Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 23:53:24 Player: dhtilly Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (380) 1900 Value Destroyed (14569) 14569 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (10025) 10025 TOTAL SCORE: 31234 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8514 Follower Combat Kills 237 Met Data Miner 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 53/100 System Corruption 26% Temperature Cool (20) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Huge Storage Unit Advanced Sensor Array Kinecellerator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Light Regenerative Plating > --- WEAPON ----------- Ion Burst Cannon Ion Burst Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Armored Treads Armored Treads Armored Treads Armored Treads Improved Medium Treads Power Amplifier Huge Storage Unit Matter Compressor Advanced Sensor Array Heavy Armor Plating Layered Medium Armor Plating Powered Armor System Restoration Module Long-range Tractor Beam Plasma Cannon Advanced Assault Cannon Rocket Array Long-range Missile Launcher [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Heavy Machine Gun Energy Gun Cooled Pulse Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 4 | . . . . . 2 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 378 | 6 9 10 1 7 78 103 5 4 3 8 144 Power 23 | 1 . 3 . . 7 6 . . . . 6 Engine 17 | 1 . 3 . . 4 4 . . . . 5 Core 6 | . . . . . 3 2 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 92 | 2 2 2 . . 28 24 2 . . . 32 Treads 75 | 2 2 2 . . 22 17 1 . . . 29 Leg 6 | . . . . . 6 . . . . . . Wheel 11 | . . . . . . 7 1 . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 130 | 1 2 . . 3 24 24 2 3 . 5 66 Device 60 | . 1 . . . 10 10 1 1 . 4 33 Storage 11 | 1 1 . . . 1 . 1 . . . 7 Processor 9 | . . . . . 2 1 . . . 1 5 Hackware 2 | . . . . . . 2 . . . . . Protection 48 | . . . . 3 11 11 . 2 . . 21 Artifact . | . . . . . . . . . . . . Weapon 133 | 2 5 5 1 4 19 49 1 1 3 3 40 Energy Gun 26 | 2 1 . . . 6 15 . 1 1 . . Energy Cannon 19 | . 1 1 . . . . . . . 1 16 Ballistic Gun 35 | . 3 3 1 1 9 11 . . . 1 6 Ballistic Cannon 19 | . . . . 1 2 6 . . 2 . 8 Launcher 32 | . . 1 . 2 2 16 1 . . 1 9 Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 15 | . . . . . 5 7 . . . 1 2 Parts Lost 80 | . . 1 . 3 12 21 . 2 . 4 37 Power 6 | . . 1 . . 1 1 . . . . 3 Propulsion 32 | . . . . . 7 11 . . . . 14 Utility 17 | . . . . 2 1 1 . 1 . 2 10 Weapon 25 | . . . . 1 3 8 . 1 . 2 10 Highest Loss Streak 9 | . . 1 . 3 8 6 . 1 . 1 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 99 100 96 97 96 94 91 70 91 93 Engine 6 | . 14 13 14 14 6 5 . . . . 5 Core 1 | . . . . . 2 1 7 7 7 7 . Treads 23 | . 27 28 28 28 32 22 6 7 7 7 23 Wheel 4 | . . . . . . 5 17 15 15 15 4 Device 13 | . 10 14 14 9 9 12 14 15 15 17 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 8 | . . . . . 9 7 7 7 7 7 12 Protection 5 | . . . . 2 7 8 7 5 7 4 3 Energy Gun 3 | . 11 . . . 1 6 . 5 . 7 1 Energy Cannon 3 | . . 1 . . . . . . . . 8 Ballistic Gun 10 | . 15 25 28 18 14 10 1 . . 1 5 Ballistic Cannon 3 | . . . . 4 1 4 15 15 1 12 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 122 | 12 29 32 32 32 61 84 80 77 75 82 122 Greatest Support 126 | 40 40 40 40 40 82 82 48 40 40 40 126 Greatest Overweight (x) 5 | . 1 . . . 