Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 11:43:10 Player: korgoth Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (40) 200 Value Destroyed (1731) 1731 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 9071 Bonus ------- Follower Combat Kills 220 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 40/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Medium Storage Unit Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Tesla Rifle High-powered Shotgun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Gravmag System Gravmag System Gravmag System Gravmag System Improved Antigrav System Improved Linear Gravjet Advanced Cryofiber Web Makeshift Hammer [Rating: 98] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . 2 . . 1 . . . Utility 10 | . . 2 . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 99 | 8 . 1 5 1 2 9 30 2 . 6 11 10 14 Power 10 | 1 . . 1 . . . 2 1 . 1 2 . 2 Engine 3 | 1 . . 1 . . . . . . 1 . . . Core 7 | . . . . . . . 2 1 . . 2 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 . . . . 1 1 14 1 . 2 7 1 5 Treads . | . . . . . . . . . . . . . . Leg 17 | . . . . . . . 13 1 . 2 1 . . Wheel 4 | 2 . . . . 1 1 . . . . . . . Hover 13 | . . . . . . . 1 . . . 6 1 5 Flight . | . . . . . . . . . . . . . . Utility 34 | 2 . 1 2 . 1 6 7 . . 3 1 6 5 Device 16 | 1 . . 1 . 1 3 1 . . . . 4 5 Storage 3 | 1 . . 1 . . . 1 . . . . . . Processor 7 | . . 1 . . . . 1 . . 3 1 1 . Hackware 1 | . . . . . . . 1 . . . . . . Protection 7 | . . . . . . 3 3 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 3 . . 2 1 . 2 7 . . . 1 3 2 Energy Gun 9 | 1 . . 1 . . 1 2 . . . 1 1 2 Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 7 | 2 . . . . . 1 3 . . . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . . 2 Parts Lost 39 | . . 3 . . . 5 4 1 . 1 . . 25 Power 4 | . . . . . . . . . . . . . 4 Propulsion 13 | . . . . . . 1 2 . . . . . 10 Utility 16 | . . 1 . . . 4 2 1 . . . . 8 Weapon 6 | . . 2 . . . . . . . 1 . . 3 Highest Loss Streak 24 | . . 2 . . . 5 4 1 . 1 . . 24 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 3 5 5 7 11 14 18 15 8 8 9 9 8 8 Power 2 | . 2 2 1 2 2 2 2 1 1 1 1 2 1 Propulsion 4 | 1 2 2 3 4 4 7 6 4 4 4 3 3 5 Utility 1 | . . . . 1 3 3 2 1 1 1 2 1 . Weapon 2 | . 1 1 1 3 3 4 3 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . . . . 2 1 5 . . . 2 2 . Power 5 | . . . . . 2 . 1 . . . 1 1 . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 2 | . . . . . . 1 . . . . . 1 . Weapon 3 | . . . . . . . 3 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 75 78 88 95 97 93 93 92 91 93 97 89 Engine 4 | . 14 11 11 11 11 9 1 . . 1 3 . . Core 4 | . . . . . . . 5 7 7 6 6 10 8 Leg 9 | . . . . . . . 17 30 30 29 20 . . Wheel 9 | . 28 19 22 22 22 18 9 . . . . . . Hover 5 | . . . . . . . . . . . 8 26 21 Device 8 | . 14 7 1 11 18 19 7 . . . . 4 13 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 5 5 3 Processor 12 | . . 10 11 11 11 9 8 7 7 16 23 25 19 Hackware 2 | . . . . . . . 2 7 7 6 5 5 3 Protection 8 | . . . . . . 13 15 16 15 9 5 9 8 Energy Gun 7 | . . . 20 22 16 13 6 . . . . 4 . Ballistic Gun 5 | . 28 16 . . . 3 4 15 15 13 10 2 3 Peak Build Rating 98 | 9 9 11 11 13 18 22 46 46 42 55 69 84 98 Average Rating 39 | 4 9 9 9 11 15 21 33 42 42 50 60 78 81 On Entrance 29 | . 9 9 6 11 13 18 18 46 42 42 55 68 81 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 15 15 15 50 53 54 59 66 38 35 37 37 49 39 Greatest Support 83 | 32 32 32 32 32 32 26 68 68 68 83 83 51 48 Greatest Overweight (x) 6 | . . . 