Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.06 @ 17:49:52 Player: CrashCricket Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (3593) 3593 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 8452 Bonus ------- High Alert Combat Kills 149 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 56/450 Energy 100/100 System Corruption 1% Temperature Critical (9154) Movement Core (1800) Ox35 Location -6/DSF Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Target Analyzer Weapon Cycler Reactive Plating Force Field > --- WEAPON (4) ------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Scatter Rocket Array > --- INVENTORY (20) --- Micro Nuclear Core Fusion Compressor Aerolev Unit Aerolev Unit Advanced Heat Sink Kinecellerator Improved Shield Generator Force Field Heavy Particle Cannon Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Gauss Rifle Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Target Analyzer Weapon Cycler Reactive Plating Force Field > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Scatter Rocket Array > --- INVENTORY -------- Micro Nuclear Core Fusion Compressor Aerolev Unit Aerolev Unit Advanced Heat Sink Kinecellerator Improved Shield Generator Force Field Heavy Particle Cannon Plasma Cannon Shotgun Shotgun Shotgun Shotgun Shotgun Gauss Rifle Gauss Rifle Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Propulsion Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Slots Evolved 9 | . 1 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 5 | . . 2 . 1 . 2 . Weapon 2 | . 1 . . . 1 . . Parts Attached 97 | 6 9 11 12 23 21 4 11 Power 12 | . 2 2 1 1 4 . 2 Engine 10 | . 2 2 1 1 3 . 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 2 1 3 8 1 2 3 Treads 8 | 2 2 1 . 3 . . . Leg 2 | . . . . . . . 2 Wheel 5 | . . . 3 2 . . . Hover 7 | . . . . 3 1 2 1 Flight . | . . . . . . . . Utility 18 | 2 1 2 1 5 2 2 3 Device 4 | . . . . . 2 . 2 Storage 3 | 1 1 . . 1 . . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 9 | 1 . 2 1 4 . 1 . Artifact . | . . . . . . . . Weapon 45 | 2 4 6 7 9 14 . 3 Energy Gun 6 | . . . 4 2 . . . Energy Cannon 8 | . . . . . 5 . 3 Ballistic Gun 27 | 2 4 6 2 7 6 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . Parts Lost 10 | . . . . 4 . . 6 Power . | . . . . . . . . Propulsion 7 | . . . . 4 . . 3 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . . . 1 . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 95 100 99 95 100 100 86 Engine 8 | . 11 10 10 8 7 6 5 Treads 8 | . 23 20 15 5 . . . Wheel 2 | . . . 4 8 . . . Hover 10 | . . . . 6 28 25 12 Device 2 | . . . . . 6 6 9 Storage 13 | . 12 10 10 16 14 12 12 Processor 1 | . . . . . . 6 8 Protection 19 | . 12 30 29 25 14 18 10 Energy Gun 1 | . . . 7 2 . . . Energy Cannon 3 | . . . . . 5 18 16 Ballistic Gun 17 | . 35 30 20 13 15 . . Ballistic Cannon 1 | . . . . . 4 . . Launcher 3 | . . . 1 7 1 6 6 Naked Turns . | . . . . . . . . Heaviest Build 107 | 14 50 60 68 79 92 102 107 Greatest Support 60 | 40 40 40 40 60 32 33 40 Greatest Overweight (x) 35 | 4 3 1 3 25 3 3 35 Average Overweight (x) 2 | . . 1 1 2 2 3 4 Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 Average Capacity 19 | 8 15 20 20 20 20 20 20 Most Carried 20 | 8 12 12 16 20 20 18 20 Average Carried 13 | 4 8 8 10 13 17 17 18 Final Capacity 20 | 10 20 20 20 20 20 20 20 Final Carried 20 | 5 12 9 8 20 19 17 16 Class Distribution -------------------- 47% | Hacker-Tank 42% | Hacker-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Scavenger-Tank | -9/Storage Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Matter Collected 3209 | 106 176 495 375 1062 494 . 501 Remotely . | . . . . . . . . Salvage Created 4670 | . 189 468 757 1872 781 . 603 Parts 319 | . 21 36 56 133 52 . 21 Haulers Intercepted 6 | . . . 2 4 . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Combat Hostiles Destroyed 78 | . 5 9 11 26 18 . 9 Guns 49 | . 5 9 11 19 5 . . Cannons 8 | . . . . . 1 . 7 AOE 21 | . . . . 7 12 . 2 Classes Destroyed 16 | . 4 2 3 2 3 . 2 Worker 16 | . . 1 . 11 4 . . Builder 21 | . . . 5 7 9 . . Tunneler 1 | . . . . . 1 . . Hauler 6 | . . . 