2 5 2 1 1 2 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 Average Capacity 19 | 6 11 15 15 15 19 20 20 20 20 20 21 Most Carried 25 | 5 13 15 15 15 20 20 20 20 20 20 25 Average Carried 18 | 3 9 14 14 14 18 19 19 19 19 18 21 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 13 15 15 15 20 20 20 19 19 19 5 Class Distribution -------------------- 38% | Mutant 26% | Gunner 11% | Skirmisher 8% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 11027 | 260 158 368 20 215 2121 2666 427 480 . 397 3915 Remotely 530 | . . . . . . . . . . . 530 Salvage Created 16692 | . 334 369 . 255 2162 6065 286 204 . 263 6754 Parts 772 | . 31 21 . 13 111 289 8 6 . 14 279 Haulers Intercepted 19 | . 2 . . . 5 6 . . . . 6 Recyclers Shooed 7 | . . . . . 1 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 6 7 . 26 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 338 | . 9 11 . 10 39 127 5 6 . 11 120 Melee 2 | . . . . . . . 1 . . . 1 Guns 135 | . 8 10 . 5 34 49 . . . 5 24 Cannons 62 | . . . . . 4 12 2 5 . 3 36 AOE 122 | . 1 1 . 5 1 58 2 1 . 3 50 Classes Destroyed 23 | . 5 2 . 2 5 4 1 . . 1 3 Worker 17 | . . . . . 1 8 . . . . 8 Builder 3 | . . . . . . 1 . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 19 | . 2 . . . 5 6 . . . . 6 Recycler 16 | . . . . 2 3 4 . . . . 7 Minesweeper 1 | . . . . . . . 1 . . . . Mechanic 18 | . . . . . 1 9 . . . . 8 Operator 8 | . 1 . . . 1 3 . . . . 3 Drone 1 | . . . . . . . . . . 1 . Watcher 13 | . 1 . . . 2 6 . . . . 4 Swarmer 48 | . 7 3 . 3 4 17 4 1 . 5 4 Saboteur 3 | . . . . . . . . . . . 3 Grunt 157 | . 2 6 . . 22 61 . 4 . 3 59 Brawler 21 | . . . . . . 6 . . . 1 14 Duelist 21 | . . . . . 1 13 . . . 1 6 Protector 12 | . . . . . . 8 . . . . 4 Sentry 23 | . . 1 . . 9 7 . 1 . . 5 Demolisher 2 | . . . . 2 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 17 | . . . . . 1 6 . . . . 10 Programmer 24 | . . . . . . 9 1 . . . 14 Behemoth 1 | . . . . . . . . . . . 1 Packrat 3 | . . . . . . . 3 . . . . Assembled 6 | . . 1 . 5 . . . . . . . Best Kill Streak 32 | . 3 4 . 7 8 32 4 2 . 4 20 Combat Bots Only 27 | . 3 4 . 6 8 27 4 2 . 4 18 Max Kills in Single Turn 8 | . 1 2 . 1 1 8 2 1 . 3 6 Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 7 | . 1 1 . 1 1 7 2 1 . 3 4 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 19754 | . 300 602 . 686 2977 5376 556 131 . 436 8690 Core 2009 | . 23 105 . 100 432 421 14 15 . 38 861 Absorbed by Shields 156 | . . . . . . . . . . 84 72 Redirected to Shielding 168 | . . . . . 31 137 . . . . . Regen/Repaired (Parts) 1360 | . 146 . . . 272 164 . . . . 778 Core Remaining (%) 39 | 100 . . . 8 21 . . . . 30 . Volleys Fired 792 | . 34 29 . 27 165 204 18 17 . 23 275 Largest 3 | . 2 2 . 2 2 3 3 3 . 3 3 Hottest 238 | . 80 43 . 59 96 136 121 116 . 116 238 Shots Fired 1734 | . 68 54 . 38 314 473 39 35 . 65 648 Gun 1106 | . 68 50 . 26 283 357 6 7 . 23 286 Cannon 519 | . . . . 1 28 68 32 27 . 41 322 Launcher 108 | . . 4 . 11 3 47 1 1 . 1 40 Special 1 | . . . . . . 1 . . . . . Kinetic 1059 | . 24 50 . 27 275 270 38 27 . 44 304 Thermal 522 | . . . . . 36 155 . 7 . 20 304 Explosive 60 | . . 4 . 11 3 17 1 1 . 1 22 Electromagnetic 92 | . 44 . . . . 30 . . . . 18 Robot Hit Streak 31 | . 7 11 . 3 31 23 7 6 . 7 23 Robot Miss Streak 7 | . 3 4 . 4 4 7 2 2 . 4 6 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 12 | . . 4 . 1 4 3 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . . Shots Hit Robots 1233 | . 37 37 . 