Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 23:00:06 Player: xack Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (5226) 5226 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3598) 3598 TOTAL SCORE: 13089 Bonus ------- High Alert Combat Kills 744 Follower Combat Kills 522 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -68 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 21/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Cooling System High-capacity Matter Pod Improved Sensor Array Transport Network Coupler Improved Particle Charger Medium Reactive Plating Medium Reactive Plating System Shield Relay Coupler [NC] Relay Coupler [Behemoth] High-powered Tractor Beam Improved EM Pulse Cannon Gauss Rifle Advanced Assault Cannon Shock Bomb Launcher Precision Grenade Launcher Remote Datajack Remote Datajack Power Maul [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Slots Evolved 6 | . . 2 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . 1 1 . . . 1 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 146 | 7 19 10 32 14 3 19 30 5 3 4 Power 10 | 1 2 1 3 . 1 . 2 . . . Engine 9 | 1 2 1 2 . 1 . 2 . . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 4 2 5 3 2 1 12 3 . . Treads 23 | . 2 2 5 3 2 1 7 1 . . Leg 5 | 2 2 . . . . . 1 . . . Wheel 6 | . . . . . . . 4 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 2 1 2 9 1 . 6 9 1 2 1 Device 8 | 1 . . 3 . . 1 2 . 1 . Storage 3 | 1 1 . . . . . 1 . . . Processor 2 | . . . . 1 . . . . . 1 Hackware 7 | . . 1 . . . 2 4 . . . Protection 14 | . . 1 6 . . 3 2 1 1 . Artifact . | . . . . . . . . . . . Weapon 68 | 2 12 5 15 10 . 12 7 1 1 3 Energy Gun 22 | 2 3 3 2 6 . 3 1 . 1 1 Energy Cannon 4 | . 4 . . . . . . . . . Ballistic Gun 13 | . . 2 8 . . 3 . . . . Ballistic Cannon 2 | . . . . . . . 1 . . 1 Launcher 14 | . 1 . 4 3 . 4 1 . . 1 Special Weapon 8 | . 3 . . . . . 4 1 . . Impact Weapon 3 | . 1 . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Parts Lost 23 | . 1 . 6 1 . 5 4 6 . . Power 1 | . . . . . . . . 1 . . Propulsion 6 | . . . . . . 1 3 2 . . Utility 9 | . . . 5 1 . 1 1 1 . . Weapon 7 | . 1 . 1 . . 3 . 2 . . Highest Loss Streak 6 | . 1 . 2 1 . 2 2 6 . . To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 100 100 97 94 100 97 99 72 15 15 Engine 8 | . 14 11 8 . 3 9 7 5 . . Core 1 | . . . . 9 6 . . . . . Treads 19 | . 3 22 25 27 27 27 15 4 . . Leg 4 | . 24 . . . . . 1 . . . Wheel 3 | . . . . . . . 12 16 . . Device 7 | . 14 11 4 18 18 5 3 5 1 3 Storage 9 | . 14 11 9 9 9 9 7 5 . . Processor 4 | . . . . 1 9 9 7 5 . 1 Hackware 6 | . . 6 8 . . 7 12 10 . . Protection 5 | . . 4 14 2 . 2 6 . 5 4 Energy Gun 13 | . 7 12 2 22 27 19 14 9 7 4 Energy Cannon 2 | . 18 2 . . . . . . . . Ballistic Gun 6 | . . 16 23 2 . 2 2 . . . Special Weapon 1 | . 1 . . . . . 3 1 . . Peak Build Rating 45 | 7 10 19 28 32 33 34 45 37 13 13 Average Rating 26 | 5 7 16 22 28 32 31 40 26 9 8 On Entrance 19 | . 7 9 19 28 32 33 33 40 1 13 Naked Turns 44 | . . . . . . . . 33 . 11 Heaviest Build 121 | 14 32 38 47 47 46 48 108 121 12 12 Greatest Support 60 | 20 40 40 60 60 60 60 60 30 3 3 Greatest Overweight (x) 26 | . 1 . 1 . . . 10 26 3 3 Average Overweight (x) 1 | . . . . . . . 