Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 18:24:31 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (6) 30 Value Destroyed (150) 150 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 5250 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 444/1000 Matter 176/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Reaction Control System Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Small Storage Unit Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Surge Thruster Flight Unit Surge Thruster Utility Light Armor Plating Device Reaction Control System Storage Small Storage Unit Hackware Improved System Shield Protection Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 5 | . . 1 . 1 1 1 . 1 Utility 4 | . . 1 . 1 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 14 | . . . . 7 4 1 . 2 Power 2 | . . . . . 2 . . . Engine 1 | . . . . . 1 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 4 | . . . . 2 2 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . 2 2 . . . Utility 5 | . . . . 3 . 1 . 1 Device 1 | . . . . 1 . . . . Storage 1 | . . . . . . 1 . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 3 | . . . . 2 . . . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 9 | . . . . 1 3 . 2 3 Power . | . . . . . . . . . Propulsion 4 | . . . . . 1 . 2 1 Utility 3 | . . . . 1 2 . . . Weapon 2 | . . . . . . . . 2 Highest Loss Streak 6 | . . . . 1 3 . 5 6 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 4 5 5 4 3 4 4 3 Power 1 | 1 2 2 2 2 1 1 1 1 Propulsion . | . . . . . . . . . Utility 1 | . 1 2 2 1 1 1 . 1 Weapon 1 | . . 1 1 1 1 2 2 . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . 1 1 . 1 1 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 1 1 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 13 | . . . . 12 43 26 23 1 Flight 6 | . . . . 3 25 20 14 . Device 1 | . . . . . 7 . . . Protection 2 | . . . . 6 7 . . . Peak Build Rating 21 | . . . . 12 21 16 16 8 Average Rating 4 | . . . . 2 16 15 8 1 On Entrance 5 | . . . . . 10 15 16 4 Naked Turns 261 | . 75 30 31 7 . . . 118 Heaviest Build 10 | . . . . 4 9 10 10 1 Greatest Support 18 | 3 3 3 3 6 18 15 15 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 5 Average Capacity 5 | 5 5 5 5 5 5 6 6 5 Most Carried 6 | 3 5 5 5 5 5 5 6 5 Average Carried 4 | 2 4 5 5 4 3 4 5 3 Final Capacity 8 | 5 5 5 5 5 5 8 5 5 Final Carried 5 | 3 5 5 5 4 5 4 5 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Matter Collected 249 | 200 . . . . . . . 49 Remotely . | . . . . . . . . . Salvage Created 103 | . . . . 60 . . . 43 Parts 11 | . . . . 8 . . . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 6 | . . . . 4 . . . 2 Melee 3 | . . . . 1 . . . 2 AOE 3 | . . . . 3 . . . . Classes Destroyed 3 | . . . . 2 . . . 1 Swarmer 2 | . . . . . . . . 2 Cutter 3 | . . . . 3 . . . . Sentry 1 | . . . . 1 . . . . Best Kill Streak 4 | . . . . 4 . . . 2 Combat Bots Only 4 | . . . . 4 . . . 2 Max Kills in Single Turn 2 | . . . . 2 . . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 189 | . 4 11 . 49 45 . 6 74 Missed 92 | . 3 4 . 29 26 . 3 27 Hits 97 | . 1 7 . 20 19 . 3 47 Melee 4 | . . . . 4 . . . . Projectile 93 | . 1 7 . 16 19 . 3 47 Critical Strikes 8 | . . . . 6 . . . 2 Damage Taken 1688 | . 21 84 . 466 214 . 161 742 Core 1065 | . 21 84 . 256 41 . 107 556 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 91 . 79 53 94 . 87 . Volleys Fired 5 | . . . . 5 . . . . Largest 1 | . . . . 1 . . . . Hottest 30 | . . . . 30 . . . . Shots Fired 5 | . . . . 5 . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 5 | . . . . 5 . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 5 | . . . . 5 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 3 | . . . . 3 . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 7 | . . . . 4 . . . 3 Core Hits 7 | . . . . 5 . . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 5 | . . . . 1 . . . 4 Impact . | . . . . . . . . . Slashing 5 | . . . . 1 . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 564 | . 22 3 . 350 . . . 189 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 317 | . . . . 317 . . . . Melee 193 | . . . . 33 . . . 160 Ramming 54 | . 22 3 . . . . . 29 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 317 | . . . . 317 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 193 | . . . . 33 . . . 160 Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . . . 17 . . . 13 Projectiles . | . . . . . . . . . Explosions 17 | . . . . 17 . . . . Melee 13 | . . . . . . . . 13 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 165 | . 11 1 . 140 . . . 13 Shots 3 | . . . . 3 . . . . Rammed 9 | . 4 1 . . . . . 4 Targets Rammed 9 | . 4 1 . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 8 | . . . . . 8 . . . Average Temperature 4 | . . . . . 4 . . . Received Heat Transfer 306 | . 6 39 . 135 45 . . 81 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 176 | . 9 5 . 158 71 14 9 176 Initial 71 | . . . . . 71 9 9 . Average 45 | . . 2 . 38 57 11 1 95 Influence Increases 508 | . 9 5 . 203 30 5 . 256 Destroy 0b10 Robot/C 120 | . . . . 80 . . . 40 Destroy Leader 30 | . . . . 20 . . . 10 Successful Hack 95 | . 9 5 . 5 30 5 . 41 Destroy Structure 23 | . . . . 23 . . . . Partial Spotted 30 | . . . . 