Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 17:47:10 Player: Zon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (2205) 2205 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6437 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Enhanced Optical Array Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Compact Battery Enhanced Optical Array Makeshift ECM Suite > --- WEAPON ----------- Cooled Pulse Rifle Thermic Laser Flak Gun Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Flexi-carbon Leg Cooling System Advanced Weight Redist. System Weapon Cycler Improved Field Recycling Unit Improved Field Recycling Unit Heavy Ion Cannon Assault Cannon [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . 1 1 . . . 1 . . Weapon 2 | . . 1 . . . . 1 . . Parts Attached 73 | 6 5 6 9 11 8 2 17 6 3 Power 12 | 1 1 . . 2 1 . 3 3 1 Engine 7 | 1 1 . . 1 . . 2 2 . Core 5 | . . . . 1 1 . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 1 3 1 1 1 3 1 1 Treads 2 | . . . . . . . 1 1 . Leg 11 | 2 1 1 3 1 1 1 . . 1 Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 1 2 3 5 1 . 6 1 1 Device 14 | . 1 2 2 3 . . 4 1 1 Storage 3 | 1 . . . . 1 . 1 . . Processor 3 | . . . . 2 . . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 2 3 3 3 5 1 5 1 . Energy Gun 6 | 1 . 1 . 1 . . 3 . . Energy Cannon 3 | . . 1 . . . 1 . 1 . Ballistic Gun 7 | 1 1 1 2 . 1 . 1 . . Ballistic Cannon 5 | . 1 . 1 . 2 . 1 . . Launcher 4 | . . . . 2 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 . . Parts Lost 30 | . . . . 2 6 1 6 14 1 Power 8 | . . . . 1 2 . 1 3 1 Propulsion 9 | . . . . 1 1 1 3 3 . Utility 3 | . . . . . . . . 3 . Weapon 10 | . . . . . 3 . 2 5 . Highest Loss Streak 6 | . . . . 1 3 1 3 6 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 80 | . 95 97 94 90 87 80 72 65 25 Engine 6 | . 14 11 9 8 3 . 4 5 . Core 3 | . . . . 2 6 7 3 2 5 Leg 15 | . 25 22 21 24 22 19 3 . 6 Wheel 2 | . . . . . . . 5 9 . Device 11 | . 11 19 24 7 7 7 15 11 6 Storage 8 | . 14 11 9 7 7 7 8 11 . Processor 7 | . . . . 8 15 15 7 6 6 Protection 1 | . . . 2 5 . . . . . Energy Gun 4 | . 1 6 6 4 3 . 5 9 . Ballistic Gun 7 | . 14 11 12 9 6 7 5 3 . Ballistic Cannon 5 | . 12 11 7 5 5 6 5 2 . Launcher 1 | . . . . 1 5 7 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 11 15 20 30 38 37 34 51 51 17 Greatest Support 56 | 20 20 20 35 50 40 40 56 56 20 Greatest Overweight (x) 3 | . 1 . 1 1 . 1 3 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 8 9 10 10 9 5 Most Carried 10 | 4 8 8 8 8 10 10 10 10 3 Average Carried 7 | 1 7 7 7 7 7 8 9 8 1 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 4 8 8 8 8 8 10 10 4 1 Class Distribution -------------------- 42% | Scavenger-Gunner 25% | Skirmisher 23% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Matter Collected 2286 | 211 117 361 110 398 392 97 338 262 . Remotely 65 | . . . . . . . . 65 . Salvage Created 1966 | . 124 580 246 486 18 82 225 205 . Parts 116 | . 11 31 15 32 . 3 20 4 . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 2 . 7 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 46 | . 6 12 4 11 2 4 3 4 . Guns 25 | . 3 7 4 6 . 1 1 3 . Cannons 15 | . 3 5 . 3 1 . 2 1 . AOE 6 | . . . . 2 1 3 . . . Classes Destroyed 13 | . 3 2 2 3 1 1 1 . . Worker 3 | . . . . 3 . . . . . Builder 2 | . . . . . . . 2 . . Hauler 1 | . . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . Watcher 6 | . 1 2 1 1 . . 1 . . Swarmer 7 | . 3 . . 4 . . . . . Grunt 18 | . 3 10 2 . . 2 . 1 . Brawler 2 | . . . 1 . . . . 1 . Duelist 2 | . . . . . . 1 . 1 . Sentry 7 | . . 2 . 3 . 1 1 . . Hunter 4 | . . . 