3 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 5 5 Average Capacity 16 | 7 10 15 15 15 15 15 22 19 5 5 Most Carried 25 | 6 15 15 15 15 15 15 25 25 5 5 Average Carried 15 | 4 10 14 14 14 14 14 21 19 4 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 5 5 5 Final Carried 25 | 6 15 15 15 15 15 15 25 5 5 2 Class Distribution -------------------- 32% | Bothacker-Gunner 26% | Scavenger-Tank 18% | Mutant 8% | Scavenger-Gunner 5% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Matter Collected 2936 | 270 194 220 1027 311 30 324 529 . . 31 Remotely . | . . . . . . . . . . . Salvage Created 4016 | 45 418 426 1200 457 90 786 530 . . 64 Parts 253 | 7 20 31 69 22 7 52 40 . . 5 Haulers Intercepted 6 | . . 1 4 . . . 1 . . . Recyclers Shooed 6 | . 3 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Combat Hostiles Destroyed 93 | . 12 7 27 10 1 25 9 . . 2 Guns 55 | . 5 6 22 4 1 14 3 . . . Cannons 5 | . 3 . . . . . 2 . . . AOE 28 | . 2 . 5 6 . 10 3 . . 2 Classes Destroyed 16 | 1 6 4 1 . . 3 . . . 1 Worker 6 | . 1 . . . . . 5 . . . Builder 4 | . 1 . 3 . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . Hauler 6 | . . 1 4 . . . 1 . . . Recycler 3 | . 1 . 2 . . . . . . . Operator 2 | . 1 . . . . . 1 . . . Watcher 4 | . . 2 . . 1 . 1 . . . Swarmer 25 | . 3 . 5 7 . 10 . . . . Cutter 2 | . . . . . . . . . . 2 Grunt 40 | . 9 3 14 2 . 7 5 . . . Brawler 2 | . . 2 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 15 | . . 2 7 1 1 3 1 . . . Specialist 1 | . . . . . . 1 . . . . Hunter 2 | . . . . . . 1 1 . . . Programmer 5 | . . . . . . 3 2 . . . Best Kill Streak 7 | 1 7 7 5 5 1 4 3 . . 2 Combat Bots Only 5 | . 4 5 4 5 1 4 2 . . 2 Max Kills in Single Turn 5 | 1 2 2 3 5 1 3 2 . . 2 Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 5 | . 1 . 2 5 . 3 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Hostile Shots Fired 457 | . 79 19 113 18 2 105 88 10 . 23 Missed 148 | . 23 6 37 5 1 26 41 1 . 8 Damage Taken 4877 | . 635 185 1270 199 14 1022 546 515 . 491 Core 1113 | . 149 15 64 9 . 132 82 305 . 357 Absorbed by Shields 208 | . . . . . . 208 . . . . Core Remaining (%) 74 | 100 40 96 . . . 62 . . . . Volleys Fired 263 | 4 44 15 64 23 3 46 60 2 . 2 Largest 3 | 2 2 3 3 3 3 3 3 1 . 1 Hottest 172 | 90 160 150 100 161 161 172 170 5 . 69 Shots Fired 551 | 8 81 45 157 39 9 91 117 2 . 2 Gun 438 | 8 43 42 140 35 9 81 79 . . 1 Cannon 54 | . 30 3 . . . . 21 . . . Launcher 38 | . 4 . 17 4 . 10 2 . . 1 Special 21 | . 4 . . . . . 15 2 . . Kinetic 186 | . . 24 117 1 . 12 32 . . . Thermal 221 | 8 77 3 . 17 3 44 68 . . 1 Explosive 35 | . 4 . 17 4 . 8 2 . . . Electromagnetic 92 | . . 18 23 17 6 27 . . . 1 Robot Hit Streak 15 | 4 12 15 10 7 7 14 14 4 . . Robot Miss Streak 6 | 1 5 4 6 5 1 5 4 . . 2 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 9 | . . . 3 . . 5 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . Shots Hit Robots 354 | 6 50 33 102 24 5 58 74 2 . . Core Hits 210 | 2 23 15 81 13 3 42 29 . . 2 Critical Kills 3 | . 1 . 2 . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . Critical Strikes 18 | . 5 . 2 1 . 3 7 . . . Burn 12 | . 3 . . . . 3 6 . . . Meltdown 1 | . 1 . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . Blast 1 | . . . . . . . 1 . . . Smash 2 | . 1 . . 1 . . . . . . Melee Attacks 20 | . 7 . 2 7 . 4 . . . . Impact 16 | . 7 . 