19 246 371 20 19 . 37 447 Core Hits 1062 | . 16 20 . 25 99 488 11 10 . 19 374 Critical Kills 5 | . . . . . 2 1 . . . . 2 Critical Parts Destroyed 2 | . . . . . 1 . . . . . 1 Critical Strikes 48 | . . . . . 3 25 3 2 . 3 12 Burn 19 | . . . . . . 13 . . . 1 5 Meltdown 2 | . . . . . . . . . . . 2 Destroy 5 | . . . . . 3 1 . . . . 1 Blast 22 | . . . . . . 11 3 2 . 2 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 47534 | . 559 532 . 691 4637 15816 775 533 . 919 23072 Guns 15053 | . 472 498 . 219 3853 5301 . 94 . 268 4348 Cannons 10397 | . . . . 20 444 1357 534 354 . 535 7153 Explosions 22010 | . 87 34 . 452 340 9158 196 85 . 116 11542 Melee . | . . . . . . . . . . . . Ramming 74 | . . . . . . . 45 . . . 29 Kinetic 14834 | . 186 498 . 239 3642 4403 534 354 . 535 4443 Thermal 12871 | . 87 . . . 655 3352 . 94 . 268 8415 Explosive 14158 | . . 34 . 452 340 4761 196 85 . 116 8174 Electromagnetic 5597 | . 286 . . . . 3300 . . . . 2011 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . 2 2 2 2 5 4 5 5 2 2 26 Average Corruption 2 | . 2 2 2 2 5 1 4 2 2 2 3 Corruption Purged 12 | . . . . . . . . 3 . . 9 Corruption Blocked . | . . . . . . . . . . . . Effects 180 | . 9 12 4 . 3 51 24 8 3 9 57 Message Errors 33 | . 2 4 . . 1 4 7 1 1 3 10 Matter Fused 49 | . 2 4 . . . 13 6 4 1 1 18 Heat Flow Errors 24 | . . 3 . . . 8 2 2 . 1 8 Energy Discharges 16 | . 1 . 1 . 2 7 2 . 1 . 2 Parts Rejected 2 | . 1 . . . . . . . . . 1 Parts Fused 4 | . 1 . . . . 2 . . . 1 . Data Loss (minor) 24 | . 2 . 3 . . 7 2 . . 2 8 Data Loss (major) 10 | . . . . . . 5 2 . . 1 2 Misfires 4 | . . . . . . 2 1 . . . 1 Alerts 5 | . . 1 . . . 1 1 . . . 2 Weapon Failures 9 | . . . . . . 2 1 1 . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 836 | . . . . 12 9 231 114 . . . 470 Projectiles 209 | . . . . . 9 6 98 . . . 96 Explosions 627 | . . . . 12 . 225 16 . . . 374 Melee . | . . . . . . . . . . . . Knockbacks 37 | . . . . . 6 15 6 1 . 4 5 Impact . | . . . . . . . . . . . . Kinetic 36 | . . . . . 6 14 6 1 . 4 5 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 2072 | . 29 97 . 36 20 1038 47 . . . 805 Shots 67 | . 1 4 . 2 1 32 1 . . . 26 Rammed 11 | . . . . . . . 9 . . . 2 Targets Rammed 11 | . . . . . . . 9 . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 440 | . 72 248 . 63 216 348 166 201 . 207 440 Average Temperature 58 | . 23 48 . 16 38 69 36 106 . 39 78 Received Heat Transfer 5206 | . 6 189 . 80 1512 1260 . 69 . 201 1889 Effects 2 | . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 16 | . 1 . . . . 8 . . . . 7 Combat Hostiles 15 | . . . . . . 8 . . . . 7 Parts Fried 39 | . 3 . . . . 24 . . . . 12 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 36 | . . . . . 3 12 . . . . 21 Heat Transferred 20357 | . 100 . . . 1221 6561 . 185 . 592 11698 Parts Sabotaged 7 | . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 16 | . 1 . . . . 12 . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 3141 | . 201 211 . 143 467 3141 . . . . 3122 Initial 201 | . . 24 . . 55 201 . . . . 140 Average 740 | . 80 66 . 83 205 1110 . . . . 1029 Maximum Alert Level 5 | . 1 1 . . 2 5 . . . . 5 Low Security (%) 33 | 100 96 99 . 100 56 23 . . . . . Level 1 15 | . 3 . . . 31 17 . . . . 13 Level 2 11 | . . . . . 12 7 . . . . 19 Level 3 9 | . . . . . . 5 . . . . 21 Level 4 18 | . . . . . . 21 . . . . 33 Level 5 2 | . . . . . . . . . . . 