1 1 2 2 6 . . . 1 1 6 Average Overweight (x) . | . . . . 1 1 2 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 10 10 10 10 10 10 Average Capacity 13 | 6 8 8 10 20 20 20 16 10 10 10 10 10 9 Most Carried 20 | 6 5 7 11 12 20 20 20 10 8 10 10 10 10 Average Carried 11 | 3 5 5 7 11 15 18 15 8 8 9 9 8 8 Final Capacity 20 | 8 8 8 20 20 20 20 10 10 10 10 10 10 5 Final Carried 20 | 5 5 7 10 12 20 19 10 8 8 10 10 8 4 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Mutant 15% | Skirmisher 7% | Infiltrator-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Infiltrator-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 2112 | 205 . . 63 . 101 234 410 352 120 . . 467 160 Remotely . | . . . . . . . . . . . . . . Salvage Created 1236 | 13 . . 63 . 101 253 412 102 109 . . 116 67 Parts 72 | 2 . . 3 . 9 7 24 6 4 . . 12 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 8 4 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 35 | . . . 2 . 1 7 12 6 3 . . 2 2 Guns 29 | . . . 2 . 1 6 7 6 3 . . 2 2 Cannons 5 | . . . . . . . 5 . . . . . . AOE 1 | . . . . . . 1 . . . . . . . Classes Destroyed 8 | 1 . . 1 . 2 1 2 1 . . . . . Builder 2 | . . . . . 2 . . . . . . . . Tunneler 3 | 1 . . . . 2 . . . . . . . . Swarmer 7 | . . . . . . . . 5 . . . . 2 Grunt 15 | . . . 2 . . 6 4 . 3 . . . . Brawler 1 | . . . . . . 1 . . . . . . . Sentry 2 | . . . . . . . 2 . . . . . . Hunter 4 | . . . . . 1 . 2 1 . . . . . Programmer 6 | . . . . . . . 4 . . . . 2 . Best Kill Streak 3 | 1 . . 2 . 2 3 2 3 2 . . 2 2 Combat Bots Only 3 | . . . 2 . 1 3 2 3 2 . . 2 2 Max Kills in Single Turn 1 | 1 . . 1 . 1 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 579 | . 21 39 10 . 5 22 156 39 14 . . 20 253 Missed 175 | . 9 8 3 . 3 5 44 9 4 . . 7 83 Hits 404 | . 12 31 7 . 2 17 112 30 10 . . 13 170 Melee 2 | . . . . . . . . . . . . 2 . Projectile 402 | . 12 31 7 . 2 17 112 30 10 . . 11 170 Critical Strikes 5 | . . . . . . . 2 . . . . 1 2 Part Disruptions 1 | . . . . . . . 1 . . . . . . Damage Taken 6630 | . 104 445 98 . 39 492 1215 466 178 31 . 302 3260 Core 1803 | . 32 120 10 . 39 81 155 . . . . 63 1303 Absorbed by Shields 32 | . . . . . . . . . . . . 32 . Regen/Repaired (Parts) 17 | . . 17 . . . . . . . . . . . Core Remaining (%) 87 | 100 87 . . . 57 85 . . 77 100 100 94 . Volleys Fired 138 | 5 . . 5 . 9 20 47 15 8 . . 22 7 Largest 2 | 2 . . 2 . 2 2 2 2 2 . . 2 2 Hottest 225 | 40 . . 105 . 105 130 106 56 56 . . 225 90 Shots Fired 252 | 10 . . 10 . 18 40 89 33 16 . . 26 10 Gun 221 | 10 . . 10 . 18 40 63 33 16 . . 21 10 Cannon 26 | . . . . . . . 26 . . . . . . Launcher . | . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . 5 . Kinetic 143 | 10 . . . . . 17 56 33 16 . . 4 7 Thermal 96 | . . . 10 . 18 23 28 . . . . 17 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 5 . . . . . 3 Robot Hit Streak 14 | 5 . . 8 . 9 7 14 5 4 . . 8 7 Robot Miss Streak 9 | 2 . . 2 . 6 9 9 9 7 . . 2 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 1 1 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 . . . . Shots Hit Robots 198 | 7 . . 8 . 12 33 69 28 13 . . 19 9 Core Hits 196 | 2 . . 8 . 16 41 63 32 21 . . 4 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . Burn 1 | . . . . . . . 1 . . . . . . Melee Attacks 6 | . . . . . . . 1 . . . . . 5 Impact 6 | . . . . . . . 1 . . . . . 