Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 09:39:01 Player: J1ang-5h1 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (177) 885 Value Destroyed (6872) 6872 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (19142) 19142 TOTAL SCORE: 31939 Bonus ------- High Alert Combat Kills 781 Follower Combat Kills 1103 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9900 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/900 Matter 261/300 Energy 500/500 System Corruption 5% Temperature Cool (37) Movement Core (950) Ox18 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (20) --- Machine Analyzer Seismic Detector 0b10 Decoder Chip [Generic] Makeshift Transmission Jammer Cloaking Device Focal Shield Dynamic Insulation System High-powered Tractor Beam Drone Bay (0/2) Beamcaster Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite Hacking Suite Mini Drone Bay X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Rifle Plasma Rifle Beamcaster > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Machine Analyzer Seismic Detector 0b10 Decoder Chip [Generic] Advanced ECM Suite Cloaking Device Hardened Medium Armor Plating Hardened Heavy Armor Plating Focal Shield Improved Shield Generator Relay Coupler [Specialist] Relay Coupler [Behemoth] High-powered Tractor Beam Drone Bay Beamcaster Remote Datajack Power Sword [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 5 | . . 2 . . . 1 . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 152 | 8 13 12 25 15 13 7 23 . 5 10 4 4 1 12 Power 23 | 1 1 2 5 1 1 1 4 . . 2 2 . . 3 Engine 14 | 1 1 2 4 . 1 . . . . . 2 . . 3 Core 9 | . . . 1 1 . 1 4 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 32 | 3 4 1 7 4 5 3 3 . . 1 . 1 . . Treads 22 | 2 4 1 6 1 3 2 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 10 | 1 . . 1 3 2 1 . . . 1 . 1 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 58 | 2 6 5 3 4 6 3 12 . 2 5 1 3 1 5 Device 22 | 1 2 2 . 2 2 1 4 . . 2 1 2 . 3 Storage 6 | 1 2 . 1 1 1 . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . Hackware 12 | . . . . . . . 6 . 2 2 . 1 1 . Protection 17 | . 2 3 2 1 3 1 2 . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 2 4 10 6 1 . 4 . 3 2 1 . . 4 Energy Gun 13 | 2 1 2 . 2 . . 1 . 1 1 1 . . 2 Energy Cannon 2 | . . 2 . . . . . . . . . . . . Ballistic Gun 13 | . 1 . 7 2 1 . 2 . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . 1 Special Weapon 2 | . . . . . . . 1 . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 1 1 . . . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . . . 20 Parts Lost 59 | . 1 3 3 4 10 5 11 . . . 3 3 2 14 Power 10 | . . 1 1 . 1 1 1 . . . 1 1 1 2 Propulsion 16 | . . . 2 3 2 2 4 . . . 1 . . 2 Utility 21 | . 1 2 . 1 4 1 3 . . . . 2 1 6 Weapon 12 | . . . . . 3 1 3 . . . 1 . . 4 Highest Loss Streak 9 | . 1 3 1 2 9 5 8 . . . 3 2 2 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 15 | 3 9 14 14 16 18 18 17 15 15 15 16 17 17 16 Power . | . . . . . 1 . . 1 1 . . . . 1 Propulsion 1 | 1 3 3 1 1 1 3 1 1 1 . . 1 . . Utility 9 | . 3 6 7 9 8 9 11 12 11 12 12 13 13 12 Weapon 2 | 1 1 3 5 5 5 3 1 1 1 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . 2 4 12 . 2 . 6 . . . 1 . . 5 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 17 | . . 2 3 . 2 . 4 . . . 1 . . 5 Weapon 11 | . 1 2 8 . . . . . . . . . . . Tool/Special 2 | . . . 1 . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 96 97 96 88 81 81 81 85 84 85 81 85 85 75 Engine 6 | . 14 9 8 8 4 3 . . . . 4 6 5 7 Core 3 | . . . . . 3 1 6 7 7 8 6 5 6 3 Treads 17 | . 27 22 32 16 7 11 10 14 14 8 11 11 6 5 Wheel 3 | . . . . 7 9 7 4 . . 3 . . 6 5 Device 12 | . 3 19 11 14 18 15 15 14 8 6 15 16 11 11 Storage 8 | . 14 11 9 8 8 7 7 7 7 6 6 6 6 6 Processor 2 | . . . . . . 5 7 7 7 6 6 6 6 3 Hackware 4 | . . . . . . . 4 7 13 22 12 12 18 7 Protection 8 | . 8 12 15 15 11 11 7 7 6 3 1 . . 5 Energy Gun 8 | . 24 2 . . . . 2 7 6 9 12 17 12 11 Energy Cannon 1 | . . 18 1 . . . . . . . . . . . Ballistic Gun 5 | . 3 . 14 12 15 10 3 . . . . . . . Special Weapon 1 | . . . . . . . 2 7 7 6 . . 6 . Slashing Weapon 1 | . . . . 2 . 5 4 7 3 1 . . . 