5 High Security 8 | . . . . . . 24 . . . . 5 Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 86 | . 1 . . . 6 34 . . . . 45 Investigation 10 | . . . . . 1 2 . . . . 7 Extermination 12 | . . . . . . 5 . . . . 7 Reinforcement 17 | . 1 . . . 3 8 . . . . 5 Assault 44 | . . . . . . 18 . . . . 26 Garrison 3 | . . . . . 2 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . 11 Construction Impeded 5 | . . . . . . 2 . . . . 3 Haulers Reinforced 4 | . . . . . . 3 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . . . 2 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 523 | . 23 11 . 16 60 186 5 6 . 18 198 Peak Tracking Total 19 | . 4 3 . 8 8 18 4 2 . 4 19 Tactical Retreats 22 | . 1 . . 3 4 2 . 1 . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . 2 . . . 1 4 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 10 | . . . . . . . 10 . . . . Triggered 2 | . . . . . . . 1 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 36 | . 2 . . . . 21 . . . . 13 Max in Single Turn 5 | . 1 . . . . 5 . . . . 5 Garrison Access 4 | . . . . . 1 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 65 | . 7 1 1 . 13 13 1 . 4 . 25 Terminals 35 | . 6 1 . . 8 8 . . . . 12 Fabricators 6 | . . . . . . 1 . . . . 5 Repair Stations 9 | . 1 . . . 2 2 . . . . 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 Garrison Access 5 | . . . . . 1 2 . . . . 2 Total Hacks 192 | . 23 3 2 . 48 35 1 . 27 . 53 Successful 112 | . 11 1 2 . 30 16 1 . 27 . 24 Failed 80 | . 12 2 . . 18 19 . . . . 29 Catastrophic 11 | . . . . . 1 2 . . . . 8 Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 9 . . . 18 10 . . . . 10 Terminals 93 | . 19 3 . . 25 21 . . . . 25 Fabricators 13 | . . . . . . 2 . . . . 11 Repair Stations 31 | . 4 . . . 7 10 . . . . 10 Recycling Units . | . . . . . . . . . . . . Scanalyzers 18 | . . . . . 14 . . . . . 4 Garrison Access 7 | . . . . . 2 2 . . . . 3 Terminal Hacks 54 | . 4 1 2 . 9 6 1 . 27 . 4 Record 13 | . . . 2 . . . . . 11 . . Part Schematic 9 | . . . . . 1 . . . 8 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 Alert Level 5 | . . . . . 2 1 . . . . 2 Unreport Threat 4 | . . . . . 2 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Hauler Manifests 5 | . 1 . . . 1 2 . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . . 9 Load Schematic 6 | . . . . . . 1 . . . . 5 Build 5 | . . . . . . 1 . . . . 4 Repair Station Hacks 17 | . 4 . . . 4 5 . . . . 4 Scan Component 10 | . 2 . . . 2 3 . . . . 3 Repair 7 | . 2 . . . 2 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 17 | . . . . . 13 . . . . . 4 Insert Component 9 | . . . . . 7 . . . . . 2 Analyze 8 | . . . . . 6 . . . . . 2 Garrison Access Hacks 4 | . . . . . 1 1 . . . . 2 Seal Access 4 | . . . . . 1 1 . . . . 2 Unauthorized Hacks 9 | . 3 . . . 3 2 . . . . 1 Terminals 9 | . 3 . . . 3 2 . . . . 1 Botnet 9 | . 3 . . . 3 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . 1 Used 2 | . . . . . . 1 . . . . 1 Hacking Detections 54 | . 6 1 . . 12 12 . . . . 23 Full Trace Events 12 | . 1 1 . . 1 2 . . . . 7 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 7 . . . 8 . 2 Parts Built 8 | . . . . . . 2 . . . . 6 Authchips . | . . . . . . . . . . . . Time 505 | . . . . . . 73 . . . . 432 Total Part Build Rating 27 | . . . . . . 6 . . . . 21 Parts Repaired 7 | . 2 . . . 2 2 . . . . 1 Time 218 | . 52 . . . 76 76 . . . . 