2 7 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9681 | 71 1197 575 2986 1046 101 1934 1706 . . 65 Guns 5334 | 71 409 522 1765 287 101 1019 1160 . . . Cannons 492 | . 159 53 . . . . 280 . . . Explosions 3445 | . 474 . 1221 504 . 915 266 . . 65 Melee 406 | . 151 . . 255 . . . . . . Ramming 4 | . 4 . . . . . . . . . Kinetic 2305 | . . 288 1464 . . 138 415 . . . Thermal 2421 | 71 568 53 . 139 20 545 1025 . . . Explosive 3128 | . 474 . 1221 445 . 722 266 . . . Electromagnetic 1417 | . . 234 301 207 81 529 . . . 65 Impact 406 | . 151 . . 255 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 2 18 18 18 Average Corruption 4 | . . . . . . 1 1 8 18 18 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . . 3 7 6 2 3 Message Errors 7 | . . . . . . 1 2 3 1 . Matter Fused 4 | . . . . . . 1 2 1 . . Energy Discharges 2 | . . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . . 1 2 Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 336 | . 32 . 55 80 . 67 102 . . . Projectiles 60 | . . . . . . . 60 . . . Explosions 190 | . . . 55 26 . 67 42 . . . Melee 86 | . 32 . . 54 . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 256 | . . . 95 45 . 95 . . . 21 Shots 8 | . . . 4 1 . 2 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 609 | 60 306 268 393 199 90 425 609 . . . Average Temperature 87 | 30 101 105 56 78 40 98 100 . . . Received Heat Transfer 1305 | . 315 63 531 54 . 216 126 . . . Effects 10 | . . 2 1 . . 2 5 . . . Shutdowns 3 | . . . 1 . . 1 1 . . . Energy Bleed 3 | . . . . . . 1 2 . . . Interference 2 | . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . 1 1 . 2 . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . Parts Fried 4 | . . 1 . 2 . 1 . . . . Impact Corruptions 3 | . 1 . . 2 . . . . . . Robots Melted 3 | . 1 . . . . 1 1 . . . Combat Hostiles 3 | . 1 . . . . 1 1 . . . Parts Melted 12 | 1 6 . . . . 2 3 . . . Heat Transferred 5412 | 186 1611 111 . 198 37 1049 2220 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Peak Influence 1456 | 10 246 303 629 886 524 1456 837 173 79 120 Initial 764 | . 6 49 46 263 431 340 764 173 79 55 Average 511 | 3 102 116 348 593 465 975 667 154 79 73 Maximum Alert Level 4 | . 1 1 2 3 2 4 3 . . . Low Security (%) 25 | 100 81 90 16 . . . . 100 100 100 Level 1 14 | . 18 9 42 30 . 2 . . . . Level 2 32 | . . . 40 23 100 18 66 . . . Level 3 21 | . . . . 45 . 45 33 . . . Level 4 6 | . . . . . . 33 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 4 . 2 . . . 5 . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 6 | . 3 . 1 . . . 1 . . 1 Assault 1 | . . . . . . . 1 . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Distress Signals 11 | . 1 2 3 . 1 1 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 27 10 43 10 3 35 32 6 . 5 Peak Tracking Total 7 | . 5 6 7 5 2 6 5 6 . 4 Tactical Retreats 10 | . 1 1 5 . . 3 . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Traps Triggered 11 | . 1 . 1 . . 3 2 . . 4 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Machines Disabled 23 | . . . 4 10 1 6 1 . . 1 Max in Single Turn 2 | . . . 1 2 . 2 1 . . 1 Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 6 | . . . . 3 . 3 . . . . Phase Generator 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Machines Accessed 32 | . 6 4 5 2 1 2 10 . 2 . Terminals 27 | . 5 4 4 2 . 