Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 02:11:48 Player: Moddy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (5420) 5420 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 11592 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Great Maul Great Maul > --- INVENTORY (5) ---- Compact Battery (200) Enhanced Optical Array Advanced Targeting Computer Improved Power Shielding Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Improved Trap Scanner Energy Filter Quantum Capacitor > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Matter Neutralizer KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Compact Battery Enhanced Optical Array Advanced Targeting Computer Improved Power Shielding Improved Remote Datajack [Rating: 117] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Antigrav System Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Battery Processor Targeting Computer Hackware System Shield Protection Medium Reactive Plating Weapon Magnetic Acceleration Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 4 | . . 1 . 1 1 . . . . 1 Utility 3 | . . . . . 1 2 . . . . Weapon 3 | . . 1 . . . . . . 1 1 Parts Attached 189 | . 15 24 4 23 42 7 . 15 41 18 Power 31 | . 3 4 . 5 8 3 . 2 6 . Engine 20 | . 3 4 . 2 7 2 . 1 1 . Core 11 | . . . . 3 1 1 . 1 5 . Reactor . | . . . . . . . . . . . Propulsion 54 | . 5 6 1 5 14 2 . 2 14 5 Treads 4 | . . . . . 3 . . 1 . . Leg 9 | . . . . 2 2 2 . 1 . 2 Wheel 6 | . . . . . 5 . . . . 1 Hover 22 | . . . . 2 4 . . . 14 2 Flight 13 | . 5 6 1 1 . . . . . . Utility 39 | . 3 5 3 3 8 2 . 3 8 4 Device 27 | . 2 3 . 2 6 2 . 2 6 4 Storage 5 | . . 1 2 . 1 . . 1 . . Processor 3 | . . 1 . 1 . . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 3 | . 1 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 65 | . 4 9 . 10 12 . . 8 13 9 Energy Gun 23 | . 1 2 . 3 8 . . 4 2 3 Energy Cannon 9 | . . 1 . 1 2 . . . 2 3 Ballistic Gun 19 | . 2 5 . 4 1 . . 3 4 . Ballistic Cannon 7 | . . 1 . 2 . . . . 4 . Launcher 4 | . 1 . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 . 2 5 . . . 3 1 Parts Lost 82 | . 2 2 1 6 17 . . 16 14 24 Power 13 | . . . . 3 3 . . 3 1 3 Propulsion 31 | . 2 1 1 2 6 . . 4 6 9 Utility 15 | . . 1 . . 2 . . 5 2 5 Weapon 23 | . . . . 1 6 . . 4 5 7 Highest Loss Streak 14 | . 2 1 1 3 13 . . 14 8 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . 5 4 4 4 4 4 5 4 4 5 Power . | . . 1 1 . . . 1 . . . Propulsion . | . 3 2 2 1 . . . . . . Utility 2 | . . . . 2 3 3 4 3 3 4 Weapon 1 | . . 1 1 1 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 8 . . 2 5 3 . . 2 4 Power . | . . . . . . . . . . . Propulsion 9 | . 7 . . 2 . . . . . . Utility 8 | . 1 . . . 2 1 . . 1 3 Weapon 6 | . . . . . 3 2 . . 1 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 92 92 86 94 82 92 93 60 86 80 Engine 5 | . 14 11 11 7 7 6 6 3 1 . Core 6 | . . . . 7 4 6 6 4 12 12 Leg 5 | . . . . 9 8 9 13 8 1 1 Wheel 3 | . . . . . 6 13 13 4 . . Hover 8 | . . . . 3 9 2 . . 18 22 Flight 6 | . 26 32 31 22 1 . . . . . Device 16 | . 20 12 11 8 14 25 26 15 15 17 Processor 2 | . . 7 . 8 4 . . . 2 . Hackware 1 | . . . . . . . . . 4 2 Protection 1 | . . . . . 1 6 6 3 . . Energy Gun 8 | . 13 1 . 8 8 13 13 8 4 5 Energy Cannon 2 | . . 3 11 . 2 6 6 . 2 3 Ballistic Gun 6 | . 14 16 22 16 4 . . 5 5 5 Ballistic Cannon 3 | . . 5 . . 3 . . . 6 6 Peak Build Rating 117 | . 7 17 18 34 46 61 61 61 94 117 Average Rating 48 | . 