5 Peak Build Rating 94 | 7 22 31 41 60 53 55 89 82 85 91 94 94 86 93 Average Rating 53 | 5 9 29 36 47 43 50 63 82 82 85 87 91 84 84 On Entrance 55 | . 7 22 30 38 51 42 54 82 82 82 84 94 86 76 Avg Prop Armor Cover (%) 11 | 17 . . 2 15 6 7 11 . . 15 14 13 16 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 100 | 12 32 40 45 65 66 68 70 60 60 75 80 77 69 100 Greatest Support 162 | 40 46 46 92 86 40 40 162 150 150 150 150 150 28 75 Greatest Overweight (x) 32 | . . . . 2 4 2 19 . . 2 2 2 2 32 Average Overweight (x) . | . . . . . 1 1 1 . . 1 . . 2 5 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 9 14 14 16 18 18 18 20 19 19 18 19 19 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 14 15 20 18 19 20 20 19 20 20 20 17 11 Class Distribution -------------------- 41% | Mutant 15% | Scavenger-Mutant 12% | Hacker-Tank 10% | Bothacker-Mutant 7% | Commander-Mutant 5% | Bothacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/DSF Bothacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Matter Collected 5686 | 280 384 140 1159 916 512 150 1326 . 70 90 137 175 57 290 Remotely 962 | . . . . . 512 . 450 . . . . . . . Salvage Created 7442 | 146 711 738 1047 1404 427 150 1738 . . 62 191 239 . 589 Parts 346 | 16 40 34 50 48 38 8 69 . . 2 7 6 . 28 Haulers Intercepted 10 | . 2 3 4 . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . 15 12 . 37 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 139 | . 19 8 17 29 12 2 24 . . 1 4 5 . 18 Melee 6 | . . . . . . 1 . . . . . . . 5 Guns 81 | . 18 1 12 13 6 1 15 . . 1 4 5 . 5 Cannons 19 | . . 7 5 3 . . 4 . . . . . . . AOE 31 | . . . . 12 6 . 5 . . . . . . 8 Classes Destroyed 17 | 2 4 4 1 2 2 . . . . . 1 . . 1 Worker 2 | . . 1 1 . . . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . Tunneler 8 | 5 2 . 1 . . . . . . . . . . . Hauler 10 | . 2 3 4 . 1 . . . . . . . . . Recycler 3 | 1 1 1 . . . . . . . . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 10 | . 3 2 5 . . . . . . . . . . . Swarmer 52 | . 12 . 5 5 5 . 15 . . . 2 1 . 7 Grunt 53 | . 7 5 7 17 4 . 3 . . . . 1 . 9 Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 18 | . . 3 4 3 1 2 3 . . 1 . 1 . . Hunter 4 | . . . 1 . 1 . . . . . 2 . . . Programmer 8 | . . . . 3 . . 3 . . . . 2 . . Heavy 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 5 4 5 7 10 12 1 8 . . 1 2 2 . 5 Combat Bots Only 11 | . 4 3 3 10 11 1 8 . . 1 2 2 . 5 Max Kills in Single Turn 3 | 1 1 1 1 3 3 1 2 . . 1 3 1 . 3 Gunslinging 1 | . . . . . . . 1 . . . 1 . . . Exploded 3 | . . . . 3 3 . 2 . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 1361 | . 109 79 94 180 109 126 246 . 6 9 82 83 72 166 Missed 395 | . 21 20 30 42 35 34 84 . 1 4 17 35 28 44 Hits 966 | . 88 59 64 138 74 92 162 . 5 5 65 48 44 122 Melee 21 | . . . . 3 3 . . . 1 . . . . 14 Projectile 945 | . 88 59 64 135 71 92 162 . 4 5 65 48 44 108 Critical Strikes 36 | . 1 1 2 12 4 . 3 . . . 3 . 3 7 Actively Blocked 4 | . . . . 2 2 . . . . . . . . . Part Disruptions 1 | . . . . 1 . . . . . . . . . . Damage Taken 13259 | . 759 798 793 2123 1081 661 2035 . 174 32 1122 680 669 2332 Core 2033 | . 153 208 97 219 102 82 205 . 55 11 148 75 115 563 Absorbed by Shields 550 | . . . . 27 . . 84 . . . . . . 439 Redirected to Shielding 166 | . 6 . 8 68 28 5 30 . 21 . . . . . Ignored by Resistances 65 | . . . . . . . . . . . 65 . . . Regen/Repaired (Parts) 875 | . 132 . . . . . . . . 743 . . . . Core Remaining (%) 51 | 100 38 16 . . 30 . . . 73 . . . . . Volleys Fired 478 | 12 70 39 112 87 35 11 44 . 2 2 12 15 3 34 Largest 3 | 2 2 2 2 2 2 2 3 . 1 2 3 3 2 2 Hottest 225 | 90 100 136 136 160 58 58 204 . 5 150 225 225 150 150 Shots Fired 931 | 24 140 78 222 151 66 23 92 . 2 3 26 39 5 60 Gun 749 | 24 140 12 185 128 61 23 57 . . 2 26 36 3 52 Cannon 135 | . . 66 37 12 . . 20 . . . . . . . Launcher 29 | . . . . 11 5 . 5 . . . . . . 8 Special 18 | . . . . . . . 10 . 2 1 . 3 2 . Kinetic 462 | . 18 . 216 116 61 23 28 . . . . . . . Thermal 422 | 24 122 78 6 24 . . 49 . . 2 26 36 3 52 Explosive 29 | . . . . 11 5 . 5 . . . . . . 8 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | 4 11 9 22 17 6 12 14 . 