Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 16:04:42 Player: Olga Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (15) 75 Value Destroyed (284) 284 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 7933 Bonus ------- Pacifist 200 Follower Combat Kills 94 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 72/300 Energy 23/100 System Corruption 1% Temperature Cool (13) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (10) ----- 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Diametric Drive > --- UTILITY ---------- Power Amplifier Small Storage Unit Visual Processing Unit Long-range Sensor Array Long-range Terrain Scanner 0b10 Decoder Chip [Looter] Core Shielding Improved Hacking Suite Makeshift System Shield Improved System Restoration Module > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Improved VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array Enhanced Force Lance [Rating: 116] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Protection Core Shielding Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Slots Evolved 14 | . . 2 . . . 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 2 1 . . . . . . 1 1 . Utility 8 | . . 2 . . . . 1 2 . . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 80 | . 1 7 2 . 2 14 10 1 2 2 . . 6 15 9 9 Power 7 | . . 1 . . . 1 1 . . . . . 1 . 2 1 Engine 2 | . . 1 . . . . . . . . . . 1 . . . Core 3 | . . . . . . 1 1 . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 36 | . . 4 . . 2 8 3 . . . . . 3 8 2 6 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . . . . . . . Flight 34 | . . 2 . . 2 8 3 . . . . . 3 8 2 6 Utility 26 | . . 1 1 . . 2 5 1 2 1 . . 2 6 4 1 Device 10 | . . . 1 . . . 1 1 . . . . 1 3 2 1 Storage 1 | . . . . . . . 1 . . . . . . . . . Processor 3 | . . . . . . 1 1 . . 1 . . . . . . Hackware 2 | . . . . . . . . . . . . . 1 . 1 . Protection 10 | . . 1 . . . 1 2 . 2 . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 11 | . 1 1 1 . . 3 1 . . 1 . . . 1 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 1 . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . 1 . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . . . 3 . . . Parts Lost 29 | . . . . . 1 2 . . 1 . . . 1 2 3 19 Power 3 | . . . . . . . . . . . . . 1 . . 2 Propulsion 13 | . . . . . . . . . . . . . . 2 1 10 Utility 11 | . . . . . . 2 . . . . . . . . 2 7 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Highest Loss Streak 19 | . . . . . 1 1 . . 1 . . . 1 2 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 63 75 77 65 74 92 93 92 97 100 100 89 83 88 70 Engine 4 | . 14 11 11 11 11 . . . . . . . 1 5 4 2 Core 2 | . . . . . . 8 7 6 6 6 6 6 2 . 3 . Leg 3 | . 28 16 . . . . . . . . . . . . . . Hover 2 | . . 1 22 22 11 . . . . . . . . . . . Flight 21 | . . 2 . . 10 36 38 33 33 33 33 33 25 28 28 23 Device 8 | . . . 9 11 11 5 2 13 13 13 13 13 12 10 14 12 Storage 4 | . 14 9 . . . . . 6 6 6 6 6 5 5 4 3 Processor 5 | . . . . . . 6 5 6 6 12 13 13 11 10 9 7 Hackware 2 | . . . . . . . . . . . . . 5 5 5 7 Protection 8 | . . . 11 11 6 3 20 13 13 13 13 13 11 10 10 2 Ballistic Gun 5 | . 25 22 11 11 8 2 . . . . . . . . . . Ballistic Cannon 2 | . . . 11 11 6 7 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . 4 12 13 12 6 6 6 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 45 | 11 11 12 14 14 14 15 24 22 22 24 24 24 28 37 44 45 Greatest Support 49 | 20 20 20 14 14 14 20 25 25 25 25 25 25 28 42 48 49 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | . 8 7 5 5 5 5 5 8 8 8 8 8 8 8 8 7 Most Carried 8 | . 8 8 5 5 5 5 7 6 7 8 8 8 8 8 8 8 Average Carried 6 | . 