Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 18:56:55 Player: Tereza Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2729) 2729 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 6082 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 68 Entered Garrisons 200 Friendly Fire -33 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 257/265 System Corruption 2% Temperature Warm (129) Movement Treading (165) Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Armored Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Melee Analysis Suite Core Shielding Hacking Suite > --- WEAPON (2) ------- Advanced Plasma Cannon Autogun > --- INVENTORY (15) --- Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Light Treads Light Treads Armored Medium Treads Improved Heat Sink Particle Gun Smartbomb Launcher Mining Laser Greatsword Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Melee Analysis Suite Core Shielding Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Autogun > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Light Treads Light Treads Armored Medium Treads Improved Heat Sink Particle Gun Advanced Plasma Cannon Smartbomb Launcher Mining Laser Greatsword [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 2 . 1 . . . Weapon . | . . . . . . . . Parts Attached 56 | 6 3 7 2 7 28 1 2 Power 5 | 1 . 1 . 1 2 . . Engine 3 | 1 . 1 . . 1 . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 . 2 10 . 1 Treads 11 | 2 . 1 . . 7 . 1 Leg 3 | . . . . . 3 . . Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 2 2 1 6 . . Device 5 | . 1 1 1 . 2 . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . 1 . . . Protection 5 | . . 1 1 . 3 . . Artifact . | . . . . . . . . Weapon 21 | 2 1 3 . 3 10 1 1 Energy Gun 7 | 2 . . . 1 4 . . Energy Cannon 3 | . . . . . 2 . 1 Ballistic Gun 8 | . 1 3 . 1 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 23 | . 1 2 . 4 13 1 2 Power . | . . . . . . . . Propulsion 9 | . . 1 . . 6 1 1 Utility 7 | . . 1 . 3 3 . . Weapon 7 | . 1 . . 1 4 . 1 Highest Loss Streak 4 | . 1 2 . 4 4 1 2 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 87 | . 93 80 98 85 85 95 91 Engine 8 | . 14 11 11 . 6 9 9 Core 1 | . . . . 8 2 . . Treads 16 | . 28 22 22 11 9 22 19 Leg 5 | . . . . . 12 . . Wheel 2 | . . . . 13 3 . . Device 11 | . 7 14 22 14 7 9 9 Storage 10 | . 14 11 11 9 9 9 9 Processor 1 | . . . . . 1 9 9 Hackware 4 | . . . . 3 9 9 9 Protection 4 | . . . 9 6 5 9 9 Energy Gun 7 | . 26 2 . 1 8 4 . Energy Cannon 1 | . . . . . 1 9 9 Ballistic Gun 11 | . 1 19 22 16 7 4 9 Peak Build Rating 34 | 6 8 14 15 23 31 29 34 Average Rating 18 | 3 7 10 14 19 25 28 29 On Entrance 14 | . 6 8 13 15 19 29 29 Naked Turns . | . . . . . . . . Heaviest Build 44 | 14 34 36 40 41 44 44 44 Greatest Support 60 | 40 40 40 40 40 60 60 47 Greatest Overweight (x) 1 | . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 15 Average Carried 14 | 5 10 14 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 15 13 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Matter Collected 1426 | 215 82 190 33 222 575 109 . Remotely . | . . . . . . . . Salvage Created 2166 | . 377 316 . 444 720 264 45 Parts 134 | . 27 24 . 22 51 8 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Combat Hostiles Destroyed 58 | . 8 9 . 10 25 5 1 Guns 45 | . 8 9 . 6 21 1 . Cannons 6 | . . . . . 1 4 1 AOE 7 | . . . . 4 3 . . Classes Destroyed 11 | . 7 1 . . 3 . . Builder 1 | . 1 . . . . . . Tunneler 1 | . 1 . . . . . . Recycler 3 | . 1 . . 2 . . . Operator 2 | . 1 . . 1 . . . Watcher 5 | . 2 1 . . 1 1 . Swarmer 21 | . 4 4 . 3 10 . . Grunt 25 | . 4 2 . 7 7 4 1 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . 3 . . 2 . . Hunter 5 | . . . . . 4 1 . Best Kill Streak 9 | . 8 4 . 9 5 2 1 Combat Bots Only 5 | . 4 4 . 5 5 2 1 Max Kills in Single Turn 3 | . 1 1 . 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Hostile Shots Fired 379 | . 40 57 . 55 163 46 18 Missed 89 | . 8 17 . 14 38 9 3 Damage Taken 4016 | . 387 467 . 589 1755 584 234 Core 736 | . 107 78 . 61 396 56 38 Absorbed by Shields 90 | . . . . . 90 . . Redirected to Shielding 23 | . . . . . 4 12 7 Core Remaining (%) 79 | 100 57 . 80 . . . . Volleys Fired 227 | . 38 37 1 30 91 27 3 Largest 2 | . 