2 8 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Total Hacks 80 | . 13 13 14 3 1 5 28 . 3 . Successful 34 | . 6 4 8 2 1 1 11 . 1 . Failed 46 | . 7 9 6 1 . 4 17 . 2 . Catastrophic 15 | . 3 2 4 . . 1 4 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 7 8 8 . . . 7 . . . Terminals 70 | . 10 13 12 3 . 5 24 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 5 | . . . 2 . 1 . 2 . . . Terminal Hacks 19 | . 3 2 5 2 . 1 5 . 1 . Record 1 | . . . . . . . 1 . . . Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 2 | . . 1 1 . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . Unreport Threat 3 | . . . 2 . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . 1 . 1 . 2 . . . Unlock Access 2 | . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 8 | . 2 2 2 . . . 2 . . . Terminals 8 | . 2 2 2 . . . 2 . . . Botnet 8 | . 2 2 2 . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 6 4 5 1 1 2 10 . 1 . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Used RIF Installer 3 | . . . . 1 . 2 . . . . Hotswap 1 | . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . 1 . . . . Robots Hacked 13 | . . . . . . 3 8 2 . . Non-combat 1 | . . . . . . . 1 . . . Combat 12 | . . . . . . 3 7 2 . . Robot Hacks Applied 15 | . . . . . . 3 10 2 . . purge_threat 1 | . . . . . . . 1 . . . scatter_targeting 1 | . . . . . . . 1 . . . amplify_resonance 3 | . . . . . . . 1 2 . . disable_weapons 3 | . . . . . . 1 2 . . . overwrite_iff 2 | . . . . . . 1 1 . . . formatsys_low 1 | . . . . . . . 1 . . . formatsys_high 4 | . . . . . . 1 3 . . . Relay Couplers Released 24 | . . . . 12 . 12 . . . . Machine Destruction 24 | . . . . 12 . 12 . . . . Attached 5 | . . . . . . 2 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Total Allies 9 | . . . . 2 . 2 5 . . . Largest Group 3 | . . . . 2 2 3 2 . . . Highest-Rated Group 71 | . . . . 59 59 71 48 . . . Highest-Rated Ally 39 | . . . . 39 39 39 32 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 82 | . . . . 1 8 51 22 . . . Total Damage 1258 | . . . . 22 157 558 521 . . . Kills 19 | . . . . 1 3 6 9 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Turns Passed 7817 | 111 1194 477 1357 720 248 1528 1921 122 58 81 Spaces Moved 4062 | 64 658 175 582 383 133 835 1038 104 34 56 Core 142 | 7 . . . . . . . 45 34 56 Treads 2366 | . 68 175 582 383 133 835 190 . . . Legs 647 | 57 590 . . . . . . . . . Wheels 907 | . . . . . . . 848 59 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 110 50 150 50 Average Speed 154 | 112 142 160 169 160 160 160 157 107 160 71 Slowest Speed 1350 | 120 190 160 240 160 160 160 560 1350 200 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 97 27 61 47 19 73 29 74 1 56 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 11 | . 5 . 1 . . . 5 . . . Terrain Destroyed 315 | . 24 . 93 84 . 90 24 . . . Melee 2 | . 1 . 1 . . . . . . . Projectile 10 | . 4 . . . . . 6 . . . AOE 303 | . 19 . 92 84 . 90 18 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac DSF Total 5125 | 92 812 342 837 446 162 953 1235 110 38 98 Wait 420 | 11 52 127 108 6 18 29 66 . . 3 Move 4055 | 63 657 174 582 382 133 834 1038 103 33 56 Hop . | . . . . . . . . . . . Pick Up 107 | 7 19 6 27 6 1 13 26 . 2 . Fast Attach 19 | 6 . 3 4 . 1 . 4 . 1 . Attach 37 | 1 1 2 12 2 . 