Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.13 @ 19:11:08 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (200) 1000 Value Destroyed (7165) 7165 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2323) 2323 TOTAL SCORE: 16588 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 271 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -608 Cogmind --------- Core Integrity 780/1000 Matter 6/300 Energy 310/310 System Corruption 10% Temperature Cool (0) Movement Treading (520) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg Treaded Armored-Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Huge Storage Unit Improved Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher Rocket Array > --- INVENTORY (25) --- Fission Core Flying Fortress v7 Experimental Heat Sink Improved Cooling System Advanced Targeting Computer Launcher Loader Focal Shield Force Field Makeshift Hacking Suite Makeshift Hacking Suite GOLEM Unit GOLEM Unit Rocket Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Assembled Biocell Array Zionite Weapon Casing GOLEM Unit > --- WEAPON ----------- Advanced Plasma Cannon Assembled Focal Cannon Charged Disruptor Construct/C > --- INVENTORY -------- Flying Fortress v7 Experimental Heat Sink Improved Cooling System Zionite Biocell Advanced Signal Interpreter Launcher Loader Makeshift Cloaking Device Focal Shield Force Field Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite GOLEM Unit Improved Proton Missile Launcher Rocket Launcher Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Constructs Treads Constructs Leg Assembled Alloy Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Heavy Reflective Plating Weapon Advanced Plasma Cannon Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 . . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . 1 Utility 6 | . . . 2 . . . 2 . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 165 | . 8 2 21 4 . 5 18 25 2 13 10 7 4 35 2 9 Power 8 | . . . 2 . . . 2 2 . 1 . . . . . 1 Engine 5 | . . . 2 . . . 2 1 . . . . . . . . Core 3 | . . . . . . . . 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | . 2 . 3 1 . 1 3 6 . 1 . . . . . . Treads 2 | . 2 . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . 2 . . . . . . . . Wheel 11 | . . . 3 1 . 1 3 2 . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . Utility 88 | . 4 . 4 1 . 4 7 11 1 9 7 7 2 26 1 4 Device 43 | . 1 . 1 . . . 3 4 1 3 5 7 2 15 . 1 Storage 8 | . 3 . . . . . . 2 . 1 . . . 1 1 . Processor 4 | . . . . 1 . . . . . 1 1 . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 2 Protection 31 | . . . 3 . . 4 4 5 . 4 1 . . 9 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 52 | . 2 2 12 2 . . 6 6 1 2 3 . 2 9 1 4 Energy Gun 18 | . 2 1 4 . . . 5 4 1 1 . . . . . . Energy Cannon 15 | . . . 4 . . . . . . 1 3 . 1 6 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 1 1 . . 1 1 . . . . . 3 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 3 1 . . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 3 2 . . . . 1 4 . 1 Parts Lost 38 | . . . 2 1 . 4 6 8 . 1 3 . . 3 3 7 Power 5 | . . . 1 . . . 1 2 . . . . . . . 1 Propulsion 9 | . . . . 1 . 1 1 2 . 1 2 . . 1 . . Utility 20 | . . . 1 . . 3 4 4 . . 1 . . 2 1 4 Weapon 4 | . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 3 | . . . 1 1 . 2 2 3 . 1 2 . . 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 100 85 96 100 96 92 82 84 83 70 69 73 66 70 73 Engine 3 | . 14 14 10 11 11 11 7 1 . . 