! #?# "??????????????????? | | #?# ####### ##########??????????????????? | | ######?# #?????###???????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???###########?????????????????????? | | ##??????# #???# #?????????????????????? | | #???????# w#???# #?????????????????????? | | ########### #???# !! #?????????????????????? | | # ##### !! #?????????????????????? | | # + !! #?????????????????????? | | " # ##### #?????????????????????? | | "" # #???# #?????????????????????? | | "" + #???# #?????????????????????? | | "" + #???#####+##+##?????????????????????? | | "" # #???????????????????????????????????? | | "" + ??????H???????????????????????????? | | "" # ?????????????????????????????????? | | " ##+####????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 2 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 75 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 54 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked Datajack | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. System Shield | -6/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Datajack | x2 | -7/Factory Datajack | x2 | -7/Factory Adv. System Shield | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Propulsion Shielding | x2 | -5/Factory Adv. System Shield | x1 | -5/Factory Mic. Fission Core | x2 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Repaired ---------- Hvy. Rocket Launcher | 10% | -7/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Katana | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Fission Core | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Datajack | -5/Factory | Hacked Q-thruster | -2/Research | Hacked Mic. Fission Core | -2/Research | Hacked Lance | -1/Access | Hacked Gamma Bomb Array | -1/Access | Hacked Power Sword | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Dodgeball, But With Guns Drive-By Epsilon Run Ew, Corruption Hack The Planet Maximum Efficiency Maybe Next Time I'll Detach My Launcher Not Today, Chutes Omniscient Cartographer Origins Production Line Prolific Hacker Recruitment Drive Respectable Loadout Unlikely Earthworm Whoosh! root@ Challenges ------------ None Game ------ Seed ZhirovInsulationProcsplitter Manual? 0 Play Time 11:22:52 Cumulative 35.0 hours Start 2026.08.15 @ 22:00:49 End 2026.08.19 @ 22:28:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9641fe9f-ffaf-45aa-8a91-78171fdfe2c8