Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 18:54:07 Player: MirenBlacksword Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (734) 734 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1569 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 53/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Heat Sink Targeting Computer Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Flight Unit Flight Unit Heat Sink Small Storage Unit Large Matter Pod Targeting Computer Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 4 9 3 2 Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 5 | 1 3 1 . Device 2 | 1 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 1 2 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 6 1 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . 1 1 . Weapon 4 | . . 4 . Highest Loss Streak 5 | . 1 4 5 To Critical Strikes . | . . . . Average Backups 11 | 6 10 13 12 Power . | 1 . . . Propulsion 3 | 4 3 3 3 Utility 5 | . 4 9 9 Weapon 1 | 1 2 1 . Tool/Special . | . . . . Unused Backups 15 | . 6 . 9 Power 1 | . 1 . . Propulsion 3 | . 2 . 1 Utility 11 | . 3 . 8 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 94 71 Engine 13 | . 14 13 . Treads 14 | . 17 . . Leg 13 | . 10 28 28 Device 13 | . 13 12 . Storage 14 | . 14 14 14 Ballistic Gun 17 | . 17 13 14 Launcher 10 | . 10 10 . Peak Build Rating 9 | 7 9 9 7 Average Rating 8 | 6 8 8 6 On Entrance 7 | 6 7 9 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 31 | 15 31 31 26 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 8 11 15 13 Most Carried 15 | 6 15 15 12 Average Carried 11 | 6 10 13 11 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 6 15 12 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 918 | 223 662 33 . Remotely . | . . . . Salvage Created 702 | 21 585 96 . Parts 72 | 3 63 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 20 6 . Guns 15 | . 12 3 . AOE 11 | . 8 3 . Classes Destroyed 8 | 1 7 . . Worker 3 | . 3 . . Builder 1 | . 1 . . Tunneler 3 | 1 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 13 | . 11 2 . Best Kill Streak 8 | 1 8 3 . Combat Bots Only 6 | . 6 3 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed 1 | . . 1 . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 102 | . 63 19 20 Missed 28 | . 19 3 6 Hits 74 | . 44 16 14 Projectile 74 | . 44 16 14 AOE 14 | . . 14 . Critical Strikes 1 | . 1 . . Damage Taken 1194 | . 514 602 78 Core 256 | . 80 161 15 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 58 | 5 43 10 . Largest 2 | 2 2 2 . Hottest 50 | 40 50 50 . Shots Fired 107 | 10 83 14 . Gun 84 | 10 64 10 . Cannon . | . . . . Launcher 23 | . 19 4 . Special . | . . . . Kinetic 84 | 10 64 10 . Thermal . | . . . . Explosive 23 | . 19 4 . Electromagnetic . | . . . . Robot Hit Streak 12 | 2 12 7 . Robot Miss Streak 4 | 2 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | 5 41 8 . Core Hits 52 | 2 42 8 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1838 | 51 1471 316 . Guns 626 | 51 492 83 . Cannons . | . . . . Explosions 1199 | . 966 233 . Melee . | . . . . Ramming 13 | . 13 . . Kinetic 626 | 51 492 83 . Thermal 57 | . . 57 . Explosive 1142 | . 966 176 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 56 | . 20 36 . Projectiles . | . . . . Explosions 56 | . 20 36 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 173 | . 96 77 . Shots 7 | . 4 3 . Rammed 4 | . 4 . . Targets Rammed 5 | . 5 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 20 | . 20 8 . Average Temperature 5 | . 6 4 . Received Heat Transfer 201 | . 171 12 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 1 . Low Security (%) 60 | 100 58 70 . Level 1 39 | . 41 29 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 313 | 5 313 243 . Initial 109 | . 3 109 . Average 159 | 1 160 174 . Influence Increases 964 | 5 752 177 30 Destroy 0b10 Robot/C 500 | . 400 100 . Destroy 0b10 Robot/NC 65 | 5 60 . . Destroy Leader 96 | . 