6 13 14 26 32 58 61 39 74 89 On Entrance 33 | 6 6 7 17 12 31 46 61 61 32 94 Avg Prop Armor Cover (%) 6 | . . . . 5 8 6 7 7 5 3 Naked Turns 11 | . . . . . . . . 11 . . Heaviest Build 78 | 11 13 13 13 21 53 62 62 68 66 78 Greatest Support 64 | 20 20 13 14 35 53 38 38 38 53 64 Greatest Overweight (x) 7 | . 2 . . . 5 1 1 7 3 3 Average Overweight (x) . | . . . . . . 1 1 1 . 1 Largest Inventory Capacity 10 | . 8 5 8 5 10 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 5 4 4 4 4 4 5 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 20% | Gunner 20% | Scavenger-Tank 19% | Scavenger-Gunner 14% | Mutant 10% | Skirmisher 6% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 4388 | 200 212 727 55 664 579 110 . 320 1149 372 Remotely . | . . . . . . . . . . . Salvage Created 6398 | . 322 780 46 1211 1113 255 77 373 1687 534 Parts 323 | . 24 63 7 65 52 13 5 8 62 24 Haulers Intercepted 11 | . 2 2 . 2 3 . . . 2 . Recyclers Shooed 12 | . . . . . 3 . . . 3 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 5 5 . . Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 124 | . 10 20 3 25 16 4 3 6 23 14 Guns 73 | . 10 10 2 25 8 2 1 5 7 3 Cannons 33 | . . 10 1 . 4 2 2 . 8 6 AOE 15 | . . . . . 4 . . 1 6 4 Classes Destroyed 16 | . 5 4 . 1 4 . . 1 1 . Worker 7 | . . 1 . 1 3 . . . 1 1 Builder 7 | . . . . 2 1 . . . 3 1 Tunneler 1 | . . 1 . . . . . . . . Hauler 11 | . 2 2 . 2 3 . . . 2 . Recycler 8 | . . . . . 4 . . . 4 . Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 1 2 . 1 . 1 . . 1 . Swarmer 45 | . 9 7 3 7 . 1 3 . 7 8 Grunt 41 | . 1 7 . 16 7 . . 1 6 3 Brawler 2 | . . 1 . . . . . 1 . . Duelist 4 | . . . . . 1 . . 2 . 1 Sentry 16 | . . 5 . 2 4 2 . 1 2 . Hunter 5 | . . . . . 1 1 . . 2 1 Programmer 9 | . . . . . 3 . . . 5 1 Behemoth 1 | . . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 5 6 3 7 8 3 3 2 5 5 Combat Bots Only 7 | . 4 5 3 7 5 1 3 2 4 4 Max Kills in Single Turn 4 | . 1 2 1 2 4 1 1 1 2 3 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . . 3 . . 1 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 1142 | . 44 77 18 90 293 59 19 134 182 226 Missed 365 | . 14 37 5 25 89 26 2 29 68 70 Hits 777 | . 30 40 13 65 204 33 17 105 114 156 Melee 17 | . . . . . . . . 14 . 3 Projectile 760 | . 30 40 13 65 204 33 17 91 114 153 AOE 1 | . . . . . . . . . 1 . Critical Strikes 25 | . 1 1 . 2 2 . . 4 6 9 Damage Taken 11666 | . 241 348 81 863 2396 270 180 1993 2104 3190 Core 2875 | . 93 80 13 123 661 . 16 540 178 1171 Absorbed by Shields 143 | . . 114 29 . . . . . . . Ignored by Resistances 267 | . . . . . 32 107 88 40 . . Core Remaining (%) 62 | 100 62 . 76 77 5 . . 34 82 . Volleys Fired 379 | . 45 61 4 61 48 12 8 25 75 40 Largest 5 | . 2 3 3 3 3 3 3 3 4 5 Hottest 358 | . 70 99 99 161 165 146 146 173 231 358 Shots Fired 939 | . 90 134 10 181 123 36 24 66 181 94 Gun 716 | . 90 78 8 179 83 24 16 65 114 59 Cannon 215 | . . 56 2 2 37 12 8 . 63 35 Launcher 8 | . . . . . 3 . . 1 4 . Special . | . . . . . . . . . . . Kinetic 512 | . 45 122 8 120 42 . . 33 101 41 Thermal 275 | . 45 . . 61 68 24 16 8 . 53 Explosive 5 | . . . . . . . . 1 4 . Electromagnetic 147 | . . 12 2 . 13 12 8 24 76 . Robot Hit Streak 18 | . 7 18 6 15 17 5 5 10 15 7 Robot Miss Streak 12 | . 4 5 1 7 12 2 3 6 4 8 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 8 | . 1 . . 5 . . . 2 . . Max Gunslinging Chain 2 | . 1 . . 2 . . . 1 . . Shots Hit Robots 605 | . 49 84 7 118 87 22 15 49 130 44 Core Hits 345 | . 