2 . . . . . Core 4 | . . . . . . . . 6 9 9 6 6 6 3 . 9 Reactor 2 | . . . . . . . . . . . . 3 6 5 6 1 Treads 4 | . 25 28 8 . . . . . . 1 . 6 6 2 . 5 Leg 2 | . 2 . . . . . . 5 . . . . . 4 13 11 Wheel 5 | . . . 11 18 22 18 17 7 18 15 10 . . . . . Device 12 | . 11 14 6 11 11 10 9 13 27 14 13 13 13 11 6 5 Storage 8 | . 16 14 11 11 11 11 9 8 9 6 6 6 6 9 13 9 Processor 3 | . . . . 5 11 10 . . . 5 5 6 6 1 6 5 Protection 8 | . . . 16 16 11 12 30 20 9 8 4 6 6 7 6 4 Energy Gun 5 | . 22 28 15 . . . 13 15 12 16 1 . . . . . Energy Cannon 10 | . . . 2 . . . . . . 1 17 20 19 15 12 4 Launcher 1 | . . . 1 6 . . . . . . . . . 1 3 6 Impact Weapon 1 | . . . 2 15 22 22 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 32 32 43 41 35 44 53 49 36 121 135 140 143 170 169 156 Greatest Support 76 | 20 40 40 40 20 20 20 32 32 20 44 64 64 64 76 60 60 Greatest Overweight (x) 4 | . . . 4 4 1 3 3 3 1 4 3 2 2 3 2 2 Average Overweight (x) 1 | . . . 1 2 1 1 1 1 1 3 1 1 2 2 2 1 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 21 | . 11 15 15 15 15 15 15 14 15 24 25 25 25 25 25 25 Most Carried 25 | . 10 10 15 15 15 15 15 15 15 25 25 24 25 25 25 25 Average Carried 19 | . 9 10 11 13 15 14 12 10 14 21 24 23 24 22 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 10 10 13 15 15 11 15 15 15 25 22 23 24 25 23 20 Scrap Engine Consumption 104 | . . . . . . . . . 20 26 7 3 1 27 4 16 Constructs Created 8 | . . . . . . . . . 1 2 1 1 . 1 1 1 Constructs Modified 19 | . . . . . . . . . . 3 4 1 . 5 . 6 Class Distribution -------------------- 55% | Mutant 19% | Trapper-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Matter Collected 2691 | 195 90 28 200 152 . 35 180 333 20 146 61 100 20 914 126 91 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9322 | . 186 142 702 251 . 278 1169 1077 470 457 493 290 . 2333 627 847 Parts 328 | . 12 17 28 17 . 4 49 47 30 8 15 18 . 33 20 30 Haulers Intercepted 5 | . 1 . 1 . . . 1 1 . . . . . . . 1 Recyclers Shooed 7 | . . . 2 . . . . 2 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 6 24 . . 14 . Prevented 8 | . . . . . . . . . . . 7 . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 208 | . 3 7 11 11 . 5 19 26 4 7 7 3 . 70 11 24 Melee 6 | . . . 1 1 . 2 2 . . . . . . . . . Guns 52 | . 3 4 7 . . . 12 15 4 5 2 . . . . . Cannons 24 | . . . 2 . . . . . . 1 2 3 . 3 9 4 AOE 108 | . . 3 . 8 . . 4 11 . . 2 . . 58 2 20 Classes Destroyed 22 | . 3 2 6 . . 1 2 . . . 1 . . 4 2 1 Worker 12 | . 1 . 1 5 . . . 4 . . . . . . . 1 Builder 12 | . . . 1 . . 3 2 . 1 . . . . . . 5 Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 1 1 . . . . . . . 1 Recycler 8 | . . . 1 . . . 2 1 4 . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 1 . . . . Mechanic 3 | . . . 1 . . . . 1 . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . 2 . Watcher 2 | . . . . . . . 2 . . . . . . . . . Swarmer 26 | . . 5 . 8 . . . 6 2 . . . . . . 5 Grunt 79 | . 3 2 8 3 . 3 13 14 . 4 5 1 . . 7 16 Brawler 5 | . . . 1 . . 1 2 . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . 3 . . . 3 6 2 3 . . . . . . Hunter 9 | . . . . . . . 1 . . . 3 2 . . 1 2 Z-Technician 4 | . . . . . . . . . . . . . . 4 . . Z-Light 6 | . . . . . . . . . . . . . . 6 . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . Assembler 2 | . . . . . . . . . . . . . . 2 . . Assembled 42 | . . . . . . . . . . . . . . 42 . . Golem 21 | . . . . . . . . . . . . . . 21 . . Savage 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 55 | . 