76 20 . Successful Hack 13 | . 13 . . Select Force Hacks 60 | . 60 . . Disable Machine 45 | . 30 15 . Destroy Structure 155 | . 113 42 . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 908 | . 477 381 50 Entered New Map 213 | . 2 171 40 Time Decay 615 | . 465 150 . Lost Part 80 | . 10 60 10 Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 30 4 6 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 15 | . 15 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 7 | . 7 . . Track 1 | . 1 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Recyclers 1 | . 1 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2015 | 6 1724 285 . Sensors 1532 | . 1247 285 . Seismic 483 | 6 477 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2096 | 38 1732 318 8 Spaces Moved 1004 | 12 839 151 2 Core . | . . . . Treads 541 | 11 530 . . Legs 463 | 1 309 151 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 190 190 Average Speed 173 | 156 171 190 225 Slowest Speed 260 | 160 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 98 34 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . 5 . . Terrain Destroyed 189 | . 131 58 . Melee . | . . . . Projectile . | . . . . AOE 189 | . 131 58 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1248 | 20 1052 170 6 Wait 129 | . 124 5 . Move 1001 | 11 838 150 2 Hop . | . . . . Pick Up 20 | . 19 1 . Fast Attach 1 | 1 . . . Attach 6 | . 1 4 1 Detach . | . . . . Swap 14 | 3 10 . 1 Drop 14 | . 12 . 2 Fire 58 | 5 43 10 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 524 | -10/Materials | Discovered new exit (range 9) 781 | -10/Materials | Discovered new exit (range 8) 1004 | -10/Materials | Discovered new exit (range 16) 1497 | -10/Materials | Discovered new exit (range 15) 1771 | -10/Materials | Entered Mines 1851 | -10/Mines | Discovered new exit (range 7) 2060 | -10/Mines | Discovered new exit (range 10) 2061 | -10/Mines | Core integrity fell below 50% 2063 | -10/Mines | Core integrity fell below 20% 2069 | -10/Mines | Destroyed YI-UF0 2089 | -10/Mines | Entered Subcaves 2097 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02069_ The unstable cave ceiling collapses. 02069_ YI-UF0 destroyed. 02069_ U-05 Engineer lays Concrete. 02070_ The unstable cave ceiling collapses. 02070_ U-05 Engineer builds a Wall. 02076_ The unstable cave ceiling collapses. 02078_ U-05 Engineer lays Concrete. 02080_ The unstable cave ceiling collapses. 02080_ U-05 Engineer lays Concrete. 02081_ The unstable cave ceiling collapses. 02084_ U-05 Engineer builds a Wall. 02086_ The unstable cave ceiling collapses. 02088_ U-05 Engineer lays Concrete. 02089_ The unstable cave ceiling collapses. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02090_ Aluminum Leg destroyed. 02096_ Dropped Lrg. Storage Unit. 02097_ Dropped Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? " " ???????????????????? | | ????????????????????????? t ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????? ????????????? | | ????????????????????????? ????? ??????????? | | ?????????????????????????# #???? ??????????? | | ????????????????????????## s##### ?????????? | | ???????????????????????? s# #?????????? | | ???????????????????????? # #??????????? | | ????????????????????????? ##?????????? | | ????????????????????????? s #?????????? | | ?????????????????????????#s ??????????? | | ????????????? ????????## #????????????? | | ???????????????# # ###!= #?????????????? | | ???????????????# !@! #?????????????? | | ?????????????????#### ##!!= #?????????????? | | ???????????????????????## ##?????????????? | | ????????????????????????## ######??????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed IntegrityBeamReconstructor Manual? 0 Play Time 00:30:10 Cumulative 27.4 hours Start 2025.10.31 @ 18:07:38 End 2025.10.31 @ 18:54:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 19 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b994cbfe-5978-40ad-9c72-57a4fc10e2f9