Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 21:42:20 Player: Demo Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (176) 880 Value Destroyed (10185) 10185 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (10675) 10675 TOTAL SCORE: 28340 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3510 Follower Combat Kills 2113 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1552 Cogmind --------- Core Integrity 0/1150 Matter 239/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Centrium Leg > --- UTILITY (8) ------ Improved Targeting Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Centrium Leg Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Advanced Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Matter Filter Improved Weapon Cycler Centrium Light Armor Plating > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Matter Compressor Mapping Drone Bay Minesniffer Drone Bay Railgun EMP Blaster Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 144] Favorites ----------- Power Fusion Reactor Engine Light Angular Momentum Engine Reactor Fusion Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Myomer Leg Wheel Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . . 8 . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . . . . Utility 6 | . . . . . . 4 . . . . . . . . 2 . Weapon 4 | . . . . . . 4 . . . . . . . . . . Parts Attached 133 | 2 . 3 . . 9 15 27 . 3 3 3 . 10 8 14 36 Power 14 | . . . . . 2 . 3 . . 1 . . . . 2 6 Engine 4 | . . . . . 2 . 2 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . 1 . . 1 . . . . 2 6 Propulsion 28 | 2 . . . . 2 3 4 . . 1 . . 4 1 3 8 Treads 12 | 2 . . . . 2 1 2 . . 1 . . . 1 2 1 Leg 12 | . . . . . . . . . . . . . 4 . 1 7 Wheel 4 | . . . . . . 2 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 37 | . . 1 . . 2 6 8 . . 1 2 . 4 . 6 7 Device 17 | . . . . . . 3 5 . . 1 2 . 2 . 3 1 Storage 2 | . . . . . 1 . . . . . . . . . . 1 Processor 11 | . . 1 . . 1 2 . . . . . . 2 . 1 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . 1 3 . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | . . 2 . . 3 6 12 . 3 . 1 . 2 7 3 15 Energy Gun 8 | . . . . . . 2 4 . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 33 | . . 1 . . 3 3 6 . 2 . 1 . . 7 2 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . . . 1 2 . 1 . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . 1 . . 6 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . 4 Parts Lost 51 | . . . . . . 4 7 . 1 . . 1 . . 9 29 Power 6 | . . . . . . 1 . . . . . . . . 1 4 Propulsion 7 | . . . . . . 1 2 . . . . . . . . 4 Utility 12 | . . . . . . . . . . . . 1 . . 2 9 Weapon 26 | . . . . . . 2 5 . 1 . . . . . 6 12 Highest Loss Streak 9 | . . . . . . 4 4 . 1 . . 1 . . 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | . . 4 5 5 7 10 11 11 10 11 11 11 13 15 14 12 Power . | . . . . . . . . . . . 1 1 . 1 1 . Propulsion 2 | . . 1 2 2 1 1 2 3 2 1 1 1 . 2 2 5 Utility 4 | . . 2 2 2 1 1 1 2 2 4 5 5 7 8 7 3 Weapon 4 | . . . 1 1 3 6 5 6 5 4 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 31 | . . . . . 2 . 7 . 1 1 2 . 7 1 2 8 Power 4 | . . . . . . . 1 . . . . . . . 1 2 Propulsion 15 | . . . . . 2 . 3 . 1 1 . . 2 . . 6 Utility 8 | . . . . . . . 1 . . . 2 . 4 1 . . Weapon 3 | . . . . . . . 1 . . . . . 1 . 1 . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 28 52 71 71 89 85 89 86 85 87 88 87 88 100 97 82 Engine 1 | . . . . . 8 5 4 . . . . . . . . . Reactor 3 | . . . . . . . 1 6 6 5 5 5 5 5 4 3 Treads 9 | . 28 28 28 28 28 10 5 6 6 11 11 11 10 4 5 2 Leg 4 | . . . . . . . . . . . . . 1 17 14 14 Device 11 | . . . . . . 