Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.07 @ 20:37:03 Player: SHADOWELITE7 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1587 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Treads Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Weight Redist. System Salvage Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 6 4 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | 1 1 . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 7 | . . 7 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 84 | . 95 77 Engine 11 | . 14 10 Leg 16 | . 28 10 Device 14 | . 21 10 Storage 7 | . 2 10 Processor 6 | . . 9 Energy Gun 3 | . . 4 Ballistic Gun 18 | . 21 16 Launcher 5 | . 6 4 Naked Turns . | . . . Heaviest Build 18 | 7 14 18 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 5 | 4 4 5 Most Carried 6 | 3 4 6 Average Carried 2 | 1 2 3 Final Capacity 6 | 4 6 4 Final Carried 3 | 1 3 2 Class Distribution -------------------- 72% | Mutant 27% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 568 | 258 117 193 Remotely . | . . . Salvage Created 599 | 40 251 308 Parts 42 | 3 19 20 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | 1 9 9 Guns 11 | 1 3 7 AOE 8 | . 6 2 Classes Destroyed 6 | 1 3 2 Builder 1 | . 1 . Recycler 1 | . 1 . Operator 2 | . . 2 Swarmer 8 | . 6 2 Grunt 9 | 1 3 5 Sentry 2 | . . 2 Best Kill Streak 11 | 1 11 4 Combat Bots Only 9 | 1 9 3 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1390 | 12 214 1164 Core 462 | . 53 409 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 45 | 2 10 33 Largest 3 | 2 2 3 Hottest 152 | 40 50 152 Shots Fired 96 | 4 20 72 Gun 84 | 4 17 63 Cannon . | . . . Launcher 12 | . 3 9 Special . | . . . Kinetic 67 | 4 17 46 Thermal 14 | . . 14 Explosive 12 | . 3 9 Electromagnetic 3 | . . 3 Robot Hit Streak 8 | 3 4 8 Robot Miss Streak 6 | 1 3 6 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 47 | 3 8 36 Core Hits 45 | 2 16 27 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1485 | 25 515 945 Guns 532 | 25 97 410 Cannons . | . . . Explosions 937 | . 418 519 Melee . | . . . Ramming 16 | . . 16 Kinetic 419 | 25 97 297 Thermal 376 | . . 376 Explosive 662 | . 418 244 Electromagnetic 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 56 | . . 56 Projectiles . | . . . Explosions 56 | . . 56 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . 28 24 Shots 2 | . 1 1 Rammed 10 | . . 10 Targets Rammed 10 | . . 10 Kicked . | . . . Crushed . | . . . Highest Temperature 439 | 6 . 439 Average Temperature 121 | 6 . 123 Received Heat Transfer 441 | 6 48 387 Effects 2 | . . 2 Shutdowns 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 409 | . . 409 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 377 | 20 261 377 Initial 109 | . 13 109 Average 185 | 2 132 259 Maximum Alert Level 1 | . 1 1 Low Security (%) 48 | 100 57 30 Level 1 51 | . 42 69 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 9 16 Peak Tracking Total 7 | 1 6 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 5 | . 2 3 Failed 7 | . 6 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 1 | . . 1 Dispatch Records 1 | . 1 . Maintenance Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 839 | 108 270 461 Spaces Moved 578 | 94 179 305 Core 116 | 33 . 83 Treads . | . . . Legs 462 | 61 179 222 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 112 | 95 120 114 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 9 23 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 83 | . 14 69 Melee . | . . . Projectile . | . . . AOE 83 | . 14 69 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 683 | 108 216 359 Wait 18 | . 18 . Move 576 | 93 178 305 Hop . | . . . Pick Up 16 | 7 4 5 Fast Attach . | . . . Attach 15 | 6 3 6 Detach 1 | . 1 . Swap 1 | . 1 . Drop 1 | . 1 . Fire 45 | 2 10 33 Melee . | . . . Ram 10 | . . 10 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 7) 208 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Destroyed 9 combat bots 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 751 | -9/Materials | Lost 4 parts (1n3w) 818 | -9/Materials | Core integrity fell below 50% 833 | -9/Materials | Core integrity fell below 20% 840 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00781_ R-06 Scavenger collects Aluminum Leg. 00804_ C-30 ARC bursts open, deploying its payload. 00804_ L-31 Rogue unfolds itself. 00804_ G-34 Mercenary unfolds itself. 00804_ C-30 ARC bursts open, deploying its payload. 00804_ S-10 Pest unfolds itself. 00806_ Weight Redist. System destroyed. 00806_ Beam Rifle destroyed. 00809_ S-10 Pest destroyed. 00814_ Ion Engine destroyed. 00817_ S-10 Pest destroyed. 00818_ R-06 Scavenger collects Flight Unit. 00823_ Hvy. Assault Rifle destroyed. 00823_ Slammed into L-31 Rogue. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 00824_ Acquired 7 matter. 00826_ Slammed into L-31 Rogue. 00838_ Sml. Storage Unit destroyed. 00838_ Slammed into L-31 Rogue. 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""" s%=%%%% #?????? | | = !! u % g@l%%% T +?????? | | % !! % ##/####### ### #?????? | | ##################### !#????/###??????????? | | ????????????????????# #????? ???????????? | | ?????????????????????# """ #??????? ??????????? | | ?????????????????????# """ #???????? +????????? | | ??????????????????????# """ #?????????#????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# """ #??????????????????? | | ??????????????????????# """ #??????????????????? | | ??????????????????????# """ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????#######??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 50 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldTitaniumMinigun Manual? 0 Play Time 00:14:45 Cumulative 22.5 hours Start 2021.03.07 @ 20:16:50 End 2021.03.07 @ 20:37:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 87 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4370b7-ec4a-42af-83ba-1af2fd99b23c