2 5 5 11 8 7 Robot Miss Streak 18 | 2 3 4 8 8 6 1 12 . . . 18 2 . 9 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 1 2 1 . 2 . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . . 1 1 . . Autonomous 32 | . . . . . . . 19 . . . 13 . . . Shots Hit Robots 688 | 15 88 47 136 132 33 25 118 . 2 3 13 25 4 47 Core Hits 334 | 7 36 18 48 70 23 8 70 . . 2 7 11 . 34 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . 3 . . 1 . . . . . . . . Critical Strikes 26 | 2 4 . 3 1 1 2 7 . . . . 2 . 4 Burn 14 | 2 4 . . 1 . . 2 . . . . 2 . 3 Destroy 4 | . . . 1 . 1 1 1 . . . . . . . Smash 2 | . . . 2 . . . . . . . . . . . Sever 6 | . . . . . . 1 4 . . . . . . 1 Melee Attacks 163 | . . . 4 38 . 6 85 . . 4 . . . 26 Impact 3 | . . . 3 . . . . . . . . . . . Slashing 160 | . . . 1 38 . 6 85 . . 4 . . . 26 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19045 | 177 1129 995 2877 4219 1019 388 4876 . . 44 479 520 39 2283 Guns 8282 | 177 1129 107 2208 1577 515 233 750 . . 44 479 520 39 504 Cannons 2018 | . . 888 481 276 . . 373 . . . . . . . Explosions 2850 | . . . . 1020 504 . 401 . . . . . . 925 Melee 5895 | . . . 188 1346 . 155 3352 . . . . . . 854 Ramming . | . . . . . . . . . . . . . . . Kinetic 5421 | . 108 . 2600 1539 515 233 426 . . . . . . . Thermal 4879 | 177 1021 995 89 314 . . 697 . . 44 479 520 39 504 Explosive 2850 | . . . . 1020 504 . 401 . . . . . . 925 Electromagnetic . | . . . . . . . . . . . . . . . Impact 188 | . . . 188 . . . . . . . . . . . Slashing 5707 | . . . . 1346 . 155 3352 . . . . . . 854 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 4 4 6 . 2 2 2 . . 1 1 20 Average Corruption 4 | . . . 2 1 5 . 1 2 2 . . 1 1 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 77 | . . . 19 4 12 . 6 . 2 . . 4 1 29 Message Errors 19 | . . . 4 . 2 . 2 . . . . . 1 10 Matter Fused 11 | . . . 3 1 3 . . . . . . 1 . 3 Heat Flow Errors 12 | . . . 2 1 3 . 2 . 1 . . 1 . 2 Energy Discharges 5 | . . . 2 . . . . . . . . . . 3 Parts Rejected 3 | . . . 2 . 1 . . . . . . . . . Parts Fused 3 | . . . 1 1 . . . . . . . . . 1 Data Loss (minor) 15 | . . . 3 1 2 . 1 . 1 . . 1 . 6 Data Loss (major) 2 | . . . 1 . . . . . . . . 1 . . Misfires 5 | . . . 1 . 1 . 1 . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 421 | . . 12 189 45 . . 85 . . . . . . 90 Projectiles 23 | . . 12 11 . . . . . . . . . . . Explosions 17 | . . . . 16 . . . . . . . . . 1 Melee 381 | . . . 178 29 . . 85 . . . . . . 89 Knockbacks 9 | . . . 4 2 . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . 4 2 . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 311 | . . . . 34 94 . 75 . . . . . . 108 Shots 9 | . . . . 1 3 . 3 . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 833 | 112 344 284 366 302 198 244 252 . 104 63 332 361 14 833 Average Temperature 105 | 41 81 90 55 124 75 108 83 . 63 33 198 125 10 215 Received Heat Transfer 3004 | . 120 249 288 966 189 168 213 . 18 6 6 129 45 607 Effects 29 | . . 1 3 . . . . . . . 1 2 . 22 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . 1 . . . . . . . . . . . 1 Interference 8 | . . . 3 . . . . . . . . 2 . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . 1 . . 1 Damage (major) 6 | . . . . . . . . . . . . . . 6 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . 1 . . . Total Turns 6 | . . . . . . . . . . . 6 . . . Longest Duration 6 | . . . . . . . . . . . 6 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . 4 . . . . . . . . . . . Robots Melted 3 | . 2 . . 1 . . . . . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . . . . Parts Melted 28 | . 7 2 . 3 . . 2 . . . 5 6 . 3 Heat Transferred 11344 | 619 3115 1850 148 850 . . 1300 . . 100 787 1196 100 1279 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Maximum Alert Level 4 | . . . 2 4 3 1 4 2 2 1 . . . . Low Security (%) 51 | 100 100 100 72 . . . 5 . . 86 . . . . Level 1 13 | . . . 23 15 . 100 19 . . 13 . . . . Level 2 16 | . . . 4 14 74 . 38 100 100 . . . . . Level 3 13 | . . . . 50 25 . 31 . . . . . . . Level 4 3 | . . . . 20 . . 6 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1305 | 10 181 82 426 1305 750 302 1160 609 460 241 . . . . Initial 635 | . . 