Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 10:18:50 Player: Cash Money Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1295) 1295 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3325 Bonus ------- None Cogmind --------- Core Integrity 457/550 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Light Armor Plating Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heat Sink Improved Light Cannon Improved Light Cannon [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Battery Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 45 | 5 1 8 4 27 Power 5 | 1 . . 1 3 Engine 2 | 1 . . . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 15 | 2 . 3 2 8 Treads . | . . . . . Leg 15 | 2 . 3 2 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | . 1 2 1 13 Device 5 | . . . 1 4 Storage 2 | . . 1 . 1 Processor 4 | . . . . 4 Hackware . | . . . . . Protection 6 | . 1 1 . 4 Artifact . | . . . . . Weapon 8 | 2 . 3 . 3 Energy Gun . | . . . . . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 81 88 100 98 Engine 5 | . 14 11 6 1 Core 4 | . . . 4 7 Leg 36 | . 28 36 44 35 Device 4 | . . . 10 6 Storage 1 | . . 6 . . Processor 10 | . . . . 20 Protection 9 | . 10 12 11 8 Energy Cannon 13 | . . 18 22 10 Ballistic Gun 3 | . 28 3 . . Ballistic Cannon 3 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 22 | 7 8 18 17 22 Greatest Support 55 | 20 20 40 40 55 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 1 5 5 5 Average Carried 4 | . 1 3 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 1 5 5 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1001 | 218 34 184 30 535 Remotely . | . . . . . Salvage Created 1364 | . 99 346 200 719 Parts 77 | . 12 14 8 43 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 6 5 5 18 Guns 2 | . 2 . . . Cannons 27 | . . 5 4 18 AOE 4 | . 4 . . . Classes Destroyed 10 | . 4 4 . 2 Hauler 3 | . . 1 . 2 Recycler 1 | . . 1 . . Operator 2 | . 1 . . 1 Watcher 2 | . 1 . . 1 Swarmer 8 | . 4 . . 4 Grunt 19 | . 2 3 5 9 Brawler 2 | . . 1 . 1 Duelist 2 | . . . . 2 Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 3 3 4 Combat Bots Only 6 | . 6 3 3 4 Max Kills in Single Turn 4 | . 4 1 1 1 Gunslinging . | . . . . . Exploded 4 | . 4 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 164 | . 46 4 14 100 Missed 57 | . 19 1 4 33 Damage Taken 1621 | . 416 53 123 1029 Core 317 | . 193 31 . 93 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . 40 6 . . Regen/Repaired (Parts) 43 | . . 43 . . Core Remaining (%) 71 | 100 22 . 92 . Volleys Fired 97 | . 16 13 8 60 Largest 2 | . 2 2 2 2 Hottest 136 | . 40 136 136 136 Shots Fired 194 | . 32 26 16 120 Gun 32 | . 32 . . . Cannon 162 | . . 26 16 120 Launcher . | . . . . . Special . | . . . . . Kinetic 110 | . 32 . . 78 Thermal 84 | . . 26 16 42 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 3 8 4 18 Robot Miss Streak 5 | . 4 5 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 114 | . 11 14 9 80 Core Hits 54 | . 8 7 5 34 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Meltdown 1 | . . . 1 . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2932 | . 674 288 185 1785 Guns 139 | . 139 . . . Cannons 2258 | . . 288 185 1785 Explosions 535 | . 535 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1155 | . 139 . . 1016 Thermal 1242 | . . 288 185 769 Explosive 535 | . 535 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . 27 . . 13 Projectiles 13 | . . . . 13 Explosions 27 | . 27 . . . Melee . | . . . . . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 2 | . . . . 2 Self-Inflicted Damage 201 | . 201 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 441 | . . 270 441 354 Average Temperature 126 | . . 121 178 118 Received Heat Transfer 519 | . 24 12 87 396 Effects 4 | . . . 2 2 Shutdowns 2 | . . . 1 1 Interference 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . 1 2 . Heat Transferred 2220 | . . 518 333 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 325 | . 253 287 231 325 Initial 111 | . . 106 111 89 Average 130 | . 81 204 205 91 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 66 | 100 75 27 46 86 Level 1 33 | . 24 72 53 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 12 8 4 28 Peak Tracking Total 11 | . 5 3 2 11 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 2 1 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . . 3 . 5 Terminals 6 | . . 1 . 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . . 9 . 9 Successful 10 | . . 4 . 6 Failed 8 | . . 5 . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . 1 . 9 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 1 . 6 Record 1 | . . . . 1 Robot Analysis 2 | . . . . 2 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 2 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . . . . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1470 | 44 141 354 203 728 Spaces Moved 841 | 34 77 223 124 383 Core 6 | 6 . . . . Treads . | . . . . . Legs 835 | 28 77 223 124 383 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 107 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 23 24 17 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 56 | . 51 . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 51 | . 51 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1113 | 39 93 282 163 536 Wait 90 | . . 30 23 37 Move 837 | 33 76 222 123 383 Hop . | . . . . . Pick Up 10 | 1 . 3 1 5 Fast Attach 25 | 5 1 8 . 11 Attach 3 | . . . . 3 Detach 7 | . . 3 . 4 Swap 17 | . . . 4 13 Drop 27 | . . 3 4 20 Fire 97 | . 16 13 8 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Core integrity fell below 50% 181 | -10/Materials | Discovered new exit (range 4) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Propulsion x2 323 | -9/Materials | Build established: Mutant 359 | -9/Materials | Repaired Aluminum Leg 526 | -9/Materials | Discovered new exit (range 8) 540 | -9/Materials | Entered Mines 738 | -9/Mines | Discovered new exit (range 4) 743 | -9/Mines | Entered Materials 743 | -8/Materials | Evolved 2 slots: Utility x2 1212 | -8/Materials | Build established: Scavenger-Mutant 1471 | -8/Materials | Self-destructed Last Messages --------------- 01450_ S-10 Pest destroyed. 01450_ T-07 Excavator destroyed. 01453_ S-10 Pest destroyed. 01453_ K-01 Serf collects debris. <x4> 01461_ Slug penetrates H-61 Shepherd. 01462_ S-10 Pest destroyed. 01462_ K-01 Serf collects debris. <x2> 01464_ U-05 Engineer builds a Wall. 01464_ Lgt. Nuclear Core destroyed. 01464_ Med. Armor Plating destroyed. 01464_ Knocked back. 01465_ Acquired 8 matter. 01465_ S-10 Pest destroyed. 01466_ Carbon-fiber Leg destroyed. 01466_ Knocked back. 01467_ R-06 Scavenger destroyed. 01468_ X-62 Marksman knocked back. 01468_ K-01 Serf collects debris. <x2> 01470_ Penetrated by Slug. 01470_ Imp. Light Cannon destroyed. 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