Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.02 @ 16:51:36 Player: K.K.Y. Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (4124) 4124 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 10439 Bonus ------- Delivered SUBCON Basin 2000 Friendly Fire -280 Cogmind --------- Core Integrity 0/850 Matter 64/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Medium Treads > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Experimental Sensor Array System Shield System Restoration Module Segregator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Cargo Legs > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Trap Scanner Sensor Array Improved Sensor Array Improved Signal Interpreter Makeshift Light Armor Plating Focal Shield Tech Extrapolator > --- WEAPON ----------- Pulse Rifle Beamcaster > --- INVENTORY -------- Spiked Treads Spiked Treads Advanced Treads Large Storage Unit Huge Storage Unit Structural Scanner Improved Sensor Array Experimental Sensor Array Target Analyzer Improved Light Armor Plating Authchip [Power] Authchip [Power] Authchip [Propulsion] Gauss Cannon Gauss Cannon Dirty Datajack Mining Laser Plasma Cutter Multitool Power Maul [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Cargo Legs Hover Unit Gravmag System Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 9 | . 1 . . . . 8 . . Power . | . . . . . . . . . Propulsion 4 | . . . . . . 4 . . Utility 5 | . 1 . . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 84 | 5 8 5 11 3 4 26 3 19 Power 10 | . 1 2 2 1 . 1 . 3 Engine 9 | . 1 2 2 1 . 1 . 2 Core . | . . . . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 17 | 2 . . 3 . . 6 1 5 Treads 9 | 2 . . 2 . . 2 1 2 Leg 7 | . . . 1 . . 4 . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 31 | 2 3 . 4 2 1 10 1 8 Device 18 | 1 2 . 2 . . 8 . 5 Storage 4 | 1 1 . 1 . 1 . . . Processor 3 | . . . . 1 . 1 . 1 Hackware 2 | . . . . 1 . . 1 . Protection 4 | . . . 1 . . 1 . 2 Artifact . | . . . . . . . . . Weapon 26 | 1 4 3 2 . 3 9 1 3 Energy Gun 12 | 1 2 3 . . 2 4 . . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 4 | . . . 2 . 1 1 . . Ballistic Cannon 3 | . 1 . . . . 1 . 1 Launcher 1 | . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 5 . 2 Parts Lost 30 | . . . 2 . . 9 6 13 Power 4 | . . . 1 . . 1 1 1 Propulsion 7 | . . . . . . 2 2 3 Utility 12 | . . . . . . 4 2 6 Weapon 7 | . . . 1 . . 2 1 3 Highest Loss Streak 7 | . . . 1 . . 7 6 5 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 2 7 14 14 11 15 19 15 4 Power . | . . . . . . . . . Propulsion 1 | . . 2 2 2 2 2 . . Utility 6 | 2 3 6 6 5 8 10 7 2 Weapon 3 | . 3 6 4 2 2 3 5 1 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 2 4 1 2 6 9 6 Power 2 | . . . . . . . 1 1 Propulsion 3 | . . . 2 . . 1 . . Utility 16 | . . . 1 1 2 4 4 4 Weapon 7 | . . 2 1 . . 1 2 1 Tool/Special 2 | . . . . . . . 2 . Average Slot Usage (%) 82 | . 90 99 89 89 90 77 69 56 Engine 8 | . 9 12 11 9 10 5 4 2 Treads 11 | . 25 25 15 . . 7 20 4 Leg 4 | . . . 3 10 10 8 . . Device 22 | . 21 25 23 27 20 23 18 14 Storage 8 | . 12 12 11 10 10 5 4 . Processor 3 | . . . . 2 10 11 10 7 Hackware 1 | . . . . . . . 1 6 Protection 2 | . . . . 10 10 1 . 6 Energy Gun 13 | . 16 23 20 10 18 7 4 . Ballistic Gun 2 | . . . 2 10 1 1 . . Peak Build Rating 69 | 5 11 22 55 55 48 69 64 62 Average Rating 35 | 3 9 18 26 45 46 56 47 46 On Entrance 28 | . 5 8 22 55 44 48 60 10 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 13 33 41 100 100 62 75 73 37 Greatest Support 110 | 40 40 40 55 55 55 94 110 75 Greatest Overweight (x) 16 | . . 