Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.12 @ 22:36:15 Player: Boris Result: Destroyed by as-30090 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3353) 3353 Prototype IDs (14) 280 Alien Tech Used (1) 200 Bonus (2017) 2017 TOTAL SCORE: 9640 Bonus ------- High Alert Combat Kills 395 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -78 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 76/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved EM Pulse Cannon Cooled Particle Cannon Powered Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Targeting Computer Layered Light Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Wave Gun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Structural Scanner Seismic Detector Encrypted Comm Array Weapon Cycler Layered Light Armor Plating Long-range Tractor Beam Trap Extractor Trap Extractor Recalibrator Dimensional Node Initializer Improved EM Pulse Cannon Cooled Particle Cannon Powered Cannon Gauss Rifle Subdweller Shrapnel Launcher Missile Launcher Plasma Cutter Multitool Heavy Flail CR-A16's Pointy Stick [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 2 . 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 253 | 6 9 31 30 31 38 23 29 11 45 Power 9 | 1 . 2 2 2 . 1 . . 1 Engine 8 | 1 . 2 1 2 . 1 . . 1 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 1 6 5 3 1 5 . 2 Treads 16 | 2 . 1 3 5 1 1 3 . . Leg 3 | . . . 1 . . . . . 2 Wheel 5 | . . . 2 . 2 . 1 . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 129 | 1 4 21 12 13 21 16 15 4 22 Device 98 | . 3 16 9 8 17 11 13 3 18 Storage 7 | 1 1 1 1 1 1 . . . 1 Processor 2 | . . . . 1 1 . . . . Hackware 1 | . . . 1 . . . . . . Protection 21 | . . 4 1 3 2 5 2 1 3 Artifact . | . . . . . . . . . . Weapon 90 | 2 5 7 10 11 14 5 9 7 20 Energy Gun 6 | 1 . 1 . . 1 . . . 3 Energy Cannon 18 | . . 1 8 4 1 1 1 . 2 Ballistic Gun 22 | 1 2 1 1 1 5 1 3 3 4 Ballistic Cannon . | . . . . . . . . . . Launcher 21 | . 2 2 1 3 1 1 4 . 7 Special Weapon 5 | . 1 . . . 2 . . 2 . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon 13 | . . 2 . 3 4 2 1 1 . Piercing Weapon 3 | . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . . 1 1 Parts Lost 22 | . . 1 2 2 1 . 2 . 14 Power 1 | . . . . . . . . . 1 Propulsion 11 | . . . 2 . 1 . 2 . 6 Utility 4 | . . . . 2 . . . . 2 Weapon 6 | . . 1 . . . . . . 5 Highest Loss Streak 7 | . . 1 1 1 1 . 1 . 7 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 96 | . 100 96 83 99 99 99 99 98 93 Engine 9 | . 14 14 5 9 7 7 7 7 6 Treads 22 | . 28 28 11 27 16 14 17 23 16 Wheel 4 | . . . 4 . 12 15 7 7 1 Device 18 | . 17 22 24 8 13 14 16 22 16 Storage 5 | . 10 2 7 9 7 7 7 7 6 Processor 3 | . . . . 5 2 7 7 7 6 Hackware 2 | . . . 1 9 7 7 1 . . Protection 2 | . . 3 . 3 6 . 4 . 5 Energy Gun 2 | . 14 4 . . . . . . 4 Energy Cannon 6 | . . 9 18 16 1 3 1 . 2 Ballistic Gun 7 | . 7 1 . 1 14 15 19 16 7 Launcher 2 | . 5 4 . 1 . . 1 . 2 Slashing Weapon 3 | . . 4 6 8 4 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 11 27 39 61 72 114 110 110 103 114 Greatest Support 113 | 40 40 40 66 66 63 24 113 19 65 Greatest Overweight (x) 11 | . . . 4 1 6 4 9 5 11 Average Overweight (x) 2 | . . . 1 . 