Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 15:30:50 Player: bm-y65 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (848) 848 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2628 Bonus ------- None Cogmind --------- Core Integrity 495/550 Matter 294/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (155) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Beam Cannon Beam Cannon Flak Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Medium Storage Unit Improved Sensor Array Seismic Detector Seismic Detector Hardened Heavy Armor Plating Hardened Heavy Armor Plating Heavy Riot Gun Subdweller Laser Makeshift Laser Subdweller Beam Cannon Subdweller Machine Gun Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Beam Cannon Beam Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Medium Storage Unit Improved Sensor Array Seismic Detector Seismic Detector Hardened Heavy Armor Plating Hardened Heavy Armor Plating Heavy Riot Gun Subdweller Laser Makeshift Laser Subdweller Beam Cannon Subdweller Machine Gun Gauss Rifle Rocket Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Heavy Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 32 | 8 6 8 10 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads 3 | 1 . 2 . Leg . | . . . . Wheel 5 | 1 1 2 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 . 4 Device 3 | 1 . . 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 3 1 4 3 Energy Gun 4 | 2 . 2 . Energy Cannon 4 | . . 2 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 17 | 5 9 19 22 Power 2 | . 2 3 3 Propulsion 5 | 3 3 5 6 Utility 2 | . . 2 5 Weapon 6 | . 3 8 7 Tool/Special . | . . . . Unused Backups 22 | . 4 . 18 Power 4 | . 1 . 3 Propulsion 9 | . 3 . 6 Utility 4 | . . . 4 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 100 89 Engine 12 | . 14 14 9 Treads 8 | . 10 7 8 Wheel 19 | . 17 20 18 Device 12 | . 14 14 10 Storage 12 | . 14 14 9 Protection 2 | . . . 7 Energy Gun 8 | . 25 6 . Energy Cannon 17 | . . 21 23 Ballistic Cannon 1 | . . . 3 Peak Build Rating 28 | 7 10 13 28 Average Rating 14 | 5 8 11 24 On Entrance 7 | . 7 9 12 Avg Prop Armor Cover (%) 8 | 12 11 12 5 Naked Turns . | . . . . Heaviest Build 122 | 12 92 95 122 Greatest Support 40 | 10 20 40 20 Greatest Overweight (x) 6 | 1 4 4 6 Average Overweight (x) 3 | . 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 13 25 25 Most Carried 25 | 6 15 24 25 Average Carried 18 | 5 9 19 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 15 24 25 Class Distribution -------------------- 66% | Mutant 27% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 774 | 339 120 164 151 Remotely . | . . . . Salvage Created 1292 | 223 375 239 455 Parts 72 | 13 25 12 22 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 3 | 1 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 7 7 6 Guns 3 | . 3 . . Cannons 9 | . . 3 6 AOE 7 | . 4 3 . Classes Destroyed 10 | 3 4 1 2 Worker 5 | 2 2 . 1 Tunneler 4 | 4 . . . Hauler 3 | . 2 . 1 Recycler 3 | 1 . . 2 Operator 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 10 | . 4 4 2 Sentry 1 | . . . 1 Hunter 3 | . . . 3 Subdweller 3 | . . 3 . Best Kill Streak 5 | 3 4 5 4 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 92 | . 15 43 34 Missed 32 | . 5 13 14 Hits 60 | . 10 30 20 Projectile 60 | . 10 30 20 Critical Strikes 3 | . . 2 1 Damage Taken 1008 | . 119 558 331 Core 251 | . 35 161 55 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 21 . Volleys Fired 140 | 59 27 32 22 Largest 3 | 1 2 2 3 Hottest 200 | 20 80 120 200 Shots Fired 220 | 59 44 54 63 Gun 108 | 59 41 8 . Cannon 105 | . . 42 63 Launcher 7 | . 3 4 . Special . | . . . . Kinetic 68 | 59 7 . 2 Thermal 111 | . . 50 61 Explosive 7 | . 3 4 . Electromagnetic 34 | . 34 . . Robot Hit Streak 9 | 9 5 8 9 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 143 | 42 26 33 42 Core Hits 66 | 15 18 14 19 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2553 | 330 590 867 766 Guns 621 | 330 291 . . Cannons 1082 | . . 316 766 Explosions 850 | . 299 551 . Melee . | . . . . Ramming . | . . . . Kinetic 392 | 330 34 . 28 Thermal 1132 | . 78 316 738 Explosive 772 | . 221 551 . Electromagnetic 257 | . 257 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . 33 3 2 Projectiles 2 | . . . 2 Explosions 36 | . 33 3 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 396 | . 126 286 396 Average Temperature 82 | . 36 43 125 Received Heat Transfer 529 | . 48 418 63 Effects 5 | . . 2 3 Shutdowns 1 | . . . 1 Interference 4 | . . 2 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 2 4 Heat Transferred 2183 | . . 666 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | 15 135 . 