Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 14:43:53 Player: Kiks Result: Destroyed by as-73686 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (3933) 3933 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2410) 2410 TOTAL SCORE: 11043 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 296 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Hot (218) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Weapon Casing > --- WEAPON ----------- Heavy Laser Zionite Laser-S Zionite Phaser-S Gauss Rifle Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Zionite Light DM Reactor Carbon-fiber Leg Zionite Glidesys I Zionite Glidesys I Improved Cooling System Surveybot 24 Chip Advanced Targeting Computer Core Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Improved Medium Armor Plating System Restoration Module System Restoration Module Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 73] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Long-range Tractor Beam Storage High-capacity Storage Unit Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 1 | . . . . . . . 1 . . . . . Weapon 3 | . . . 1 . . . 1 1 . . . . Parts Attached 101 | 6 10 2 17 2 . . 8 18 4 2 3 29 Power 9 | 1 . 1 2 . . . 1 2 . . . 2 Engine 5 | 1 . . 2 . . . . 2 . . . . Core 2 | . . 1 . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 31 | 2 2 . 4 1 . . 1 8 . 1 . 12 Treads 20 | 2 2 . 4 1 . . 1 8 . 1 . 1 Leg 5 | . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . Utility 26 | 1 4 1 1 1 . . 4 1 3 1 3 6 Device 18 | . 2 1 1 1 . . 4 1 3 1 2 2 Storage 4 | 1 2 . . . . . . . . . . 1 Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 4 . 10 . . . 2 7 1 . . 9 Energy Gun 9 | 2 2 . 1 . . . . . . . . 4 Energy Cannon 3 | . . . . . . . . . . . . 3 Ballistic Gun 21 | . . . 9 . . . 2 7 1 . . 2 Ballistic Cannon 2 | . 2 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 . . . . 9 Parts Lost 23 | . . . 4 . . . 1 1 1 1 . 15 Power 1 | . . . 1 . . . . . . . . . Propulsion 11 | . . . 2 . . . . 1 . . . 8 Utility 6 | . . . 1 . . . 1 . 1 1 . 2 Weapon 5 | . . . . . . . . . . . . 5 Highest Loss Streak 8 | . . . 2 . . . 1 1 1 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 92 100 100 100 99 99 99 97 99 90 Engine 5 | . 14 4 4 11 11 11 3 5 7 7 7 1 Core 2 | . . 9 6 . . . 5 1 . . . . Treads 26 | . 28 28 30 33 33 33 27 29 30 30 30 6 Leg 2 | . . . . . . . . . . . . 19 Device 11 | . 11 14 10 11 11 11 17 15 14 12 7 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 Protection 1 | . . . . . . . . . . . 6 6 Energy Gun 3 | . 19 . 3 . . . . . . . . 10 Ballistic Gun 23 | . . . 15 33 33 33 35 38 38 38 38 18 Ballistic Cannon 6 | . 8 28 10 . . . . . . . . . Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 79 | 12 50 52 57 57 57 57 61 78 78 77 79 79 Greatest Support 96 | 40 40 40 60 63 63 63 65 96 96 96 96 96 Greatest Overweight (x) 2 | . 1 1 1 . . . . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 14 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 8 12 16 18 20 20 19 19 19 20 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 14 18 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 41% | Scavenger-Gunner 26% | Mutant 21% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4089 | 260 219 44 704 74 . 18 453 1284 208 403 51 371 Remotely 2513 | . . . . . . . 453 1284 198 403 51 124 Salvage Created 4699 | 75 503 22 1098 127 . 19 680 1289 95 382 . 409 Parts 247 | 2 30 4 78 4 . 2 37 58 10 11 . 11 Haulers Intercepted 9 | . 2 . 5 . . . 2 . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 8 10 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 82 | . 10 . 18 3 . . 