1 1 1 1 2 16 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 10 15 15 25 25 20 20 20 5 Average Capacity 14 | 8 14 15 15 18 15 20 16 5 Most Carried 25 | 5 14 15 25 25 20 20 20 5 Average Carried 13 | 2 7 14 15 17 15 19 16 4 Final Capacity 25 | 10 15 15 25 15 20 20 5 5 Final Carried 25 | 3 14 14 25 15 20 20 5 5 Class Distribution -------------------- 87% | Hacker-Mutant 9% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 1976 | 250 84 80 219 44 30 457 86 726 Remotely . | . . . . . . . . . Salvage Created 4456 | 85 306 220 937 106 . 1526 . 1276 Parts 209 | 5 16 15 51 7 . 52 . 63 Haulers Intercepted 4 | . 2 . . . . 2 . . Recyclers Shooed 7 | 1 . . . . . 4 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 82 | . 7 4 21 2 . 19 . 29 Melee 10 | . . . . . . . . 10 Guns 46 | . 7 4 21 2 . 12 . . Cannons 20 | . . . . . . 4 . 16 AOE 2 | . . . . . . 1 . 1 Classes Destroyed 20 | 2 5 . 6 . . 6 . 1 Worker 6 | . 1 . . . . 3 . 2 Builder 3 | . 2 1 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 2 . . . . 2 . . Recycler 4 | 1 . . . . . 3 . . Mechanic 1 | . . . . . . 1 . . Operator 3 | . . . . . . 1 . 2 Turret 2 | . . . 2 . . . . . Watcher 6 | . . . . . . 3 . 3 Swarmer 17 | . 5 2 5 . . 1 . 4 Grunt 27 | . 2 2 . . . 8 . 15 Brawler 1 | . . . . . . 1 . . Sentry 8 | . . . 1 2 . 3 . 2 Hunter 3 | . . . . . . 1 . 2 Programmer 10 | . . . . . . 5 . 5 Behemoth 1 | . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . Subdweller 15 | . . . 15 . . . . . Scientist 1 | . . . 1 . . . . . Zionite 2 | . . . 2 . . . . . Thug 1 | . . 1 . . . . . . Best Kill Streak 8 | 2 4 2 3 1 . 8 . 3 Combat Bots Only 6 | . 2 2 3 1 . 6 . 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 . 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 836 | . 28 7 143 4 . 268 5 381 Missed 298 | . 6 2 57 2 . 87 . 144 Hits 538 | . 22 5 86 2 . 181 5 237 Melee 5 | . . . . . . . 5 . Projectile 533 | . 22 5 86 2 . 181 . 237 Critical Strikes 21 | . . . 4 . . 7 2 8 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 5147 | . 129 22 816 18 . 1504 154 2504 Core 1090 | . 25 12 195 . . 172 62 624 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 3203 | . 87 17 508 12 . 983 87 1509 Core Remaining (%) 53 | 100 . . . . 7 . . . Volleys Fired 373 | 4 30 8 161 2 . 79 . 89 Largest 2 | 1 2 2 2 2 . 2 . 1 Hottest 150 | 50 112 150 150 98 . 145 . 44 Shots Fired 569 | 4 52 16 268 4 . 136 . 89 Gun 451 | 4 44 16 268 4 . 115 . . Cannon 110 | . 1 . . . . 21 . 88 Launcher . | . . . . . . . . . Special 8 | . 7 . . . . . . 1 Kinetic 154 | . 1 . 28 2 . 35 . 88 Thermal 415 | 4 51 16 240 2 . 101 . 1 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 62 | 4 27 5 33 28 . 62 . 12 Robot Miss Streak 2 | . 1 1 2 . . 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 407 | 4 37 9 114 2 . 117 . 124 Core Hits 231 | 3 16 6 45 3 . 107 . 51 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 6 Critical Strikes 39 | . 2 . 9 . . 9 . 19 Burn 18 | . 2 . 9 . . 7 . . Blast 10 | . . . . . . 2 . 8 Smash 6 | . . . . . . . . 6 Sever 5 | . . . . . . . . 5 Melee Attacks 57 | . . . . . . . . 57 Impact 20 | . . . . . . . . 20 Slashing 37 | . . . . . . . . 37 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11041 | 51 554 170 2221 58 . 3406 . 4581 Guns 5689 | 51 530 170 2221 43 . 2674 . . Cannons 2588 | . . . . . . 406 . 2182 Explosions 541 | . . . . . . 326 . 215 Melee 2174 | . . . . . . . . 2174 Ramming 25 | . . . . 15 . . . 10 Kinetic 3183 | . . . 144 . . 857 . 2182 Thermal 5381 | 51 554 170 2077 43 . 2486 . . Explosive 215 | . . . . . . . . 215 Electromagnetic 63 | . . . . . . 63 . . Impact 730 | . . . . . . . . 730 Slashing 1444 | . . . . . . . . 1444 Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 1 . 3 14 17 Average Corruption 9 | . . . . 1 . 2 9 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 142 | . . . . 2 . 27 5 108 Message Errors 29 | . . . . . . 3 1 25 Matter Fused 44 | . . . . . . 