70 Initial . | . . . . Average 33 | 2 67 . 23 Influence Increases 650 | 35 253 100 262 Destroy 0b10 Robot/C 340 | . 140 80 120 Destroy 0b10 Robot/NC 80 | 35 25 . 20 Destroy Leader 116 | . 44 20 52 Successful Hack 21 | . 11 . 10 Select Force Hacks 30 | . . . 30 Disable Machine 15 | . . . 15 Destroy Structure 33 | . 33 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 650 | 35 197 156 262 Entered New Map 28 | . . 28 . Time Decay 612 | 35 197 128 252 Lost Part 10 | . . . 10 Squads Dispatched 5 | . 2 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 9 12 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 3 . 7 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 29 | . 9 . 20 Successful 8 | . 3 . 5 Failed 21 | . 6 . 15 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 11 | . 2 . 9 Terminals 20 | . 9 . 11 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 4 | . 3 . 1 Branch Access Points 1 | . . . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Recycle Component 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 . 7 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1701 | 27 471 935 268 Sensors 127 | . . . 127 Seismic 1699 | 27 471 935 266 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2489 | 221 471 958 839 Spaces Moved 1434 | 87 334 565 448 Core 2 | 2 . . . Treads 15 | . . 10 5 Legs . | . . . . Wheels 1417 | 85 334 555 443 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 140 140 Average Speed 138 | 91 110 147 156 Slowest Speed 560 | 95 140 480 560 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 67 30 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 59 | . 31 28 . Melee . | . . . . Projectile . | . . . . AOE 59 | . 31 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1742 | 176 398 628 540 Wait 62 | 17 7 11 27 Move 1431 | 86 333 564 448 Hop . | . . . . Pick Up 42 | 6 14 9 13 Fast Attach 10 | 7 . . 3 Attach 3 | . . . 3 Detach 1 | . . . 1 Swap 30 | 1 8 12 9 Drop 23 | . 9 . 14 Fire 140 | 59 27 32 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 3) 488 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 5) 693 | -10/Materials | Entered Subcaves 694 | -10/Subcaves | Approached by a straggling Scientist 743 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 833 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 864 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 874 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 874 | -10/Subcaves | Learned Materials interactive machine intel 874 | -10/Subcaves | Discovered new exit (range 5) 1019 | -10/Subcaves | Learned 8 Materials zone layouts 1121 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1125 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1302 | -10/Subcaves | Discovered new exit (range 11) 1379 | -10/Subcaves | Core integrity fell below 50% 1651 | -10/Subcaves | Entered Materials 1651 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1652 | -8/Materials | Identified exit to Factory 1653 | -8/Materials | Loaded intel: 18 interactive machine locations 2097 | -8/Materials | Build established: Tank 2445 | -8/Materials | Garrison activated, responded to threat 2490 | -8/Materials | Self-destructed Last Messages --------------- 02194_ Y-45 Defender destroyed. 02195_ K-01 Serf collects debris. 02199_ Acquired Sub. Machine Gun. 02204_ Acquired 10 matter. 02206_ K-01 Serf collects debris. 02305_ Dropped Hrd. Heavy Armor Plating. 02305_ Acquired Hrd. Heavy Armor Plating. 02355_ K-01 Serf collects debris. 02381_ C-30 ARC bursts open, deploying its payload. 02381_ H-55 Commando unfolds itself. 02387_ H-55 Commando knocked back. 02387_ H-55 Commando destroyed. 02387_ U-05 Engineer knocked back. 02392_ Acquired 16 matter. 02434_ Connecting with Garrison Access... 02434_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. 02445_ W-25 Informer calls for garrison support. 02445_ ALERT: Activating Garrison Access M001. 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""???????????"" # | | ???????????????????????????? ???????????"" # | | ??????????????????????????? ?????????""" # | | ??????????????????????????? ?????????""" # | | ???????????????????????????? ???????????? # | | ???????????????????????????? ???????????? # | | ????????????????????????????#####???????????? # | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationCentriumClaw Manual? 0 Play Time 00:20:54 Cumulative 430.0 hours Start 2026.08.19 @ 15:09:31 End 2026.08.19 @ 15:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 231 Adventurer 25 Explorer 0 Win Type - Total 14 Types 9/0/3/1/0/0/0/1/0/0 Lore% 86 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3e05d8e-78b1-45af-9dc1-89accc6e1bef