1 2 . . 1 . . Programmer 5 | . . . . 2 1 . 1 1 . Behemoth 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 6 4 4 4 1 3 2 2 . Combat Bots Only 5 | . 5 4 3 4 1 3 1 2 . Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 1 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 475 | . 34 22 18 88 49 29 72 137 26 Missed 166 | . 10 10 4 43 13 12 26 40 8 Damage Taken 4961 | . 274 140 194 496 843 201 565 1969 279 Core 1280 | . 77 38 13 35 252 14 161 534 156 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 85 | . 53 32 . . . . . . . Core Remaining (%) 82 | 100 69 90 97 . . 57 . . . Volleys Fired 147 | 1 17 25 14 29 17 7 21 16 . Largest 4 | 2 2 3 3 3 3 3 4 4 . Hottest 198 | 70 58 120 116 152 163 114 177 198 . Shots Fired 384 | 2 34 75 42 83 40 22 39 47 . Gun 231 | 2 17 38 35 56 19 7 18 39 . Cannon 129 | . 17 37 7 20 11 8 21 8 . Launcher 24 | . . . . 7 10 7 . . . Special . | . . . . . . . . . . Kinetic 247 | 1 34 50 28 53 19 15 31 16 . Thermal 113 | 1 . 25 14 23 11 . 8 31 . Explosive 24 | . . . . 7 10 7 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 5 7 5 9 14 12 10 7 . Robot Miss Streak 7 | . 3 4 5 7 2 2 3 4 . Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 2 | . . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . Shots Hit Robots 234 | . 25 33 17 58 29 17 22 33 . Core Hits 119 | . 10 16 10 30 10 13 13 17 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 1 2 1 1 1 1 . Burn 3 | . . . 1 . . . 1 1 . Blast 4 | . . . . 2 1 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5595 | . 364 673 306 1531 936 680 455 650 . Guns 2708 | . 153 372 279 760 282 96 170 596 . Cannons 1512 | . 211 301 27 315 199 120 285 54 . Explosions 1375 | . . . . 456 455 464 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2558 | . 364 376 169 696 215 216 302 220 . Thermal 1662 | . . 297 137 379 266 . 153 430 . Explosive 1375 | . . . . 456 455 464 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 . . . Average Corruption 1 | . . . . 1 2 2 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 2 9 10 . . . Message Errors 4 | . . . . 1 2 1 . . . Matter Fused 4 | . . . . . 1 3 . . . Heat Flow Errors 4 | . . . . 1 2 1 . . . Energy Discharges 4 | . . . . . 3 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . 14 . . 9 3 . . . Projectiles 23 | . . 14 . . 9 . . . . Explosions 3 | . . . . . . 3 . . . Melee . | . . . . . . . . . . Knockbacks 7 | . 4 1 . 2 . . . . . Impact . | . . . . . . . . . . Kinetic 7 | . 4 1 . 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 113 | . . . . 9 48 56 . . . Shots 6 | . . . . 1 3 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 248 | 30 29 220 194 196 248 177 87 191 . Average Temperature 69 | 18 11 104 77 60 42 81 16 94 . Received Heat Transfer 1167 | . 117 69 72 66 84 60 42 657 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . 1 1 1 . . 1 4 . Heat Transferred 3753 | . . 629 370 825 550 . 335 1044 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Peak Influence 442 | . 176 423 339 442 . . 78 . . Initial 178 | . . 74 178 63 . . . . . Average 133 | . 100 195 245 157 . . 27 . . Maximum Alert Level 2 | . . 2 1 2 . . . . . Low Security (%) 73 | 100 100 53 31 71 . . 100 . . Level 1 25 | . . 43 68 26 . . . . . Level 2 1 | . . 2 . 2 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 3 1 5 . . 2 . . Investigation 4 | . 1 3 . . . . . . . Extermination 3 | . . . . 2 . . 1 . . Reinforcement 6 | . 1 . 1 3 . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Distress Signals 4 | . 1 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 9 15 7 15 2 3 6 16 3 Peak Tracking Total 9 | . 