7 1 36 Heat Flow Errors 14 | . . . . . . 4 1 9 Energy Discharges 18 | . . . . 1 . 4 1 12 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 16 | . . . . 1 . 4 1 10 Data Loss (major) 5 | . . . . . . . . 5 Misfires 4 | . . . . . . 2 . 2 Alerts 3 | . . . . . . 1 . 2 Misdirections 4 | . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 359 | . . . . . . . . 359 Projectiles 62 | . . . . . . . . 62 Explosions . | . . . . . . . . . Melee 297 | . . . . . . . . 297 Knockbacks 23 | . . . . . . 4 . 19 Impact 6 | . . . . . . . . 6 Kinetic 16 | . . . . . . 4 . 12 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 66 | . . . . . . 27 . 39 Shots 2 | . . . . . . 1 . 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 5 | . . . . 2 . . . 3 Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 181 288 260 18 . 241 114 244 Average Temperature 62 | . 52 89 65 15 . 51 70 85 Received Heat Transfer 2649 | . 57 . 527 18 . 916 . 1131 Effects 4 | . . . 3 . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 11 | . . . . . . . . 11 Robots Melted 3 | . . . . . . 3 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 23 | . 4 . 5 . . 14 . . Heat Transferred 11467 | 148 1567 333 4329 74 . 5016 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 154 | 5 50 50 . 21 . 154 . 104 Initial . | . . . . . . . . . Average 10 | 1 5 3 . . . 13 . 18 Influence Increases 2514 | 10 209 105 275 61 . 683 . 1171 Destroy 0b10 Robot/C 1380 | . 140 80 160 40 . 380 . 580 Destroy 0b10 Robot/NC 140 | 10 25 5 . . . 65 . 35 Destroy Leader 370 | . 34 20 10 . . 130 . 176 Successful Hack 104 | . . . . 20 . 14 . 70 Disable Machine 72 | . 4 . . . . 44 . 24 Destroy Structure 43 | . 6 . . 1 . 20 . 16 Lose Combat Pursuer 405 | . . . 105 . . 30 . 270 Influence Decreases 2464 | 10 208 106 275 61 . 683 . 1121 Entered New Map 1 | . . 1 . . . . . . Time Decay 2306 | 10 208 105 275 61 . 636 . 1011 Lost Part 157 | . . . . . . 47 . 110 Squads Dispatched 18 | . . . . . . 7 . 11 Investigation 4 | . . . . . . . . 4 Extermination 10 | . . . . . . 6 . 4 Reinforcement 4 | . . . . . . 1 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals 5 | . . . . . . 1 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 14 3 28 2 . 27 5 65 Peak Tracking Total 6 | . 4 2 4 1 . 6 6 5 Tactical Retreats 17 | . . . 3 . . 1 . 13 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 7 | . . . 1 . . 4 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 20 | . 1 . 2 . . 11 . 6 Max in Single Turn 4 | . 1 . 1 . . 4 . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 30 | . 1 . 4 9 . 6 . 10 Terminals 14 | . 1 . . 6 . 3 . 4 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . 3 . 3 . 2 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 77 | . 2 . 8 19 . 17 . 31 Successful 62 | . 1 . 8 17 . 11 . 25 Failed 15 | . 1 . . 2 . 6 . 6 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 1 . . 10 . 9 . 4 Terminals 32 | . 2 . . 13 . 9 . 8 Fabricators 10 | . . . . . . . . 10 Repair Stations . | . . . . . . . . . Recycling Units 19 | . . . . 6 . 8 . 5 Scanalyzers 6 | . . . . . . . . 6 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 20 | . . . 8 5 . 2 . 5 Record 5 | . . . 5 . . . . . Part Schematic 8 | . . . . 3 . 1 . 4 Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 3 | . . . . 1 . 1 . 1 Open Door 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Release Object 1 | . . . 1 . . . . . Fabricator Hacks 8 | . . . . . . . . 8 Load Schematic 5 | . . . . . . . . 5 Build 3 | . . . . . . . . 3 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 8 | . . . . 3 . 3 . 2 Retrieve Components 8 | . . . . 3 . 3 . 2 Scanalyzer 6 | . . . . . . . . 6 Insert Component 3 | . . . . . . . . 3 Analyze 3 | . . . . . . . . 3 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 19 | . 