11 21 5 8 . 6 Guns 72 | . 10 . 11 3 . . 11 20 5 8 . 4 Cannons 7 | . . . 7 . . . . . . . . . AOE 1 | . . . . . . . . 1 . . . . Classes Destroyed 20 | 2 5 1 3 . . . 1 3 1 1 . 3 Worker 7 | 1 . 1 5 . . . . . . . . . Builder 2 | . . . 1 . . . . 1 . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . Hauler 9 | . 2 . 5 . . . 2 . . . . . Recycler 6 | 1 1 . 1 . . . . 3 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . . 1 1 . . . . Watcher 6 | . 1 . 4 . . . . 1 . . . . Swarmer 11 | . 3 . 3 . . . . . 4 1 . . Grunt 40 | . 7 . 7 3 . . 7 11 . 5 . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 3 | . . . 1 . . . 2 . . . . . Sentry 12 | . . . 7 . . . 1 3 . 1 . . Hunter 5 | . . . . . . . 1 4 . . . . Programmer 2 | . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . 1 . . Z-Light 3 | . . . . . . . . . . . . 3 Thief 1 | . . . . . . . . . 1 . . . Assembled 1 | . . . . . . . . . . . . 1 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | 2 5 1 7 3 . 1 4 6 4 4 . 2 Combat Bots Only 6 | . 5 . 6 3 . . 4 5 4 4 . 2 Max Kills in Single Turn 2 | 1 2 1 1 2 . 1 1 1 2 1 . 2 Gunslinging 1 | . 1 . . . . . . . 1 . . 1 Exploded 1 | . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5946 | . 364 . 963 74 . . 399 1075 188 611 . 2272 Core 867 | . 23 . 87 . . . 45 108 16 35 . 553 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 222 | . . . . . . . . . . . . 222 Core Remaining (%) 89 | 100 . 90 . . . 78 91 . . . . . Volleys Fired 270 | 5 44 4 66 6 . 1 29 55 7 18 1 34 Largest 5 | 2 2 2 3 3 . 3 4 5 5 5 5 5 Hottest 245 | 100 130 70 135 69 . 69 94 140 140 137 137 245 Shots Fired 895 | 10 88 8 166 18 . 3 115 275 36 90 5 81 Gun 783 | 10 72 . 90 18 . 3 115 275 36 90 5 69 Cannon 112 | . 16 8 76 . . . . . . . . 12 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 741 | . 16 8 145 18 . 3 115 275 36 90 5 30 Thermal 131 | 10 72 . 21 . . . . . . . . 28 Explosive . | . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . 12 Phasic 11 | . . . . . . . . . . . . 11 Robot Hit Streak 17 | 5 9 7 12 7 . 6 17 12 6 11 . 9 Robot Miss Streak 10 | 1 4 1 7 1 . . 2 6 9 4 . 10 Penetration Max 1 | . . . . . . . . 1 . . . 1 Secondary Targets 20 | . 2 . 5 1 . . 2 4 2 2 . 2 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 2 1 . 1 Shots Hit Robots 553 | 7 50 5 103 15 . 3 74 170 21 58 . 47 Core Hits 277 | 3 22 2 45 5 . 1 31 91 13 36 . 28 Critical Kills 2 | . . . . . . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | 2 4 . 5 . . . . 1 . 1 . 1 Burn 7 | 2 3 . 2 . . . . . . . . . Destroy 2 | . . . . . . . . 1 . 1 . . Blast 4 | . 1 . 3 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10186 | 86 769 88 1967 246 . 47 1181 3173 380 1172 . 1077 Guns 8647 | 86 578 . 1032 246 . 47 1181 3071 380 1172 . 854 Cannons 1231 | . 189 88 741 . . . . . . . . 213 Explosions 296 | . . . 194 . . . . 102 . . . . Melee . | . . . . . . . . . . . . . Ramming 12 | . 2 . . . . . . . . . . 10 Kinetic 8309 | . 189 88 1530 246 . 47 1181 3071 380 1172 . 405 Thermal 1286 | 86 578 . 243 . . . . 62 . . . 317 Explosive 234 | . . . 194 . . . . 40 . . . . Electromagnetic 213 | . . . . . . . . . . . . 213 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 132 | . . . . . . . . . . . . 132 Highest Corruption 3 | . . . 2 2 2 2 . 2 2 . . 3 Average Corruption 1 | . . . 1 2 2 2 . 1 1 . . 3 Corruption Purged 2 | . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . 2 4 . . . 7 8 . . . Message Errors 7 | . . . . 1 . . . 4 2 . . . Matter Fused 4 | . . . 1 1 . . . . 2 . . . Heat Flow Errors 2 | . . . 1 . . . . 1 . . . . Energy Discharges 3 | . . . . 1 . . . 1 1 . . . Data Loss (minor) 3 | . . . . 1 . . . . 