7 4 4 4 1 2 2 9 3 Tactical Retreats 7 | . . . . . . . 1 6 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Disabled 8 | . . 2 . 6 . . . . . Max in Single Turn 3 | . . 1 . 3 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Accessed 8 | . 1 3 3 1 . . . . . Terminals 4 | . . 2 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 4 10 11 3 . . . . . Successful 17 | . 2 5 7 3 . . . . . Failed 11 | . 2 5 4 . . . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 17 | . . 7 10 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 4 3 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . 3 6 . . . . . . Record 4 | . . . 4 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . . . . Scan Component 2 | . 1 1 . . . . . . . Repair 2 | . 1 1 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 2 2 1 . . . . . Full Trace Events 3 | . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 58 | . 26 32 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 135 | . . . . . . . . 135 . Highest-Rated Ally 135 | . . . . . . . . 135 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Turns Passed 5187 | 73 241 360 415 961 643 616 710 1027 141 Spaces Moved 3645 | 50 120 199 222 686 479 410 426 938 115 Core 79 | 3 . . . . . . . 76 . Treads 89 | . . . . . . . 86 3 . Legs 2353 | 47 120 199 222 686 479 410 75 . 115 Wheels 1124 | . . . . . . . 265 859 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 50 120 Average Speed 122 | 115 124 120 154 121 120 142 144 101 120 Slowest Speed 330 | 120 190 120 190 190 120 190 330 160 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 26 19 26 21 60 40 10 75 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 299 | . . . . 71 111 115 2 . . Melee . | . . . . . . . . . . Projectile 5 | . . . . . 3 . 2 . . AOE 294 | . . . . 71 108 115 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total 4040 | 60 176 275 267 746 510 421 484 983 118 Wait 89 | . 29 18 11 9 . . 1 21 . Move 3636 | 49 119 198 221 685 478 409 425 937 115 Hop . | . . . . . . . . . . Pick Up 48 | 4 5 14 4 5 6 3 7 . . Fast Attach 29 | 6 2 2 4 5 . . 9 1 . Attach 23 | . . 1 . 2 6 1 5 5 3 Detach 6 | . . . . . . . 3 3 . Swap 21 | . 3 3 5 4 2 1 3 . . Drop 41 | . 1 14 8 7 1 . 10 . . Fire 147 | 1 17 25 14 29 17 7 21 16 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Repaired Aluminum Leg 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 522 | -9/Materials | Repaired Disposable Heat Sink 587 | -9/Materials | Discovered new exit (range 16) 675 | -9/Materials | Build established: Skirmisher 675 | -9/Materials | Entered another Materials area 675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -8/Materials | Discovered new exit (range 15) 1090 | -8/Materials | Entered Factory 1090 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1399 | -7/Factory | Build established: Scavenger-Gunner 1971 | -7/Factory | Found Prototype Launcher 1971 | -7/Factory | Identified Rocket Array 1982 | -7/Factory | Discovered new exit (range 16) 2039 | -7/Factory | Discovered new exit (range 2) 2051 | -7/Factory | Entered Lower Caves 2244 | -7/Lower Caves | Learned 8 Factory zone layouts 2323 | -7/Lower Caves | Spotted B-75 Beast 2381 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2419 | -7/Lower Caves | Destroyed B-75 Beast 2438 | -7/Lower Caves | Lost 3 parts (1p2w) 2583 | -7/Lower Caves | Discovered new exit (range 12) 2694 | -7/Lower Caves | Entered another Lower Caves area 2732 | -7/Lower Caves | Encountered a Warlord checkpoint 3008 | -7/Lower Caves | Discovered new