Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 19:34:57 Player: Conan0LM Result: Destroyed by 80-W98(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (607) 607 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 1572 Bonus ------- Follower Combat Kills 90 Friendly Fire -130 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 91/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Light Ion Engine > --- PROPULSION (2+1) - Aluminum Leg Aluminum Leg > --- UTILITY (2+1) ---- Medium Storage Unit (+) Gun Armor Rainbow Chip > --- WEAPON (2+3) ----- Riot Gun Light Assault Rifle (+) Light Assault Rifle (+) Subdweller Machine Gun (+) Battle Cannon > --- INVENTORY (10) --- Scrap Shield Scrap Shield 1B-0RG's Assimilator Scrap Shield Fragment (42) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Gun Armor Rainbow Chip > --- WEAPON ----------- Riot Gun Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Scrap Shield Scrap Shield 1B-0RG's Assimilator Scrap Shield Fragment [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Gun Armor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 3 1 16 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 1 1 8 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 2 5 7 8 Power 1 | . 1 1 1 Propulsion 1 | 1 2 2 . Utility 1 | . . 1 1 Weapon 3 | . 1 3 4 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 88 100 90 Engine 11 | . 14 14 10 Treads 14 | . 28 28 7 Leg 5 | . . . 7 Wheel 1 | . . . 2 Storage 12 | . 14 14 11 Processor 6 | . 2 14 4 Protection 4 | . . . 7 Energy Gun 3 | . . . 4 Ballistic Gun 18 | . 23 . 25 Ballistic Cannon 2 | . . . 4 Launcher 5 | . . 14 3 Slashing Weapon 4 | . 4 14 1 Peak Build Rating 42 | 6 7 7 42 Average Rating 13 | 4 6 7 17 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 12 23 20 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 5 8 7 10 Average Carried 8 | 2 5 7 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 7 7 10 Class Distribution -------------------- 54% | Mutant 45% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1162 | 207 . 275 680 Remotely . | . . . . Salvage Created 349 | . . 7 342 Parts 23 | . . 2 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . . 3 18 Guns 12 | . . . 12 Cannons 2 | . . . 2 AOE 7 | . . 3 4 Classes Destroyed 7 | . . 2 5 Swarmer 7 | . . . 7 Grunt 4 | . . 2 2 Sentry 1 | . . . 1 Artisan 1 | . . . 1 Subdweller 8 | . . . 8 Zionite 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 4 | . . 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 147 | . . 14 133 Missed 56 | . . 6 50 Hits 91 | . . 8 83 Projectile 91 | . . 8 83 AOE 1 | . . . 1 Damage Taken 1316 | . . 152 1164 Core 261 | . . 12 249 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | . 6 17 71 Largest 5 | . 2 1 5 Hottest 153 | . 40 30 153 Shots Fired 227 | . 12 17 198 Gun 182 | . 12 . 170 Cannon 13 | . . . 13 Launcher 32 | . . 17 15 Special . | . . . . Kinetic 178 | . 12 . 166 Thermal 23 | . . . 23 Explosive 23 | . . 17 6 Electromagnetic 3 | . . . 3 Robot Hit Streak 15 | . 2 3 15 Robot Miss Streak 6 | . 3 1 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 117 | . 6 8 103 Core Hits 48 | . 1 7 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 1 | . . . 1 Destroy 3 | . . . 3 Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing 2 | . 2 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2784 | . 50 392 2342 Guns 1172 | . 50 . 1122 Cannons 160 | . . . 160 Explosions 1452 | . . 392 1060 Melee . | . . . . Ramming . | . . . . Kinetic 1736 | . 50 . 1686 Thermal 213 | . . . 213 Explosive 835 | . . 392 443 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 77 | . . 49 28 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 21 | . . 5 21 Average Temperature 5 | . . 4 6 Received Heat Transfer 210 | . . 48 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . . . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 15 70 . Initial . | . . . . Average 6 | . 1 8 . Influence Increases 435 | . 25 100 310 Destroy 0b10 Robot/C 240 | . . 40 200 Destroy Leader 30 | . . 10 20 Successful Hack 10 | . 10 . . Disable Machine 15 | . 15 . . Destroy Structure 50 | . . 50 . Lose Combat Pursuer 90 | . . . 90 Influence Decreases 435 | . 