Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:15:33 Player: Kana Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (663) 663 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 3200 Bonus ------- Follower Combat Kills 337 Met Imprinter 300 Was Imprinted 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 36/100 System Corruption 12% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Matter Pod (100) Light Armor Plating Relay Coupler [Programmer] (45) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Arc Projector Heavy Assault Rifle > --- INVENTORY -------- Medium Matter Pod Light Armor Plating Medium Reflective Plating Relay Coupler [Programmer] Riot Gun Shotgun Rocket Launcher Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 35 | 7 10 2 1 1 14 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 3 1 . 1 1 Treads . | . . . . . . Leg 6 | . 3 1 . 1 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 4 . 1 . 2 Device 1 | 1 . . . . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 4 . . . 2 Artifact . | . . . . . . Weapon 17 | 2 3 1 . . 11 Energy Gun 8 | 2 1 1 . . 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . . . 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 14 | . 2 1 . . 11 Power 1 | . . . . . 1 Propulsion 6 | . 1 1 . . 4 Utility 3 | . 1 . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . 2 1 . . 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 85 | . 99 82 77 78 85 Engine 11 | . 14 11 11 11 10 Leg 24 | . 19 27 22 23 32 Wheel 1 | . 8 . . . . Storage 6 | . . . 2 11 11 Protection 16 | . 27 22 19 11 10 Energy Gun 11 | . 14 11 11 11 10 Ballistic Gun 1 | . . . . . 10 Launcher 10 | . 13 11 11 11 . Naked Turns . | . . . . . . Heaviest Build 59 | 13 26 26 59 59 59 Greatest Support 45 | 20 20 30 20 40 45 Greatest Overweight (x) 15 | . 2 1 2 2 15 Average Overweight (x) 1 | . 1 . 1 1 1 Largest Inventory Capacity 20 | 8 8 5 20 20 20 Average Capacity 13 | 7 5 5 7 20 20 Most Carried 10 | 2 5 5 6 9 10 Average Carried 5 | . 3 4 5 7 8 Final Capacity 20 | 8 5 5 20 20 20 Final Carried 9 | 1 4 5 6 9 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 736 | 270 125 124 11 55 151 Remotely . | . . . . . . Salvage Created 674 | 116 274 221 . . 63 Parts 45 | 7 21 13 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 6 6 . . 2 Guns 5 | . 3 2 . . . AOE 9 | . 3 4 . . 2 Classes Destroyed 9 | 2 3 2 . . 2 Worker 1 | . 1 . . . . Builder 2 | . . 2 . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Saboteur 1 | . . . . . 1 Grunt 8 | . 6 2 . . . Brawler 1 | . . . . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 3 | 2 3 2 . . 2 Combat Bots Only 2 | . 2 2 . . 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 132 | . 28 23 7 . 74 Missed 43 | . 8 10 2 . 23 Damage Taken 1982 | . 411 219 64 . 1288 Core 467 | . 62 26 . . 379 Absorbed by Shields . | . . . . . . Ignored by Resistances 6 | . . . . . 6 Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 78 | 4 26 39 . . 9 Largest 2 | 2 2 1 . . 2 Hottest 98 | 80 98 65 . . 78 Shots Fired 89 | 8 28 39 . . 14 Gun 71 | 8 24 29 . . 10 Cannon . | . . . . . . Launcher 18 | . 4 10 . . 4 Special . | . . . . . . Kinetic 7 | . . . . . 7 Thermal 61 | 8 24 29 . . . Explosive 18 | . 4 10 . . 4 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 8 | 3 4 8 . . 5 Robot Miss Streak 5 | 2 4 5 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 50 | 4 16 20 . . 10 Core Hits 46 | 3 16 16 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1867 | 56 470 596 . . 745 Guns 615 | 56 173 261 . . 125 Cannons . | . . . . . . Explosions 1237 | . 289 330 . . 618 Melee . | . . . . . . Ramming 15 | . 8 5 . . 2 Kinetic 82 | . . . . . 82 Thermal 490 | 56 173 261 . . . Explosive 1237 | . 289 330 . . 618 Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 20 | . 2 9 . . 9 Projectiles . | . . . . . . Explosions 20 | . 2 9 . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 290 | . 153 49 . . 88 Shots 7 | . 4 1 . . 2 Rammed 1 | . 1 . . . . Targets Rammed 4 | . 2 1 . . 1 Kicked 3 | . 1 1 . . 1 Crushed . | . . . . . . Highest Temperature 307 | 36 307 284 . . 67 Average Temperature 81 | 16 83 94 . . 31 Received Heat Transfer 509 | . 159 66 . . 284 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1188 | 125 397 666 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 298 | 10 298 231 75 . . Initial 75 | . 6 . 75 . . Average 115 | 2 122 131 75 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 85 | 100 80 89 100 . . Level 1 14 | . 19 10 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 11 16 2 . 24 Peak Tracking Total 13 | . 3 4 2 . 13 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 6 | . 2 3 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 3 . . . Successful 4 | . 2 2 . . . Failed 1 | . . 