37 11 273 635 291 166 609 412 241 . . . . Average 332 | 1 56 35 168 811 658 264 610 601 439 88 . . . . Influence Increases 5907 | 30 623 306 998 1152 337 77 1244 . 48 129 156 185 . 622 Destroy 0b10 Robot/C 3420 | . 380 160 520 640 240 40 520 . 40 60 120 160 . 540 Destroy 0b10 Robot/NC 320 | 30 40 45 110 20 15 . 50 . . 5 . . . 5 Destroy Leader 508 | . 90 60 146 30 62 20 20 . . 10 20 20 . 30 Allied During Kill 197 | . . . 81 27 . . 7 . 5 9 16 5 . 47 Successful Hack 190 | . 38 26 32 28 5 . 21 . . 40 . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . Disable Machine 120 | . . . 30 15 . . 75 . . . . . . . Anti-Garrison Action 700 | . . . . 250 . . 450 . . . . . . . Destroy Structure 182 | . . . 19 82 15 2 56 . 3 5 . . . . Lose Combat Pursuer 180 | . 15 15 30 60 . 15 45 . . . . . . . Influence Decreases 5842 | 30 533 369 604 268 1000 481 322 571 177 549 196 148 37 557 Entered New Map 2309 | . . 53 16 148 670 351 72 551 177 219 15 . 37 . Time Decay 2635 | 30 523 288 498 . 230 80 . 20 . 290 171 118 . 387 Lost Part 538 | . 10 28 30 40 100 50 110 . . . 10 20 . 140 Lost Ally 360 | . . . 60 80 . . 140 . . 40 . 10 . 30 Squads Dispatched 14 | . 4 1 4 . 1 3 . . . 1 . . . . Investigation 5 | . 3 1 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . . . . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 5 | . . . 2 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Distress Signals 14 | . . 1 9 . 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 266 | . 29 17 56 37 23 2 38 . 9 3 6 10 6 30 Peak Tracking Total 11 | . 6 4 5 9 11 2 8 . 4 2 4 3 6 5 Tactical Retreats 8 | . 1 1 1 1 . 1 1 . . . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Traps Triggered 11 | . 2 1 1 4 . . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Machines Disabled 19 | . . . 2 4 . . 9 . . . . . . 4 Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . . Garrison Relay 7 | . . . . 3 . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Machines Accessed 48 | . 10 6 13 3 2 1 4 1 . 7 . 1 . . Terminals 33 | . 7 5 10 3 1 . 4 1 . 2 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . . . 1 . . . . 3 . . . . Recycling Units 4 | . 2 . 1 . . . . . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . Total Hacks 136 | . 41 18 37 6 5 1 7 1 . 19 . 1 . . Successful 81 | . 25 11 22 2 3 1 2 1 . 13 . 1 . . Failed 52 | . 15 6 14 4 2 . 5 . . 6 . . . . Catastrophic 7 | . 1 . 2 . 1 . 2 . . 1 . . . . Database Lockouts 3 | . 1 1 1 . . . . . . . . . . . Manual 56 | . 24 8 18 . 2 . . . . 3 . . 1 . Terminals 98 | . 30 11 30 6 4 . 7 1 . 9 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 12 | . 4 . . . 1 . . . . 7 . . . . Recycling Units 11 | . 7 . 2 . . . . . . 2 . . . . Scanalyzers 11 | . . 7 4 . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . Terminal Hacks 32 | . 9 3 9 2 1 . 2 1 . 4 . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 5 | . 2 1 2 . . . . . . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Zone Layout 4 | . . 1 2 . 1 . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 4 . . . . . . . . 5 . . . . Scan Component 5 | . 2 . . . . . . . . 3 . . . . Repair 4 | . 2 . . . . . . . . 2 . . . . Recycling Unit Hacks 6 | . 3 . 1 . . . . . . 2 . . . . Report Inventory 4 | . 2 . 1 . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . Scanalyzer 5 | . . 3 2 . . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 27 | . 9 5 9 . 2 . . . . 2 . . . . Terminals 24 | . 7 5 8 . 2 . . . . 2 . . . . Botnet 8 | . 2 1 3 . 1 . . . . 1 . . . . Skim 16 | . 5 4 5 . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . . Used 2 | . . 1 1 . . . . . . . . . . . Hacking Detections 35 | . 6 6 9 2 2 . 3 1 . 6 . . . . Full Trace Events 2 | . . 1 . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 1 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . . . 2 . . . . Time 123 | . 64 . . . . . . . . 59 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . . . . . . . . 9 . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Used RIF Installer 3 | . . . . 2 . . 1 . . . . . . . Command Fork 1 | . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . Robots Hacked 12 | . . . . . . . 6 . 2 1 . 2 1 . Non-combat . | . . . . . . . . . . . . . . . Combat 12 | . . . . . . . 6 . 2 1 . 2 1 . Robot Hacks Applied 12 | . . . . . . . 6 . 2 1 . 2 1 . parse_system 1 | . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . 1 . . formatsys_high 10 | . . . . . . . 6 . 2 1 . 1 . . Relay Couplers Released 28 | . . . . 11 . . 17 . . . . . . . Machine Destruction 28 | . . . . 11 . . 17 . . . . . . . Attached 10 | . . . . . . . 6 . 2 . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Total Allies 21 | . . . 7 . . . 7 . 3 1 . 1 . 2 Largest Group 5 | . . . 5 4 . . 2 . 3 3 2 1 . 1 Highest-Rated Group 148 | . . . 105 84 . . 35 . 135 135 122 40 . 148 Highest-Rated Ally 148 | . . . 21 21 . . 21 . 90 90 90 40 . 148 Total Orders 10 | . . . . . . . . . . . 3 5 . 2 EXPLORE 10 | . . . . . . . . . . . 3 5 . 2 Ally Attacks 182 | . . . 66 26 . . 20 . 9 9 6 7 . 39 Total Damage 4412 | . . . 1199 684 . . 331 . 280 243 197 188 . 1290 Kills 42 | . . . 17 3 . . 2 . 2 3 2 3 . 10 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 232 | . 14 . . 30 30 5 10 . . 30 . 10 72 31 Average Entertainment 38 | . 12 7 2 26 48 47 49 57 57 77 54 42 100 78 Good Acts 45 | . . 5 12 4 2 . 9 . 1 1 4 1 . 6 Bad Acts 60 | . . 2 5 10 6 5 7 . . 5 8 4 2 6 Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Active Infowar (turns) 6596 | 53 349 163 537 . . 150 1925 45 226 757 950 608 302 531 Optics 5494 | . . . . . . 150 1925 45 226 757 950 608 302 531 Seismic 1102 | 53 349 163 537 . . . . . . . . . . . ECM 1 | . . . . . . . . . . 1 . . . . Robot Analysis Total 5 | . 2 1 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 Drone Launches 10 | . . . . . . . . . . . 3 5 . 2 Drone Recoveries 6 | . . . . . . . . . . . 2 4 . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Turns Passed 13290 | 179 1999 667 2152 1308 483 174 1925 45 226 757 950 626 302 1497 Spaces Moved 6515 | 95 1032 306 1070 659 229 51 966 29 133 484 485 328 226 422 Core 63 | 16 . . . . . . 2 . . . . . . 45 Treads 4496 | 66 1032 306 1070 288 64 28 501 29 133 208 411 303 . 57 Legs . | . . . . . . . . . . . . . . . Wheels 1956 | 13 . . . 371 165 23 463 . . 276 74 25 226 320 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 115 115 115 160 160 130 130 130 130 130 Average Speed 162 | 133 160 160 160 137 159 187 147 160 160 142 155 157 130 303 Slowest Speed 1650 | 160 160 160 160 220 240 240 1000 160 160 160 160 160 130 1650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 98 22 74 72 32 1 76 2 89 13 96 71 16 58 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 3 . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . 1 . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . . 1 . . . . . . . 1 . Scrap Searched 9 | . . . . . . . . . . . 3 5 1 . Spaces Dug 6 | . . . 1 . . 1 . . . 4 . . . . Terrain Destroyed 194 | . . . 11 45 18 2 15 . . 4 5 . . 94 Melee 6 | . . . 1 . . 1 . . . 4 . . . . Projectile 15 | . . . 10 . . . . . . . 5 . . . AOE 172 | . . . . 45 18 . 15 . . . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Low Low Zio Pro Total 8265 | 122 1239 410 1344 883 303 104 1285 28 146 543 673 409 233 543 Wait 492 | . 87 28 69 9 1 13 45 . . 23 145 53 . 19 Move 6501 | 94 1031 305 1069 658 228 50 965 28 132 483 484 327 225 422 Hop . | . . . . . . . . . . . . . . . Pick Up 176 | 8 21 11 27 19 13 11 29 . 1 10 11 5 1 9 Fast Attach 36 | 3 6 3 6 3 1 . 9 . 2 2 . 1 . . Attach 109 | 4 2 5 4 8 13 8 29 . 1 7 7 3 1 17 Detach 19 | . . . . . 1 . 10 . . 2 2 . . 4 Swap 100 | 1 10 7 20 24 7 2 12 . 3 3 5 2 . 4 Drop 136 | . 12 12 31 12 4 3 29 . 5 7 7 3 3 8 Fire 478 | 12 70 39 112 87 35 11 44 . 2 2 12 15 3 34 Melee 163 | . . . 4 38 . 6 85 . . 4 . . . 26 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . 22 . . 24 . . . . . . . Rewire 9 | . . . 2 3 . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Fac x2 / Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 12) 1437 | -10/Materials | Discovered new exit (range 9) 1573 | -10/Materials | Core integrity fell below 50% 1596 | -10/Materials | Discovered new exit (range 10) 1648 | -10/Materials | Central database locked down 1734 | -10/Materials | Identified exit to Subcaves 1734 | -10/Materials | Learned location of 1 exit from Materials 1768 | -10/Materials | Repaired Imp. Treads 1800 | -10/Materials | Repaired Imp. Treads 1872 | -10/Materials | Learned 4 Recycling zone layouts 1924 | -10/Materials | Learned location of 1 exit from Storage 1966 | -10/Materials | Learned location of 2 exits from Materials 1999 | -10/Materials | Learned 4 Recycling zone layouts 2040 | -10/Materials | Learned location of 2 exits from Materials 2055 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2090 | -10/Materials | Learned location of 2 exits from Mines 2179 | -10/Materials | Entered another Materials area 2179 | -9/Materials | Evolved 2 slots: Utility x2 2180 | -9/Materials | Identified exit to Materials 2180 | -9/Materials | Identified exit to Mines 2191 | -9/Materials | Central database locked down 2261 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2586 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2672 | -9/Materials | Core integrity fell below 50% 2687 | -9/Materials | Core integrity fell below 20% 2714 | -9/Materials | Lost 3 parts (1p2u) 2846 | -9/Materials | Entered another Materials area 2846 | -8/Materials | Evolved 2 slots: Propulsion x2 2967 | -8/Materials | X0-1V1 downgraded hostiles (x2) 3009 | -8/Materials | X0-1V1 sent someone to keep an eye on you 3068 | -8/Materials | Discovered new exit (range 14) 3399 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 3488 | -8/Materials | X0-1V1 sent allied L-31 Rogue (x2) 3836 | -8/Materials | Sensors blinded by X0-1V1 4185 | -8/Materials | X0-1V1 activates XOMVISION 4211 | -8/Materials | X0-1V1 sent you to a vault 4249 | -8/Materials | Discovered new exit (range 10) 4433 | -8/Materials | Learned location of Lower Caves (-6) 4463 | -8/Materials | Garrison activated, responded to threat 4469 | -8/Materials | Learned location of 2 exits from Factory 4506 | -8/Materials | Build established: Commander-Mutant 4517 | -8/Materials | Learned 2 Lower Caves zone layouts 4528 | -8/Materials | Learned Storage emergency access door positions 4583 | -8/Materials | Learned location of 1 exit from Lower Caves 4617 | -8/Materials | Identified exit to Garrison 4626 | -8/Materials | Learned location of Lower Caves (-7) 4791 | -8/Materials | Garrison activated, responded to threat 4940 | -8/Materials | Central database locked down 4998 | -8/Materials | Entered Garrison 4998 | -8/Garrison | Accompanied by 4 allies 5052 | -8/Garrison | Triggered checkpoint 5093 | -8/Garrison | Garrison Relay disabled 5164 | -8/Garrison | Triggered checkpoint 5195 | -8/Garrison | Triggered checkpoint 5251 | -8/Garrison | Lost 4 allies 5259 | -8/Garrison | Destroyed 10 combat bots 5326 | -8/Garrison | X0-1V1 caused items to flee you 5348 | -8/Garrison | Triggered checkpoint 5403 | -8/Garrison | Discovered new exit (range 9) 5429 | -8/Garrison | Garrison Relay disabled 5530 | -8/Garrison | Utility slot count permanently improved by X0-1V1 (+1) 5536 | -8/Garrison | Discovered new exit (range 9) 5546 | -8/Garrison | Triggered checkpoint 5591 | -8/Garrison | Items stopped fleeing you 5595 | -8/Garrison | Build established: Scavenger-Mutant 5707 | -8/Garrison | Garrison Relay disabled 5827 | -8/Garrison | X0-1V1 sent hostile S-10 Pest (x3) 5869 | -8/Garrison | Discovered new exit (range 34) 5869 | -8/Garrison | Discovered new exit (range 17) 5869 | -8/Garrison | Discovered new exit (range 48) 5980 | -8/Garrison | X0-1V1 whisked you away to safety 6060 | -8/Garrison | Destroyed 7 combat bots 6093 | -8/Garrison | Installed Relay Interface Framework 6216 | -8/Garrison | Core integrity fell below 50% 6266 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6306 | -8/Garrison | Entered Materials 6451 | -8/Materials | X0-1V1 sent you into danger 6525 | -8/Materials | Destroyed 11 combat bots 6525 | -8/Materials | Lost 9 parts (1p2n4u2w) 6628 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 6653 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 6706 | -8/Materials | First assault squad dispatched 6724 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6743 | -8/Materials | Discovered new exit (range 14) 6789 | -8/Materials | Entered Factory 6789 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6790 | -7/Factory | Identified exit to Lower Caves 6791 | -7/Factory | Identified exit to Factory 6855 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 6917 | -7/Factory | Lost 5 parts (1p2n1u1w) 6941 | -7/Factory | Identified exit to Garrison 6963 | -7/Factory | Entered Garrison 6969 | -7/Garrison | Triggered checkpoint 7109 | -7/Garrison | Triggered checkpoint 7111 | -7/Garrison | Garrison Relay disabled 7215 | -7/Garrison | Triggered checkpoint 7256 | -7/Garrison | Lost 3 allies 7327 | -7/Garrison | Discovered new exit (range 12) 7397 | -7/Garrison | X0-1V1 sent you into danger 7447 | -7/Garrison | Destroyed 8 combat bots 7452 | -7/Garrison | Lost 8 parts (1p3n1u3w) 7513 | -7/Garrison | Triggered checkpoint 7596 | -7/Garrison | Rescued a captive Derelict 7638 | -7/Garrison | Expanded RIF knowledge: Command Fork 7742 | -7/Garrison | Garrison Relay disabled 7744 | -7/Garrison | X0-1V1 activates XOMVISION 7836 | -7/Garrison | X0-1V1 sent hostile Y-45 Defender (x1) 7996 | -7/Garrison | X0-1V1 activates XOMVISION 8069 | -7/Garrison | Discovered new exit (range 20) 8088 | -7/Garrison | Expanded RIF knowledge: Program Shield 8157 | -7/Garrison | Triggered checkpoint 8167 | -7/Garrison | X0-1V1 upgraded hostiles (x1) 8283 | -7/Garrison | Garrison Relay disabled 8344 | -7/Garrison | Build established: Bothacker-Mutant 8405 | -7/Garrison | Triggered checkpoint 8461 | -7/Garrison | Garrison Relay disabled 8576 | -7/Garrison | X0-1V1 sent you into danger 8642 | -7/Garrison | Core integrity restored by X0-1V1 (+142) 8747 | -7/Garrison | Discovered new exit (range 17) 8888 | -7/Garrison | Entered Factory 8932 | -7/Factory | Identified exit to DSF 8933 | -7/Factory | Entered DSF 8987 | -7/DSF | Additional patrols routed to DSF 9021 | -7/DSF | Discovered exit to Factory (range 17) 9159 | -7/DSF | Entered Factory 9159 | -6/Factory | Accompanied by 3 allies 9159 | -6/Factory | Evolved 2 slots: Utility x2 9166 | -6/Factory | X0-1V1 activates XOMVISION 9491 | -6/Factory | Identified exit to Lower Caves 9505 | -6/Factory | Build established: Bothacker-Tank 9613 | -6/Factory | X0-1V1 mutated your Utility slot to Power slot 9622 | -6/Factory | Repaired Broken Imp. Heavy Treads 9891 | -6/Factory | Repaired Imp. Heavy Treads 9894 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 9916 | -6/Factory | Entered Lower Caves 9916 | -6/Lower Caves | Accompanied by 2 allies 9917 | -6/Lower Caves | Identified exit to Lower Caves 9995 | -6/Lower Caves | X0-1V1 sent you into danger 10066 | -6/Lower Caves | Lost 3 parts (1p1n1w) 10115 | -6/Lower Caves | Build established: Hacker-Mutant 10167 | -6/Lower Caves | X0-1V1 caused items to flee you 10398 | -6/Lower Caves | Items stopped fleeing you 10605 | -6/Lower Caves | Build established: Hacker-Tank 10766 | -6/Lower Caves | Learned Factory interactive machine intel 10831 | -6/Lower Caves | X0-1V1 activates XOMVISION 10838 | -6/Lower Caves | Learned Factory security intel 10866 | -6/Lower Caves | Entered another Lower Caves area 10866 | -6/Lower Caves | Accompanied by 1 ally 10886 | -6/Lower Caves | Discovered new exit (range 34) 10888 | -6/Lower Caves | Identified exit to Zion 10888 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Zion 10891 | -6/Lower Caves | Learned Factory emergency access door positions 11333 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11386 | -6/Lower Caves | X0-1V1 sent hostile P-60 Hacker (x2) 11471 | -6/Lower Caves | X0-1V1 sent hostile X-62 Marksman (x3) 11492 | -6/Lower Caves | Entered Zion 11543 | -6/Zion | System corruption cleaned by Quarantine Array 11578 | -6/Zion | Received a hallucinogenic algorithm 11580 | -6/Zion | Ran a hallucination algorithm 11658 | -6/Zion | Discovered new exit (range 15) 11739 | -6/Zion | RIF detected upon attempting to enter Zion 11739 | -6/Zion | Attacked by Zionites 