5 7 1 2 4 Detach 1 | . . . . . . . . . . 1 Swap 90 | . 18 5 16 12 2 14 19 4 . . Drop 81 | . 13 10 22 8 4 7 15 . . 2 Fire 263 | 4 44 15 64 23 3 46 60 2 . 2 Melee 20 | . 7 . 2 7 . 4 . . . . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 31 | . . . . . . 1 . . . 30 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 4 exits: [*Sto x2] / [*Low x2]) -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 503 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Core integrity fell below 50% 1029 | -10/Materials | Discovered new exit (range 5) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1767 | -9/Materials | Discovered new exit (range 9) 1770 | -9/Materials | Identified exit to Mines 1783 | -9/Materials | Entered another Materials area 1783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2084 | -8/Materials | Build established: Scavenger-Tank 2396 | -8/Materials | Discovered new exit (range 16) 2922 | -8/Materials | Discovered new exit (range 5) 3038 | -8/Materials | Garrison activated, responded to threat 3140 | -8/Materials | Identified exit to Garrison 3140 | -8/Materials | Entered Garrison 3194 | -8/Garrison | Triggered checkpoint 3308 | -8/Garrison | Garrison Relay disabled 3360 | -8/Garrison | Triggered checkpoint 3420 | -8/Garrison | Triggered checkpoint 3531 | -8/Garrison | Phase Generator disabled 3544 | -8/Garrison | Rescued a captive Derelict 3546 | -8/Garrison | Rescued a captive Derelict 3575 | -8/Garrison | Discovered new exit (range 3) 3698 | -8/Garrison | Installed Relay Interface Framework 3762 | -8/Garrison | Garrison Relay disabled 3807 | -8/Garrison | Garrison Relay disabled 3860 | -8/Garrison | Entered Materials 3860 | -8/Materials | Accompanied by 2 allies 4108 | -8/Materials | Identified exit to Garrison 4108 | -8/Materials | Entered Garrison 4108 | -8/Garrison | Accompanied by 1 ally 4132 | -8/Garrison | Triggered checkpoint 4171 | -8/Garrison | Discovered new exit (range 6) 4228 | -8/Garrison | Triggered checkpoint 4263 | -8/Garrison | Garrison Relay disabled 4301 | -8/Garrison | Garrison Relay disabled 4336 | -8/Garrison | Triggered checkpoint 4428 | -8/Garrison | Triggered checkpoint 4430 | -8/Garrison | Triggered checkpoint 4530 | -8/Garrison | Triggered checkpoint 4556 | -8/Garrison | Garrison Relay disabled 4602 | -8/Garrison | Discovered new exit (range 10) 4730 | -8/Garrison | Discovered new exit (range 9) 4748 | -8/Garrison | Triggered checkpoint 4853 | -8/Garrison | Build established: Bothacker-Mutant 4858 | -8/Garrison | Triggered checkpoint 5068 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5169 | -8/Garrison | Build established: Bothacker-Gunner 5476 | -8/Garrison | Phase Generator disabled 5541 | -8/Garrison | Expanded RIF knowledge: Hotswap 5636 | -8/Garrison | Entered Factory 5636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6391 | -7/Factory | Discovered new exit (range 15) 6463 | -7/Factory | Discovered new exit (range 7) 6836 | -7/Factory | First assault squad dispatched 7067 | -7/Factory | Discovered new exit (range 16) 7407 | -7/Factory | Discovered new exit (range 16) 7490 | -7/Factory | Build established: Scavenger-Gunner 7557 | -7/Factory | Sucked down chute 7557 | -7/Factory | Entered Waste 7572 | -7/Waste | EMP discharged 7572 | -7/Waste | Spotted C-40 Crusher 7603 | -7/Waste | Spotted C-40 Crusher 7607 | -7/Waste | Spotted C-40 Crusher 7608 | -7/Waste | Spotted C-40 Crusher 7613 | -7/Waste | Spotted C-40 Crusher 7637 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7642 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7642 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7646 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7659 | -7/Waste | Core integrity fell below 50% 7670 | -7/Waste | Discovered new exit (range 16) 7671 | -7/Waste | Spotted C-40 Crusher 7672 | -7/Waste | EMP discharged 7672 | -7/Waste | System corruption reached 10% 7677 | -7/Waste | Lost 6 parts (1p2n1u2w) 7679 | -7/Waste | Entered Factory 7737 | -7/Factory | Identified exit to DSF 7737 | -7/Factory | Entered DSF 7801 | -7/DSF | Additional patrols routed to DSF 7815 | -7/DSF | Core integrity fell below 20% 7818 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07789_ Knocked back. 07791_ C-17 Slicer knocked back. 07795_ C-17 Slicer destroyed. 07795_ Stasis Trap short circuited. 07795_ C-17 Slicer destroyed. 07795_ A bubble of rippling energy engulfs the area. 07797_ Shock Bomb Launcher severed. 07797_ Acquired 25 matter. 07800_ Acquired 6 matter. 07801_ Hostiles detected in DSF, routing additional patrols. 07802_ Triggered Alarm Trap. 07802_ RIF jams signal. 07805_ Imp. Signal Interpreter severed. 07814_ Knocked back. 07816_ Penetrated by Slug. 07816_ Knocked back. 07817_ System corrupted: Adv. Assault Cannon rejected. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????? ??????????????? | | ??????????????????????? #????????????? | | ??????????????????????? ##?????????? ? | | ??????????????????????? ?????????# | | ??????????????????????? ?????????? | | ??????????????????????? ?????????? | | ??????????????????????# ###???????## | | ??????????????????????* !!#????????! | | ??????????????????????* !!#????????! | | ??????????????????????* !!?????????! | | ??????##????#########?# #???#####??# | | ??????# ??#!!!#!!!### ###///#!!!## | | ??????# ##!!!#!!!##a a##///#! !## | | ??????#!! % | | ??????#!! % H | | ??????#!! @ c | | ??????#== ## %#!!!## a a##!!!#????# | | ????????????# #!!!### ##?????????# | | ????????????########### ###??????### | | ????????????????????#!! !!#??????#! | | ????????????????????#!! !!#??????#! | | ????????????????????#!! !!#??????# = | | ????????????????????##" "##??????###![ | | ????????????????????# !!#??????#! *= | | ????????????????????# !!#??????#!!^! | | ????????????????????# !!##########%! | | ????????????????????##" ###!!!#!!###] | | ????????????????????### ###!!!#!!## % | | ????????????????????# | | ????????????????????# | | ????????????????????# ]]] #!!!#!!##""" | | ????????????????????# ]]] #########""" | | ????????????????????#########???????##"# | | ?????????????????????????????????????#"# | | ?????????????????????????????????????#"" | | ??????????????????????????????????????## | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Med. Reactive Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed LobotomyTargetTreads Manual? 0 Play Time 02:01:36 Cumulative 56.0 hours Start 2025.01.02 @ 20:24:33 End 2025.01.02 @ 23:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 440e574e-b17f-496c-bad8-aa4cbefea64a