Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.18 @ 19:00:40 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (730) 3650 Value Destroyed (33563) 33563 Prototype IDs (152) 3040 Alien Tech Used (6) 1200 Bonus (20334) 20334 TOTAL SCORE: 73087 Bonus ------- High Alert Combat Kills 7413 Follower Combat Kills 2455 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3528 Scanned by Researcher 500 Win 3000 Friendly Fire -1162 Cogmind --------- Core Integrity 1101/1600 Matter 290/300 Energy 515/520 System Corruption 27% Temperature Cool (17) Movement Walking (250) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY (12) ----- Spectral Analyzer Advanced Transmission Jammer Experimental Cloaking Device (fused) SHELL Armor Graphene Brace Experimental EM Shield Advanced Hacking Suite > --- WEAPON (5) ------- Railgun Enhanced Hardcell Cannon Graviton Cannon CR-A16's Behemoth Slayer Thermal Lance > --- INVENTORY (5) ---- Concept Biometal Exoskeleton Improved Matter Compressor (140) Improved Transmission Jammer Rocket Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental VSS Leg Experimental VSS Leg Experimental Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Spectral Analyzer Advanced Transmission Jammer Experimental Cloaking Device SHELL Armor Graphene Brace Experimental EM Shield Advanced Hacking Suite > --- WEAPON ----------- Railgun Enhanced Hardcell Cannon Graviton Cannon CR-A16's Behemoth Slayer Thermal Lance > --- INVENTORY -------- Particle Reactor Light Particle Reactor Light Particle Reactor Quantum Reactor Centrium Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton Concept Biometal Exoskeleton Concept Chromion Battery Concept Chromion Battery Improved Matter Compressor Experimental Terrain Scanner Improved Transmission Jammer Advanced Dynamic Insulation System High-powered Tractor Beam Crosscalibrator Rocket Array [Rating: 241] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Experimental VSS Leg Wheel Overtuned Huge Scrapsphere Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Thermal Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . . 4 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . . . . . 2 . . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 2 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | 1 10 4 17 5 1 . 15 7 10 19 7 12 23 5 2 2 11 11 10 . . 9 3 26 1 . 4 1 19 9 5 25 14 15 Power 34 | . 2 1 1 . . . . . 1 2 . 1 3 . . . 1 . 1 . . 1 . 4 . . 1 . 4 . . 5 2 4 Engine 9 | . 2 1 1 . . . . . 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 3 . . 1 . 4 . . 5 2 4 Propulsion 79 | . 3 1 8 2 . . 6 5 4 13 2 4 5 1 . 1 2 3 1 . . 1 . . . . . . 3 3 3 3 3 2 Treads 64 | . 3 1 8 2 . . 6 5 4 13 2 1 5 1 . 1 . 2 . . . . . . . . . . 3 3 1 3 . . Leg 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 2 Wheel 6 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 2 . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 1 2 1 1 2 . . 5 1 1 2 1 3 8 3 1 . 8 2 5 . . 3 3 11 . . 2 . 7 3 2 12 2 7 Device 57 | 1 1 . 1 2 . . 1 1 1 1 . 3 4 2 1 . 3 2 3 . . 3 1 7 . . . . 5 2 1 5 1 5 Storage 9 | . 1 1 . . . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 1 . . Processor 9 | . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . 1 . 1 1 1 Hackware 7 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . 1 Protection 17 | . . . . . . . 1 . . . . . 3 1 . . 2 . . . . . 1 2 . . 2 . 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | . 3 1 7 1 1 . 4 1 4 2 4 4 7 1 1 1 . 6 3 . . 4 . 11 1 . 1 1 5 3 . 5 7 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 14 | . 2 . . 1 . . 1 1 . . . . . . . . . 