4 4 5 4 2 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 Average Capacity 16 | 7 10 6 13 15 23 25 25 25 22 Most Carried 25 | 3 6 15 15 18 25 25 25 25 25 Average Carried 14 | 2 4 5 12 14 22 24 24 24 18 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 5 Final Carried 25 | 3 6 15 15 18 25 25 25 25 5 Class Distribution -------------------- 48% | Mutant 22% | Scavenger-Mutant 17% | Scavenger-Gunner 3% | Trapper-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Matter Collected 4559 | 267 24 511 317 727 675 404 837 122 675 Remotely 10 | . . . . . . . . . 10 Salvage Created 3799 | 134 49 321 343 1160 478 344 524 . 446 Parts 189 | 8 20 25 23 44 26 8 26 . 9 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 36 | . . 8 . . . 7 21 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 113 | . 6 12 9 26 4 4 12 . 40 Melee 2 | . . . . 2 . . . . . Guns 22 | . 2 3 . 1 4 1 8 . 3 Cannons 24 | . . 2 5 15 . . . . 2 AOE 63 | . 4 7 3 8 . 3 4 . 34 Classes Destroyed 23 | 2 2 5 5 3 1 1 1 . 3 Worker 4 | . . . 1 . 3 . . . . Builder 3 | . 1 . 1 . 1 . . . . Tunneler 4 | 2 1 . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | 1 . . . . 1 . . . . Minesweeper 2 | . . . . . . 1 1 . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . Turret 1 | . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 27 | . 6 6 4 3 . 3 5 . . Grunt 20 | . . 1 2 12 1 . 4 . . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 8 | . . 1 2 3 1 . 1 . . Hunter 4 | . . . 1 2 . 1 . . . Programmer 7 | . . . . 3 2 . 2 . . Artisan 2 | . . 2 . . . . . . . Subdweller 4 | . . 4 . . . . . . . Z-Technician 4 | . . . . . . . . . 4 Z-Light 3 | . . . . . . . . . 3 Tinkerer 1 | . . . . . . . 1 . . Assembled 36 | . . . . . . . . . 36 Golem 1 | . . . . . . . . . 1 Best Kill Streak 30 | 2 5 4 5 7 3 3 5 . 30 Combat Bots Only 30 | . 3 3 4 7 1 3 5 . 30 Max Kills in Single Turn 20 | 1 4 3 2 3 1 3 2 . 20 Gunslinging . | . . . . . . . . . . Exploded 20 | . 2 3 1 3 . 3 2 . 20 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Hostile Shots Fired 437 | . 8 53 45 102 77 9 43 . 100 Missed 121 | . 2 21 10 18 28 4 7 . 31 Damage Taken 5617 | . 58 534 375 1166 523 94 577 . 2290 Core 1105 | . 6 123 107 160 62 . 75 . 572 Absorbed by Shields 16 | . . . . 16 . . . . . Ignored by Resistances 58 | . . 7 . . 51 . . . . Regen/Repaired (Parts) 19 | . . . . . 19 . . . . Core Remaining (%) 66 | 100 . 48 . 51 . . . . . Volleys Fired 242 | 7 13 26 18 61 29 19 34 . 35 Largest 3 | 2 2 2 3 3 3 3 3 . 3 Hottest 240 | 70 100 110 240 240 105 90 92 . 171 Shots Fired 444 | 14 16 36 35 113 74 25 87 . 44 Gun 214 | 14 8 23 . 8 67 6 73 . 15 Cannon 174 | . . 4 32 92 6 18 7 . 15 Launcher 53 | . 5 9 3 13 1 1 7 . 14 Special 3 | . 3 . . . . . . . . Kinetic 201 | 7 3 13 3 21 60 6 74 . 14 Thermal 220 | 7 8 18 32 92 13 18 7 . 25 Explosive 23 | . 5 5 . . 1 1 6 . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 6 4 12 8 16 7 5 10 . 8 Robot Miss Streak 8 | 2 2 2 3 2 4 1 8 . 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 288 | 10 4 25 25 96 50 14 48 . 16 Core Hits 231 | 5 8 20 15 47 18 11 32 . 75 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | 1 1 2 1 . 1 . . . . Burn 5 | 1 1 2 . . 1 . . . . Meltdown 1 | . . . 1 . . . . . . Melee Attacks 131 | . . 32 10 49 17 5 2 1 15 Impact 1 | . . . . . . . . . 1 Slashing 116 | . . 32 10 49 17 5 2 1 . Piercing 14 | . . . . . . . . . 14 Sneak Attacks 20 | . . 2 5 . 7 1 . . 5 Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14483 | 93 442 969 1216 4181 1486 783 1540 . 3773 Guns 2463 | 93 40 193 . 140 848 32 936 . 181 Cannons 2530 | . . 53 447 1702 . 193 80 . 55 Explosions 6486 | . 400 643 346 1186 75 149 524 . 3163 Melee 3002 | . . 80 423 1153 563 409 . . 374 Ramming 2 | . 