1 . . 9 . 6 . 3 Terminals 13 | . 1 . . 6 . 3 . 3 Botnet 13 | . 1 . . 6 . 3 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . 3 . 3 . . Reject 6 | . . . . 3 . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 . . 4 . 2 . 9 Full Trace Events 5 | . . . . 1 . . . 4 Feedback Events 2 | . . . . 1 . . . 1 Corruption 2 | . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 41 | . . . . 4 10 18 2 7 Parts Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 274 | . . . . . . . . 274 Total Part Build Rating 17 | . . . . . . . . 17 Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . . . . 2 . 5 . 8 Parts Scanalyzed 3 | . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . 3 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Active Infowar (turns) 13673 | 35 1014 1072 5951 1322 903 801 129 2446 Sensors 12731 | 35 1014 1072 5929 1322 903 801 129 1526 Structural 10678 | . 242 1072 5938 980 . . . 2446 Traps 31 | . . . . . . 31 . . Robot Analysis Total 3 | . . . . 1 . 1 . 1 Derelict Logs Recovered 3 | . . 1 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 15611 | 57 1014 1072 5951 1322 903 2433 184 2675 Spaces Moved 7042 | 37 505 479 2325 792 635 971 145 1153 Core 163 | 19 . . . . . . 85 59 Treads 3402 | 18 505 479 964 . . 405 60 971 Legs 3453 | . . . 1361 792 635 566 . 99 Wheels . | . . . . . . . . . Hover 24 | . . . . . . . . 24 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 130 110 50 50 Average Speed 169 | 103 160 213 179 148 139 187 101 158 Slowest Speed 850 | 160 160 240 260 200 200 265 850 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 4 91 99 96 98 54 27 75 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 11 | . . 1 7 . 3 . . . Spaces Dug 7 | . 4 . . . . . . 3 Terrain Destroyed 40 | . 5 . . . . 18 . 17 Melee 2 | . . . . . . . . 2 Projectile 16 | . 5 . . . . 2 . 9 AOE 22 | . . . . . . 16 . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 10068 | 51 648 512 3834 934 654 1444 179 1812 Wait 2348 | . 83 8 1310 119 . 323 32 473 Move 7035 | 36 504 478 2324 791 634 971 144 1153 Hop . | . . . . . . . . . Pick Up 73 | 6 16 4 8 9 10 12 . 8 Fast Attach 46 | 2 . . 3 1 . 24 3 13 Attach 27 | 3 6 1 6 2 . 4 . 5 Detach 13 | . 4 . 3 2 . 3 . 1 Swap 26 | . 2 7 5 1 4 5 . 2 Drop 65 | . 3 6 14 5 6 23 . 8 Fire 373 | 4 30 8 161 2 . 79 . 89 Melee 57 | . . . . . . . . 57 Ram . | . . . . . . . . . Kick 2 | . . . . 2 . . . . Crush 3 | . . . . . . . . 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 585 | -10/Materials | Identified exit to Materials 585 | -10/Materials | Discovered exit to Materials (range 6) 915 | -10/Materials | Identified exit to Subcaves 915 | -10/Materials | Discovered exit to Subcaves (range 7) 929 | -10/Materials | Discovered exit to Materials (range 3) 1036 | -10/Materials | Identified exit to Mines 1036 | -10/Materials | Discovered exit to Mines (range 15) 1072 | -10/Materials | Entered Mines 1106 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1606 | -10/Mines | Discovered exit to Materials (range 15) 1827 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1878 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1884 | -10/Mines | Found Prototype Device 2132 | -10/Mines | Discovered exit to Subcaves (range 6) 2144 | -10/Mines | Entered Subcaves 2145 | -10/Subcaves | Approached by a straggling Scientist 2303 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2306 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2349 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2361 | -10/Subcaves | Learned location of Zion (-6) 2361 | -10/Subcaves | Met a Zionite searching for "candidates" 2422 | -10/Subcaves | Murdered 3 allies 2593 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2714 | -10/Subcaves | Disturbed a concealed Subdweller 2895 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4604 | -10/Subcaves | Identified exit to Materials 4604 | -10/Subcaves | Discovered exit to Materials (range 13) 4621 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4882 | -10/Subcaves | Visited Clippyterm 4889 | -10/Subcaves | Learned Factory stockpile data 4889 | -10/Subcaves | Learned Factory emergency access door positions 5385 | -10/Subcaves | Identified exit to Recycling 5385 | -10/Subcaves | Discovered exit to Recycling (range 15) 5572 | -10/Subcaves | Disturbed a concealed Subdweller 5654 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5842 | -10/Subcaves | Visited 4L-MR0's lab 5866 | -10/Subcaves | Found Cargo Legs 5867 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 6077 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6077 | -10/Subcaves | Core integrity fell below 50% 6382 | -10/Subcaves | Discovered exit to Materials (range 7) 6535 | -10/Subcaves | Core integrity fell below 20% 6567 | -10/Subcaves | Learned 2 Materials zone layouts 7069 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7872 | -10/Subcaves | Found SUBCON Basin 8095 | -10/Subcaves | Entered Recycling 8503 | -9/Recycling | Scanned before Scraplab entrance 8527 | -9/Recycling | Identified exit to Scraptown 8527 | -9/Recycling | Discovered exit to Scraptown (range 11) 8533 | -9/Recycling | Entered Scraplab 8616 | -9/Recycling | Identified exit to Factory 8616 | -9/Recycling | Discovered exit to Factory (range 14) 9232 | -9/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 9417 | -9/Recycling | Entered Scraptown 9417 | -9/Scraptown | System corruption cleaned by C-Scrubber 9636 | -9/Scraptown | Visited The Evicted 9726 | -9/Scraptown | Visited TADAMA 9805 | -9/Scraptown | Identified exit to Factory 9805 | -9/Scraptown | Discovered exit to Factory (range 11) 9967 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 10320 | -9/Scraptown | Entered Factory 10320 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 10850 | -6/Factory | Build established: Hacker-Skirmisher 10939 | -6/Factory | Lost 7 parts (1n4u2w) 11173 | -6/Factory | Build established: Hacker-Mutant 11916 | -6/Factory | Cargo convoy interrupted 12485 | -6/Factory | Found Prototype Launcher 12485 | -6/Factory | Identified Rocket Array 12753 | -6/Factory | Sucked down chute 12753 | -6/Factory | Entered Waste 12768 | -6/Waste | EMP discharged 12797 | -6/Waste | Spotted C-40 Crusher 12842 | -6/Waste | Spotted C-40 Crusher 12859 | -6/Waste | Spotted C-40 Crusher 12868 | -6/Waste | EMP discharged 12868 | -6/Waste | System corruption reached 10% 12874 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12877 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12882 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12886 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12889 | -6/Waste | Spotted C-40 Crusher 12889 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12900 | -6/Waste | Spotted C-40 Crusher 12920 | -6/Waste | Lost 6 parts (1p2n2u1w) 12927 | -6/Waste | Identified exit to Factory 12927 | -6/Waste | Discovered exit to Factory (range 12) 12937 | -6/Waste | Entered Factory 13027 | -6/Factory | Fabricated Deep Structural Scanner (x1) 13102 | -6/Factory | Fabricated Lgt. Deuterium Engine (x2) 13222 | -6/Factory | Fabricated Spk. Heavy Treads (x1) 13313 | -6/Factory | Identified exit to Factory 13313 | -6/Factory | Discovered exit to Factory (range 13) 13650 | -6/Factory | Build established: Hacker-Assassin 14714 | -6/Factory | Identified Exp. Sensor Array 15058 | -6/Factory | Spotted B-75 Beast 15128 | -6/Factory | Destroyed B-75 Beast 15129 | -6/Factory | Core integrity fell below 50% 15369 | -6/Factory | Build established: Hacker-Mutant 15457 | -6/Factory | Lost 5 parts (1p1n2u1w) 15491 | -6/Factory | Core integrity fell below 20% 15612 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 15491_ Y-54 Guardian destroyed. 