5 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3716 | 94 . . 112 . 155 578 1431 365 232 . . 390 359 Guns 2902 | 94 . . 112 . 155 466 872 365 232 . . 390 216 Cannons 559 | . . . . . . . 559 . . . . . . Explosions 255 | . . . . . . 112 . . . . . . 143 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2096 | 94 . . . . . 146 1010 365 232 . . 75 174 Thermal 1575 | . . . 112 . 155 432 418 . . . . 315 143 Explosive . | . . . . . . . . . . . . . . Electromagnetic 45 | . . . . . . . 3 . . . . . 42 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 5 5 5 . . 1 8 Average Corruption 3 | . . . . . . . 2 5 5 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . . . 10 18 5 . . . 1 Message Errors 11 | . . . . . . . 4 5 2 . . . . Matter Fused 9 | . . . . . . . 3 3 2 . . . 1 Heat Flow Errors 3 | . . . . . . . 1 2 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . 4 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . . 3 . . . . . Overload Shots 2 | . . . . . . . . . . . . 2 . Overflow Damage 76 | . . . . . . 56 . . . . . . 20 Projectiles . | . . . . . . . . . . . . . . Explosions 76 | . . . . . . 56 . . . . . . 20 Melee . | . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . 14 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 12 . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . Self-Inflicted Damage 275 | . . . . . . 230 . . . . . . 45 Shots 4 | . . . . . . 3 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 479 | . . . 219 . 144 332 395 276 32 . 9 479 80 Average Temperature 113 | . . . 116 . 57 109 108 115 15 . 5 142 17 Received Heat Transfer 1395 | . 15 192 54 . . 153 261 9 90 . . . 621 Effects 16 | . . . . . . . 6 . . . . 10 . Shutdowns 6 | . . . . . . . 1 . . . . 5 . Energy Bleed 3 | . . . . . . . 2 . . . . 1 . Interference 3 | . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 2361 | . . . 175 . 240 501 851 . . . . 444 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 115 | 5 15 93 76 . 37 115 95 . . 12 . 88 57 Initial 36 | . . 5 36 . . . 30 . . 12 . . 33 Average 17 | . 1 14 39 . 4 51 25 . . . . 21 6 Influence Increases 1511 | 5 15 116 50 . 95 267 353 150 100 . . 224 136 Destroy 0b10 Robot/C 800 | . . . 40 . 20 140 240 120 60 . . 120 60 Destroy 0b10 Robot/NC 30 | 5 . . . . 20 . . . . . . 5 . Destroy Leader 200 | . . . 10 . 10 20 80 30 10 . . 30 10 Allied During Kill 35 | . . . . . . . . . . . . 31 4 Successful Hack 29 | . . 11 . . . . 14 . . . . 4 . Disable Machine 60 | . . . . . . 45 . . . . . 15 . Destroy Structure 87 | . . . . . . 47 4 . . . . 4 32 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 255 | . 15 105 . . 45 15 15 . 30 . . 15 15 Influence Decreases 1509 | 5 . 38 143 . 95 200 337 233 80 20 . 159 199 Entered New Map 175 | . . 10 57 . . . 37 31 . 8 . . 32 Time Decay 1153 | 5 . 28 86 . 95 150 274 192 80 12 . 144 87 Lost Part 142 | . . . . . . 50 26 10 . . . . 56 Lost Ally 39 | . . . . . . . . . . . . 15 24 Squads Dispatched 19 | . . 1 . . . 1 7 . . 1 . 5 4 Investigation 3 | . . 1 . . . . 1 . . . . . 1 Extermination 8 | . . . . . . . 3 . . 1 . 2 2 Reinforcement 7 | . . . . . . 1 2 . . . . 3 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 8 | . . 3 . . . . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 107 | . 6 13 2 . 4 10 25 12 5 . . 16 14 Peak Tracking Total 10 | . 6 10 2 . 3 3 4 5 3 . . 4 8 Tactical Retreats 12 | . 1 3 . . 2 1 2 . 1 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 4 | . . 1 . . . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 4 | . . . . . . 3 . . . . . 1 . Max in Single Turn 3 | . . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 19 | . . 2 . 5 . 1 4 . . 1 2 4 . Terminals 8 | . . 1 . . . 1 4 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 1 1 3 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 72 | . . 6 . 50 . 1 6 . . 1 2 6 . Successful 64 | . . 5 . 50 . . 2 . . 1 1 5 . Failed 8 | . . 1 . . . 1 4 . . . 1 1 . Catastrophic 3 | . . 1 . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . . 2 . 1 . 1 3 . . . 1 1 . Terminals 12 | . . 2 . . . 1 6 . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 1 1 4 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 54 | . . 1 . 50 . . 2 . . . . 1 . Record 50 | . . . . 49 . . . . . . . 1 . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . 1 1 4 . Report Inventory 5 | . . . . . . . . . . 1 1 3 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . . 1 3 . . . 2 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total Allies 4 | . . . . . . . . . . . . 4 . Largest Group 2 | . . . . . . . . . . . . 2 2 Highest-Rated Group 108 | . . . . . . . . . . . . 108 93 Highest-Rated Ally 54 | . . . . . . . . . . . . 54 54 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . . . . 51 3 Total Damage 927 | . . . . . . . . . . . . 859 68 Kills 6 | . . . . . . . . . . . . 5 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 4 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Active Infowar (turns) 3593 | 2 65 169 25 726 758 390 847 . . . . . 611 Sensors 2461 | . . . 25 726 758 341 . . . . . . 611 Terrain 1089 | 2 65 169 . . 512 341 . . . . . . . Structural 121 | . . . . . . 121 . . . . . . . Jamming 350 | . . . . . . . 350 . . . . . . ECM 896 | . . . . . . 49 847 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 6930 | 96 65 253 187 726 758 392 1405 710 206 295 252 817 768 Spaces Moved 5604 | 57 66 188 150 629 587 214 717 538 150 230 255 1038 785 Core 43 | 9 . . . . . . . . . . . . 34 Treads . | . . . . . . . . . . . . . . Legs 1337 | . . . . . . . 281 538 150 230 138 . . Wheels 2318 | 48 66 188 150 629 587 214 436 . . . . . . Hover 1906 | . . . . . . . . . . . 117 1038 751 Flight . | . . . . . . . . . . . . . . Fastest Speed 28 | 50 100 100 100 115 105 120 120 122 122 116 40 40 28 Average Speed 93 | 92 100 100 103 115 113 120 121 122 122 118 84 56 43 Slowest Speed 350 | 100 100 100 115 115 120 120 190 122 122 122 118 104 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 19 25 50 93 79 19 18 54 23 8 8 22 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . 1 . . . . 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . 1 . . . . 2 5 Terrain Destroyed 80 | . . . . . . 62 1 . . . . 2 15 Melee 6 | . . . . . . . 1 . . . . . 5 Projectile 2 | . . . . . . . . . . . . 2 . AOE 72 | . . . . . . 62 . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total 7050 | 89 65 253 173 631 661 314 1169 562 157 251 291 1236 1198 Wait 984 | 7 . 58 . . 44 54 313 4 . 1 . 141 362 Move 5591 | 56 65 187 149 628 586 213 716 537 149 229 254 1037 785 Hop . | . . . . . . . . . . . . . . Pick Up 129 | 12 . 5 8 2 12 11 31 1 . 10 12 12 13 Fast Attach . | . . . . . . . . . . . . . . Attach 64 | 7 . 3 5 . 1 6 11 . . 5 3 8 15 Detach 3 | . . . 2 . . . . . . . . . 1 Swap 59 | 2 . . 2 1 3 3 21 2 . 3 11 6 5 Drop 73 | . . . 2 . 3 7 29 3 . 3 11 10 5 Fire 138 | 5 . . 5 . 9 20 47 15 8 . . 