2 4 . . . Recycler 6 | . 1 1 . 4 . . . Operator 5 | . . . 2 3 . . . Watcher 9 | . 2 1 1 4 1 . . Swarmer 18 | . 4 2 . 6 6 . . Cutter 2 | . . . . . . . 2 Grunt 33 | . 1 4 6 11 8 . 3 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . . . 1 . . . Sentry 15 | . . 3 5 6 1 . . Hunter 3 | . . . . 2 . . 1 Programmer 3 | . . . . . 2 . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 13 | . 2 3 3 13 9 . 2 Combat Bots Only 7 | . 2 3 3 6 7 . 2 Max Kills in Single Turn 6 | . 2 2 2 5 6 . 2 Gunslinging 1 | . . 1 1 . . . . Exploded 5 | . . . . 3 5 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Damage Taken 3817 | . 54 208 365 782 665 . 1743 Core 1150 | . 12 39 50 50 140 . 859 Absorbed by Shields 319 | . . . . . 191 . 128 Redirected to Shielding 66 | . . 6 17 19 11 . 13 Regen/Repaired (Parts) 103 | . . . . . 103 . . Core Remaining (%) 88 | 100 95 . 77 90 80 . . Volleys Fired 253 | . 11 24 43 94 46 . 35 Largest 4 | . 3 3 3 3 4 . 3 Hottest 204 | . 60 66 157 162 204 . 180 Shots Fired 603 | . 33 72 125 190 125 . 58 Gun 468 | . 33 72 124 185 54 . . Cannon 120 | . . . . . 67 . 53 Launcher 15 | . . . 1 5 4 . 5 Special . | . . . . . . . . Kinetic 422 | . 33 72 90 152 75 . . Thermal 156 | . . . 24 33 46 . 53 Explosive 15 | . . . 1 5 4 . 5 Electromagnetic 10 | . . . 10 . . . . Robot Hit Streak 33 | . 12 18 19 33 33 . 23 Robot Miss Streak 6 | . 3 2 2 4 3 . 6 Penetration Max 1 | . . . . 1 1 . . Secondary Targets 6 | . 1 2 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 418 | . 23 60 68 137 84 . 46 Core Hits 252 | . 13 21 33 87 53 . 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 5 | . . . . 4 1 . . Burn 3 | . . . . 3 . . . Destroy 1 | . . . . 1 . . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10649 | . 248 645 1103 3815 2597 . 2241 Guns 5215 | . 231 643 949 2711 681 . . Cannons 1782 | . . . . . 710 . 1072 Explosions 3556 | . . . 148 1084 1155 . 1169 Melee . | . . . . . . . . Ramming 96 | . 17 2 6 20 51 . . Kinetic 4784 | . 231 643 696 2314 900 . . Thermal 2075 | . . . 115 397 491 . 1072 Explosive 3525 | . . . 117 1084 1155 . 1169 Electromagnetic 169 | . . . 169 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 88 | . . . . 31 21 . 36 Projectiles 47 | . . . . . 16 . 31 Explosions 36 | . . . . 31 . . 5 Melee 5 | . . . . . 5 . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 275 | . . . 13 81 151 . 30 Shots 13 | . . . 2 4 5 . 2 Rammed 9 | . 2 1 1 2 3 . . Targets Rammed 10 | . 2 2 1 2 3 . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 9154 | . 40 109 336 282 603 . 9154 Average Temperature 546 | . 15 33 69 63 162 . 2113 Received Heat Transfer 1382 | . . 159 204 486 303 . 230 Effects 91 | . . . . 1 12 . 78 Shutdowns 4 | . . . . . 1 . 3 Energy Bleed 12 | . . . . 1 4 . 7 Interference 6 | . . . . . . . 6 Matter Decay 9 | . . . . . . . 9 Short Circuit 9 | . . . . . 3 . 6 Damage (minor) 11 | . . . . . 2 . 9 Damage (major) 33 | . . . . . 1 . 32 Damage (core) 7 | . . . . . 1 . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 3754 | . . . 235 1073 818 . 1628 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Peak Influence 674 | . 105 331 312 674 313 91 283 Initial 100 | . . 31 100 26 74 91 48 Average 199 | . 42 189 150 410 98 91 230 Maximum Alert Level 2 | . . 1 1 2 1 . 1 Low Security (%) 53 | 100 100 49 55 6 86 100 23 Level 1 31 | . . 50 44 34 13 . 76 Level 2 14 | . . . . 58 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 14 | . 1 2 1 3 5 . 2 Investigation 3 | . 1 1 . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 9 | . . 1 1 2 3 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Distress Signals 4 | . . . 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 7 12 15 46 24 . 10 Peak Tracking Total 8 | . 2 3 3 5 8 . 4 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Traps Triggered 14 | . 5 . 4 2 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 9 | . . . . 9 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Machines Disabled 12 | . . . . 7 5 . . Max in Single Turn 2 | . . . . 2 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Machines Accessed 22 | . 