4 12 13 18 17 17 16 17 17 12 4 Storage 5 | . . . . . 9 6 6 6 6 5 5 5 5 5 5 5 Processor 13 | . . 1 14 14 14 12 13 13 13 11 11 11 11 11 15 24 Protection 2 | . . . . . . 5 5 6 1 . . . . . 6 3 Energy Gun 3 | . . . . . . 7 11 6 5 . . . . . . 1 Ballistic Gun 25 | . . 9 14 14 22 26 18 26 21 28 34 35 33 35 29 14 Launcher 1 | . . . . . . . 5 . 4 4 . . . . . 3 Slashing Weapon 1 | . . 12 14 14 5 . . . . . . . . . . . Peak Build Rating 144 | 2 2 10 10 10 13 37 86 80 89 99 101 100 114 117 139 144 Average Rating 82 | 1 2 6 10 10 11 31 67 80 82 98 100 99 100 107 131 116 On Entrance 55 | . 2 2 10 10 10 13 36 80 80 84 99 100 100 108 117 94 Avg Prop Armor Cover (%) 21 | 41 41 34 32 32 32 . . . . . . . . 4 3 19 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 85 | . . 3 3 3 30 46 76 68 75 72 67 68 75 76 83 85 Greatest Support 145 | 3 3 3 3 3 40 42 75 70 70 145 145 145 145 100 85 120 Greatest Overweight (x) 14 | . . . . . . 4 14 . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 5 5 5 5 11 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . . 5 5 5 10 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . . 4 5 5 7 11 14 15 14 14 14 14 14 15 14 12 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . . 5 5 5 10 13 15 15 15 15 15 15 15 15 14 4 Class Distribution -------------------- 77% | Scavenger-Executioner 9% | Mutant 5% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Derelict-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Armory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Matter Collected 6615 | 197 . 43 . . 80 304 1093 . 311 386 513 109 238 624 828 1889 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9805 | . . 312 . . . 566 1733 . 335 222 408 191 531 1209 2128 2170 Parts 484 | . . 23 . . . 34 75 . 20 13 17 6 30 46 112 108 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . 1 . . . . . . . 16 5 . 82 . . Prevented 2 | . . . . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 146 | . . 3 . . . 12 18 . 4 4 8 3 12 14 28 40 Melee 4 | . . 3 . . . . . . 1 . . . . . . . Guns 115 | . . . . . . 11 17 . 3 4 8 3 8 14 22 25 Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 26 | . . . . . . 1 1 . . . . . 4 . 6 14 Classes Destroyed 20 | . . 5 . . . 2 3 . 1 2 . . 2 2 2 1 Worker 13 | . . 7 . . . 3 . . . . . . . . 3 . Builder 6 | . . 1 . . . 2 . . . . . . . 1 2 . Hauler 1 | . . . . . . . . . . . . . . . 1 . Recycler 3 | . . 1 . . . . . . . . . . . 1 1 . Operator 3 | . . . . . . . . . . 1 . . . . 1 1 Watcher 4 | . . . . . . . . . . . . . . 2 1 1 Swarmer 25 | . . 2 . . . 5 . . . . 4 . 2 2 5 5 Saboteur 3 | . . . . . . . . . . . . . . . 2 1 Grunt 42 | . . 1 . . . 4 3 . . . 2 3 4 3 14 8 Brawler 10 | . . . . . . . 2 . . . . . 1 2 1 4 Duelist 8 | . . . . . . . 2 . 1 . . . . . . 5 Protector 2 | . . . . . . . . . . . . . . 1 . 1 Sentry 19 | . . . . . . 1 5 . . . 2 . . 3 5 3 Demolisher 2 | . . . . . . . . . . . . . . . . 2 Specialist 4 | . . . . . . . 2 . 1 . . . 1 . . . Hunter 23 | . . . . . . 2 4 . 1 2 . . 2 3 . 9 Programmer 4 | . . . . . . . . . . 2 . . . . . 2 Heavy 2 | . . . . . . . . . 1 . . . . . 1 . Striker 1 | . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | . . 6 . . . 16 5 . 1 2 3 3 12 5 17 9 Combat Bots Only 14 | . . 2 . . . 6 5 . 1 2 3 3 12 3 14 8 Max Kills in Single Turn 7 | . . 1 . . . 2 1 . 1 1 1 2 3 2 7 5 Gunslinging 1 | . . . . . . . . . . . . 1 1 1 1 . Exploded 6 | . . . . . . 1 1 . . . . . 2 . 6 4 Melee 1 | . . 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 1172 | . . 12 23 . . 98 177 . 22 24 21 14 33 55 189 504 Missed 359 | . . 2 7 . . 33 69 . 5 12 4 6 7 24 58 132 Deflected 14 | . . . . . . . . . . . . . . . . 