Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 02:53:28 Player: Honkmo Jones Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1061) 1061 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 3613 Bonus ------- Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 275/275 System Corruption 4% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ 0b10 Alert Chip Transmission Jammer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array 0b10 Alert Chip ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 45 | 6 21 . 1 2 15 Power 5 | 1 2 . . . 2 Engine 5 | 1 2 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 5 . . 2 4 Treads . | . . . . . . Leg 10 | 2 5 . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 11 | 1 4 . 1 . 5 Device 6 | . 3 . . . 3 Storage 1 | 1 . . . . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 10 . . . 4 Energy Gun 5 | 1 4 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . . . 4 Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . 3 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . . . . . 15 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . . . . 9 Average Slot Usage (%) 93 | . 96 100 100 100 84 Engine 11 | . 13 14 14 14 8 Leg 23 | . 28 28 28 28 15 Device 18 | . 15 28 20 14 17 Processor 7 | . 6 . 7 14 9 Hackware 3 | . . . . . 9 Energy Gun 4 | . 15 . . . . Ballistic Gun 3 | . . . . . 8 Ballistic Cannon 16 | . 4 28 28 28 15 Launcher 2 | . 7 . . . . Naked Turns . | . . . . . . Heaviest Build 22 | 12 15 15 15 14 22 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 1 3 4 3 4 2 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 . Class Distribution -------------------- 45% | Mutant 29% | Skirmisher 22% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1047 | 249 405 106 . 110 177 Remotely . | . . . . . . Salvage Created 947 | . 589 12 . 138 208 Parts 75 | . 50 3 . 7 15 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 17 1 . 5 7 Melee 1 | . . . . . 1 Guns 7 | . 4 . . . 3 Cannons 11 | . 2 1 . 5 3 AOE 11 | . 11 . . . . Classes Destroyed 9 | . 7 . . . 2 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Hauler 2 | . 2 . . . . Operator 5 | . 4 . . . 1 Watcher 2 | . 2 . . . . Swarmer 9 | . 3 1 . 1 4 Grunt 18 | . 14 . . 4 . Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 5 1 . 3 3 Combat Bots Only 4 | . 4 1 . 3 3 Max Kills in Single Turn 3 | . 3 1 . 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2124 | . 392 77 . 120 1535 Core 653 | . 66 23 . 10 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 88 | . 50 2 . 10 26 Largest 3 | . 2 2 . 2 3 Hottest 101 | . 100 78 . 78 101 Shots Fired 136 | . 70 4 . 20 42 Gun 67 | . 39 . . . 28 Cannon 44 | . 6 4 . 20 14 Launcher 25 | . 25 . . . . Special . | . . . . . . Kinetic 72 | . 6 4 . 20 42 Thermal 39 | . 39 . . . . Explosive 25 | . 25 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 1 . 7 5 Robot Miss Streak 6 | . 2 2 . 3 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 75 | . 37 1 . 11 26 Core Hits 77 | . 51 1 . 7 18 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2350 | . 1650 22 . 261 417 Guns 462 | . 267 . . . 195 Cannons 543 | . 65 22 . 257 199 Explosions 1318 | . 1318 . . . . Melee . | . . . . . . Ramming 27 | . . . . 4 23 Kinetic 738 | . 65 22 . 257 394 Thermal 267 | . 267 . . . . Explosive 1318 | . 1318 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 9 | . . . . . 9 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . 18 . . . . Projectiles . | . . . . . . Explosions 18 | . 18 . . . . Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 86 | . 78 . . . 8 Shots 2 | . 2 . . . . Rammed 7 | . . . . . 7 Targets Rammed 10 | . . . . 1 9 Kicked 3 | . . . . 1 2 Crushed . | . . . . . . Highest Temperature 378 | . 378 . . 102 69 Average Temperature 63 | . 82 . . 34 24 Received Heat Transfer 279 | . 153 . . 63 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 778 | . 778 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 356 | . 356 124 . 130 141 Average Influence 107 | . 228 85 . 69 35 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 81 | 100 42 100 . 100 100 Level 1 18 | . 57 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 6 . . . 4 Investigation 6 | . 3 . . . 3 Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 4 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 32 4 . 9 17 Peak Tracking Total 7 | . 5 3 . 3 7 Tactical Retreats 10 | . 5 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . 4 . . . . Max in Single Turn 2 | . 