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Record 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 226 | . . . . 226 226 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 39 | . . . . . 39 Total Damage 915 | . . . . . 915 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3626 | 71 854 539 146 1519 497 Spaces Moved 1764 | 55 496 292 73 614 234 Core 3 | 2 . . . . 1 Treads . | . . . . . . Legs 1516 | . 304 292 73 614 233 Wheels 245 | 53 192 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 190 190 190 Average Speed 189 | 78 153 147 199 245 192 Slowest Speed 800 | 80 190 190 260 260 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 75 23 22 77 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 195 | . 67 94 . . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 195 | . 67 94 . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1970 | 74 562 363 74 630 267 Wait 38 | . 9 24 . . 5 Move 1759 | 54 495 291 72 613 234 Hop . | . . . . . . Pick Up 38 | 8 13 4 1 10 2 Fast Attach . | . . . . . . Attach 21 | 7 4 1 . 1 8 Detach 1 | . . . . . 1 Swap 14 | . 6 1 1 . 6 Drop 17 | 1 7 2 . 6 1 Fire 78 | 4 26 39 . . 9 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 3 | . 1 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Discovered new exit (range 8) 879 | -10/Materials | Discovered new exit (range 12) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Propulsion x2 1320 | -9/Materials | Discovered new exit (range 8) 1465 | -9/Materials | Entered Mines 1518 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1565 | -9/Mines | Assembled infested the area 1566 | -9/Mines | Learned location of Zion (-7) 1611 | -9/Mines | Entered Zion 1830 | -7/Zion | Learned location of Data Miner (-6) 2056 | -7/Zion | Gained Derelict followers 2534 | -7/Zion | Imprinted 2536 | -7/Zion | Declared Zion's savior 2812 | -7/Zion | Learned Factory interactive machine intel 2875 | -7/Zion | Learned location of Warlord (-5) 3047 | -7/Zion | Found Relay Coupler [Programmer] 3077 | -7/Zion | Discovered new exit (range 10) 3130 | -7/Zion | Entered Proximity Caves 3130 | -6/Proximity Caves | Accompanied by 6 allies 3580 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3619 | -6/Proximity Caves | Core integrity fell below 50% 3624 | -6/Proximity Caves | System corruption reached 10% 3626 | -6/Proximity Caves | Core integrity fell below 20% 3627 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- [Achievement: Oh No You Don't!] 03616_ Aluminum Leg destroyed. 03616_ Rocket Launcher destroyed. 03617_ Corrupted Adv. Heat Sink fries itself beyond repair. 03617_ Y-64 Sentinel IFF system glitched. 03617_ Slug penetrates B-48 Gladiator. 03617_ Critical hit (Smash). 03617_ Flexi-carbon Leg destroyed. 03617_ System corrupted by crushing effect (+3). 03618_ Shotgun severed. 03620_ Riot Gun destroyed. 03620_ Penetrated by Slug. 03622_ Lgt. Treads fries itself beyond repair. 03623_ B-48 Gladiator suffers critical hit (Burn). 03623_ Penetrated by Slug. 03623_ Mining Laser destroyed. 03623_ System corrupted by crushing effect (+4). 03625_ Med. Reflective Plating severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?##??????????????????? | | ?????????????????????????#=##;#######????????????? | | ????????????????????????##=![ = #????????????? | | ???????????????????????## =%![% #????????????? | | ???????????????????????# % !% = # #????????????? | | ???????????????????????# [[% * ###??????????????? | | ???????????????????????#llYgl * "#??????????????? | | ########???????######### @gb "#??????????????? | | ## ##?????## ## ; /%b" $"#??????????????? | | ####### # = ""gg""#??????????????? | | ## # %######## # ????? | | ###### ### #??????? | | ##???## ##?# ## ###### #??????? | | #???## #?## ###### #????????????????????? | | ##?## ##?# ##??# ##????????????????????? | | ### ##??### ##?# #?????????????????????? | | ##?##### ### #?????????????????????? | | #?## ## #?????????????????????? | | #?# ## ## ?????????????????????? | | ### ########## # ?????????????????????? | | #???????# ###?????????????????????? | | ##???????### ##???????????????????????? | | #??????????###????????????????????????? | | ### #?????????????????????????????????? | | ##?## #?????????????????????????????????? | | ##???###### #?????????????????????????????????? | | #???????????#?????????????????????????????????? | | ?????????????????????????????????????????????? | | ## ??????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- Mak. Hover Unit | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! The One Challenges ------------ None Game ------ Seed AlphaDispersionSword Manual? 0 Play Time 00:24:30 Cumulative 5.5 hours Start 2024.04.05 @ 20:48:22 End 2024.04.05 @ 21:15:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41df671e-7d07-452f-9269-3e925dc0c0f5