21 36 5 62 62 10 5 24 89 31 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . 2 2 Critical Strikes 21 | . 3 . . 4 . 1 . . 6 7 Burn 13 | . 3 . . 4 . 1 . . . 5 Destroy 4 | . . . . . . . . . 3 1 Blast 1 | . . . . . . . . . 1 . Corrupt 2 | . . . . . . . . . 2 . Smash 1 | . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14928 | . 524 1520 88 1926 3189 487 312 1039 3847 1996 Guns 8562 | . 524 715 70 1901 1257 298 206 1003 1640 948 Cannons 3513 | . . 762 18 25 574 189 106 . 1199 640 Explosions 2735 | . . 43 . . 1358 . . 36 1008 290 Melee 60 | . . . . . . . . . . 60 Ramming 58 | . . . . . . . . . . 58 Kinetic 6048 | . 238 1257 70 1152 580 . . 546 1732 473 Thermal 5221 | . 286 43 . 774 1960 309 186 184 364 1115 Explosive 1247 | . . . . . 354 . . 36 644 213 Electromagnetic 2294 | . . 220 18 . 295 178 126 273 1107 77 Impact 60 | . . . . . . . . . . 60 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . 6 4 7 Average Corruption 3 | . . . . . 1 . . 5 3 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . . . . 4 . . 13 16 7 Message Errors 8 | . . . . . 1 . . 3 3 1 Matter Fused 11 | . . . . . 1 . . 5 4 1 Heat Flow Errors 3 | . . . . . . . . 2 1 . Energy Discharges 5 | . . . . . . . . . 4 1 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 4 | . . . . . 1 . . . 2 1 Alerts 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots 1 | . . . . . 1 . . . . . Overflow Damage 442 | . . 3 . . 166 . 1 . 183 89 Projectiles 71 | . . 3 . . 22 . 1 . 16 29 Explosions 311 | . . . . . 144 . . . 167 . Melee 60 | . . . . . . . . . . 60 Knockbacks 11 | . . 4 . . 2 . . . 4 1 Impact . | . . . . . . . . . . . Kinetic 11 | . . 4 . . 2 . . . 4 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . . 385 . . . 73 125 Shots 8 | . . . . . 6 . . . 1 1 Rammed 16 | . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 712 | . 132 198 100 121 520 90 142 712 245 678 Average Temperature 110 | . 26 42 46 29 136 33 68 241 60 288 Received Heat Transfer 2476 | . 12 128 . 441 723 30 . 555 282 305 Effects 70 | . . . . . 7 . . 19 1 43 Shutdowns 17 | . . . . . 1 . . 4 . 12 Energy Bleed 4 | . . . . . . . . 2 1 1 Interference 18 | . . . . . 2 . . 6 . 10 Matter Decay 5 | . . . . . . . . 2 . 3 Short Circuit 5 | . . . . . . . . . . 5 Damage (minor) 6 | . . . . . 2 . . 1 . 3 Damage (major) 13 | . . . . . 2 . . 3 . 8 Damage (core) 2 | . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . 1 . . 1 . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 11 | . . . . . . 1 . . 10 . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 18 | . 3 . . 2 4 1 . . . 8 Heat Transferred 9374 | . 1073 50 . 1776 2692 555 296 425 300 2207 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . 2 . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Maximum Alert Level 2 | . . 2 1 2 1 1 . . 1 1 Low Security (%) 66 | . 100 53 78 40 39 96 . . 92 54 Level 1 30 | . . 35 22 41 60 3 . . 7 45 Level 2 2 | . . 11 . 18 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 493 | . 126 442 205 493 386 200 . . 280 342 Initial 212 | . . 32 165 79 212 179 . . . 125 Average 159 | . 56 205 176 240 236 155 . . 63 195 Influence Increases 4341 | . 294 628 70 704 834 134 85 175 865 552 Destroy 0b10 Robot/C 2480 | . 200 400 60 500 320 80 60 120 460 280 Destroy 0b10 Robot/NC 205 | . 20 30 . 30 55 5 . . 55 10 Destroy Leader 554 | . 36 98 10 76 116 32 10 10 116 50 Successful Hack 80 | . 23 17 . 7 16 . . . 10 7 Disable Machine 375 | . . . . 