2 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 7 . . . 3 Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 19 . . . 19 Successful 21 | . 13 . . . 8 Failed 17 | . 6 . . . 11 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 26 | . 9 . 1 . 16 Terminals 31 | . 12 . . . 19 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . . . 3 Prototype ID Bank 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 11 . . . 14 Terminals 7 | . 2 . . . 5 Track 1 | . . . . . 1 Botnet 5 | . 2 . . . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used 2 | . 1 . . . 1 Hacking Detections 8 | . 5 . . . 3 Full Trace Events 7 | . 4 . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 118 | . 118 . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3958 | 68 1160 542 380 302 1506 Spaces Moved 2117 | 57 733 408 307 212 400 Core 25 | 19 2 . . . 4 Treads . | . . . . . . Legs 2005 | 38 731 408 307 212 309 Wheels . | . . . . . . Hover . | . . . . . . Flight 87 | . . . . . 87 Fastest Speed 40 | 50 100 120 120 120 40 Average Speed 122 | 96 119 120 120 120 134 Slowest Speed 200 | 120 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . . 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 84 79 75 42 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 157 | . 154 . . 1 2 Melee . | . . . . . . Projectile 3 | . . . . 1 2 AOE 154 | . 154 . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3360 | 70 944 456 319 240 1331 Wait 1051 | . 112 47 8 14 870 Move 2106 | 56 732 407 306 211 394 Hop 3 | . . . . . 3 Pick Up 37 | 8 16 . 2 . 11 Fast Attach 3 | . 3 . . . . Attach 29 | 6 7 . 1 . 15 Detach 1 | . . . . . 1 Swap 13 | . 11 . . 2 . Drop 19 | . 13 . 2 2 2 Fire 88 | . 50 2 . 10 26 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 5 | . . . . 1 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 267 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Build established: Mutant 629 | -10/Materials | Repaired Med. Laser 714 | -10/Materials | Discovered new exit (range 8) 1229 | -10/Materials | Entered Mines 1243 | -10/Mines | Met a Derelict bent on vengeance 1282 | -10/Mines | Discovered new exit (range 4) 1426 | -10/Mines | Build established: Scavenger-Mutant 1533 | -10/Mines | Found a hidden stash of uninstalled traps 1594 | -10/Mines | Discovered new exit (range 15) 1600 | -10/Mines | Learned Materials trap positions 1766 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -10/Mines | Discovered new exit (range 5) 1771 | -10/Mines | Entered Exiles 1791 | -10/Exiles | Discovered new exit (range 14) 1818 | -10/Exiles | Met 8R-AWN 1836 | -10/Exiles | Met EX-HEX 1883 | -10/Exiles | Met EX-BIN 1896 | -10/Exiles | Aligned with FarCom system 1897 | -10/Exiles | Given EX-Vault access code 1925 | -10/Exiles | Opened EX-Vault 1932 | -10/Exiles | Found Prototype Processor 1942 | -10/Exiles | Identified 0b10 Alert Chip 1975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2006 | -10/Exiles | Met EX-DEC 2056 | -10/Exiles | Visited The Gauntlet 2136 | -10/Exiles | Discovered new exit (range 12) 2151 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2151 | -10/Exiles | Entered Mines 2238 | -9/Mines | Build established: Mutant 2246 | -9/Mines | Learned location of 1 exit from Materials 2349 | -9/Mines | Assembled infested the area 2354 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2367 | -9/Mines | Discovered new exit (range 11) 2420 | -9/Mines | Discovered new exit (range 10) 2453 | -9/Mines | Entered Materials 2453 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2454 | -8/Materials | Identified exit to Factory 2455 | -8/Materials | Loaded intel: 26 trap records 2908 | -8/Materials | Build established: Skirmisher 3796 | -8/Materials | Lost 5 parts (2n1u2w) 3818 | -8/Materials | Core integrity fell below 50% 3881 | -8/Materials | Core integrity fell below 20% 3885 | -8/Materials | Lost 9 parts (1p3n2u3w) 3959 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Acquired 10 matter. System corrupted: Lgt. Assault Rifle jammed. Penetrated by Slug. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Flight Unit. Slug penetrates Wall. Acquired Deuterium Engine. Slug penetrates Wall. Dropped Heat Sink. Slug penetrates Wall. Slug penetrates Nuclear Reactor. /X1D 6USJXGCFV6W3Z%LAYC58G2TMTUH%PFO&% Slug penetrates Nuclear Reactor. Slug penetrates Wall. Acquired 22 matter. Penetrated by Slug. System corrupted: Matter fused (-6). Slug penetrates Wall. Matter Filter disabled. Penetrated by Slug. 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