14 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 6 . . . . . 2 Part Schematics Acquired 8 | . . . . . 6 . . . . . 2 Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . 3 . . . 3 . . . 1 . Largest Group 3 | . . 3 2 2 . 3 . . . 1 . Highest-Rated Group 96 | . . 40 32 32 . 93 . . . 96 . Highest-Rated Ally 96 | . . 16 16 16 . 31 . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 66 | . . 3 . 9 . 37 . . . 17 . Total Damage 1119 | . . 39 . 48 . 423 . . . 609 . Kills 12 | . . 1 . 2 . 1 . . . 8 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . 23 Emergency Access 3 | . . . . . . . . . . . 3 Items 19 | . . . . . . . . . . . 19 Machines 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 19760 | 74 1477 1121 299 345 2943 4392 969 690 125 559 6766 Spaces Moved 11030 | 41 802 624 184 168 1296 2386 785 565 109 401 3669 Core 5 | 4 . . . . . . . . . . 1 Treads 5534 | 37 802 624 184 168 1263 1412 . . . . 1044 Legs 33 | . . . . . 33 . . . . . . Wheels 5458 | . . . . . . 974 785 565 109 401 2624 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 102 102 110 110 110 50 Average Speed 142 | 149 160 160 160 160 162 142 109 110 110 118 142 Slowest Speed 320 | 160 240 160 160 160 320 245 120 110 110 125 246 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 5 97 97 56 55 85 57 72 70 75 64 74 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . 2 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 1 . . 3 4 . 1 . Spaces Dug 32 | . . . . 15 . . 1 1 . . 15 Terrain Destroyed 804 | . 2 17 . 53 33 342 9 10 . 26 312 Melee . | . . . . . . . . . . . . Projectile 55 | . . . . . . 6 7 5 . 10 27 AOE 749 | . 2 17 . 53 33 336 2 5 . 16 285 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 13703 | 51 934 701 189 208 1861 2987 866 605 114 439 4748 Wait 1099 | . 65 23 1 5 226 189 28 12 . 2 548 Move 11019 | 40 801 623 183 167 1295 2385 784 564 108 400 3669 Hop . | . . . . . . . . . . . . Pick Up 175 | 5 15 7 2 2 39 43 4 5 . 3 50 Fast Attach 90 | 5 5 1 . 1 21 25 2 . 2 2 26 Attach 97 | 1 3 1 . 2 18 25 . 3 1 4 39 Detach 30 | . 2 . . . 9 10 . . 1 2 6 Swap 191 | . 1 8 1 4 39 53 3 1 . 2 79 Drop 189 | . 8 9 2 . 49 53 8 3 2 1 54 Fire 792 | . 34 29 . 27 165 204 18 17 . 23 275 Melee . | . . . . . . . . . . . . Ram 11 | . . . . . . . 9 . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 10 | . . . . . . . 10 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 827 | -10/Materials | Discovered new exit (range 9) 1016 | -10/Materials | Discovered new exit (range 16) 1399 | -10/Materials | Discovered new exit (range 10) 1408 | -10/Materials | Repaired Lgt. Treads? 1508 | -10/Materials | Repaired Lgt. Treads 1552 | -10/Materials | Entered Mines 1565 | -10/Mines | Met a Derelict bent on vengeance 1580 | -10/Mines | Identified exit to Materials 1695 | -10/Mines | Discovered new exit (range 6) 1726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1794 | -10/Mines | Learned location of Zion (-6) 1802 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1818 | -10/Mines | Excavation squad dispatched 1818 | -10/Mines | A large section of the Mines collapsed 2082 | -10/Mines | Learned location of Recycling (-8) 2192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2350 | -10/Mines | Core integrity fell below 50% 2405 | -10/Mines | Discovered exit to Materials (range 2) 2673 | -10/Mines | Entered Exiles 2673 | -10/Exiles | Accompanied by 2 allies 