22 7 Melee 6 | . . . . . . . 1 . . . . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 9) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Utility x2 220 | -9/Materials | Repaired Com. Wheel 260 | -9/Materials | Repaired Com. Wheel 301 | -9/Materials | Build established: Mutant 369 | -9/Materials | Identified exit to Mines 415 | -9/Materials | Entered Mines 481 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 588 | -9/Mines | Discovered new exit (range 15) 597 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 598 | -9/Mines | Discovered new exit (range 5) 602 | -9/Mines | Entered Exiles 621 | -9/Exiles | Discovered new exit (range 15) 654 | -9/Exiles | Met 8R-AWN 670 | -9/Exiles | Met EX-HEX 712 | -9/Exiles | Met EX-BIN 738 | -9/Exiles | Aligned with FarCom system 739 | -9/Exiles | Given EX-Vault access code 798 | -9/Exiles | Opened EX-Vault 806 | -9/Exiles | Found Field Lobotomy Kit 828 | -9/Exiles | Warned to stay clear of 0b10 Research branches 868 | -9/Exiles | Met EX-DEC 876 | -9/Exiles | Learned location of Zion (-6) 952 | -9/Exiles | Discovered new exit (range 11) 1036 | -9/Exiles | Visited The Gauntlet 1328 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1328 | -9/Exiles | Entered Mines 1633 | -8/Mines | Build established: Skirmisher 2077 | -8/Mines | Discovered new exit (range 8) 2086 | -8/Mines | Entered Materials 2086 | -8/Materials | Evolved 2 slots: Utility x2 2087 | -8/Materials | Identified exit to Storage 2377 | -8/Materials | Discovered new exit (range 16) 2458 | -8/Materials | Lost 5 parts (1n4u) 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Propulsion x2 2723 | -7/Factory | Build established: Mutant 3088 | -7/Factory | Build established: Infiltrator-Mutant 3310 | -7/Factory | Garrison activated, responded to threat 3372 | -7/Factory | Lost 4 parts (2n2u) 3641 | -7/Factory | Build established: Scavenger-Mutant 3791 | -7/Factory | Identified exit to Lower Caves 3883 | -7/Factory | Entered Lower Caves 4414 | -7/Lower Caves | Learned Factory stockpile data 4574 | -7/Lower Caves | Ambushed by wild Derelicts 4591 | -7/Lower Caves | Discovered new exit (range 2) 4593 | -7/Lower Caves | Entered another Lower Caves area 4624 | -7/Lower Caves | Build established: Mutant 4788 | -7/Lower Caves | Discovered new exit (range 7) 4799 | -7/Lower Caves | Entered Factory 4799 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4800 | -6/Factory | Identified exit to Extension 5063 | -6/Factory | Discovered new exit (range 10) 5075 | -6/Factory | Identified exit to Factory 5094 | -6/Factory | Entered another Factory area 5094 | -5/Factory | Evolved 2 slots: Utility x2 5342 | -5/Factory | Discovered new exit (range 9) 5346 | -5/Factory | Identified exit to Factory 5346 | -5/Factory | Entered another Factory area 5346 | -4/Factory | Evolved 2 slots: Utility x2 5484 | -4/Factory | Assimilated C-35 Carver with FLK Orb 5509 | -4/Factory | Assimilated C-35 Carver with FLK Orb 5550 | -4/Factory | Build established: Scavenger-Mutant 5722 | -4/Factory | Assimilated P-70 Sage with FLK Orb 5726 | -4/Factory | Assimilated P-70 Sage with FLK Orb 6140 | -4/Factory | Discovered new exit (range 11) 6150 | -4/Factory | Identified exit to Research 6163 | -4/Factory | Entered Research 6163 | -3/Research | Accompanied by 2 allies 6163 | -3/Research | Evolved 2 slots: Utility x2 6557 | -3/Research | Build established: Scout 6877 | -3/Research | Core integrity fell below 50% 6923 | -3/Research | Core integrity fell below 20% 6931 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired 10 matter. Acquired 5 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. P-80 Master resets M-36 Artificer, system corruption cleaned. Mic. Fission Core destroyed. Exp. Heat Sink destroyed. Gravmag System destroyed. U-05 Engineer lays Concrete. System corrupted: Matter fused (-9). Antigrav System destroyed. Imp. Antigrav System destroyed. Med. Storage Unit destroyed. Door malfunctions. Adv. Cryofiber Web destroyed. Acquired Gyrokinetic Inverter. Penetrated by Slug. Acquired Gyrokinetic Inverter. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ? ????#####???????????????????????????? | | ?????????? ???#!!! ???????????????????????????? | | ?????????? ???#!!! #??????????????????????????? | | ??????????? ????!!! #??????????????????????????? | | ??????????? ???? ######?????????????????????? | | ???????????# ????? # #?????????????????????? | | ???????????# ###?? # #?????????????????????? | | ???????????+ #??? # !#?????????????????????? | | ???????????# #??? # #?????????????????????? | | ???????????# #???#+# #?????????????????????? | | ???????????# #???# + #?????????????????????? | | ???????????# #???# # #?????????????????????? | | ???????????# ##### # #?????????????????????? | | ????####???# x/ #?????????????????????? | | ???? ??# #######;####?????????????????????? | | ????? ??# # ppp #??????????????????????? | | ??#= "" ?# # #??????????????????????? | | ??# """ ?# # #??????????????????????? | | ???! T" # Y# #??????????????????????? | | ??# """ # # !! #??????????????????????? | | ??# "" / Y ! ##?????????????????????? | | ??# # # ! #?????????????????????? | | ??# !# # [ @##?????????????????????? | | ??########## ##########;#?????????????????????? | | ??????????# # #?????????????????????? | | ??????????# # ##????????????????????? | | ??????????# T" # """ #????????????????????? | | ??????????# "" / "Y" !!##????????????????????? | | ??????????# # " " !!#?????????????????????? | | ??????????# # #?????????????????????? | | ??????????### ### #?????????????????????? | | ????????????# #?# #?????????????????????? | | ????????????# #?####+######?????????????????????? | | ????????????# #????# #??????????????????????????? | | ????????????# ?????# ##?????????????????????????? | | ????????????# ?????# "####??????????????????????? | | ????????????# ????## #"""##?????????????????????? | | ????????????# ????#" " #?????????????????????? | | ????????????# ????#" ! #?????????????????????? | | ???????###### ###### # ! #?????????????????????? | | ?????? /= #?????????????????????? | | ?????? # #?????????????????????? | | ?????? # #?????????????????????? | | ?????? # #?????????????????????? | | ???########### # #?????????????????????? | | ???#* # # #?????????????????????? | | ???# * # ######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 200 Armor Coverage 525 Evasion (%) 67 Targeting Accuracy 26 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 70% | -9/Materials Com. Wheel | 73% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed AnalysisBiometalReplica Manual? 0 Play Time 02:05:19 Cumulative 57.7 hours Start 2025.07.08 @ 08:31:03 End 2025.07.08 @ 11:43:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 48 Adventurer 10 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b5aa913b-b1db-4718-8e10-454efd2c9259