7 7 5 5 4 4 5 6 6 7 8 8 7 5 7 7 Final Capacity 8 | 8 8 5 5 5 5 5 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 5 5 5 5 5 7 6 7 8 8 8 8 5 8 1 Class Distribution -------------------- 38% | Scout 32% | Mutant 16% | Sprinter 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Hacker-Scout | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Matter Collected 793 | 195 . 85 70 . 94 115 . . 38 59 . . 137 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 427 | . . 148 . . 141 . . . . . . . 138 . . . Parts 24 | . . 8 . . 10 . . . . . . . 6 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Combat Hostiles Destroyed 10 | . . 5 . . 4 . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 9 | . . 5 . . 4 . . . . . . . . . . . Classes Destroyed 7 | . . 2 . . 2 . . . . . . . 3 . . . Worker 1 | . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . 2 . . . Swarmer 7 | . . 3 . . 4 . . . . . . . . . . . Grunt 1 | . . . . . . . . . . . . . 1 . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 6 | . . 5 . . 6 . . . . . . . 2 . . . Combat Bots Only 5 | . . 5 . . 4 . . . . . . . 1 . . . Max Kills in Single Turn 2 | . . 1 . . 2 . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Damage Taken 4566 | . . 277 . . 325 486 102 22 14 15 . 95 336 236 432 2226 Core 1624 | . . 40 . . 80 78 10 . . . . 12 68 28 33 1275 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . 1 2 . . . . 2 17 6 7 16 Core Remaining (%) 92 | 100 100 . . . 70 85 98 . . . . 98 93 97 . . Volleys Fired 24 | . . 12 . . 11 1 . . . . . . . . . . Largest 2 | . . 2 . . 2 1 . . . . . . . . . . Hottest 62 | . . 43 . . 62 44 . . . . . . . . . . Shots Fired 48 | . . 24 . . 22 2 . . . . . . . . . . Gun 35 | . . 24 . . 11 . . . . . . . . . . . Cannon 13 | . . . . . 11 2 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 48 | . . 24 . . 22 2 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . 7 . . 4 . . . . . . . . . . . Robot Miss Streak 4 | . . 2 . . 4 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 36 | . . 18 . . 9 . 2 . . . . . 7 . . . Core Hits 17 | . . 8 . . 7 . . . . . . . 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . 1 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 20 | . . . . . . . 3 . . . . . 11 . 2 4 Impact 2 | . . . . . . . . . . . . . 2 . . . Slashing 12 | . . . . . . . 3 . . . . . 9 . . . Piercing 6 | . . . . . . . . . . . . . . . 2 4 Sneak Attacks 2 | . . . . . . . 1 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 1 . . . . . 2 . . . Damage Inflicted 913 | . . 201 . . 199 20 117 . . . . . 376 . . . Guns 354 | . . 201 . . 153 . . . . . . . . . . . Cannons 66 | . . . . . 46 20 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 493 | . . . . . . . 117 . . . . . 376 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 420 | . . 201 . . 199 20 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 121 | . . . . . . . . . . . . . 121 . . . Slashing 372 | . . . . . . . 117 . . . . . 255 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 . . . . . . 3 . 7 6 Average Corruption 2 | . . . . . . 2 . . . . . . 2 . 2 2 Corruption Purged 9 | . . . . . . . . . . . . . 2 . 2 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . 1 . . . . . . . . 1 2 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 103 | . . . . . 4 . . . . . . . 99 . . . Projectiles 4 | . . . . . 4 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 99 | . . . . . . . . . . . . . 99 . . . Knockbacks 2 | . . . . . 1 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 1 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 227 | . . 