2712 | -10/Exiles | Met 8R-AWN 2739 | -10/Exiles | Met EX-HEX 2809 | -10/Exiles | Met EX-DEC 2956 | -10/Exiles | Discovered new exit (range 10) 2972 | -10/Exiles | Entered Mines 2972 | -9/Mines | Accompanied by 2 allies 3084 | -9/Mines | Learned Materials stockpile data 3173 | -9/Mines | Assembled infested the area 3178 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3212 | -9/Mines | Core integrity fell below 20% 3247 | -9/Mines | Lost 3 parts (2u1w) 3271 | -9/Mines | Discovered new exit (range 16) 3304 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3317 | -9/Mines | Entered Materials 3317 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3338 | -8/Materials | Discovered new exit (range 3) 3449 | -8/Materials | Discovered new exit (range 13) 4113 | -8/Materials | Garrison activated, responded to threat 4182 | -8/Materials | Lost 8 parts (1p4n3w) 4203 | -8/Materials | Destroyed 8 combat bots 4269 | -8/Materials | Core integrity fell below 50% 4343 | -8/Materials | Discovered new exit (range 10) 4425 | -8/Materials | Build established: Scavenger-Mutant 4795 | -8/Materials | Discovered new exit (range 4) 5746 | -8/Materials | Repaired Hpw. Shotgun? 5833 | -8/Materials | Build established: Mutant 5925 | -8/Materials | Identified exit to Storage 5936 | -8/Materials | Repaired Arm. Treads 6260 | -8/Materials | Entered Factory 6260 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6389 | -7/Factory | Discovered new exit (range 13) 6397 | -7/Factory | Discovered new exit (range 10) 6564 | -7/Factory | Build established: Scavenger-Gunner 6609 | -7/Factory | Repaired Adv. Treads 6650 | -7/Factory | Repaired Imp. Utility Shielding 7251 | -7/Factory | Found Prototype Launcher 7251 | -7/Factory | Identified Rocket Array 7555 | -7/Factory | Build established: Gunner 8293 | -7/Factory | First assault squad dispatched 8471 | -7/Factory | Fabricated Arm. Treads? 8504 | -7/Factory | Lost 3 parts (2n1w) 8510 | -7/Factory | Destroyed 10 combat bots 8761 | -7/Factory | Garrison activated, responded to threat 8802 | -7/Factory | Destroyed 7 combat bots 9071 | -7/Factory | Lost 3 parts (2n1w) 9453 | -7/Factory | Allied Derelicts emerged from ambush trap array 9572 | -7/Factory | High security lockdown imminent 9652 | -7/Factory | High security lockdown engaged 9890 | -7/Factory | Destroyed 18 combat bots 10020 | -7/Factory | Lost 6 parts (1p2n1u2w) 10054 | -7/Factory | Destroyed 27 combat bots 10070 | -7/Factory | Core integrity fell below 50% 10113 | -7/Factory | Sterilization system engaged 10113 | -7/Factory | Non-combat units ordered to evacuate 10147 | -7/Factory | Destroyed 7 combat bots 10166 | -7/Factory | Build established: Mutant 10213 | -7/Factory | Combat units ordered to evacuate 10413 | -7/Factory | Ambient heat levels rising (+10) 10559 | -7/Factory | Build established: Tank 10563 | -7/Factory | Ambient heat levels rising (+10) 10652 | -7/Factory | Entered Lower Caves 10662 | -7/Lower Caves | Learned Factory garrison access intel 10664 | -7/Lower Caves | Identified exit to Lower Caves 11159 | -7/Lower Caves | Build established: Mutant 11621 | -7/Lower Caves | Entered another Lower Caves area 11683 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11719 | -7/Lower Caves | Learned Factory trap positions 11751 | -7/Lower Caves | Discovered new exit (range 15) 12058 | -7/Lower Caves | Build