14 Hits 813 | . . 10 16 . . 65 108 . 17 12 17 8 26 31 131 372 Melee 21 | . . . . . . . 6 . 2 . . . . . . 13 Projectile 792 | . . 10 16 . . 65 102 . 15 12 17 8 26 31 131 359 AOE 4 | . . . . . . . . . . . . . . . . 4 Critical Strikes 37 | . . . . . . 3 2 . 1 . . 2 3 2 7 17 Damage Taken 13997 | . . 84 137 . . 989 1302 . 452 234 316 163 442 353 2394 7131 Core 1613 | . . 34 21 . . 69 109 . 51 20 18 21 95 21 111 1043 Absorbed by Shields 1708 | . . . . . . . . . . . . . 228 327 792 361 Reduced by Siege Mode 15 | . . . . . . . . . . . . . 15 . . . Ignored by Resistances 220 | . . . . . . . . . . 46 26 . . . . 148 Regen/Repaired (Parts) 298 | . . . . . . . . . . 79 . . 219 . . . Core Remaining (%) 83 | 100 . . . . 78 . . . 73 . . . . 82 . . Volleys Fired 314 | . . . . . . 31 60 . 8 14 14 4 7 36 40 100 Largest 6 | . . . . . . 5 5 . 5 5 6 6 6 6 6 6 Hottest 280 | . . . . . . 171 280 . 212 151 184 184 211 192 213 246 Shots Fired 1325 | . . . . . . 124 207 . 34 66 75 24 41 216 219 319 Gun 1280 | . . . . . . 121 196 . 34 65 75 24 39 216 215 295 Cannon 7 | . . . . . . . . . . . . . . . . 7 Launcher 38 | . . . . . . 3 11 . . 1 . . 2 . 4 17 Special . | . . . . . . . . . . . . . . . . . Kinetic 1180 | . . . . . . 120 124 . 26 65 75 24 39 216 215 276 Thermal 107 | . . . . . . 1 72 . 8 . . . . . . 26 Explosive 33 | . . . . . . 3 8 . . 1 . . 2 . 4 15 Electromagnetic 5 | . . . . . . . 3 . . . . . . . . 2 Robot Hit Streak 21 | . . . . . . 12 21 . 12 8 18 14 13 12 12 14 Robot Miss Streak 7 | . . . . . . 7 6 . 1 2 4 2 2 5 4 5 Penetration Max 2 | . . . . . . 1 . . . 1 . . 2 1 1 2 Secondary Targets 35 | . . . . . . 4 2 . . . 1 2 3 4 12 7 Max Gunslinging Chain 2 | . . . . . . 1 1 . . . 1 2 1 2 2 1 Autonomous 11 | . . . . . . . 11 . . . . . . . . . Shots Hit Robots 845 | . . 19 . . . 79 155 . 26 24 45 15 23 120 129 210 Core Hits 493 | . . 8 . . . 44 86 . 10 11 19 10 28 61 82 134 Critical Kills 15 | . . . . . . . . . 2 1 . . 3 5 2 2 Critical Parts Destroyed 14 | . . . . . . . 2 . . 1 1 . . 5 3 2 Critical Strikes 35 | . . 2 . . . . 4 . 2 2 1 . 4 10 5 5 Burn 1 | . . . . . . . 1 . . . . . . . . . Destroy 31 | . . . . . . . 2 . 2 2 1 . 4 10 5 5 Sever 3 | . . 2 . . . . 1 . . . . . . . . . Melee Attacks 61 | . . 29 10 . . . 19 . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 61 | . . 29 10 . . . 19 . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . 10 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25345 | . . 949 . . . 1249 4073 . 516 708 739 308 1513 2336 5100 7854 Guns 17719 | . . . . . . 1006 2630 . 503 475 739 308 742 2336 3879 5101 Cannons 167 | . . . . . . . . . . . . . . . . 167 Explosions 5316 | . . . . . . 243 266 . . 233 . . 771 . 1221 2582 Melee 2126 | . . 949 . . . . 1177 . . . . . . . . . Ramming 17 | . . . . . . . . . 13 . . . . . . 4 Kinetic 15830 | . . . . . . 987 1160 . 301 475 739 308 742 2336 3879 4903 Thermal 2056 | . . . . . . 19 1470 . 202 . . . . . . 365 Explosive 5213 | . . . . . . 243 251 . . 233 . . 771 . 1221 2494 Electromagnetic 103 | . . . . . . . 15 . . . . . . . . 88 Impact . | . . . . . . . . . . . . . . . . . Slashing 2126 | . . 949 . . . . 1177 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . . . . 12 Average Corruption 6 | . . . . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . . . . . 22 Message Errors 2 | . . . . . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 559 | . . 153 . . . . 48 . . 49 . . . . 140 169 Projectiles 20 | . . . . . . . . . . . . . . . . 20 Explosions 338 | . . . . . . . . . . 49 . . . . 140 149 Melee 201 | . . 153 . . . . 48 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . . . 53 . . . . 59 . Shots 2 | . . . . . . . . . . 1 . . . . 1 . Rammed 2 | . . . . . . . . . 2 . . . . . . . Targets Rammed 5 | . . . . . . . . . 3 . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . 2 Crushed 1 | . . . . . . . . . 1 . . . . . . . Highest Temperature 518 | . . . . . . 219 188 . . . . 61 51 48 315 518 Average Temperature 80 | . . . . . . 69 50 . . . . 30 26 21 79 118 Received Heat Transfer 1710 | . . 12 36 . . 183 141 . 27 . 90 94 8 12 565 542 Effects 11 | . . . . . . . . . . . . . . . 1 10 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 6 | . . . . . . . . . . . . . . . 1 5 Interference 2 | . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . 1 . . . 1 . . . Total Turns 15 | . . . . . . . . . 8 . . . 7 . . . Longest Duration 8 | . . . . . . . . . 8 . . . 7 . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . 2 Total Turns 23 | . . . . . . . . . . . . . . . . 23 Longest Duration 19 | . . . . . . . . . . . . . . . . 19 Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 4 . 1 . . . . . 1 . Heat Transferred 3455 | . . . . . . 50 2702 . 259 . . . . . . 444 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Maximum Alert Level 5 | . . . . . . 1 4 3 3 1 . . . . 5 5 Low Security (%) 19 | 100 100 100 . 100 . 76 1 . . 49 . . . . 2 . Level 1 20 | . . . . . . 23 23 . . 50 . . . . 47 . Level 2 6 | . . . . . . . 4 . 99 . . . . . 7 . Level 3 15 | . . . . . . . 34 100 . . . . . . 11 3 Level 4 31 | . . . . . . . 37 . . . . . . . 26 70 Level 5 . | . . . . . . . . . . . . . . . . . High Security 5 | . . . . . . . . . . . . . . . 4 24 Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 2165 | . 15 40 . . . 244 1440 756 713 393 . . . . 1725 2165 Initial 1100 | . . 1 . . . . 159 756 532 393 . . . . 151 1100 Average 779 | . 9 14 . . . 89 890 756 611 215 . . . . 726 1446 Influence Increases 7705 | . 15 106 . . . 368 1391 5 228 294 160 70 420 793 2118 1737 Destroy 0b10 Robot/C 3880 | . . 60 . . . 260 620 . 140 80 160 60 280 500 880 840 Destroy 0b10 Robot/NC 230 | . . 45 . . . 30 35 . 5 5 . . . 30 65 15 Destroy Leader 498 | . . . . . . 50 30 . 30 30 . 10 . 40 154 154 Allied During Kill 940 | . . . . . . 5 92 . 38 1 . . 140 208 439 17 Successful Hack 27 | . . . . . . 4 . 5 . 14 . . . . . 4 Disable Machine 375 | . . . . . . . 15 . 15 90 . . . . 120 135 Anti-Garrison Action 650 | . . . . . . . 500 . . . . . . . 150 . Destroy Structure 730 | . . 1 . . . 19 84 . . 74 . . . . 310 242 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 360 | . . . . . . . 15 . . . . . . 15 . 330 Influence Decreases 5825 | . 10 111 . . . 140 179 684 239 829 375 70 54 918 694 1522 Entered New Map 2729 | . . 4 . . . . 69 684 229 357 80 . . 366 90 850 Time Decay 1796 | . 10 107 . . . 80 . . . 262 275 50 54 402 214 342 Lost Part 500 | . . . . . . 40 70 . 10 . . . . . 90 290 Lost Ally 500 | . . . . . . 20 40 . . 60 20 20 . 150 150 40 Purge Threat 300 | . . . . . . . . . . 150 . . . . 150 . Squads Dispatched 35 | . . 1 . . . 3 . . 1 2 . . . 3 9 16 Investigation 6 | . . 1 . . . . . . . 1 . . . 2 1 1 Extermination 2 | . . . . . . . . . . 1 . . . . . 1 Reinforcement 11 | . . . . . . 1 . . 1 . . . . 1 5 3 Assault 13 | . . . . . . . . . . . . . . . 2 11 Garrison 3 | . . . . . . 2 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Distress Signals 15 | . . . . . . 1 1 . . . . . 1 2 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 263 | . . 4 8 . . 13 30 . 8 4 8 3 10 25 54 96 Peak Tracking Total 21 | . . 2 6 . . 5 8 . 4 2 3 3 10 5 13 21 Tactical Retreats 8 | . . . 1 . . . 1 . . . . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Traps Triggered 11 | . . . . . . . 2 . 1 2 . . . 1 . 5 Indirectly 3 | . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Machines Disabled 36 | . . . . . . . 8 . 1 6 . . . 1 11 9 Max in Single Turn 4 | . . . . . . . 1 . . 4 . . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Garrison Relay 5 | . . . . . . . 5 . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Machines Accessed 18 | . . 1 . . 2 1 1 1 . 3 1 . 2 2 1 3 Terminals 6 | . . . . . . . 1 1 . 1 . . . . 1 2 Fabricators 2 | . . . . . . . . . . 1 . . . 1 . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 40 | . . 1 . . 11 2 1 1 . 5 1 . 6 3 2 7 Successful 28 | . . 1 . . 11 1 . 1 . 3 1 . 6 1 1 2 Failed 12 | . . . . . . 1 1 . . 2 . . . 2 1 5 Catastrophic 3 | . . . . . . . 1 . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . . . . . . . . . . 4 . . . 3 1 4 Terminals 11 | . . . . . . . 1 1 . 2 . . . . 2 5 Fabricators 4 | . . . . . . . . . . 2 . . . 2 . . Repair Stations 3 | . . . . . . . . . . 1 . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 23 | . . 1 . . 11 . . 1 . 1 1 . 6 . 1 1 Record 5 | . . . . . 5 . . . . . . . . . . . Robot Analysis 6 | . . . . . 6 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . . Open Door 4 | . . 1 . . . . . . . . 1 . 1 . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 2 . . . 1 . 1 Terminals 2 | . . . . . . . . . . 1 . . . . . 1 Botnet 2 | . . . . . . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Fedlink 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . . 1 . . 2 . . . 1 1 3 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . 20 . . . . . . . 2 . Machine Destruction 22 | . . . . . . . 20 . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 1 3 . . . . . 5 11 . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Total Allies 26 | . . . . . . 1 5 . . . . . 6 11 . 3 Largest Group 9 | . . . . . . 1 3 3 3 3 . . 6 9 9 3 Highest-Rated Group 470 | . . . . . . 29 175 120 120 120 . . 307 470 470 160 Highest-Rated Ally 95 | . . . . . . 29 95 40 40 40 . . 71 71 65 64 Total Orders 33 | . . . . . . . . . . . 3 4 17 6 1 2 STAY 6 | . . . . . . . . . . . . . 5 . . 1 ROAM 4 | . . . . . . . . . . . . . . 4 . . FOLLOW 6 | . . . . . . . . . . . 1 . 5 . . . GUARD 5 | . . . . . . . . . . . . . 4 1 . . AID 3 | . . . . . . . . . . . . . 3 . . . EXPLORE 5 | . . . . . . . . . . . 1 3 . 1 . . RETURN 4 | . . . . . . . . . . . 1 1 . . 1 1 Ally Attacks 251 | . . . . . . 12 39 . 24 9 . . 12 56 92 7 Total Damage 8738 | . . . . . . 153 1422 . 564 321 . . 474 2044 3545 215 Kills 57 | . . . . . . 2 14 . 3 . . . 2 13 20 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . 1 . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 93 | . . . . . . 23 70 . . . . . . . . . Terrain 93 | . . . . . . 23 70 . . . . . . . . . Robot Analysis Total 6 | . . . . . 6 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . 1 2 . 3 . . Drone Launches 18 | . . . . . . . . . . . 12 . . . 3 3 Drone Recoveries 9 | . . . . . . . . . . . 3 . . . 3 3 Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Turns Passed 9003 | 28 33 300 127 33 703 295 1906 6 204 569 622 570 1164 970 459 1014 Spaces Moved 5655 | 37 66 311 203 66 751 83 965 5 104 330 337 364 695 613 179 546 Core 1329 | 37 66 311 203 66 472 . 4 . . . . . . . . 170 Treads 2991 | . . . . . 279 59 862 5 104 330 337 364 650 . . 1 Legs 1212 | . . . . . . . . . . . . . 45 613 179 375 Wheels 123 | . . . . . . 