2 . . . Misfires 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 14 | . . . 14 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 14 | . . . 14 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . 37 . . . 5 Shots 1 | . . . . . . . . 1 . . . . Rammed 2 | . 1 . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 390 | 157 375 . 174 6 . . 15 238 . 174 78 390 Average Temperature 90 | 102 108 . 60 6 . . 2 25 . 57 42 150 Received Heat Transfer 1895 | . 156 . 381 45 . . 198 300 . 165 . 650 Effects 4 | . 3 . . . . . . . . . . 1 Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | 1 5 . 1 . . . . . . . . 2 Heat Transferred 3380 | 407 1739 . 703 . . . . 50 . . . 481 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 643 | 10 155 65 299 186 . 5 341 643 . . . . Initial 154 | . 6 58 . 116 . . 1 154 . . . . Average 174 | 1 97 20 187 147 . 3 214 415 . . . . Maximum Alert Level 2 | . . . 1 . . . 1 2 . . . . Low Security (%) 66 | 100 100 100 54 100 . 100 37 12 . . . . Level 1 20 | . . . 45 . . . 62 27 . . . . Level 2 12 | . . . . . . . . 59 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 2 . . . 1 11 . . . . Investigation 8 | . 3 . . . . . . 5 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 4 | . . . 2 . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 2 | . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 13 . 28 3 . 1 13 25 5 9 . 54 Peak Tracking Total 40 | . 3 . 6 3 . 3 3 4 4 4 . 40 Tactical Retreats 4 | . . . 1 . . . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 2 . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 15 | . 1 1 4 . . . . 6 . . . 3 Max in Single Turn 3 | . 1 1 2 . . . . 3 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 13 | . 2 1 3 . 1 . . 6 . . . . Terminals 11 | . 2 1 3 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 54 | . 5 2 9 . 23 . . 15 . . . . Successful 32 | . 3 2 1 . 23 . . 3 . . . . Failed 22 | . 2 . 8 . . . . 12 . . . . Catastrophic 9 | . 1 . 2 . . . . 6 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 4 . 9 . . . . 13 . . 5 . Terminals 29 | . 5 2 9 . . . . 13 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 29 | . 1 2 1 . 23 . . 2 . . . . Record 23 | . . . . . 23 . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . Recall Investigation 2 | . . 1 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . 1 . . . . Terminals 3 | . 2 . . . . . . 1 . . . . Botnet 3 | . 2 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 11 | . 2 1 2 . . . . 6 . . . . Full Trace Events 4 | . 1 . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . . . . . . 75 Total Damage 2029 | . . . . . . . . . . . . 2029 Kills 16 | . . . . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10282 | 124 738 1452 1405 332 200 128 363 1239 882 821 1109 1489 Spaces Moved 5613 | 61 341 597 663 187 126 78 161 642 528 449 680 1100 Core 10 | 2 . . . . . . . . . . . 8 Treads 4691 | 59 341 597 663 187 126 78 161 642 528 449 680 180 Legs 658 | . . . . . . . . . . . . 658 Wheels . | . . . . . . . . . . . . . Hover 254 | . . . . . . . . . . . . 254 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 160 240 160 160 160 160 155 156 160 160 160 48 Average Speed 161 | 156 167 240 170 160 160 160 155 156 160 160 160 119 Slowest Speed 240 | 160 240 240 240 160 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 66 98 55 49 48 23 15 20 78 65 81 85 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . 1 1 . Scrap Searched 12 | . . 2 . 2 . . . . 3 2 3 . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 50 | . . . 5 . . . . 38 1 . . 6 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . . 3 1 . . 6 AOE 39 | . . . 