2 . . . . . . . . Kinetic 6202 | 43 28 477 346 1326 775 32 1124 . 2051 Thermal 2937 | 50 12 178 447 1702 73 193 80 . 202 Explosive 2340 | . 400 234 . . 75 149 336 . 1146 Electromagnetic . | . . . . . . . . . . Impact 62 | . . . . . . . . . 62 Slashing 2628 | . . 80 423 1153 563 409 . . . Piercing 312 | . . . . . . . . . 312 Highest Corruption 4 | . . . . 1 2 2 4 4 2 Average Corruption 2 | . . . . 1 1 2 3 4 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . . . . 8 8 19 27 2 . Message Errors 9 | . . . . 1 3 1 4 . . Matter Fused 12 | . . . . 4 1 4 3 . . Heat Flow Errors 17 | . . . . . 3 5 8 1 . Energy Discharges 6 | . . . . . . 2 4 . . Data Loss (minor) 11 | . . . . 3 1 3 3 1 . Data Loss (major) 4 | . . . . . . 2 2 . . Misfires 2 | . . . . . . 1 1 . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots 2 | . . . . . . 1 . . 1 Overflow Damage 758 | . 15 45 48 129 83 117 3 . 318 Projectiles 61 | . . . . 27 . 34 . . . Explosions 280 | . 15 45 . 52 . . 3 . 165 Melee 417 | . . . 48 50 83 83 . . 153 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . . 21 . . . . 13 . . Shots 2 | . . 1 . . . . 1 . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 496 | 100 30 6 225 481 241 253 496 242 214 Average Temperature 105 | 52 13 2 102 133 79 84 124 134 61 Received Heat Transfer 966 | . . 123 63 387 75 . 63 . 255 Effects 4 | . . . . 2 1 . 1 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . . . 1 1 . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 13 | 1 . 3 2 3 3 1 . . . Heat Transferred 4699 | 222 111 592 592 2257 259 259 111 . 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Peak Influence 1272 | 15 183 . 325 1272 751 . . . . Initial 667 | . 9 . 215 186 667 . . . . Average 421 | 12 66 . 246 765 467 . . . . Maximum Alert Level 4 | . . . 1 4 3 . . . . Low Security (%) 27 | 100 100 . 8 5 4 . . . . Level 1 28 | . . . 91 15 27 . . . . Level 2 24 | . . . . 21 60 . . . . Level 3 15 | . . . . 45 8 . . . . Level 4 3 | . . . . 12 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . 2 . 4 . . . . Investigation 3 | . 1 . 1 . 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 3 | . 1 . 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 11 30 14 27 8 3 12 . 50 Peak Tracking Total 37 | . 5 4 6 5 2 4 5 . 37 Tactical Retreats 7 | . . 2 . 5 . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Traps Triggered 5 | . 1 1 . 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . Reused 6 | . . 2 . . . 1 . . 3 Traps Extracted 7 | . . . 4 . . 1 . . 2 Installed 14 | . . 2 . . 1 3 . . 8 Triggered 1 | . . . . . . 1 . . . Most Traps Carried 9 | . . 1 4 4 4 8 9 8 8 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Machines Disabled 21 | . 1 4 2 7 2 1 1 . 3 Max in Single Turn 3 | . 1 2 1 3 1 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Machines Accessed 31 | . 2 2 8 2 11 3 3 . . Terminals 15 | . 1 . 6 2 5 . 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . . Total Hacks 74 | . 2 3 26 5 28 5 5 . . Successful 40 | . 1 3 11 2 13 5 5 . . Failed 34 | . 1 . 15 3 15 . . . . Catastrophic 5 | . . . 3 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 3 . 12 . 13 . . . . Terminals 41 | . 1 . 20 5 14 . 1 . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 7 | . 1 . 4 . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . 2 . 5 . . . . Terminal Hacks 25 | . . 3 6 2 4 5 5 . . Record 10 | . . 2 . . . 4 4 . . Open Door 2 | . . . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . . . 1 . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Security Stations 1 | . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 9 | . 1 . 3 . 5 . . . . Terminals 3 | . . . 2 . 1 . . . . Track 1 | . . . 1 . . . . . . Assimilate 2 | . . . 1 . 1 . . . . Fabricators 3 | . . . . . 3 . . . . Prioritize 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Haulers 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . Mask 2 | . . . 1 . 1 . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 1 . 7 2 10 . . . . Full Trace Events 3 | . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 13 | . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Total Allies 2 | . . . 1 . 1 . . . . Largest Group 1 | . . . 1 1 1 . . . . Highest-Rated Group 26 | . . . 10 10 26 . . . . Highest-Rated Ally 26 | . . . 10 10 26 . . . . Total Orders 7 | . . . . 6 1 . . . . STAY 4 | . . . . 3 1 . . . . FOLLOW 3 | . . . . 3 . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Turns Passed 19202 | 360 1149 6020 1063 1888 1998 1688 1394 1844 1798 Spaces Moved 8332 | 61 294 2249 486 819 936 1002 669 1114 702 Core 50 | 1 . . 43 . . . . . 6 Treads 4049 | 60 294 2249 194 819 37 . 13 . 383 Legs 98 | . . . . . . . . . 98 Wheels 4135 | . . . 249 . 899 1002 656 1114 215 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 160 120 150 150 140 50 Average Speed 161 | 158 160 160 145 170 157 150 167 153 195 Slowest Speed 320 | 160 160 160 320 240 240 150 240 155 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 5 56 98 27 67 27 92 76 86 70 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . 1 . . . . 1 . 2 . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 23 | . . 13 . . . 2 4 4 . Spaces Dug 93 | . 19 10 11 11 12 2 14 . 14 Terrain Destroyed 335 | . 31 78 48 41 21 15 44 . 57 Melee 24 | . . 2 1 8 10 . 2 . 1 Projectile 30 | . 3 . 11 . 4 5 2 . 5 AOE 281 | . 28 76 36 33 7 10 40 . 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Dee Total 13397 | 309 949 4587 790 1113 1381 1151 875 1186 1056 Wait 4143 | 233 625 2201 204 128 315 83 119 26 209 Move 8321 | 60 293 2248 485 816 935 1001 668 1113 702 Hop . | . . . . . . . . . . Pick Up 135 | 3 5 24 24 11 24 9 11 2 22 Fast Attach 41 | 6 1 3 9 6 3 . 3 4 6 Attach 36 | . 2 6 6 4 3 3 2 . 10 Detach 11 | . 1 4 2 . 1 . 1 . 2 Swap 177 | . 6 22 15 21 32 20 24 7 30 Drop 114 | . 2 19 17 14 20 8 11 6 17 Fire 242 | 7 13 26 18 61 29 19 34 . 35 Melee 131 | . . 32 10 49 17 5 2 1 15 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 3 | . . . . 3 . . . . . Rewire . | . . . . . . . . . . Trap 14 | . . 2 . . 1 3 . . 8 Miscellaneous 28 | . . . . . 1 . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 15) 361 | -11/Scrapyard | Entered Materials 382 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 7) 985 | -10/Materials | Discovered new exit (range 10) 1339 | -10/Materials | Discovered new exit (range 8) 1431 | -10/Materials | Discovered new exit (range 2) 1510 | -10/Materials | Entered Subcaves 1590 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2695 | -10/Subcaves | Visited Clippyterm 2700 | -10/Subcaves | Learned Research machine intel 3403 | -10/Subcaves | Discovered new exit (range 12) 3488 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3561 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3912 | -10/Subcaves | Learned Materials stockpile data 4009 | -10/Subcaves | Learned Materials interactive machine intel 4111 | -10/Subcaves | Disturbed a concealed Subdweller 