exit (range 9) 3034 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3310 | -7/Lower Caves | Entered Factory 3310 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3311 | -6/Factory | Identified exit to Extension 3454 | -6/Factory | Discovered new exit (range 12) 3537 | -6/Factory | Lost 3 parts (1p2n) 3920 | -6/Factory | Spotted B-75 Beast 4020 | -6/Factory | Entered Lower Caves 4073 | -6/Lower Caves | Build established: Skirmisher 4189 | -6/Lower Caves | Spotted B-75 Beast 4478 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4523 | -6/Lower Caves | Lost 3 parts (1p1u1w) 4574 | -6/Lower Caves | Lost 5 parts (1p1n3w) 4815 | -6/Lower Caves | Build established: Mutant 4995 | -6/Lower Caves | Core integrity fell below 50% 5014 | -6/Lower Caves | Core integrity fell below 20% 5017 | -6/Lower Caves | Discovered new exit (range 17) 5042 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 5047 | -6/Lower Caves | Entered another Lower Caves area 5188 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04985_ Coolant Injector destroyed. 04985_ Penetrated by Slug. 04985_ Critical hit (Destroy). 04985_ Angular Momentum Engine destroyed. 04985_ Critical hit (Burn: +37). 04985_ Med. Storage Unit destroyed. 04986_ Extracted 4 energy. 04993_ Destroyed VTOL Module. 04999_ Cld. Pulse Rifle destroyed. 04999_ Arm. Huge Wheel destroyed. 05003_ S-27 Virus destroyed. 05003_ Penetrated by Slug. 05011_ Lgt. Treads destroyed. 05011_ Critical hit (Burn: +37). A strange signal echoes through the caves. 05013_ Penetrated by Slug. 05017_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05168_ Fusion Compressor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????"""""???????????????????## | | ????????????????????????"""""???????????????????# | | ????????????????????????"""""???????????????????# | | ????????????????????????# #???????????????????#" | | ?????????????????###????# #####???????????????## | | ????????????????? #???? # ########???????### | | ????????????????? ???? #??????## | | ????????????????? ????# ?????### | | ????????????????? ???## ??????## | | ?????????????????# ??## ??????# | | ?????????????????# #??# #??# ?????## | | ?????????????????# #??# #???# ###??# | | ?????????????????# #???# @ #??????# #?## | | ?????????????##### #???## ##?????? #?# | | ?????????????# #???##s ## ####### ### | | ?????????????# #####?### ## # ## | | ?????????????# #????## # ##? | | ?????????????# #???## ###### #?? | | ?????????????# #??## #????## #?? | | ?????????????# #### #?????## ### #?? | | ??????????#### ## #####??# #### #? | | ??????##?## ## ##?# #?# # | | ?????## ## ## ### #?# # | | ?????# #### ###### ##?## ## | | ????## ##?# ##????## ##???# ###? | | ????# ##?# ##??????## ######????# #??? | | ????# ########????????# ##?????????# #??? | | ????# #???????????# ##??????????# #??? | | ????# ## #???????????# ##???????????# ??? | | ????## ### ##########??# #???????????? ??? | | ?????# #??# #??## ####????????? ?? | | ???? ???# #??## ##???????? ?? | | ??? ???########## #### #???????? ?? | | ??### ???????????## ## ## ##???????? ? | | ????# ????????????# ##?###????????? ? | | ????# ????????????# #?????????????? ###? | | ????###????????????## #????????????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 1 Item Schematics ----------------- Hvy. Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyTargetingDoomcannon Manual? 0 Play Time 01:19:48 Cumulative 14.5 hours Start 2024.03.06 @ 12:11:59 End 2024.03.06 @ 17:47:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54d7ffbf-6a1a-4009-b43c-38b058b445a9