established: Gunner 12140 | -7/Lower Caves | Discovered new exit (range 6) 12311 | -7/Lower Caves | Entered Data Miner 12311 | -7/Data Miner | Discovered new exit (range 6) 12343 | -7/Data Miner | Met Data Miner 12384 | -7/Data Miner | Learned location of Section 7 (-3) 12384 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12394 | -7/Data Miner | Received God Mode back door access code from Data Miner 12436 | -7/Data Miner | Entered Proximity Caves 12471 | -6/Proximity Caves | Learned Factory terminal intel 12689 | -6/Proximity Caves | Escorted by Enhanced Grunt 12727 | -6/Proximity Caves | Build established: Tank 12901 | -6/Proximity Caves | Found Prototype Device 12901 | -6/Proximity Caves | Identified Exp. Thermal Shield 12945 | -6/Proximity Caves | Discovered new exit (range 5) 12973 | -6/Proximity Caves | Spotted B-75 Beast 12995 | -6/Proximity Caves | Entered Factory 12995 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12996 | -6/Factory | Loaded intel: 68 trap records 12997 | -6/Factory | Loaded intel: 26 terminal locations 12998 | -6/Factory | Loaded intel: 4 garrison access locations 13092 | -6/Factory | Incoming investigation squad redirected 13228 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13252 | -6/Factory | Lost 3 parts (1p2n) 13493 | -6/Factory | Spotted B-75 Beast 13524 | -6/Factory | Destroyed B-75 Beast 13789 | -6/Factory | Build established: Scavenger-Mutant 14354 | -6/Factory | Discovered new exit (range 15) 14372 | -6/Factory | Identified exit to Factory 14431 | -6/Factory | Incoming investigation squad redirected 14479 | -6/Factory | Fabricated Arm. Treads (x2) 14683 | -6/Factory | Found Powered Armor 14853 | -6/Factory | Identified exit to Lower Caves 14934 | -6/Factory | Build established: Skirmisher 14999 | -6/Factory | Fabricated Arm. Treads? 15004 | -6/Factory | Incoming investigation squad redirected 15425 | -6/Factory | Build established: Gunner 15445 | -6/Factory | First assault squad dispatched 15468 | -6/Factory | Incoming assault squad redirected 15622 | -6/Factory | Incoming investigation squad redirected 15820 | -6/Factory | Incoming assault squad redirected 15846 | -6/Factory | Discovered exit to Factory (range 4) 16349 | -6/Factory | Fabricated Rocket Array (x1) 16447 | -6/Factory | Incoming investigation squad redirected 16639 | -6/Factory | Build established: Skirmisher 16755 | -6/Factory | Repaired Arm. Huge Wheel 17217 | -6/Factory | Incoming assault squad redirected 17225 | -6/Factory | Incoming assault squad redirected 17982 | -6/Factory | Incoming assault squad redirected 18968 | -6/Factory | Incoming assault squad redirected 19047 | -6/Factory | Destroyed 8 combat bots 19377 | -6/Factory | High security lockdown imminent 19415 | -6/Factory | Lost 3 parts (1n1u1w) 19417 | -6/Factory | Destroyed 11 combat bots 19457 | -6/Factory | High security lockdown engaged 19527 | -6/Factory | Core integrity fell below 50% 19538 | -6/Factory | System corruption reached 10% 19573 | -6/Factory | Destroyed 18 combat bots 19575 | -6/Factory | Lost 9 parts (4n4u1w) 19650 | -6/Factory | Lost 3 parts (2n1w) 19690 | -6/Factory | Destroyed 9 combat bots 19752 | -6/Factory | Core integrity fell below 20% 19761 | -6/Factory | Released all parts (8) 19761 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 19753_ Com. Battery destroyed. 