5 . . . . 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6273 | 77 425 609 801 207 125 80 218 753 546 508 698 1226 Wait 112 | . 11 . 27 7 . . 3 2 3 34 13 12 Move 5601 | 60 340 596 662 186 125 77 160 641 527 448 679 1100 Hop . | . . . . . . . . . . . . . Pick Up 76 | 6 7 3 13 3 . 1 8 13 3 2 . 17 Fast Attach 48 | 6 4 1 11 1 . . 2 7 . 2 3 11 Attach 23 | . . . 4 . . . 2 3 1 . . 13 Detach 1 | . . . . . . . . . . . . 1 Swap 30 | . 6 1 2 1 . . 4 8 3 . . 5 Drop 107 | . 12 1 16 3 . 1 10 24 2 4 2 32 Fire 270 | 5 44 4 66 6 . 1 29 55 7 18 1 34 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 5) 664 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Discovered new exit (range 5) 863 | -10/Materials | Entered Mines 944 | -10/Mines | Learned location of Storage (-8) 952 | -10/Mines | Learned location of Mines (-9) 1061 | -10/Mines | Assembled infested the area 1066 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1209 | -10/Mines | Found a hidden stash of uninstalled traps 1561 | -10/Mines | Learned location of 1 exit from Materials 1590 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Discovered new exit (range 8) 2315 | -10/Mines | Entered Materials 2315 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2316 | -9/Materials | Identified exit to Mines 2692 | -9/Materials | Discovered new exit (range 8) 2838 | -9/Materials | Discovered new exit (range 4) 3087 | -9/Materials | Build established: Scavenger-Gunner 3720 | -9/Materials | Entered Mines 3839 | -9/Mines | Learned location of 1 exit from Lower Caves 3847 | -9/Mines | Learned location of 1 exit from Materials 3882 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3885 | -9/Mines | Found Prototype Device 4045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4045 | -9/Mines | Discovered new exit (range 5) 4052 | -9/Mines | Entered Exiles 4091 | -9/Exiles | Met 8R-AWN 4118 | -9/Exiles | Met EX-HEX 4182 | -9/Exiles | Met EX-DEC 4188 | -9/Exiles | Learned location of Zion (-7) 4238 | -9/Exiles | Discovered new exit (range 10) 4252 | -9/Exiles | Entered Mines 4262 | -8/Mines | Build established: Gunner 4372 | -8/Mines | Discovered new exit (range 5) 4380 | -8/Mines | Entered Materials 4380 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4381 | -8/Materials | Identified exit to Factory 4743 | -8/Materials | Entered Factory 4743 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4868 | -7/Factory | Build established: Scavenger-Gunner 5450 | -7/Factory | Garrison activated, responded to threat 5532 | -7/Factory | Discovered new exit (range 16) 5696 | -7/Factory | Identified exit to Lower Caves 5982 | -7/Factory | Entered Lower Caves 5983 | -7/Lower Caves | Identified exit to Lower Caves 6228 | -7/Lower Caves | Learned location of 1 exit from Factory 6489 | -7/Lower Caves | Encountered a Warlord checkpoint 6864 | -7/Lower Caves | Entered another Lower Caves area 6871 | -7/Lower Caves | Spotted B-75 Beast 6902 | -7/Lower Caves | Encountered a Warlord checkpoint 6967 | -7/Lower Caves | Learned Factory terminal intel 7082 | -7/Lower Caves | Discovered new exit (range 4) 7103 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7405 | -7/Lower Caves | Destroyed B-75 Beast 7586 | -7/Lower Caves | Learned location of 1 exit from Factory 7668 | -7/Lower Caves | Discovered new exit (range 10) 7685 | -7/Lower Caves | Entered Zion 7820 | -7/Zion | Discovered new exit (range 11) 7836 | -7/Zion | Given the Hacking Drone Bay 8035 | -7/Zion | Build established: Scavenger-Tank 8260 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8624 | -7/Zion | Given A8's code to call for help 8749 | -7/Zion | Opened final containment barrier to the Deep Caves 8754 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8761 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8785 | -7/Zion | Discovered new exit (range 3) 8785 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8794 | -7/Zion | Entered Deep Caves 8794 | -7/Deep Caves | Accompanied by 2 allies 9063 | -7/Deep Caves | Z-Facility disabled 9063 | -7/Deep Caves | Attacked by Z-Imprinter 9088 | -7/Deep Caves | Allies destroyed Z-Imprinter 9115 | -7/Deep Caves | Lost 5 parts (2n3w) 9138 | -7/Deep Caves | Found Prototype Protection 9138 | -7/Deep Caves | Identified Zio. Weapon Casing 9144 | -7/Deep Caves | Found Zio. Weapon Casing 9433 | -7/Deep Caves | Found Zio. Weapon Casing 9767 | -7/Deep Caves | Found Surveybot 24 Chip 9769 | -7/Deep Caves | Found Surveybot 24 Scanner 9797 | -7/Deep Caves | Discovered new exit (range 7) 9943 | -7/Deep Caves | Spotted as-02972 9949 | -7/Deep Caves | Core integrity fell below 50% 9960 | -7/Deep Caves | Destroyed as-02972 10259 | -7/Deep Caves | Triggered Deep Caves wall 10260 | -7/Deep Caves | Exposed GOLEM chamber 10269 | -7/Deep Caves | Found GOLEM Unit 10273 | -7/Deep Caves | Found GOLEM Unit 10281 | -7/Deep Caves | Core integrity fell below 20% 10283 | -7/Deep Caves | Destroyed by as-73686 with Assembled Heavy Rifle Last Messages --------------- 10263_ as-19061 GOLEM Unit beginning Prototype Leg integration. 10264_ A GOLEM Unit tumbles out of the Wall Chamber. 10267_ GOLEM Unit springs to life. 10267_ A GOLEM Unit tumbles out of the Wall Chamber. 10268_ as-65635 GOLEM Unit beginning Prototype Leg integration. 10269_ Acquired GOLEM Unit. 10270_ Zio. Light Carapace destroyed. 10270_ A GOLEM Unit tumbles out of the Wall Chamber. 10273_ Acquired GOLEM Unit. 10273_ Zio. Glidesys I destroyed. 10274_ Slammed into as-34100. 10274_ Destabilizing: System interference. 10274_ Zio. Laser-S temporarily disabled. 10274_ Zio. Laser-S destroyed. 10274_ Zio. Glidesys I destroyed. 10274_ System corrupted by crushing effect (+3). 10276_ Zio. Glidesys I destroyed. 10277_ Dropped Hcp. Storage Unit. 10279_ Zio. Glidesys I destroyed. 10279_ Dropped Zio. Light DM Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ## #?# # | | ?????????????????????????????????# ## #?# # | | ????????? ????????????????????# ## ### # | | ????????? ? ????????????????# ## ## # | | ??????? ??????????????# ## # # | | ??????? ????????????# ## | | ??????? = = ???????????# ##### | | ??????? ! ! ?? ??????# #???## | | ??????? = #?????# ####### [[ | | ???????? == = #???## [ | | ???????? #???# [ | | ???????? s #??# ## | | ????????? a ! #??# ### # | | ?????????" a = #??# ### ## | | ?????????" aa= a ! #??## ### #? | | ???????"""!a a ! #???##### ##? | | ???????"!a!a a l ##????## #?? | | ???????"G!=a a #????# ##? | | ???????##=*! aaa * * #????# ## | | ????????"=G * a * #????# | | ????????" = ####### | | ????????" a= a = | | ????????""" aaaa * !! | | ????????" a h | | ????????"" %! b ######### | | ????????" @ ! #???????# | | ????????"" ##???????# | | ????????" # # #????????# ## | | ????????" ###; ## ## ##????????## #### | | ????????""" ###?## ## ####??????????####??# | | ?????????" ????#### #???????????????????? | | ?????????######????????#????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Bore Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedEnergyDetonator Manual? 0 Play Time 00:51:49 Cumulative 120.2 hours Start 2022.05.07 @ 13:53:45 End 2022.05.07 @ 14:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 44 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ba42af-0306-4e59-8e34-4cab27e19ef7