2 3 4 4 . 3 5 14 8 2 4 2 . 55 5 17 Combat Bots Only 53 | . 2 3 3 4 . 2 4 12 3 2 4 2 . 53 5 13 Max Kills in Single Turn 7 | . 1 3 1 3 . 1 1 4 1 1 3 1 . 7 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 7 | . . 3 . 3 . . 1 4 . . 2 . . 7 1 4 Melee 1 | . . . 1 1 . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Damage Taken 10012 | . 39 132 692 153 . 698 1034 1259 39 435 711 253 . 1838 653 2076 Core 1183 | . 14 34 219 24 . 97 116 201 . 59 39 . . 145 15 220 Absorbed by Shields 122 | . . . . . . . . . 3 97 22 . . . . . Redirected to Shielding 473 | . . . . . . . 19 112 . 12 . . . 278 . 52 Regen/Repaired (Parts) 944 | . . . . . . . . . . 64 17 74 2 587 79 121 Core Remaining (%) 61 | 100 . 80 . . . 15 . . 42 . . . . . 69 . Volleys Fired 470 | . 13 13 41 4 . . 58 61 16 18 21 12 . 132 28 53 Largest 3 | . 2 2 2 1 . . 2 2 2 3 3 2 . 2 2 1 Hottest 197 | . 130 130 130 30 . . 110 116 122 197 197 196 . 196 123 45 Shots Fired 741 | . 26 25 77 4 . . 105 111 32 54 46 24 . 140 44 53 Gun 412 | . 26 24 60 . . . 99 105 32 52 14 . . . . . Cannon 226 | . . . 17 . . . . . . 2 32 24 . 82 42 27 Launcher 103 | . . 1 . 4 . . 6 6 . . . . . 58 2 26 Special . | . . . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . . . Thermal 554 | . 18 24 77 . . . 99 99 32 52 42 24 . 25 35 27 Explosive 76 | . . 1 . 4 . . 6 6 . . . . . 39 2 18 Electromagnetic 103 | . . . . . . . . 6 . 2 4 . . 76 7 8 Robot Hit Streak 28 | . 4 2 9 . . . 13 19 6 28 9 7 . 27 6 7 Robot Miss Streak 7 | . 5 4 7 4 . . 3 2 5 1 2 2 . 3 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 . . . 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . 1 . . . . . Shots Hit Robots 520 | . 11 7 49 10 . 21 80 76 15 45 32 16 . 90 29 39 Core Hits 610 | . 9 8 21 7 . 3 43 54 9 20 14 9 . 287 16 110 Critical Kills 3 | . . . . 1 . 1 . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . . 3 . 3 1 . . . . . . . . . Critical Strikes 30 | . . . 4 4 . 5 7 2 . 5 1 . . 2 . . Burn 16 | . . . 4 . . . 6 2 . 4 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . Corrupt 3 | . . . . . . . . . . 1 . . . 2 . . Smash 10 | . . . . 4 . 5 1 . . . . . . . . . Melee Attacks 84 | . . . 11 14 . 32 14 1 . . . . 5 . . 7 Impact 77 | . . . 11 14 . 32 14 1 . . . . 5 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . 7 Sneak Attacks 13 | . . . 1 7 . 3 1 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 3 3 . . . . . . . . . Damage Inflicted 27727 | . 183 278 958 915 . 773 2219 2991 290 862 1315 524 . 9945 1277 5197 Guns 5048 | . 142 113 576 . . . 1371 1482 290 834 240 . . . . . Cannons 5309 | . . . 158 . . . . . . 28 697 524 . 1860 1208 834 Explosions 15198 | . . 134 . 278 . . 524 1429 . . 378 . . 8085 69 4301 Melee 2079 | . . . 216 637 . 773 314 77 . . . . . . . 62 Ramming 93 | . 41 31 8 . . . 10 3 . . . . . . . . Kinetic 62 | . 62 . . . . . . . . . . . . . . . Thermal 10103 | . 80 113 734 . . . 1371 1502 290 834 1183 524 . 884 1111 1477 Explosive 13023 | . . 134 . 278 . . 524 1302 . . . . . 7284 69 3432 Electromagnetic 2367 | . . . . . . . . 107 . 28 132 . . 1777 97 226 Impact 2017 | . . . 216 637 . 773 314 77 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . . . . . . . 62 Highest Corruption 10 | . . . . . . . . 2 2 . . . . 5 5 10 Average Corruption 4 | . . . . . . . . 1 2 . . . . 4 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 2 2 . . . . 65 24 2 Message Errors 23 | . . . . . . . . . . . . . . 15 7 1 Matter Fused 18 | . . . . . . . . . . . . . . 