19753_ Penetrated by Slug. 19753_ Arm. Huge Wheel destroyed. 19754_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 19755_ Critical hit (Burn: +37). 19756_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 19757_ Slug penetrates W-25 Informer. 19757_ Slug penetrates Wall. 19757_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 19759_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 19759_ Lgt. Treads destroyed. 19761_ Released Com. Ion Cannon. 19761_ Released Ion Burst Cannon. 19761_ Released Imp. Light Armor Plating. 19761_ Released Hvy. Armor Plating. 19761_ Released Rnf. Deuterium Engine. 19761_ Released Hcp. Storage Unit. 19761_ Released Adv. Signal Interpreter. 19761_ Released Coolant Injector. 19761_ Extracted 67 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????^?????????????? | | ???????????????????????????????????^?????????????? | | ???????????????????????????????????^?????????????? | | ???????????????????????????????????^?????????????? | | ???????????????????????????????????^?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????" ????? ??????????????????????? | | ???????????????????" ??? ?#??????????????????? | | ???????????????????" ??? ?????????????????? | | ??????????????????? ??? % ? ???????????????T | | ??????????????"" ?"" ???=%[% # ????????????????" | | ???????????# """ """ ??? /= # ?????????????????? | | ???????????# """ """ ?? #?????????????????? | | ???????????# %" ?? #?????????????????? | | ???????????? % ?# #??????????????????? | | ?????????????? ? p #??????????????????? | | ???????????????? % ?#g #??????????????????? | | ?????????????????# i ## #??????????????????? | | ???????????????###g h gg p #??????????????????? | | ???????????????# p g%/ +??????????????????? | | ????????????????# gihb!! #??????????????????? | | ????????????????# !]]*! #??????????????????? | | ?????????#####??## ]w@ #??????????????????? | | ???????? ?# ####/#####????????????????? | | ???????? # #* ?????????????????? | | ???????# # # """""""????????????????? | | ???????# / / #????????????? | | ???????# """ # "# """"""""???????????????? | | ???????????""" # %# ?????????????????? | | ????????????"" ?# %##########????????????????? | | ???????????? ??# %## ######????????????????? | | ????????????##???# %!= ## #############????? | | ?????????????????# %%! #????? | | ?????????????????# %![= =! #????? | | ?????????????????# * =% #????? | | ?????????????????# ==%%=== """"" #????? | | ?????????????????# %% %*![ """"" #????? | | ?????????????????######## #" %%%== """"" #????? | | ??????????????????# #%*%! """"" #????? | | ??????????????????# = [= #????? | | ??????????????????+ """""" =#= +????? | | ??????????????????# """""" *%= #????? | | ??????????????????#] """""" /%==! #????? | | ??????????????????# """""" * == ]!! #????? | | ??????????????????# [ ! ! ]! #????? | | ??????????????????# """""" ] #????? | | ??????????????????????""""" !# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 750 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Rocket Array | -6/Factory | Scanalyzed Hvy. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Rocket Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateRestorationBeam Manual? 0 Play Time 04:03:47 Cumulative 205.3 hours Start 2023.05.13 @ 01:27:49 End 2023.05.14 @ 23:53:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871c07a8-dcae-48c5-9cc1-f00f81df95dd