30 135 . . . 120 90 Destroy Structure 287 | . . 8 . 1 102 2 . . 104 70 Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 345 | . 15 60 . 60 90 15 15 45 . 45 Influence Decreases 4254 | . 216 280 291 440 937 367 218 175 609 721 Entered New Map 1058 | . . 46 261 126 257 187 50 . . 131 Time Decay 2437 | . 196 214 20 254 510 180 168 105 480 310 Lost Part 719 | . 20 20 10 60 170 . . 70 129 240 Lost Ally 40 | . . . . . . . . . . 40 Squads Dispatched 25 | . . . . 2 7 2 . . 10 4 Investigation 2 | . . . . . 1 1 . . . . Extermination 7 | . . . . . 3 . . . 3 1 Reinforcement 11 | . . . . 2 2 1 . . 3 3 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 1 . . . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 Haulers Reinforced 4 | . . . . . 2 . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 6 | . 2 1 . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 16 24 4 34 24 8 4 9 32 28 Peak Tracking Total 8 | . 5 4 4 6 7 3 3 4 6 8 Tactical Retreats 14 | . 1 2 . 1 5 1 1 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 5 | . . . . . 2 1 . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 25 | . . . . 2 9 . . . 8 6 Max in Single Turn 5 | . . . . 1 3 . . . 5 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 27 | . 6 5 . 3 7 . . 1 3 2 Terminals 14 | . 6 2 . 2 1 . . . 3 . Fabricators 4 | . . . . . 2 . . . . 2 Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 4 | . . 1 . 1 2 . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 68 | . 19 12 . 7 17 . . 1 6 6 Successful 33 | . 13 7 . 3 6 . . 1 1 2 Failed 33 | . 6 4 . 4 10 . . . 5 4 Catastrophic 10 | . . 2 . 2 3 . . . 1 2 Database Lockouts 2 | . . 1 . . 1 . . . . . Manual 15 | . 10 5 . . . . . . . . Terminals 38 | . 19 5 . 6 2 . . . 6 . Fabricators 12 | . . . . . 6 . . . . 6 Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 5 | . . 1 . 1 3 . . . . . Scanalyzers 10 | . . 5 . . 5 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 11 | . 5 1 . 2 1 . . 1 1 . Record 1 | . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . 1 2 . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 7 | . . 4 . . 3 . . . . . Retrieve Study 7 | . . 4 . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 8 1 . . . . . . . . Terminals 8 | . 8 . . . . . . . . . Botnet 6 | . 6 . . . . . . . . . Skim 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 3 . 2 5 . . . 3 1 Full Trace Events 3 | . 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . 10 Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 4 . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 1 | . . 1 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 28 | . . . . . . . . . . 28 Highest-Rated Ally 14 | . . . . . . . . . . 14 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 5215 | . 463 59 . . 1299 364 715 448 1363 504 Sensors 1527 | . . . . . . 364 715 448 . . Terrain 522 | . 463 59 . . . . . . . . Traps 3166 | . . . . . 1299 . . . 1363 504 Machine Analysis 713 | . . . . . . . . . 713 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 7052 | . 539 440 50 554 1395 365 715 840 1467 687 Spaces Moved 6165 | 1 872 565 84 528 957 293 656 586 1111 512 Core 322 | . 1 . . . 114 . . 187 . 20 Treads . | . . . . . . . . . . . Legs 765 | 1 5 . . 124 354 . . 92 187 2 Wheels 1784 | . . . . . 489 293 656 307 . 39 Hover 1375 | . . . . . . . . . 924 451 Flight 1919 | . 