2 2 2 2 2 2 2 Hottest 163 | . 90 70 46 79 163 163 121 Shots Fired 431 | . 72 73 2 59 170 49 6 Gun 387 | . 72 73 2 57 152 28 3 Cannon 36 | . . . . . 12 21 3 Launcher 8 | . . . . 2 6 . . Special . | . . . . . . . . Kinetic 224 | . 7 64 2 50 79 19 3 Thermal 169 | . 35 9 . 7 85 30 3 Explosive 8 | . . . . 2 6 . . Electromagnetic 30 | . 30 . . . . . . Robot Hit Streak 18 | . 6 16 . 11 12 18 4 Robot Miss Streak 7 | . 5 3 . 2 7 4 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 1 . 3 3 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 265 | . 38 50 . 44 95 34 4 Core Hits 119 | . 19 18 . 23 47 10 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . 2 2 . . Burn 5 | . 1 . . 2 2 . . Melee Attacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5389 | . 561 612 . 1103 2206 804 103 Guns 3436 | . 498 612 . 663 1354 275 34 Cannons 693 | . . . . . 95 529 69 Explosions 1256 | . 59 . . 440 757 . . Melee . | . . . . . . . . Ramming 4 | . 4 . . . . . . Kinetic 2172 | . 48 550 . 559 778 203 34 Thermal 1818 | . 311 62 . 104 671 601 69 Explosive 1197 | . . . . 440 757 . . Electromagnetic 198 | . 198 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 1 1 . 2 2 2 Average Corruption 1 | . . 1 1 . 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . 1 2 . 16 4 . Message Errors 6 | . . 1 1 . 3 1 . Matter Fused 6 | . . . 1 . 4 1 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 3 | . . . . . 3 . . Misfires 2 | . . . . . 1 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 50 | . 17 . . . 16 17 . Projectiles 17 | . . . . . . 17 . Explosions 33 | . 17 . . . 16 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 184 | . 76 . . 20 88 . . Shots 5 | . 2 . . 1 2 . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 343 | . 231 14 . 63 304 343 126 Average Temperature 79 | . 57 4 . 33 78 131 72 Received Heat Transfer 1343 | . 117 156 . 216 458 270 126 Effects 5 | . 2 . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . 2 . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 . . . 1 1 . Heat Transferred 4131 | . 864 185 . 407 1590 985 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Peak Influence 1038 | . 314 166 59 321 1038 643 282 Initial 505 | . . 132 44 22 208 505 271 Average 348 | . 121 71 51 101 665 569 269 Maximum Alert Level 3 | . 1 . . 1 3 2 1 Low Security (%) 46 | 100 69 100 100 76 . . . Level 1 18 | . 30 . . 23 28 . 100 Level 2 12 | . . . . . 11 100 . Level 3 23 | . . . . . 59 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . . 3 . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . 1 . . 1 Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Distress Signals 4 | . 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 14 14 . 14 27 7 3 Peak Tracking Total 6 | . 3 4 . 6 5 3 3 Tactical Retreats 4 | . . 1 . 1 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Traps Triggered 4 | . . 1 . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Machines Disabled 11 | . 3 . 1 1 6 . . Max in Single Turn 2 | . 2 . 1 1 2 . . Garrison Relay 2 | . . . . . 2 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Machines Accessed 8 | . 2 2 . 1 2 1 . Terminals 7 | . 2 2 . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 18 | . 7 4 . 1 3 3 . Successful 12 | . 4 4 . 1 2 1 . Failed 6 | . 3 . . . 1 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 6 | . . 3 . . . 3 . Terminals 17 | . 7 4 . . 3 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 11 | . 4 4 . . 2 1 . Prototype ID Bank 2 | . 1 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 2 | . . 1 . . . 1 . Unreport Threat 1 | . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 2 . 1 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . Machine Destruction 7 | . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Total Allies 3 | . . . 2 . 1 . . Largest Group 2 | . . . 2 2 1 . . Highest-Rated Group 46 | . . . 46 46 31 . . Highest-Rated Ally 31 | . . . 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 8 3 . . Total Damage 148 | . . . . 126 22 . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Turns Passed 3499 | 113 360 652 389 285 1359 272 69 Spaces Moved 1639 | 65 136 312 231 126 643 101 25 Core 6 | 6 . . . . . . . Treads 1139 | 59 136 312 231 31 244 101 25 Legs 239 | . . . . . 