7 1 3 3 7 1 . Terminals 17 | . 6 1 2 3 4 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 48 | . 16 3 5 12 11 1 . Successful 39 | . 12 3 3 10 10 1 . Failed 9 | . 4 . 2 2 1 . . Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 38 | . 12 3 4 12 6 1 . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 5 | . 4 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 31 | . 9 3 2 10 6 1 . Record 8 | . 3 2 . 1 2 . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Open DSF 2 | . . . . . 1 1 . Branch Access Points 2 | . 1 . . 1 . . . Machine Index 2 | . . 1 . . 1 . . Alert Level 4 | . . . . 2 2 . . Locate Traps 2 | . 1 . . 1 . . . Reprogram Traps 3 | . . . . 3 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Registered Components 1 | . . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . 3 . . . 1 . . Recycle Component 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 1 2 3 2 . . Full Trace Events 3 | . 1 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 80 | . . . . . 80 . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 3 . . . 5 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Turns Passed 5741 | 88 684 396 872 1451 1454 89 707 Spaces Moved 2359 | 71 308 121 310 635 712 39 163 Core 68 | 47 13 . . 1 . . 7 Treads 736 | 24 295 121 206 90 . . . Legs 24 | . . . . . . . 24 Wheels 488 | . . . 104 384 . . . Hover 1043 | . . . . 160 712 39 132 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 110 101 158 220 157 Average Speed 190 | 104 201 240 200 169 162 220 348 Slowest Speed 1800 | 250 240 240 240 1300 222 220 1800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 43 13 49 61 19 1 58 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 404 | . . . 63 170 103 . 68 Melee . | . . . . . . . . Projectile 5 | . . . . 2 3 . . AOE 399 | . . . 63 168 100 . 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Total 3120 | 84 349 178 461 817 915 42 274 Wait 206 | . . 8 73 14 101 . 10 Move 2352 | 70 307 120 309 634 711 38 163 Hop . | . . . . . . . . Pick Up 101 | 8 18 6 11 34 17 . 7 Fast Attach 8 | 3 . . . . 1 . 4 Attach 28 | 3 8 2 2 7 2 2 2 Detach . | . . . . . . . . Swap 61 | . 1 9 10 16 18 2 5 Drop 60 | . 2 7 10 16 16 . 9 Fire 253 | . 11 24 43 94 46 . 35 Melee . | . . . . . . . . Ram 5 | . . . . 2 3 . . Kick . | . . . . . . . . Crush 5 | . 2 2 1 . . . . Escape Stasis 41 | . . . 2 . . . 39 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 13) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Weapon x1 410 | -10/Materials | Identified exit to Materials 410 | -10/Materials | Discovered exit to Materials (range 5) 439 | -10/Materials | Identified exit to Mines 439 | -10/Materials | Discovered exit to Mines (range 15) 469 | -10/Materials | Build established: Hacker-Tank 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Utility x2 1136 | -9/Materials | Identified exit to Storage 1136 | -9/Materials | Discovered exit to Storage (range 11) 1169 | -9/Materials | Entered Storage 1546 | -9/Storage | Build established: Scavenger-Tank 1935 | -9/Storage | Found Prototype Launcher 1936 | -9/Storage | Identified Scatter Rocket Array 2006 | -9/Storage | Identified exit to Materials 2006 | -9/Storage | Discovered exit to Materials (range 15) 2029 | -9/Storage | Identified exit to Garrison 2041 | -9/Storage | Entered Materials 2041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2673 | -8/Materials | Build established: Hacker-Mutant 3401 | -8/Materials | Identified exit to Factory 3401 | -8/Materials | Discovered exit to Factory (range 12) 3492 | -8/Materials | Entered Factory 3492 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3758 | -7/Factory | Build established: Hacker-Tank 4303 | -7/Factory | Repaired Scatter Rocket Array 4646 | -7/Factory | Destroyed 7 combat bots 4926 | -7/Factory | Identified exit to Factory 4926 | -7/Factory | Discovered exit to Factory (range 5) 4946 | -7/Factory | Entered another Factory area 4946 | -6/Factory | Evolved 2 slots: Utility x2 5035 | -6/Factory | Identified exit to DSF 5035 | -6/Factory | Entered DSF 5075 | -6/DSF | Additional patrols routed to DSF 5133 | -6/DSF | Build established: Hacker-Mutant 5191 | -6/DSF | Identified exit to Factory 5191 | -6/DSF | Discovered exit to Factory (range 16) 5415 | -6/DSF | Lost 4 parts (2n1u1w) 5505 | -6/DSF | Sterilization system engaged 5525 | -6/DSF | Ambient heat levels rising (+10) 5540 | -6/DSF | Ambient heat levels rising (+10) 5555 | -6/DSF | Ambient heat levels rising (+10) 5570 | -6/DSF | Ambient heat levels rising (+10) 5585 | -6/DSF | Ambient heat levels rising (+10) 5600 | -6/DSF | Ambient heat levels rising (+10) 5615 | -6/DSF | Ambient heat levels rising (+10) 5630 | -6/DSF | Ambient heat levels rising (+10) 5645 | -6/DSF | Ambient heat levels rising (+10) 5660 | -6/DSF | Ambient heat levels rising (+10) 5662 | -6/DSF | Core integrity fell below 50% 5675 | -6/DSF | Ambient heat levels rising (+10) 5690 | -6/DSF | Ambient heat levels rising (+10) 5705 | -6/DSF | Ambient heat levels rising (+10) 5720 | -6/DSF | Ambient heat levels rising (+10) 5735 | -6/DSF | Ambient heat levels rising (+10) 5738 | -6/DSF | Core integrity fell below 20% 5743 | -6/DSF | Core destroyed Last Messages --------------- Overheating: Hcp. Storage Unit damaged (-74). Overheating: Force Field damaged (-3). Overheating: Broken Target Analyzer damaged (-4). Overheating: Broken Hvy. Phase Cannon damaged (-48). Overheating: Hvy. Phase Cannon damaged (-2). Overheating: Energy bleed (-20). ALERT: Ambient heat levels +10. Overheating: Core damaged (-85). Overheating: Weapon Cycler damaged (-1). ALERT: Ambient heat levels +10. Overheating: Broken Target Analyzer damaged (-2). Overheating: Broken Hvy. Ion Engine damaged (-1). Overheating: Lrg. Matter Pod damaged (-2). Overheating: Hcp. Storage Unit damaged (-63). Overheating: Energy bleed (-17). Overheating: Lrg. Matter Pod damaged (-1). Overheating: Scatter Rocket Array damaged (-1). ALERT: Ambient heat levels +10. Overheating: Core damaged (-136). Overheating: Core damaged (-144). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????##???????????# #????????????????????????? | | ?????????""#????????### ###??????????????????????? | | ?????????#"########### #??????????????????????? | | ??????####"## ## # ;####????????????????????? | | ??????#"""""## ## =^^^ *########???""????????? | | ??????#"""""##** # # # ##"""""#??????? | | ????"##"" ![ "<""#??????? | | ????""""" ^ ! * %"""??????? | | ????###"" ## *# ## [## !#!!## ""#??????? | | ??????### ###* # # ##!!!#??#?????????????? | | ???????## ####+##### [!!#####????????????????? | | ???????# **## ##### !!#????????????????????? | | ???????#* **## !!#????????????????????? | | ???????## #### //## #! = #????????????????????? | | ???????#* ?# //# #!!*[ ###??????????????????? | | ???????#* ## #####!! @ # #??????????????????? | | ???????#* ## #??##!! #???????????????????? | | ??????### ######### # # #####???#????????????? | | ??????# ##[[[#!!! ## #===#?]]#????????????? | | ??????# ##[[[#!! # ===#]]]## ?????????? | | ??????#!! ????????? | | ??????#!! ????????? | | ??????#!! ????????? | | ??????# ## #[[[ #% = # !#|||## ?????????? | | ??????# ?# #[[[## #!!!#?||#????????????? | | ???????## ?########### #######??##????????????? | | ????????? ?????????#!! [[ #????????????????????? | | ????????????????????#!! [[] #????????????????????? | | ????????????????????#!! []]]#????????????????????? | | ????????????????????###^^^###????????????????????? | | ????????????????????#!!^^^ ??????????????????????? | | ????????????????????#!! ??????????????????????? | | ????????????????????#!! ?????????????????????? | | ????????????????????### ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? /??????????????????????? | | ????????????????????# /??????????????????????? | | ????????????????????#######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Quick And Dirty Challenges ------------ None Game ------ Seed WaveSystemReactor Manual? 0 Play Time 01:25:24 Cumulative 7.2 hours Start 2022.04.06 @ 08:26:02 End 2022.04.06 @ 17:49:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 2 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b57aa03a-8079-4291-9c13-c7c34590b7e1