15 . . . 15 Lose Combat Pursuer 210 | . . . . 60 . . . 150 Influence Decreases 332 | . 9 5 . 45 167 12 14 80 Entered New Map 104 | . . . . . 87 12 5 . Time Decay 159 | . 9 5 . 35 50 . . 60 Lost Part 69 | . . . . 10 30 . 9 20 Squads Dispatched 11 | . 1 1 . 3 3 . . 3 Investigation 8 | . 1 1 . 1 2 . . 3 Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 2 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 44 | . 2 4 . 12 12 . 1 13 Peak Tracking Total 11 | . 2 4 . 10 11 . 1 7 Tactical Retreats 6 | . . . . 2 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Accessed 9 | . 1 1 . 1 2 1 . 3 Terminals 8 | . 1 1 . 1 1 1 . 3 Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 4 3 . 3 8 1 . 13 Successful 15 | . 2 1 . 1 4 1 . 6 Failed 17 | . 2 2 . 2 4 . . 7 Catastrophic 9 | . 2 1 . 2 3 . . 1 Database Lockouts . | . . . . . . . . . Manual 29 | . 4 3 . 3 8 . . 11 Terminals 30 | . 4 3 . 3 6 1 . 13 Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 . . . 2 1 . 3 Open DSF 1 | . . . . . . 1 . . Level Access Points 3 | . 1 . . . 1 . . 1 Terminal Index 1 | . . . . . 1 . . . Registered Components 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 1 1 . 1 2 . . 3 Terminals 7 | . 1 1 . 1 1 . . 3 Botnet 7 | . 1 1 . 1 1 . . 3 Fabricators 1 | . . . . . 1 . . . Fabnet 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 . 1 2 . . 3 Full Trace Events 8 | . 1 1 . 1 2 . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 3 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Turns Passed 550 | 16 75 30 31 114 108 2 23 151 Spaces Moved 1086 | 26 137 58 61 179 299 4 58 264 Core 670 | 26 137 58 61 153 . . . 235 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 416 | . . . . 26 299 4 58 29 Fastest Speed 28 | 50 50 50 50 32 28 32 32 35 Average Speed 42 | 50 50 50 50 47 29 32 33 48 Slowest Speed 50 | 50 50 50 50 50 32 32 35 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . . . 12 . 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 27 12 29 32 11 . 83 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . . 9 . . . . Terrain Destroyed 42 | . . . . 42 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 42 | . . . . 42 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total 1135 | 28 142 58 60 199 305 4 61 278 Wait 14 | . . . . . 12 . . 2 Move 1053 | 25 136 57 60 178 275 3 55 264 Hop 12 | . . . . . 11 . 1 . Pick Up 11 | 3 2 . . 2 2 . 1 1 Fast Attach 9 | . . . . 6 2 . . 1 Attach 8 | . . . . 4 1 1 . 2 Detach 4 | . . . . 2 . . 2 . Swap 1 | . . . . . 1 . . . Drop 4 | . . . . 1 1 . 2 . Fire 5 | . . . . 5 . . . . Melee 5 | . . . . 1 . . . 4 Ram 9 | . 4 1 . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 9) 73 | -10/Materials | Identified exit to Materials 92 | -10/Materials | Entered another Materials area 92 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 115 | -9/Materials | Discovered new exit (range 13) 122 | -9/Materials | Entered Mines 149 | -9/Mines | Discovered new exit (range 9) 153 | -9/Mines | Entered Materials 153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 266 | -8/Materials | Discovered new exit (range 3) 267 | -8/Materials | Entered Factory 267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 313 | -7/Factory | Identified exit to Factory 375 | -7/Factory | Entered another Factory area 375 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 376 | -6/Factory | Identified exit to DSF 377 | -6/Factory | Entered DSF 395 | -6/DSF | Discovered new exit (range 15) 400 | -6/DSF | Entered Factory 400 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 442 | -5/Factory | Lost 6 parts (4n2u) 487 | -5/Factory | Identified exit to Factory 524 | -5/Factory | Core integrity fell below 50% 551 | -5/Factory | Self-destructed Last Messages --------------- 00488_ U-05 Engineer destroyed. 00489_ Acquired 28 matter. 00489_ K-01 Serf collects debris. 00489_ K-01 Serf destroyed. 00490_ Acquired Structural Scanner. 00491_ R-10 Processor collects Terrain Scan Processor. 00491_ Acquired 21 matter. 00508_ K-01 Serf cleans the Fusion Modulator. 00510_ K-01 Serf pushes L-41 Fighter. 00518_ K-01 Serf releases L-41 Fighter into floor hatch. 00519_ Slammed into S-27 Virus. 00519_ Destroyed VTOL Module. 00519_ S-27 Virus system corrupted by crushing effect. 00519_ S-27 Virus system corruption misinterpreted. 00519_ S-27 Virus triggered Chute Trap. 00519_ A hatch slides open and sucks a vortex of air into the floor. 00519_ S-27 Virus sucked into the hatch. 00520_ K-01 Serf pushes G-50 Soldier. 00525_ K-01 Serf cleans the Fusion Modulator. 00542_ Acquired Imp. System Shield. 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"""#???????????? | | ????????????????????????# S"#???????????? | | ????????????????????????#@ #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????=???????????????????? | | ????????????????????????????????????????????!????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 72 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileCobblerCharger Manual? 0 Play Time 00:14:39 Cumulative 234.9 hours Start 2025.08.06 @ 18:08:59 End 2025.08.06 @ 18:24:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/1/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05912530-66d8-4923-a6ad-5af913d97942