24 99 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 95 110 145 145 152 152 152 113 113 106 50 Average Speed 123 | 50 50 50 50 50 90 186 161 145 148 152 152 152 149 113 146 99 Slowest Speed 750 | 50 50 50 50 50 160 240 750 145 225 152 152 152 152 115 183 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 23 60 18 16 41 3 96 1 87 10 97 79 81 62 9 43 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . 1 . 2 . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . 2 . . . . . 2 2 . 3 . . Spaces Dug 21 | . . 1 . . . . 4 . . . . . . . . 16 Terrain Destroyed 481 | . . 1 . . . 17 106 . . 35 2 1 10 7 82 220 Melee 2 | . . 1 . . . . . . . . . . . . . 1 Projectile 63 | . . . . . . . . . . 1 2 1 . 7 37 15 AOE 414 | . . . . . . 17 106 . . 34 . . 10 . 44 203 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac DSF Fac Upp Upp War Pro Fac Arm Total 6869 | 44 65 410 212 65 772 158 1184 4 134 364 412 370 805 794 267 809 Wait 253 | 6 . 61 . . . 2 31 . 7 4 50 1 21 33 15 22 Move 5641 | 36 65 310 202 65 750 83 964 4 104 329 336 363 694 612 178 546 Hop . | . . . . . . . . . . . . . . . . . Pick Up 85 | . . 7 . . 6 9 12 . 3 5 2 1 13 1 6 20 Fast Attach 78 | 2 . 1 . . 3 11 15 . 3 6 2 . 9 1 2 23 Attach 49 | . . 2 . . 1 5 6 . 2 2 . 1 2 . 6 22 Detach 15 | . . . . . . 1 4 . . . . . 2 . 2 6 Swap 63 | . . . . . 5 3 13 . 1 . 1 . 3 9 12 16 Drop 116 | . . . . . 7 5 33 . 4 4 4 . 18 11 6 24 Fire 314 | . . . . . . 31 60 . 8 14 14 4 7 36 40 100 Melee 61 | . . 29 10 . . . 19 . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . 2 Crush 2 | . . . . . . . . . 2 . . . . . . . Escape Stasis 9 | . . . . . . . 9 . . . . . . . . . Rewire 178 | . . . . . . 8 18 . . . . . 36 91 . 25 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 29 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 13) 55 | -10/Materials | Discovered new exit (range 16) 62 | -10/Materials | Entered Mines 66 | -10/Mines | Identified exit to Subcaves 80 | -10/Mines | Met a Derelict shopkeep closing up shop 148 | -10/Mines | Discovered new exit (range 7) 203 | -10/Mines | Discovered new exit (range 9) 313 | -10/Mines | Build established: Mutant 321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 362 | -10/Mines | Entered Subcaves 485 | -10/Subcaves | Discovered new exit (range 8) 489 | -10/Subcaves | Entered Recycling 509 | -9/Recycling | Scanned before Scraplab entrance 516 | -9/Recycling | Entered Scraplab 521 | -9/Recycling | Discovered new exit (range 3) 522 | -9/Recycling | Entered Scraptown 557 | -9/Scraptown | Visited UFD Registry 557 | -9/Scraptown | Registered with UFD as "Thermolauncher" 616 | -9/Scraptown | Visited Botcube Research 636 | -9/Scraptown | Visited Analyses Database 647 | -9/Scraptown | Visited Scrap Suit Storage 654 | -9/Scraptown | Visited Derelict Rescue Squad 688 | -9/Scraptown | Visited Junk Repository 713 | -9/Scraptown | Visited Abandonware Association 719 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 719 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 731 | -9/Scraptown | Visited Science Guys 743 | -9/Scraptown | Visited DA-N13 Charitable Foundation 748 | -9/Scraptown | Found DCF Scrap (26 items) 909 | -9/Scraptown | Visited Junk Cannon Lab 951 | -9/Scraptown | Visited A0-MCA Data Center 960 | -9/Scraptown | Given an A- rating by A0-MCA 965 | -9/Scraptown | Found A0-MCA's Component Scanner 1008 | -9/Scraptown | Found Botcube 1049 | -9/Scraptown | Build established: Derelict-Mutant 1130 | -9/Scraptown | Met Optimus 1130 | -9/Scraptown | Accepted into 0bPrime 1220 | -9/Scraptown | Discovered new exit (range 3) 1225 | -9/Scraptown | Entered Factory 1225 | -6/Factory | Evolved 8 slots: Utility x4, Weapon x4 1363 | -6/Factory | Garrison activated, responded to threat 1511 | -6/Factory | Lost 4 parts (1p1n2w) 1520 | -6/Factory | Identified exit to Garrison 1520 | -6/Factory | Entered Garrison 1544 | -6/Garrison | Phase Generator disabled 1639 | -6/Garrison | Lost 4 parts (2n2w) 1680 | -6/Garrison | Triggered checkpoint 1851 | -6/Garrison | Garrison Relay disabled 1873 | -6/Garrison | Found embedded Infiltrators 1922 | -6/Garrison | Triggered checkpoint 1993 | -6/Garrison | Triggered checkpoint 1998 | -6/Garrison | Build established: Scavenger-Executioner 2056 | -6/Garrison | Triggered checkpoint 2248 | -6/Garrison | Garrison Relay disabled 2262 | -6/Garrison | Garrison Relay disabled 2301 | -6/Garrison | Discovered new exit (range 13) 2432 | -6/Garrison | Discovered new exit (range 8) 2442 | -6/Garrison | Triggered checkpoint 2464 | -6/Garrison | Garrison Relay disabled 2897 | -6/Garrison | Found Fusion Bomb Launcher 2902 | -6/Garrison | Found Fusion Bomb Launcher 2999 | -6/Garrison | Discovered new exit (range 12) 3006 | -6/Garrison | Triggered checkpoint 3038 | -6/Garrison | Garrison Relay disabled 3164 | -6/Garrison | Triggered checkpoint 3204 | -6/Garrison | Discovered new exit (range 3) 3426 | -6/Garrison | Entered Factory 3426 | -6/Factory | Accompanied by 3 allies 3432 | -6/Factory | Identified exit to DSF 3432 | -6/Factory | Entered DSF 3432 | -6/DSF | Accompanied by 3 allies 3465 | -6/DSF | Additional patrols routed to DSF 3589 | -6/DSF | Discovered new exit (range 15) 3636 | -6/DSF | Entered Factory 3636 | -5/Factory | Accompanied by 3 allies 3636 | -5/Factory | Evolved 2 slots: Propulsion x2 4119 | -5/Factory | Discovered new exit (range 15) 4205 | -5/Factory | Entered Upper Caves 4225 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4506 | -5/Upper Caves | Learned Factory emergency access door positions 4635 | -5/Upper Caves | Discovered new exit (range 63) 4650 | -5/Upper Caves | Attracted the attention of an 0b10 base 4827 | -5/Upper Caves | Entered another Upper Caves area 4827 | -5/Upper Caves | Accompanied by 7 allies 4832 | -5/Upper Caves | Discovered new exit (range 17) 5030 | -5/Upper Caves | Learned location of Armory (-4) 5043 | -5/Upper Caves | Learned Factory interactive machine intel 5125 | -5/Upper Caves | Discovered new exit (range 17) 5397 | -5/Upper Caves | Entered Warlord 5397 | -5/Warlord | Accompanied by 5 allies 5597 | -5/Warlord | Found Prototype Device 5597 | -5/Warlord | Identified Minesniffer Drone Bay 5684 | -5/Warlord | Botcube activated 5698 | -5/Warlord | Botcube completed mutation into treaded form, armed with 2 launchers. 5698 | -5/Warlord | Rebuked by Warlord 5723 | -5/Warlord | Warlord's base attacked by MAIN.C 6031 | -5/Warlord | Found Prototype Piercing Weapon 6031 | -5/Warlord | Identified Vortex Lance 6073 | -5/Warlord | Warlord forces counterattacked 6392 | -5/Warlord | Spotted Executioner 6393 | -5/Warlord | Spotted Striker 6398 | -5/Warlord | Warlord base infiltrated, sounded retreat 6398 | -5/Warlord | Destroyed Striker 6402 | -5/Warlord | Destroyed Executioner 6436 | -5/Warlord | Destroyed 12 combat bots 6448 | -5/Warlord | Found Prototype Processor 6448 | -5/Warlord | Identified Exp. Targeting Computer 6451 | -5/Warlord | Found Prototype Processor 6451 | -5/Warlord | Identified Exp. Core Analyzer 6502 | -5/Warlord | Found Prototype Device 6502 | -5/Warlord | Identified Exp. Shock Absorption System 6528 | -5/Warlord | Discovered new exit (range 13) 6561 | -5/Warlord | Entered Proximity Caves 6561 | -4/Proximity Caves | Accompanied by 10 allies 6927 | -4/Proximity Caves | Learned Research stockpile data 6944 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6987 