Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.09 @ 17:10:03 Player: Enzo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (672) 672 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1287 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 158/160 System Corruption 0% Temperature Cool (21) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Treads Combat Airjet Improved Heat Sink Structural Scanner Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Small Laser Bore Cannon > --- INVENTORY -------- Light Treads Combat Airjet Light Assault Rifle Light Assault Rifle Datajack Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 14 6 Power 5 | 2 2 1 Engine 4 | 2 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 12 | 2 5 5 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 5 | 1 1 3 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 91 | . 87 98 Engine 8 | . 10 4 Core 3 | . . 8 Treads 27 | . 27 28 Storage 14 | . 14 14 Hackware 12 | . 12 14 Energy Gun 9 | . 12 4 Ballistic Gun 13 | . 9 20 Naked Turns . | . . . Heaviest Build 29 | 11 23 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 7 | . 5 7 Average Carried 3 | . 2 5 Final Capacity 10 | 6 10 10 Final Carried 6 | . 5 6 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 582 | 193 238 151 Remotely . | . . . Salvage Created 881 | 50 720 111 Parts 61 | 3 55 3 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 26 | . 21 5 Melee 6 | . 6 . Guns 18 | . 15 3 Cannons 2 | . . 2 Classes Destroyed 8 | 2 5 1 Worker 3 | 1 2 . Tunneler 1 | 1 . . Recycler 1 | . 1 . Operator 3 | . 3 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 14 | . 12 2 Assembled 3 | . . 3 Best Kill Streak 6 | 1 6 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1165 | . 815 350 Core 258 | . 182 76 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 122 | 10 88 24 Largest 2 | 2 2 2 Hottest 100 | 60 60 100 Shots Fired 199 | 18 134 47 Gun 185 | 18 134 33 Cannon 13 | . . 13 Launcher . | . . . Special 1 | . . 1 Kinetic 89 | 10 46 33 Thermal 110 | 8 88 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 4 15 16 Robot Miss Streak 5 | 3 4 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 133 | 10 95 28 Core Hits 71 | 3 56 12 Critical Hits 4 | . 2 2 Critical Kills 2 | . 1 1 Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1566 | 98 1124 344 Guns 1372 | 98 1052 222 Cannons 122 | . . 122 Explosions . | . . . Melee . | . . . Ramming 72 | . 72 . Kinetic 571 | 42 251 278 Thermal 923 | 56 801 66 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 29 | . 29 . Targets Rammed 33 | . 33 . Kicked . | . . . Crushed 4 | . 4 . Highest Temperature 363 | 40 108 363 Average Temperature 59 | 25 36 107 Received Heat Transfer 493 | . 255 238 Effects 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2050 | 125 1775 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 296 | 10 296 40 Average Influence 72 | 2 108 11 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 85 100 Level 1 8 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 46 7 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 16 | . 16 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts 2 | . 2 . Manual 13 | . 13 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 2 | . 2 . Disrupt 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2073 | 109 1308 656 Spaces Moved 978 | 58 567 353 Core 22 | 22 . . Treads 956 | 36 567 353 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 118 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 66 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . . 1 Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile 9 | . . 9 AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1301 | 80 821 400 Wait 121 | 5 104 12 Move 976 | 57 566 353 Hop . | . . . Pick Up 11 | . 8 3 Fast Attach 17 | 7 8 2 Attach 3 | . 1 2 Detach . | . . . Swap 7 | . 5 2 Drop 11 | 1 8 2 Fire 122 | 10 88 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 33 | . 33 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 296 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 779 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Discovered new exit (range 7) 882 | -10/Materials | Discovered new exit (range 16) 1055 | -10/Materials | Discovered new exit (range 13) 1154 | -10/Materials | Repaired Lgt. Treads 1182 | -10/Materials | Repaired Lgt. Ion Engine 1209 | -10/Materials | Repaired Sml. Laser 1418 | -10/Materials | Entered Mines 1421 | -10/Mines | Assembled infested the area 1426 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1512 | -10/Mines | Build established: Scavenger-Mutant 1604 | -10/Mines | Core integrity fell below 20% 2042 | -10/Mines | Discovered new exit (range 9) 2074 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01645_ U-05 Engineer builds a Wall. 01646_ U-05 Engineer lays Concrete. 01648_ U-05 Engineer builds a Wall. 01652_ Acquired Lgt. Nuclear Core. 01656_ Acquired 10 matter. 01665_ U-05 Engineer builds a Wall. 01669_ U-05 Engineer lays Concrete. 01675_ Acquired 2 matter. 01719_ U-05 Engineer builds a Wall. 01767_ U-05 Engineer lays Concrete. 01782_ U-05 Engineer builds a Wall. 01880_ U-05 Engineer lays Concrete. 01899_ K-01 Serf collects debris. 01912_ Acquired Structural Scanner. 02020_ Searching scrap... 02020_ Found 31 Matter. 02020_ Found Sml. Storage Unit. 02020_ Found Signal Interpreter. 02020_ Found Lgt. Ion Engine. 02042_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###????????????????????????####?? | | ?????????????????# ???????????????????????## ## | | ?????????????????# ?????????????????????## # | | ??????????????????< ?????????????????????# | | ??????????????????? ????????????????????# | | ????????????????????# #####??????????????## = | | ????????????????????# #??????????????# |% | | ????????????????????# #??????????????# | | ????????????????????#####g#??????????????## | | ????????????????????????# #???????????????## | | ????????????????????????# #?????????####???### ! | | ????????????????????????#@#????????## ##????##% | | ????????????????????????# #????????# *%#?????#| | | ????????????????????????# #????????# =#?????## | | ????????????????????##### #????????## ##?????## | | ????????????????????# ####??????## ###???### | | ????????????????????# ##### #?????## %####### # | | ????????????????????# #??# ###### =% # ## | | ????????????????????# #??# %! =### #### | | ????????????????????# !#??# %= %=##?#%%* | | ????????????????????#*%#??## ! %###??# ] | | ????????????????????# !#???# ##????###### | | ????????????????????# #??## ##??????# | | ????????????????????# #??# #??????## # | | ????????????????????# #??# #???????# | | ??????????????#?????# #??## #???????# # | | ??????????????# ???## #???##### % #???????# # | | ??????######### ### #?????# ###=%! #???????# # | | ??????# % #?????##??##| #???????# # | | ???????????# ##?????????#%*=##???????# ? | | ???????????# ###???????#!%##????????? ? | | ???????????## ## % #########%!#?????????? ? | | ????????????# ??## =% *!%%=#?????????? ? | | ????????????# ????## ###%####%##?????????? ? | | ????????????#??????##### ##?#!#??#=#??????????? ? | | ???????????????????????####??# #??# #??????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadOverloadDisintegrator Manual? 0 Play Time 00:13:32 Cumulative 23.2 hours Start 2020.01.09 @ 16:49:18 End 2020.01.09 @ 17:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 37 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d963c6a1-aa2b-47e8-af49-5e6f16c3975d