12 6 . Heat Flow Errors 14 | . . . . . . . . . . . . . . 11 3 . Energy Discharges 13 | . . . . . . . . 1 2 . . . . 8 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . . . . . . 3 . . Data Loss (minor) 10 | . . . . . . . . . . . . . . 5 5 . Data Loss (major) 8 | . . . . . . . . 1 . . . . . 6 . 1 Misfires 3 | . . . . . . . . . . . . . . 2 1 . Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1653 | . . . 28 385 . 212 120 68 . . 78 25 . 442 2 293 Projectiles 339 | . . . . . . . . . . . 56 25 . 203 2 53 Explosions 585 | . . . . 33 . . . 51 . . 22 . . 239 . 240 Melee 729 | . . . 28 352 . 212 120 17 . . . . . . . . Knockbacks 7 | . . . . 3 . 2 2 . . . . . . . . . Impact 7 | . . . . 3 . 2 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 784 | . . 18 . 71 . . 26 13 . . 38 . . 40 . 578 Shots 23 | . . 1 . 4 . . 1 1 . . 1 . . 3 . 12 Rammed 11 | . 5 4 1 . . . 1 . . . . . . . . . Targets Rammed 14 | . 6 5 1 . . . 1 1 . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . Highest Temperature 615 | . 234 123 615 . . 9 405 369 . 330 411 108 . 279 240 20 Average Temperature 104 | . 83 41 194 . . 3 91 121 . 79 109 42 . 56 85 6 Received Heat Transfer 3000 | . 24 6 228 30 . 324 459 639 7 171 190 18 . 348 334 222 Effects 29 | . . . 18 . . . 6 2 . 1 1 . . 1 . . Shutdowns 4 | . . . 2 . . . 1 . . 1 . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . 1 . . Interference 6 | . . . 1 . . . 2 2 . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 5 | . . . 5 . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . Damage (major) 8 | . . . 5 . . . 3 . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . 10 . . Combat Hostiles 10 | . . . . . . . . . . . . . . 10 . . Parts Fried 28 | . . . 2 6 . 5 3 2 . . . . . 10 . . Impact Corruptions 29 | . . . 2 12 . 9 5 1 . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . 1 1 . . . . . Combat Hostiles 3 | . . . . . . . 1 . . 1 1 . . . . . Parts Melted 40 | . . . 8 . . . 6 7 . 8 3 1 . 6 1 . Heat Transferred 15507 | . 185 259 2035 . . . 3145 2875 535 1931 1494 800 . 698 725 825 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . . 1 . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Peak Influence 1069 | . 50 139 466 422 . 95 407 1065 369 412 . . . . . 1069 Initial 274 | . . . 31 127 . . 37 171 274 272 . . . . . 190 Average 245 | . 22 60 240 210 . 23 250 764 231 162 . . . . . 430 Maximum Alert Level 3 | . . . 2 2 . . 2 3 1 2 . . . . . 3 Low Security (%) 51 | . 100 100 32 42 . 100 34 2 40 65 . . . . . 6 Level 1 31 | . . . 57 45 . . 52 18 59 31 . . . . . 50 Level 2 7 | . . . 9 12 . . 12 5 . 3 . . . . . 27 Level 3 9 | . . . . . . . . 73 . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 1 5 . 2 . . . . . 5 Investigation 5 | . . . 1 . . . 1 1 . 1 . . . . . 1 Extermination 1 | . . . . . . . . . . 1 . . . . . . Reinforcement 3 | . . . . . . . . 1 . . . . . . . 2 Assault 3 | . . . . . . . . 1 . . . . . . . 2 Garrison 2 | . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Distress Signals 12 | . 1 . 4 2 . . 3 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 256 | . 9 11 21 10 . 6 25 32 4 14 7 3 . 69 12 33 Peak Tracking Total 37 | . 2 3 3 4 . 3 4 12 2 3 4 2 . 37 5 8 Tactical Retreats 13 | . . . 1 . . . 1 1 . . . . . 9 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Traps Triggered 6 | . . . . . . . 1 4 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . 7 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . 9 . . Triggered 3 | . . . . . . . . . . 1 1 1 . . . . Most Traps Carried 9 | . . . . . . . . . . . 4 9 9 9 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Machines Disabled 33 | . . . 2 3 . . 1 6 1 . . . 2 3 . 15 Max in Single Turn 7 | . . . 1 2 . . 1 2 1 . . . 1 1 . 7 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Machines Accessed 34 | . 3 . 2 . 1 . 1 8 9 6 1 1 . . . 2 Terminals 23 | . 3 . 1 . . . 1 7 5 4 . . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . Total Hacks 84 | . 5 . 5 . 1 . 2 18 20 22 1 1 . . . 9 Successful 37 | . 1 . 3 . 1 . . 7 11 10 1 1 . . . 2 Failed 46 | . 3 . 2 . . . 2 11 9 12 . . . . . 7 Catastrophic 6 | . . . . . . . 1 2 2 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 72 | . 5 . 5 . . . 2 17 16 20 . . . . . 7 Terminals 67 | . 5 . 4 . . . 2 16 13 18 . . . . . 9 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 1 . . . . . 7 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . 2 . . . . . . Terminal Hacks 15 | . 1 . 1 . 1 . . 3 2 4 1 1 . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . 1 . . . . . . 1 . . . . . 1 Alert Level 3 | . . . . . . . . 1 1 1 . . . . . . Unreport Threat 2 | . . . . . . . . 1 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . . . . . Retrieve Components 3 | . . . . . . . . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 2 . . . . 4 6 5 . . . . . 1 Terminals 11 | . . . 1 . . . . 3 2 4 . . . . . 1 Assimilate 1 | . . . . . . . . . . 1 . . . . . . Botnet 9 | . . . . . . . . 3 2 3 . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . . 4 . . . . . . . Tunnel 5 | . . . 1 . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 24 | . 2 . 1 . . . 1 7 5 6 . . . . . 2 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . 5 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Total Allies 24 | . . 3 . 2 . . . 10 5 4 . . . . . . Largest Group 10 | . . 3 3 2 1 . . 10 5 6 3 1 1 1 . . Highest-Rated Group 173 | . . 40 40 53 31 . . 173 100 162 57 9 12 12 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . 29 27 29 27 9 12 12 . . Total Orders 14 | . . . . . . . . . . . 6 4 . 4 . . STAY 8 | . . . . . . . . . . . 3 2 . 3 . . FOLLOW 6 | . . . . . . . . . . . 3 2 . 1 . . Ally Attacks 160 | . . 15 42 4 . . . 54 . 42 3 . . . . . Total Damage 2156 | . . 135 464 41 . . . 673 . 743 100 . . . . . Kills 19 | . . 4 4 1 . . . 6 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Turns Passed 19722 | . 872 992 567 1145 144 345 757 877 672 1162 1752 2496 1791 4640 719 791 Spaces Moved 9673 | 1 515 590 250 633 152 250 451 455 534 620 928 1246 820 1618 307 303 Core 32 | . . . . . . . . 32 . . . . . . . . Treads 4033 | . 453 590 87 . . . . . . 2 104 1246 820 731 . . Legs 1691 | 1 62 . . . . . . 131 . . . . . 887 307 303 Wheels 3894 | . . . 163 633 152 250 451 269 534 618 824 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 23 . . . . . . . . Fastest Speed 50 | 120 120 160 105 95 95 95 95 50 95 95 157 157 216 152 210 180 Average Speed 171 | 120 155 160 136 115 95 101 106 135 95 164 177 195 216 221 210 207 Slowest Speed 330 | 120 160 160 160 140 95 125 145 330 95 254 264 216 216 270 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 74 96 30 94 54 63 46 82 96 16 93 94 84 83 52 13 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 . 1 . . . 4 . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 13 | . . 1 . 2 . . . . . . 3 5 2 . . . Spaces Dug 17 | . . . . 1 . . . 10 . . 2 . 2 2 . . Terrain Destroyed 359 | . . 8 . 26 . . 