866 565 84 404 . . . . . . Fastest Speed 29 | 120 37 30 30 29 50 105 105 50 36 40 Average Speed 86 | 120 40 32 30 51 114 105 105 123 101 102 Slowest Speed 400 | 120 210 37 32 130 260 105 105 400 230 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . 5 1 2 9 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 2 85 49 17 36 27 8 84 61 31 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . 1 . . . 8 3 . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 222 | . . 7 . . 109 2 1 10 59 34 Melee . | . . . . . . . . . . . Projectile 35 | . . 2 . . 1 2 1 . 11 18 AOE 187 | . . 5 . . 108 . . 10 48 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total 7126 | . 966 702 99 673 1149 325 664 640 1310 598 Wait 223 | . 18 39 5 34 62 3 . 6 53 3 Move 6123 | . 862 562 80 509 956 292 655 585 1110 512 Hop 15 | . 4 1 1 9 . . . . . . Pick Up 39 | . 6 . 1 6 10 5 . 2 9 . Fast Attach 88 | . 6 6 1 12 20 . . 10 22 11 Attach 19 | . . 4 2 3 3 2 . 1 4 . Detach 2 | . . . 2 . . . . . . . Swap 125 | . 13 19 1 22 26 5 . 9 22 8 Drop 92 | . 12 10 2 17 24 6 . 2 15 4 Fire 379 | . 45 61 4 61 48 12 8 25 75 40 Melee 4 | . . . . . . . . . . 4 Ram 16 | . . . . . . . . . . 16 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Discovered new exit (range 14) 136 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 4) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 797 | -9/Materials | Discovered new exit (range 12) 848 | -9/Materials | Central database locked down 964 | -9/Materials | Discovered new exit (range 7) 976 | -9/Materials | Discovered new exit (range 6) 980 | -9/Materials | Entered Mines 1027 | -9/Mines | Discovered new exit (range 4) 1030 | -9/Mines | Entered Materials 1030 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1141 | -8/Materials | Build established: Sprinter 1212 | -8/Materials | Identified exit to Storage 1332 | -8/Materials | Lost 3 parts (2p1n) 1486 | -8/Materials | Discovered new exit (range 16) 1548 | -8/Materials | Destroyed 7 combat bots 1584 | -8/Materials | Entered Factory 1584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -7/Factory | Build established: Gunner 2186 | -7/Factory | Central database locked down 2200 | -7/Factory | Discovered new exit (range 16) 2308 | -7/Factory | Discovered new exit (range 9) 2365 | -7/Factory | Build established: Scavenger-Gunner 2370 | -7/Factory | Garrison activated, responded to threat 2459 | -7/Factory | Core integrity fell below 50% 2483 | -7/Factory | Lost 13 parts (2p5n2u4w) 2494 | -7/Factory | Core integrity fell below 20% 2528 | -7/Factory | Allied Derelicts emerged from ambush trap array 2741 | -7/Factory | P-60 Hacker assimilated allied OO-P56(g) 2839 | -7/Factory | Discovered new exit (range 4) 2968 | -7/Factory | Build established: Scavenger-Tank 2979 | -7/Factory | Entered another Factory area 2979 | -6/Factory | Evolved 2 slots: Utility x2 3273 | -6/Factory | Discovered new exit (range 16) 3344 | -6/Factory | Entered Lower Caves 3797 | -6/Lower Caves | Discovered new exit (range 15) 4059 | -6/Lower Caves | Entered another Lower Caves area 4157 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4481 | -6/Lower Caves | Build established: Gunner 4549 | -6/Lower Caves | Core integrity fell below 50% 4595 | -6/Lower Caves | Lost 14 parts (3p3n5u3w) 4871 | -6/Lower Caves | Discovered new exit (range 7) 4899 | -6/Lower Caves | Entered Factory 4899 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4916 | -5/Factory | Garrison activated, responded to threat 