11739 | -6/Zion | Spotted QU-ELY(B) 11739 | -6/Zion | Spotted J7-C8E(B) 11794 | -6/Zion | Entered Proximity Caves 11914 | -5/Proximity Caves | Spotter reported a threat 11921 | -5/Proximity Caves | Spotter reported a threat 11970 | -5/Proximity Caves | System corruption reached 10% 12057 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12197 | -5/Proximity Caves | X0-1V1 sent allied B-90 Cyclops (x1) 12275 | -5/Proximity Caves | Spotter reported a threat 12304 | -5/Proximity Caves | Build established: Mutant 12304 | -5/Proximity Caves | Core integrity fell below 50% 12593 | -5/Proximity Caves | Imp. Recalibrator reconfigured into Item Mimic 12656 | -5/Proximity Caves | Identified exit to Factory 12656 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 12894 | -5/Proximity Caves | Spotter reported a threat 12957 | -5/Proximity Caves | Spotter reported a threat 13019 | -5/Proximity Caves | Spotter reported a threat 13094 | -5/Proximity Caves | X0-1V1 turns hostiles against one another 13129 | -5/Proximity Caves | X0-1V1 upgraded hostiles (x2) 13156 | -5/Proximity Caves | Core integrity fell below 20% 13161 | -5/Proximity Caves | X0-1V1 whisked you away to safety 13189 | -5/Proximity Caves | Lost 5 parts (1p2n2u) 13265 | -5/Proximity Caves | Crushed by falling debris 13291 | -5/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13259_ G-67 Veteran overheating. 13265_ The unstable cave ceiling collapses. 13265_ Crushed by falling debris. 13265_ Adv. Shield Generator destroyed. 13265_ System corrupted by crushing effect (+3). 13265_ Lgt. Angular Momentum Engine destroyed. 13265_ System corrupted by crushing effect (+2). 13265_ X0-1V1 is amused. 13267_ The unstable cave ceiling collapses. 13274_ G-67 Veteran Flexi-carbon Leg severed. 13279_ G-67 Veteran destroyed. 13280_ The unstable cave ceiling collapses. 13283_ Adv. Heat Sink fries itself beyond repair. 13285_ Lyr. Medium Armor Plating destroyed. 13288_ Adv. Heat Sink destroyed. 13290_ Flexi-carbon Leg fries itself beyond repair. 13291_ Critical hit (Burn: +50). 13291_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??????????????????????????????????????? | | ??????## ####???????????????????????????????????? | | ??????# ####?#####??????????????????????????? | | ??????# ### ##????????????#####????????? | | ??????## ## ## #######?????## #????????? | | ???????# ## # # ###???# ##??###### | | ???????# #### #### # ## #??## #??# | | ???????# #??# ##??## # # #### #?## | | ???????# #??# ##???# # #### | | ???????# #### #???## g % ### | | ???????# ## # # %@ ## #### ## | | ???????# # #??# | | ???????# ## ##?## | | ???????# ## ##?# % | | ???????# % ##?# #??#### ## | | ???????## #??# ##?????###% ## ## | | ????????# ###??# #????##### % ##### | | ???????## ##????# #????# #???## | | ?????### ##?????# #????# ##?#### | | ?????# ##### ##??????# #????# ###??# | | ?????# ##???## ##???????# #????### #????# | | ?????## ####### ##???????# #??????## ##????# | | ??????### #???????# #?????####??????## | | ????????# ## #??###### #???### ##??????## | | ????????# ## " #??# #???# #?####### | | ????????# ## "" ##?# ######????# ### | | ????????# """ ### #??????????# | | ????????# "" ## #??######### #### | | ????????# " """ ##?# ##??# | | ????????# "" "" #?# ##???# | | ????????# """ """ #### ######????# | | ????????# "" ###### ##?????????# | | ????????# """ #??## #??????????# | | ????????# "" #### #??????????# | | ????????# """ #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 1360 Matter Stores 700 Matter Capacity 700 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 43 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 52% | -10/Materials Imp. Treads | 61% | -10/Materials Imp. Heavy Treads | 29% | -6/Factory | Broken Imp. Heavy Treads | 35% | -6/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed FactoryBiometalDeflector Manual? 0 Play Time 02:43:53 Cumulative 451.7 hours Start 2026.09.16 @ 22:52:32 End 2026.09.22 @ 09:39:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 313 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b596e5f-05f8-4abd-8e53-b9bbaedc1450