42 38 . . 17 6 2 30 21 169 Melee 3 | . . . . 1 . . . . . . . . 2 . . . Projectile 39 | . . . . . . . . . . . 11 6 . 6 10 6 AOE 317 | . . 8 . 25 . . 42 38 . . 6 . . 24 11 163 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Total 12046 | . 563 609 385 1018 151 288 608 597 669 730 994 1277 833 2595 339 390 Wait 1340 | . 2 . 29 361 . 5 42 12 36 47 28 10 . 757 3 8 Move 9657 | . 514 589 249 632 151 249 450 454 533 619 927 1245 819 1617 306 303 Hop . | . . . . . . . . . . . . . . . . . Pick Up 104 | . 10 . 15 2 . . 17 18 3 17 1 2 2 12 . 5 Fast Attach 43 | . 3 . 8 2 . 1 6 12 1 3 2 . . 4 . 1 Attach 79 | . 3 . 12 . . 3 8 9 1 8 3 . 3 20 2 7 Detach 35 | . . . 3 . . . 2 . 1 3 4 . 2 19 . 1 Swap 43 | . 2 2 1 2 . 1 4 4 . 2 5 7 1 11 . 1 Drop 89 | . 10 . 16 1 . . 11 9 6 13 3 1 1 14 . 4 Fire 470 | . 13 13 41 4 . . 58 61 16 18 21 12 . 132 28 53 Melee 75 | . . . 10 14 . 29 9 1 . . . . 5 . . 7 Ram 1 | . . . . . . . 1 . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . Crush 12 | . 6 5 1 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . Rewire 72 | . . . . . . . . . 72 . . . . . . . Trap 9 | . . . . . . . . . . . . . . 9 . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Central database locked down 732 | -10/Materials | Discovered new exit (range 13) 873 | -10/Materials | Entered Mines 1065 | -10/Mines | Discovered new exit (range 7) 1086 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1232 | -10/Mines | Discovered new exit (range 7) 1326 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1865 | -10/Mines | Entered Materials 1865 | -9/Materials | Accompanied by 3 allies 1865 | -9/Materials | Evolved 2 slots: Utility x2 2382 | -9/Materials | Discovered new exit (range 8) 2405 | -9/Materials | Core integrity fell below 50% 2432 | -9/Materials | Entered Mines 2542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2543 | -9/Mines | Discovered new exit (range 5) 2692 | -9/Mines | Discovered new exit (range 6) 2854 | -9/Mines | Learned location of 1 exit from Materials 2916 | -9/Mines | Learned location of 1 exit from Materials 2933 | -9/Mines | Discovered new exit (range 15) 3006 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3008 | -9/Mines | Found Prototype Device 3121 | -9/Mines | Excavation squad dispatched 3121 | -9/Mines | A large section of the Mines collapsed 3143 | -9/Mines | Build established: Scavenger-Mutant 3371 | -9/Mines | Excavation squad dispatched 3577 | -9/Mines | Entered Exiles 3577 | -9/Exiles | Accompanied by 1 ally 3590 | -9/Exiles | Discovered new exit (range 15) 3603 | -9/Exiles | Met 8R-AWN 3607 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3616 | -9/Exiles | Met EX-HEX 3662 | -9/Exiles | Met EX-DEC 3678 | -9/Exiles | Learned location of Zion (-6) 3711 | -9/Exiles | Discovered new exit (range 10) 3721 | -9/Exiles | Entered Mines 4007 | -8/Mines | Discovered new exit (range 11) 4029 | -8/Mines | Core integrity fell below 20% 4066 | -8/Mines | Entered Materials 4066 | -8/Materials | Evolved 2 slots: Utility x2 4067 | -8/Materials | Identified exit to Storage 4068 | -8/Materials | Identified exit to Factory 4223 | -8/Materials | Build established: Mutant 4283 | -8/Materials | Discovered exit to Factory (range 14) 4558 | -8/Materials | Build established: Scavenger-Mutant 4752 | -8/Materials | Identified Exp. Sensor Array 4823 | -8/Materials | Entered Storage 4895 | -8/Storage | Garrison activated, responded to threat 5002 | -8/Storage | Core integrity fell below 50% 5027 | -8/Storage | Released all parts (7) 5039 | -8/Storage | Lost 3 parts (1p1n1u) 5045 | -8/Storage | Destroyed 12 combat bots 5054 | -8/Storage | Build established: Mutant 5327 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5503 | -8/Storage | Discovered exit to Factory (range 13) 5623 | -8/Storage | First assault squad dispatched 5633 | -8/Storage | Build established: Commander-Mutant 5696 | -8/Storage | Used back door to open Recycling access 5696 | -8/Storage | Discovered new exit (range 5) 5700 | -8/Storage | Entered Recycling 5701 | -8/Recycling | Found Scrap Engine 5941 | -8/Recycling | Discovered new exit (range 12) 5993 | -8/Recycling | Build established: Scavenger-Mutant 6372 | -8/Recycling | Entered Factory 6372 | -6/Factory | Accompanied by 5 allies 6372 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6644 | -6/Factory | Fabricated Hvy. Disruptor Cannon (x1) 6710 | -6/Factory | Found Unknown Device 6710 | -6/Factory | Identified Launcher Loader 6722 | -6/Factory | Search patrols dispatched 7153 | -6/Factory | Found Hvy. Reflective Plating 7156 | -6/Factory | Found Hvy. Reflective Plating 7177 | -6/Factory | Found Hvy. Reflective Plating 7181 | -6/Factory | Found Hvy. Reflective Plating 7411 | -6/Factory | Identified exit to Lower Caves 7519 | -6/Factory | Cargo convoy interrupted 7534 | -6/Factory | Entered Lower Caves 7534 | -6/Lower Caves | Accompanied by 3 allies 7849 | -6/Lower Caves | Build established: Mutant 8272 | -6/Lower Caves | Learned Factory trap positions 9241 | -6/Lower Caves | Discovered new exit (range 7) 9250 | -6/Lower Caves | Identified exit to Lower Caves 9286 | -6/Lower Caves | Entered another Lower Caves area 9286 | -6/Lower Caves | Accompanied by 1 ally 9473 | -6/Lower Caves | Discovered new exit (range 15) 9496 | -6/Lower Caves | Identified exit to Factory 10232 | -6/Lower Caves | Discovered new exit (range 5) 10238 | -6/Lower Caves | Identified exit to Zion 10505 | -6/Lower Caves | Build established: Trapper-Mutant 11782 | -6/Lower Caves | Entered Zion 11782 | -6/Zion | Accompanied by 1 ally 11886 | -6/Zion | Discovered new exit (range 9) 12342 | -6/Zion | Found Prototype Device 12343 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12590 | -6/Zion | Learned location of 1 exit from Lower Caves 12800 | -6/Zion | Learned Factory emergency access door positions 12823 | -6/Zion | Given A8's code to call for help 12869 | -6/Zion | Found CR-A16's Pointy Stick 13565 | -6/Zion | Discovered new exit (range 5) 13567 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13571 | -6/Zion | Identified exit to Deep Caves 13573 | -6/Zion | Entered Deep Caves 13573 | -6/Deep Caves | Accompanied by 1 ally 14296 | -6/Deep Caves | Build established: Mutant 14488 | -6/Deep Caves | Attacked by Z-Imprinter 14494 | -6/Deep Caves | Destroyed Z-Imprinter 14826 | -6/Deep Caves | Z-Facility disabled 14986 | -6/Deep Caves | Found Prototype Protection 14986 | -6/Deep Caves | Identified Zio. Weapon Casing 15054 | -6/Deep Caves | Found Zio. Weapon Casing 15356 | -6/Deep Caves | Discovered new exit (range 6) 15733 | -6/Deep Caves | Spotted as-59730 15770 | -6/Deep Caves | Destroyed as-59730 15969 | -6/Deep Caves | Spotted as-81224 16019 | -6/Deep Caves | Destroyed as-81224 16026 | -6/Deep Caves | Found GOLEM Unit 16418 | -6/Deep Caves | Triggered Deep Caves wall 16418 | -6/Deep Caves | Spotted AS-64436 16420 | -6/Deep Caves | Exposed GOLEM chamber 16439 | -6/Deep Caves | Spotted AS-21877 16441 | -6/Deep Caves | Destroyed AS-64436 16445 | -6/Deep Caves | Destroyed AS-21877 16508 | -6/Deep Caves | Destroyed 53 combat bots 16565 | -6/Deep Caves | Found Prototype Flight Unit 16783 | -6/Deep Caves | Found GOLEM Unit 16789 | -6/Deep Caves | Found GOLEM Unit 18123 | -6/Deep Caves | Found GOLEM Unit 18210 | -6/Deep Caves | Identified exit to Proximity Caves 18213 | -6/Deep Caves | Entered Proximity Caves 18520 | -5/Proximity Caves | Spotter reported a threat 18917 | -5/Proximity Caves | Discovered exit to Factory (range 5) 18932 | -5/Proximity Caves | Entered Factory 18932 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18933 | -5/Factory | Loaded intel: 101 trap records 19150 | -5/Factory | Found Prototype Launcher 19159 | -5/Factory | Identified Rocket Array 19162 | -5/Factory | Found Faulty Rocket Array 19166 | -5/Factory | Found Rocket Array 19532 | -5/Factory | First assault squad dispatched 19638 | -5/Factory | Build established: Hacker-Mutant 19665 | -5/Factory | Destroyed 13 combat bots 19722 | -5/Factory | System corruption reached 10% 19723 | -5/Factory | Self-destructed Last Messages --------------- 19712_ U-05 Engineer builds a Wall. 19713_ Acquired 6 matter. 19715_ U-05 Engineer lays Concrete. 19717_ U-05 Engineer builds a Wall. 19717_ Imp. Proton Missile Launcher destroyed. 19717_ Destroyed Imp. Proton Missile Launcher. 19717_ U-05 Engineer lays Concrete. 19719_ U-05 Engineer builds a Wall. 19719_ U-05 Engineer lays Concrete. 19719_ U-05 Engineer destroyed. 19719_ U-05 Engineer lays Concrete. 19720_ U-05 Engineer builds a Wall. 19721_ U-05 Engineer lays Concrete. 19721_ Adv. Signal Interpreter destroyed. 19721_ System corrupted by crushing effect (+4). 19722_ The unstable cave ceiling collapses. 19722_ U-05 Engineer builds a Wall. 19722_ U-05 Engineer lays Concrete. 19723_ U-05 Engineer builds a Wall. 19723_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????^??????????????????????????????##? | | ????????????????^????????????????????????????? ? | | ???????????????^?????????????????????????????" **# | | ????????????????^????????????????????????????" **" | | ?????????????????????????????????????????????? " | | ??????????????????????????????##############?? " | | ???????????????^??????? ?# !^== ] #??? 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"" #?# | | ?????????????########## #?# | | ?????????????????????##u## # #############?##### | | ?????????????????# ????????????????? | | ?????????????????# = ??????????????? | | ?????????????????# ?????????????? | | ?????????????????# """"""" """"""" #????????????? | | ?????????????????# """"""" """"""" #????????????? | | ?????????????????# """"""" """"""" #????????????? | | ???????????????????????""" """"""" #????????????? | | ???????????????????????? ????????#????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 1700 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 23 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Disruptor Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeTachyonCasing Manual? 0 Play Time 01:16:01 Cumulative 366.1 hours Start 2023.06.11 @ 22:27:06 End 2023.06.13 @ 19:11:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 494 Adventurer 4 Explorer 23 Win Type - Total 20 Types 14/0/2/2/1/0/0/1/0 Lore% 82 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8095dc4-62a4-4b7d-90ab-9abb122251b0