4242 | -10/Subcaves | Discovered new exit (range 9) 6122 | -10/Subcaves | Visited 4L-MR0's lab 6243 | -10/Subcaves | Discovered new exit (range 14) 6270 | -10/Subcaves | Core integrity fell below 50% 6336 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6338 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7159 | -10/Subcaves | Found Powered Cannon 7530 | -10/Subcaves | Entered Materials 7530 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7532 | -8/Materials | Loaded intel: 19 interactive machine locations 8439 | -8/Materials | Identified exit to Garrison 8593 | -8/Materials | Entered Garrison 8593 | -8/Garrison | Accompanied by 1 ally 8812 | -8/Garrison | Triggered checkpoint 8888 | -8/Garrison | Learned Factory security intel 9221 | -8/Garrison | Triggered checkpoint 9246 | -8/Garrison | Triggered checkpoint 9380 | -8/Garrison | Build established: Scavenger-Mutant 9399 | -8/Garrison | Triggered checkpoint 9399 | -8/Garrison | Triggered checkpoint 9457 | -8/Garrison | Destroyed 7 combat bots 9562 | -8/Garrison | Discovered new exit (range 10) 9839 | -8/Garrison | Discovered new exit (range 12) 9856 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9993 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10125 | -8/Garrison | Discovered new exit (range 9) 10224 | -8/Garrison | Triggered checkpoint 10481 | -8/Garrison | Entered Factory 10481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10873 | -7/Factory | Fabricated Imp. Component Analysis Suite (x1) 11905 | -7/Factory | Discovered new exit (range 14) 12219 | -7/Factory | Identified exit to Lower Caves 12240 | -7/Factory | Repaired Seismic Detector 12279 | -7/Factory | Discovered new exit (range 4) 12456 | -7/Factory | Build established: Scavenger-Gunner 12479 | -7/Factory | Entered Lower Caves 12505 | -7/Lower Caves | Met a Warlord Commander 12506 | -7/Lower Caves | Learned location of Warlord (-5) 12513 | -7/Lower Caves | Found Encrypted Comm Array 12785 | -7/Lower Caves | Build established: Scavenger-Mutant 13424 | -7/Lower Caves | Found Alien Artifact 13536 | -7/Lower Caves | Build established: Scavenger-Gunner 13896 | -7/Lower Caves | Discovered new exit (range 8) 13897 | -7/Lower Caves | Encountered a Warlord checkpoint 14167 | -7/Lower Caves | Entered another Lower Caves area 14179 | -7/Lower Caves | Discovered new exit (range 16) 14330 | -7/Lower Caves | Learned Armory stockpile data 14330 | -7/Lower Caves | Learned Factory security intel 14330 | -7/Lower Caves | Learned Extension security intel 15454 | -7/Lower Caves | Build established: Trapper-Gunner 15465 | -7/Lower Caves | Discovered new exit (range 4) 15561 | -7/Lower Caves | Entered Zion 15626 | -7/Zion | System corruption cleaned by Quarantine Array 15745 | -7/Zion | Discovered new exit (range 15) 15907 | -7/Zion | Found Prototype Device 15908 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16130 | -7/Zion | Learned Factory scanalyzer intel 16241 | -7/Zion | Build established: Scavenger-Gunner 16359 | -7/Zion | Learned location of Quarantine (-3) 16484 | -7/Zion | Found CR-A16's Pointy Stick 16619 | -7/Zion | Build established: Scavenger-Mutant 17057 | -7/Zion | Learned location of 1 exit from Factory 17394 | -7/Zion | Discovered new exit (range 5) 17397 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17405 | -7/Zion | Entered Deep Caves 17602 | -7/Deep Caves | Build established: Trapper-Gunner 17821 | -7/Deep Caves | Attacked by Z-Imprinter 17838 | -7/Deep Caves | Identified Dimensional Node Initializer 17838 | -7/Deep Caves | Initialized slip node 17870 | -7/Deep Caves | Lost 5 parts (2n1u2w) 18073 | -7/Deep Caves | Z-Facility disabled 18853 | -7/Deep Caves | Spotted as-68012 18890 | -7/Deep Caves | Destroyed as-68012 19014 | -7/Deep Caves | Build established: Mutant 19186 | -7/Deep Caves | Triggered Deep Caves wall 19186 | -7/Deep Caves | Spotted AS-38101 19186 | -7/Deep Caves | Spotted AS-32696 19190 | -7/Deep Caves | Spotted as-30090 19193 | -7/Deep Caves | Core integrity fell below 50% 19201 | -7/Deep Caves | Core integrity fell below 20% 19203 | -7/Deep Caves | Destroyed by as-30090 with Assembled Focal Cannon Last Messages --------------- 19192_ Dropped Powered Cannon. 19193_ Sub. Shrapnel Launcher destroyed. 19193_ Dropped CR-A16's Pointy Stick. 19193_ Dropped Huge Storage Unit. 19194_ Dropped Imp. Heat Sink. 19194_ Dropped Lrn. Tractor Beam. 19195_ as-65393 released from Mobile Assembly Unit. 19195_ as-73602 released from Mobile Assembly Unit. 19195_ Missile Launcher destroyed. 19195_ Acquired Powered Cannon. 19196_ Med. Treads destroyed. 19196_ Penetrated by Slug. 19198_ Dropped Plasma Cutter. 19198_ Carbon-fiber Leg destroyed. 19198_ Acquired CR-A16's Pointy Stick. 19198_ Imp. Targeting Computer destroyed. 19198_ System corrupted by crushing effect (+2). 19199_ Dropped Imp. Deuterium Engine. 19200_ Dropped Lyr. Light Armor Plating. 19200_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ????????????????????????????????????########## | | ???????????????????????????????????########### | | ?????????????? ???????????????????#### ## | | ???????????? ?#??#?????????????### | | ??????????? # ? ????????####### | | ??????????? # # ????????####### | | ?????????? # ?###????## | | ?????????? # ?# #????## %% | | ????????? ## #????## ##### | | ?????????"" ## #??#### ##### # | | ????????" ## ####### #### ### # | | ????????" # ##### % ### ### # | | ????????" # # ### # | | ????????# %##"### ######## # | | ?????????" ####### ######## # | | ?????????" "######## ###???## # | | ?????????" #??### ##???## # | | ?????????"g #####?## ##??? | | ????????"" * * @### #?## ##??? | | ??????### ! ### ##### ##??? # ## | | ???"""" # ### ###???##### | | ??? a ##?### ###????###? | | ??" !/aa ##### ##????????? | | ??" [**!!! ## ###????????? | | ??" !!|*%% ##########????????? | | ??" !**!|* * #??######?????????? | | ??" *!!! % #????????????????? | | ??? #????????????????? | | ???"""" #????????????????? | | ??????### * ==* #????????????????? | | ????????"" [ = #????????????????? | | ?????????" = #????????????????? | | ?????????" [ [ #????????????????? | | ?????????" #????????????????? | | ?????????" ????????????????? | | ????????? /! #???????????????? | | ????????" #???????????????? | | ?????????? #???????????????? | | ????????????? ! ????????????????? | | ??????????????? /! ??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. Shield Generator | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Imp. Component Analysis Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MobileChargeRail Manual? 0 Play Time 02:39:02 Cumulative 409.1 hours Start 2024.01.11 @ 22:58:50 End 2024.01.12 @ 22:36:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 134 Adventurer 15 Explorer 0 Win Type - Total 26 Types 7/1/7/2/2/0/4/2/1 Lore% 89 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 528ff424-94d7-406a-ab84-10d716e65f61