5313 | -5/Factory | Build established: Skirmisher 5319 | -5/Factory | Garrison activated, responded to threat 5518 | -5/Factory | Spotted B-75 Beast 5589 | -5/Factory | Destroyed B-75 Beast 5693 | -5/Factory | Lost 8 parts (1p4n1u2w) 6091 | -5/Factory | Build established: Scavenger-Gunner 6279 | -5/Factory | Discovered new exit (range 15) 6366 | -5/Factory | Entered another Factory area 6366 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6757 | -4/Factory | Found Quantum Capacitor 6812 | -4/Factory | Fabricated E-15 Imp (x2) 6912 | -4/Factory | Lost 9 parts (1p4n2u2w) 6991 | -4/Factory | Core integrity fell below 50% 7031 | -4/Factory | Lost 10 parts (2p2n2u4w) 7049 | -4/Factory | Core integrity fell below 20% 7053 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07046_ U-05 Engineer destroyed. 07048_ Penetrated by Slug. 07048_ U-05 Engineer lays Concrete. 07048_ K-01 Serf collects debris. 07049_ U-05 Engineer lays Concrete. 07049_ Penetrated by Slug. 07050_ U-05 Engineer builds a Wall. 07050_ U-05 Engineer lays Concrete. 07050_ G-67 Veteran misfires. 07051_ Penetrated by Slug. 07051_ K-01 Serf destroyed. 07051_ K-01 Serf collects debris. 07051_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 07051_ U-05 Engineer lays Concrete. 07052_ R-10 Processor collects Coil Gun. 07052_ U-05 Engineer lays Concrete. 07052_ K-01 Serf collects debris. 07052_ Chain reaction triggered in Mic. Fission Core. 07052_ P-70 Sage destroyed. 07052_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #???????????? ??????????????????? | | ???# #???????????? ??????????????????? | | ???# #???????????? "?????????????????? | | ???##############???????????# "?????????????????? | | ??????## #???????????# ?????????????????? | | ???????# """ #???????????# "?????????????????? | | ???????# """ #???????????# """ ??????????????? | | ???????# """ #???????????# """ ??????????????? | | ???????# #+#?????????# ????????????? | | ???????# ]! # #?????????# """ ""????????????? | | ???????# ] # #?????????# """ """???????????? | | ???????# # #?????????# """ """ ??????????? | | ???????# # #?????????# ??????????? | | ??????#####+##+## ########### """ """ ??????? | | ??????+ k |%= """ """ ???? | | ??????######## ##### ![[;### """ """ ??? | | ?????????????# #### % # ??? | | ############?# # =%! #p ??? | | #?# # """ R ######??????? | | """ #?#*# """ R #???????????? | | """" #?# # """ h # +???????????? | | """" !### # %[ k=u# ####???????????? | | """" ### # [ ! @gu/u #??????????????? | | """ + # [ = # k#??????????????? | | """" ### # [ h # #??????????????? | | """ "#?# # =% # #+#??????????????? | | F"#?# # # #????????????????? | | "#?# # k +????????????????? | | "#?# # # #????????????????? | | #?# ##;########### #????????????????? | | ####+#######?# ?????????? +????????????????? | | ##???# ??????????? #????????????????? | | #????# ???????????? #????????????????? | | #????###???????????? +????????????????? | | #????????????????????####????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | !! #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 48 Energy Capacity 575 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Minigun | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombImpulseSuit Manual? 0 Play Time 01:42:26 Cumulative 51.3 hours Start 2026.10.09 @ 06:42:05 End 2026.10.10 @ 02:11:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59e029bc-3bce-4aa7-92c9-199fcbff2c30