25 100 310 Time Decay 415 | . 25 100 290 Lost Part 20 | . . . 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 5 10 26 Peak Tracking Total 16 | . 2 16 4 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 3 1 2 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 10 3 4 Successful 11 | . 4 3 4 Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 10 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 3 4 Record 5 | . . 2 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Investigation Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 51 | . . 47 51 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 18 | . . . 18 Total Damage 234 | . . . 234 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3597 | 52 277 891 2377 Spaces Moved 1810 | 31 155 518 1106 Core 16 | 11 . . 5 Treads 1023 | 20 155 518 330 Legs 508 | . . . 508 Wheels 263 | . . . 263 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 110 Average Speed 174 | 120 160 160 185 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 30 84 67 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 9 | . . 1 8 Spaces Dug 30 | . . 30 . Terrain Destroyed 232 | . . 116 116 Melee . | . . . . Projectile . | . . . . AOE 232 | . . 116 116 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2086 | 45 170 563 1308 Wait 104 | . . 28 76 Move 1807 | 30 154 517 1106 Hop . | . . . . Pick Up 33 | 9 4 . 20 Fast Attach 3 | 1 1 . 1 Attach 20 | 5 1 . 14 Detach . | . . . . Swap 7 | . 1 1 5 Drop 16 | . 1 . 15 Fire 94 | . 6 17 71 Melee 2 | . 2 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Entered Mines 345 | -10/Mines | Met a Derelict bent on vengeance 632 | -10/Mines | Assembled infested the area 637 | -10/Mines | Assisted by a Guerilla fighting off Assembled 755 | -10/Mines | Learned Materials emergency access door positions 901 | -10/Mines | Discovered new exit (range 7) 909 | -10/Mines | Identified exit to Materials 1021 | -10/Mines | Learned Materials stockpile data 1204 | -10/Mines | Discovered new exit (range 3) 1206 | -10/Mines | Identified exit to Subcaves 1221 | -10/Mines | Entered Subcaves 1221 | -10/Subcaves | Accompanied by 2 allies 1222 | -10/Subcaves | Approached by a straggling Scientist 1226 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1315 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1318 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1511 | -10/Subcaves | A Subdweller sparked back to life 1534 | -10/Subcaves | Learned Materials stockpile data 1545 | -10/Subcaves | Found Prototype Protection 1968 | -10/Subcaves | Identified Gun Armor 1969 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2140 | -10/Subcaves | Learned location of Storage (-9) 2272 | -10/Subcaves | Build established: Gunner 2295 | -10/Subcaves | Core integrity fell below 50% 2301 | -10/Subcaves | Discovered new exit (range 11) 2623 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2659 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2874 | -10/Subcaves | Visited Clippyterm 2882 | -10/Subcaves | Learned Research security intel 3005 | -10/Subcaves | Core integrity fell below 20% 3150 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3230 | -10/Subcaves | Disturbed a concealed Subdweller 3439 | -10/Subcaves | Visited 4L-MR0's lab 3468 | -10/Subcaves | Found Rainbow Chip 3486 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3492 | -10/Subcaves | Found Prototype Special Melee Weapon 3592 | -10/Subcaves | Discovered new exit (range 6) 3598 | -10/Subcaves | Destroyed by 80-W98(R) with Subdweller Machine Gun Last Messages --------------- Dropped Sub. Laser. Dropped Sub. Machine Gun. Dropped Mining Claw. Dropped Sub. Machine Gun. Dropped Scrap Shield Fragment. Dropped Med. Storage Unit. Core temporarily expanded with Power slot. Core temporarily expanded with Propulsion slot. Core temporarily expanded with Utility slot. Core temporarily expanded with Weapon slot. Acquired Med. Storage Unit. 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." Acquired Prototype Special Melee Weapon. Acquired Scrap Shield Fragment. Acquired Sub. Machine Gun. Acquired 44 matter. Subatomizers dissect the Sub. Monowheel. 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