7 . . 68 49 129 2 2 2 2 2 . 29 210 227 Average Temperature 58 | . . 5 . . 34 18 37 2 2 2 2 2 . 12 90 98 Received Heat Transfer 597 | . . 81 . . . 81 . 6 . . . . 18 45 42 324 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Peak Influence 470 | . 29 237 92 . 101 470 455 267 . . . . 184 138 310 457 Initial 222 | . . 11 92 . . 31 220 222 . . . . 46 89 72 162 Average 160 | . 12 121 92 . 60 229 295 241 . . . . 91 110 143 299 Maximum Alert Level 2 | . . 1 . . . 2 2 1 . . . . . . 1 2 Low Security (%) 65 | . 100 85 100 . 100 47 . . . . . . 100 100 76 19 Level 1 27 | . . 14 . . . 25 83 100 . . . . . . 23 64 Level 2 6 | . . . . . . 27 16 . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 2 1 1 . 1 . . 2 . 4 2 Investigation 5 | . . . . . . 2 . . . . . . . . 2 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . . . 1 1 . . . . 2 . 2 1 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Distress Signals 5 | . . . . . . 2 . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 186 | . 1 8 . . 5 39 18 2 1 5 . 10 13 10 17 57 Peak Tracking Total 25 | . 1 4 . . 4 16 8 1 1 10 . 6 6 10 13 25 Tactical Retreats 20 | . . . . . . 5 4 . . 1 . 1 1 . 3 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Traps Triggered 5 | . . . . . . 3 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Machines Accessed 30 | . 1 2 . . . 2 6 1 . 1 4 . 1 3 6 3 Terminals 22 | . 1 2 . . . 2 5 1 . . . . 1 2 5 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . Total Hacks 73 | . 2 5 . . . 5 7 1 . 1 29 . 1 4 11 7 Successful 41 | . 1 1 . . . 1 2 . . 1 29 . . 2 1 3 Failed 32 | . 1 4 . . . 4 5 1 . . . . 1 2 10 4 Catastrophic 13 | . . . . . . . 2 1 . . . . 1 1 7 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 1 5 . . . 5 7 . . . . . 1 3 8 4 Terminals 39 | . 2 5 . . . 5 6 1 . . . . 1 3 9 7 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 2 . Terminal Hacks 37 | . 1 . . . . 1 . . . 1 29 . . 1 1 3 Record 12 | . . . . . . . . . . . 11 . . . 1 . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . 1 Level Access Points 2 | . . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . 1 . . . . 2 . . . . . . . . . Terminals 2 | . . 1 . . . . 1 . . . . . . . . . Assimilate 2 | . . 1 . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 . . . 1 5 1 . . . . 1 1 6 2 Full Trace Events 4 | . . . . . . 1 . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Total Allies 5 | . . 1 . . . . 1 . . . . 1 . . . 2 Largest Group 2 | . . 1 1 1 1 . 1 . . . . 1 . . . 2 Highest-Rated Group 112 | . . 10 10 10 10 . 26 . . . . 96 . . . 112 Highest-Rated Ally 96 | . . 10 10 10 10 . 26 . . . . 96 . . . 56 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . 7 . . . 15 Total Damage 930 | . . . . . . . . . . . . 139 . . . 791 Kills 4 | . . . . . . . . . . . . 2 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . . . 9 5 15 14 Items 43 | . . . . . . . . . . . . . 9 5 15 14 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Turns Passed 1811 | . 134 169 62 100 120 127 181 28 83 82 26 53 148 94 216 188 Spaces Moved 4397 | 1 109 129 95 176 202 339 600 68 336 339 113 230 381 277 556 446 Core 9 | . . . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . Legs 191 | 1 109 81 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 321 | . . 6 95 176 44 . . . . . . . . . . . Flight 3876 | . . 42 . . 158 339 600 68 336 339 113 230 381 277 556 437 Fastest Speed 20 | 120 120 34 56 56 34 26 23 23 23 23 23 23 23 20 23 23 Average Speed 31 | 120 120 89 56 56 38 26 23 23 23 23 23 23 25 25 24 27 Slowest Speed 120 | 120 120 120 56 56 56 29 23 23 23 23 23 23 34 28 25 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . 5 16 3 2 2 . . 1 6 . 8 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 26 12 25 59 41 45 28 3 66 54 76 58 13 11 24 52 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . 1 . Scrap Searched 7 | . . . 2 . . . . . 2 3 . . . . . . Spaces Dug 7 | . . . . . . . . . . . . . 2 . 2 3 Terrain Destroyed 8 | . . . . . 1 . . . . . . . 2 . 2 3 Melee 7 | . . . . . . . . . . . . . 2 . 2 3 Projectile 1 | . . . . . 1 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Total 4689 | . 111 164 102 176 216 359 634 77 337 341 112 228 415 303 624 490 Wait 118 | . . 1 5 1 1 1 14 11 1 . . . 9 . 49 25 Move 4268 | . 108 128 94 175 192 307 593 63 331 338 112 227 368 276 539 417 Hop 55 | . . . . . 4 15 3 2 2 . . 1 6 . 8 14 Pick Up 46 | . 2 6 . . 2 8 6 . 1 1 . . 9 2 9 . Fast Attach 26 | . . 2 2 . . 8 6 . . 2 . . . 2 3 1 Attach 28 | . . 1 . . . 2 1 1 . . . . 6 6 5 6 Detach 5 | . . . . . . . . . . . . . . 2 2 1 Swap 26 | . 1 4 . . 2 4 3 . 2 . . . . 7 1 2 Drop 60 | . . 10 1 . 4 13 6 . . . . . 8 8 6 4 Fire 24 | . . 12 . . 11 1 . . . . . . . . . . Melee 17 | . . . . . . . 2 . . . . . 9 . 2 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . . 16 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 14) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Utility x2 233 | -9/Materials | Discovered new exit (range 16) 304 | -9/Materials | Entered Mines 304 | -9/Mines | Accompanied by 1 ally 335 | -9/Mines | Build established: Mutant 343 | -9/Mines | Learned Materials emergency access door positions 347 | -9/Mines | Met a Derelict bent on vengeance 358 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 358 | -9/Mines | Discovered new exit (range 5) 366 | -9/Mines | Entered Exiles 366 | -9/Exiles | Found Exiles lab abandoned 366 | -9/Exiles | Accompanied by 1 ally 458 | -9/Exiles | Discovered new exit (range 14) 466 | -9/Exiles | Entered Mines 466 | -8/Mines | Accompanied by 1 ally 582 | -8/Mines | Discovered new exit (range 11) 586 | -8/Mines | Entered Materials 586 | -8/Materials | Evolved 2 slots: Propulsion x2 690 | -8/Materials | Identified exit to Factory 713 | -8/Materials | Entered Factory 713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 890 | -7/Factory | Discovered new exit (range 17) 894 | -7/Factory | Entered another Factory area 894 | -6/Factory | Evolved 2 slots: Utility x2 907 | -6/Factory | Discovered new exit (range 12) 922 | -6/Factory | Entered Lower Caves 962 | -6/Lower Caves | Learned Factory trap positions 987 | -6/Lower Caves | Encountered a Warlord checkpoint 1000 | -6/Lower Caves | Spotted B-75 Beast 1002 | -6/Lower Caves | Discovered new exit (range 12) 1005 | -6/Lower Caves | Entered another Lower Caves area 1007 | -6/Lower Caves | Learned 4 Factory zone layouts 1078 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1079 | -6/Lower Caves | Identified exit to Factory 1082 | -6/Lower Caves | Encountered a Warlord checkpoint 1084 | -6/Lower Caves | Discovered new exit (range 14) 1087 | -6/Lower Caves | Entered Data Miner 1087 | -6/Data Miner | Discovered new exit (range 6) 1091 | -6/Data Miner | Met Data Miner 1096 | -6/Data Miner | Learned location of Section 7 (-2) 1096 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1101 | -6/Data Miner | Received God Mode back door access code from Data Miner 1113 | -6/Data Miner | Entered Proximity Caves 1118 | -5/Proximity Caves | Escorted by Enhanced Grunt 1134 | -5/Proximity Caves | Learned 12 Factory zone layouts 1161 | -5/Proximity Caves | Build established: Scout 1164 | -5/Proximity