15491_ R-10 Processor collects Lgt. Treads. 15493_ R-10 Processor collects Imp. Heat Sink. 15494_ Triggered Shock Trap. 15494_ The floor emits a surge of raw power. 15494_ System corrupted (+1). 15496_ R-10 Processor collects Imp. Heat Sink. 15502_ System corrupted: Matter fused (-7). 15511_ Acquired Imp. Medium Treads. 15517_ System corrupted: Heat flow error (+281). 15534_ System corrupted: Component data lost. 15535_ Critical hit (Burn: +37). 15543_ Power Sword destroyed. 15545_ Critical hit (Burn: +37). 15550_ System corrupted: Matter fused (-6). 15564_ Slammed into K-01 Serf. 15572_ Slammed into T-07 Excavator. 15578_ System corrupted: Matter fused (-5). 15590_ Slammed into R-10 Processor. 15596_ N&8TJQQ5WLP NKQU4DB=XKZFKMEWW% Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????# " | | ??????????????????????????# " | | ??????????????????????????# | | ??????????????????????????#####+# | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????????????????????????#####+# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# "" " | | ???###########??????????????????? | | ???# """"" ! #??????????????????? | | ???# ""T"" #??????????????????? | | ???# @ !#??????????????????? | | ???# #??????????????????? | | ???#####p##### """??????????????? | | ????# + """??????????????? | | ????# ######## ??????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# ##########################? | | ????# # # | | ????# # """"""""" # | | ????# # # """" | | ????# # """"""""" # """" | | ????# # # """" | | ????# # """"""""" # """" | | ????# # # | | ????# # # | | ????# ##################/######+# | | ????# #??????# | | ????# #??????# | | ????# #??????# | | ????# ######## | | ????# | | ????#+##########"##############+# | | ???? ??????? ??? # """ " | | ???? ????? ? # """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 5 Offensive Hacking 30 Authchip Count 3 Item Schematics ----------------- Hvy. Missile Launcher | -9/Recycling | Hacked Dynamic Insulation System | -9/Recycling | Hacked Deep Structural Scanner | -9/Recycling | Extrapolated Lgt. Deuterium Engine | -9/Recycling | Hacked Mak. Light Armor Plating | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Beamcaster | -9/Scraptown | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated Mak. Trap Scanner | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -9/Scraptown | Extrapolated Mak. Salvage Targeting Computer | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Power Shielding | -6/Factory | Extrapolated Enh. Flamer | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Arm. Medium Treads | -6/Factory | Hacked Mak. Propulsion Shielding | -6/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Waste | Extrapolated Spk. Heavy Treads | -6/Waste | Extrapolated Adv. Datajack | -6/Factory | Hacked System Restoration Module | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed KE Penetrator | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Lrn. Proton Cannon | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Deep Structural Scanner | x1 | -6/Factory Lgt. Deuterium Engine | x2 | -6/Factory Spk. Heavy Treads | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterZhirovShovel Manual? 0 Play Time 01:12:18 Cumulative 242.8 hours Start 2026.01.02 @ 15:24:15 End 2026.01.02 @ 16:51:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 383 Rogue 0 Adventurer 0 Explorer 383 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c18c0c04-8713-4441-87f0-cb42be897830