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 7098 | -4/Proximity Caves | Lost 8 allies 7237 | -4/Proximity Caves | Discovered new exit (range 16) 7280 | -4/Proximity Caves | Loaded intel: 1 recycling unit location 7531 | -4/Proximity Caves | Entered Factory 7531 | -4/Factory | Accompanied by 9 allies 7531 | -4/Factory | Evolved 2 slots: Utility x2 7533 | -4/Factory | Loaded intel: 56 interactive machine locations 7806 | -4/Factory | Garrison activated, responded to threat 7859 | -4/Factory | Lost 5 allies 7914 | -4/Factory | Destroyed 14 combat bots 7938 | -4/Factory | Discovered new exit (range 11) 7971 | -4/Factory | High security lockdown imminent 7990 | -4/Factory | Entered Armory 7992 | -4/Armory | Destroyed 11 combat bots 8021 | -4/Armory | Lost 8 parts (1p2u5w) 8395 | -4/Armory | Lost 9 parts (2p2u5w) 8665 | -4/Armory | Lost 3 parts (1u2w) 8740 | -4/Armory | First assault squad dispatched 8752 | -4/Armory | High security lockdown imminent 8807 | -4/Armory | Destroyed 8 combat bots 8832 | -4/Armory | High security lockdown engaged 8832 | -4/Armory | System corruption reached 10% 8903 | -4/Armory | Core integrity fell below 50% 8925 | -4/Armory | Lost 9 parts (1p1n4u3w) 8992 | -4/Armory | Core integrity fell below 20% 9004 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08977_ G-73 Enforcer unfolds itself. 08977_ G-67 Veteran unfolds itself. 08977_ L-61 Swordsman unfolds itself. 08977_ G-67 Veteran unfolds itself. 08977_ I-47 Archangel unfolds itself. 08977_ Adv. Heavy Siege Treads destroyed. 08977_ C-45 Heavy ARC bursts open, deploying its payload. 08977_ H-77 Assassin unfolds itself. 08977_ M-36 Artificer unfolds itself. 08988_ W-44 Eye sends out distress signal. 08991_ Penetrated by Slug. 08996_ Centrium Leg destroyed. 08997_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09000_ Penetrated by Slug. 09000_ Knocked back. 09001_ Kicked S-27 Virus. 09002_ Kicked S-27 Virus out of the way. 09003_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????+ #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #####????????????????????? | | ???????????# # #????????????????????? | | ????#####??# # #????????????????????? | | ????# #### # ##### #????????????? | | ????# Y c @ H *#????????????? | | ????# #######s%###### #????????????? | | ????## ######## #????????????????????? | | ?????# # # #????????????????????? | | ?????+ + """ # * #????????????????????? | | ?????# # """ # #???????? ??????????? | | ?????# # """ #! #???????? ??????????? | | ?????# #? # #??????? ??????????? | | ?????# #? [ !# #??????? ?????????? | | ?????# #??#########??????? % ?????????? | | ?????# #?????????????????#/#/##????????? | | ?????# #?????????????????# "%"#????????? | | ?????# #?????????????????# " #????????? | | ?????# #?????????????????# #????????? | | ?????# #?????????????????# #????????? | | ?????# #?????????????????# #????????? | | ?????# #????############## #????##### | | ?????# #????# # #????# | | ?????# #????# # #????# "" | | ?????# #????# # #????# "" | | ?????# ###### # ###### Y" | | ?????# + # + "" | | ?????# ###### / # "" | | ?????# #????# """ """ # """"" # | | ?????# #????# """ """ # "" F"[ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 25 Energy Capacity 350 Matter Stores 393 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 24 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Challenges ------------ None Game ------ Seed VortexCompositePlating Manual? 0 Play Time 01:29:49 Cumulative 386.6 hours Start 2025.11.07 @ 19:57:12 End 2025.11.07 @ 21:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddf0bec2-78e0-4c47-b3d2-08b1157d2f6b