Caves | Discovered exit to Factory (range 10) 1166 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1166 | -5/Proximity Caves | Entered Factory 1166 | -5/Factory | Evolved 2 slots: Utility x2 1167 | -5/Factory | Identified exit to Factory 1167 | -5/Factory | Identified exit to Extension 1168 | -5/Factory | Loaded intel: 108 trap records 1308 | -5/Factory | Discovered exit to Factory (range 11) 1314 | -5/Factory | Entered another Factory area 1314 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -4/Factory | Spotted B-86 Titan 1364 | -4/Factory | Spotted B-86 Titan 1365 | -4/Factory | Identified exit to Research 1408 | -4/Factory | Entered Research 1408 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1421 | -3/Research | Found Enh. Force Lance 1422 | -3/Research | Found Enh. Force Lance 1508 | -3/Research | Spotted B-86 Titan 1540 | -3/Research | Spotted B-86 Titan 1621 | -3/Research | Discovered new exit (range 5) 1624 | -3/Research | Entered Armory 1690 | -3/Armory | Assembled infested ambush trap array 1715 | -3/Armory | Incoming assault squad redirected 1769 | -3/Armory | Spotted B-86 Titan 1793 | -3/Armory | Core integrity fell below 50% 1801 | -3/Armory | Core integrity fell below 20% 1812 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- A003. 01784_ Nuclear Pulse Array destroyed. 01785_ Diametric Drive destroyed. 01787_ Slug penetrates Wall. 01788_ Imp. Hacking Suite destroyed. 01788_ Field Propulsion Drive destroyed. 01789_ Q-thruster destroyed. 01791_ Mak. System Shield destroyed. 01791_ Dropped Lrn. Sensor Array. 01793_ Sml. Storage Unit destroyed. 01793_ Imp. VTOL Module destroyed. 01794_ >> DECODED: Enh. Force Lance location. 01794_ W-44 Eye destroyed. 01797_ Critical hit (Burn: +50). 01799_ The unstable cave ceiling collapses. 01799_ Critical hit (Burn: +50). 01800_ Field Propulsion Drive destroyed. 01800_ Critical hit (Burn: +50). 01804_ Slug penetrates Wall. 01806_ >> DECODED: Imp. Remote Force Field location. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????!?????????????????????????###########? | | ?????????????????????????????????????## ! #? | | ?????????????????????????????????????#" #? | | ?????????????????????????????????????#T ![[ ] #? | | ??????????????????????????????????####" ![ #? | | ????????????????????????????####### ![ !## | | ????????????????????????????# """" # # | | ?????????????????????????#### ""F" | | ?????????????????????????# "" "" %! | | ?????????????????????????#""" | | ?????????????????????????#"F | | ?????????????????????????#""" /! d | | ?????????????????????????# "" !! | | ?????????????????######### !! | | ?????????? d@ gg d | | ?????????????????######## g g # | | ????????????????????????# ##;####+######+## | | ??????????????#######???# g ??????# | | ??????????????# #???# g "" """ ""??????# | | ??????????????# ##### s "" """ ????????# | | ??????????????# s "T """ ????????# | | ??????????????# ############ "" ??????????# | | ??????????????# #??????????? "" ????????????# | | ??????????????######????????????? ?????????????# | | ?????????????????????????????????###?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 42 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Core Shielding 20 Evasion (%) 73 Targeting Accuracy 5 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyScanMaul Manual? 0 Play Time 00:59:14 Cumulative 117.1 hours Start 2022.04.29 @ 15:06:23 End 2022.04.29 @ 16:04:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 144 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f6db39-3523-46d9-9cfd-8549911da40c