239 . . Wheels 255 | . . . . 95 160 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 160 165 Average Speed 159 | 149 160 160 160 137 155 193 237 Slowest Speed 240 | 160 160 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 32 25 65 19 69 12 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 116 | . 10 . . 19 82 4 1 Melee . | . . . . . . . . Projectile 9 | . . . . . 4 4 1 AOE 107 | . 10 . . 19 78 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Total 2127 | 79 207 411 248 180 837 135 30 Wait 94 | . 21 27 15 6 22 3 . Move 1632 | 64 135 311 230 125 642 100 25 Hop . | . . . . . . . . Pick Up 59 | 9 8 14 . 6 20 2 . Fast Attach 21 | 3 1 3 1 1 12 . . Attach 19 | 3 2 1 . 2 9 . 2 Detach 1 | . 1 . . . . . . Swap 17 | . . 3 1 4 8 1 . Drop 42 | . . 15 . 6 19 2 . Fire 227 | . 38 37 1 30 91 27 3 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 13 | . . . . . 13 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x2 1111 | -9/Materials | Discovered new exit (range 7) 1126 | -9/Materials | Entered Mines 1241 | -9/Mines | Build established: Scavenger-Mutant 1490 | -9/Mines | Discovered new exit (range 5) 1515 | -9/Mines | Entered Materials 1515 | -8/Materials | Accompanied by 2 allies 1515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1520 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1660 | -8/Materials | Garrison activated, responded to threat 1796 | -8/Materials | Lost 4 parts (3u1w) 1799 | -8/Materials | Identified exit to Garrison 1800 | -8/Materials | Entered Garrison 1842 | -8/Garrison | Triggered checkpoint 1959 | -8/Garrison | Garrison Relay disabled 2006 | -8/Garrison | Triggered checkpoint 2112 | -8/Garrison | Lost 4 parts (4n) 2188 | -8/Garrison | Discovered new exit (range 13) 2189 | -8/Garrison | Core integrity fell below 50% 2258 | -8/Garrison | Phase Generator disabled 2370 | -8/Garrison | Triggered checkpoint 2400 | -8/Garrison | Discovered new exit (range 47) 2400 | -8/Garrison | Discovered new exit (range 18) 2400 | -8/Garrison | Discovered new exit (range 76) 2417 | -8/Garrison | Garrison Relay disabled 2609 | -8/Garrison | Lost 4 parts (1n2u1w) 2872 | -8/Garrison | Triggered checkpoint 2984 | -8/Garrison | Triggered checkpoint 2985 | -8/Garrison | Core integrity fell below 20% 3064 | -8/Garrison | Rescued a captive Derelict 3159 | -8/Garrison | Entered Materials 3379 | -8/Materials | Discovered new exit (range 8) 3431 | -8/Materials | Entered Storage 3500 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03399_ K-01 Serf collects debris. 03399_ R-06 Scavenger collects Aluminum Leg. 03402_ K-01 Serf collects debris. 03405_ Dropped Hover Unit. 03405_ R-06 Scavenger collects Imp. Heat Sink. 03408_ R-06 Scavenger collects Aluminum Leg. 03411_ Acquired Imp. Heat Sink. 03412_ R-06 Scavenger collects Hover Unit. LOCATION=UNKNOWN GOAL=ESCAPE 03437_ O-16 Technician sends out distress signal. 03437_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03446_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 03490_ Adv. Plasma Cannon destroyed. 03490_ Lgt. Treads destroyed. 03497_ G-47 Trooper destroyed. 03499_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????? ???? | | ???????????????????????????????? #??? | | ???????????????????????????????? #??? | | ???????????????????????????????? #??? | | ???????????????????????????????? #??? | | ???????????????????????????????? #??? | | ???????????????????????????????? #??? | | ???????????????????????????????# #??? | | ??????????????????????########## #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# =%= #??? | | ??????????????????????# @###### #??? | | ??????????????????????#g ##????# #??? | | ?????????????????????g ??????# #??? | | ????????????????????#/##???????# #??? | | ????????????????????#??????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????######### #??? | | ???????????????? #??? | | ???????????????? ######## #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????#####??? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionZhirovFragment Manual? 0 Play Time 00:23:18 Cumulative 87.4 hours Start 2024.10.24 @ 18:33:47 End 2024.10.24 @ 18:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 699dcf1c-c8b9-4b8b-a543-032ab305e5ab