3 . . . . . 4 . . . . . 1 . . 1 . Ballistic Gun 56 | . . . 6 . . . 3 . 4 1 2 3 6 1 1 . . 1 1 . . 3 . 6 1 . 1 . 5 2 . 4 4 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 Launcher 4 | . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . . . 3 . . 2 . . 4 . . 1 9 7 . . . 6 . . 1 . 3 . . . . 9 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 18 Parts Lost 48 | . . . 1 . . . . 1 2 3 1 3 . 1 1 . . . . . . 2 3 3 . . . . 1 1 . 3 10 12 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 2 Propulsion 5 | . . . . . . . . . 1 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Utility 21 | . . . 1 . . . . 1 . 1 . 1 . . 1 . . . . . . 2 1 1 . . . . 1 1 . 1 4 5 Weapon 15 | . . . . . . . . . 1 1 1 . . . . . . . . . . . 2 1 . . . . . . . 1 3 5 Highest Loss Streak 4 | . . . 1 . . . . 1 2 2 1 3 . 1 1 . . . . . . 1 3 1 . . . . 1 1 . 2 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 21 | 6 10 17 19 20 19 19 20 24 24 24 24 16 23 22 22 22 22 22 21 22 22 21 22 23 23 24 23 24 24 22 23 23 21 16 Power . | 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 . . 1 Propulsion 3 | 4 2 3 5 6 6 6 5 5 5 7 8 4 4 4 4 3 3 1 1 1 1 1 . . . . . . . . . . 1 3 Utility 9 | . 3 5 4 4 6 6 5 6 7 7 7 4 8 10 10 9 9 10 12 13 13 13 12 13 14 15 14 14 12 12 12 11 10 7 Weapon 7 | 1 2 5 7 6 6 6 8 12 10 9 8 6 8 6 6 7 8 8 7 7 7 6 8 9 9 9 8 9 9 8 7 8 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 6 1 4 . . . 2 . 4 4 1 3 4 . . . 2 3 6 . . . 3 10 . . 1 . 4 2 . 2 5 10 Power 13 | . 2 . 1 . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 4 Propulsion 11 | . . . . . . . . . . 1 1 . . . . . . 2 1 . . . . 2 . . . . . . . . 2 2 Utility 29 | . 2 . 2 . . . . . 1 . . 2 1 . . . 2 . 1 . . . 1 3 . . 1 . 4 2 . 1 2 4 Weapon 24 | . 2 1 1 . . . 2 . 3 1 . 1 3 . . . . 1 3 . . . 2 4 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 99 100 100 99 99 100 99 96 67 99 99 99 99 99 88 82 82 82 77 75 82 84 85 61 85 86 89 88 85 75 73 Engine 4 | . 14 14 11 11 11 11 9 9 9 8 9 5 4 . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 6 6 6 5 6 11 11 11 6 5 5 10 10 10 10 12 13 12 11 6 9 Treads 18 | . 21 28 33 32 33 33 27 27 27 26 27 20 23 25 26 26 25 15 6 5 5 4 5 5 5 5 5 5 6 9 10 12 13 . Wheel 1 | . . . . . . . . . . . . 6 2 . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 7 3 . . Device 14 | . 14 14 10 11 11 11 17 17 18 17 9 10 13 13 13 13 6 6 10 11 11 12 15 19 20 20 20 20 22 21 20 19 15 20 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 9 | . . . . . . . 9 9 9 9 9 9 12 13 13 13 19 20 17 17 17 15 11 10 10 10 10 10 9 9 8 8 7 5 Protection 2 | . . . . . . . . . . . . . 5 6 5 6 5 5 1 . . . . 4 . . 1 5 3 4 4 3 3 3 Energy Cannon 5 | . 26 27 . . . . . 1 . . . . . . . . . 13 17 17 17 14 10 7 5 5 . 4 2 2 4 3 3 2 Ballistic Gun 17 | . 1 . 32 32 29 32 26 25 27 25 17 5 25 26 25 25 26 11 4 5 5 7 11 12 18 20 1 20 19 19 16 16 15 4 Peak Build Rating 241 | 7 11 13 17 19 19 18 35 35 37 39 37 39 68 72 71 75 82 110 127 116 116 128 131 137 142 137 136 137 154 162 178 217 225 241 Average Rating 81 | 6 10 11 15 17 18 18 27 33 35 36 32 19 60 67 68 69 76 97 113 111 111 120 124 127 135 133 101 131 139 147 169 188 208 224 On Entrance 83 | 6 7 11 12 17 18 18 18 33 33 37 37 26 38 67 68 69 71 79 105 116 111 111 126 124 128 137 134 136 136 133 162 178 215 197 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 12 35 55 58 59 58 59 99 103 103 109 103 105 118 132 118 130 130 149 161 151 151 164 161 180 158 158 158 157 197 196 196 219 219 203 Greatest Support 242 | 20 40 40 60 60 60 60 60 60 60 60 60 60 100 100 100 108 108 160 160 20 20 20 20 80 20 20 20 80 20 20 52 242 242 158 Greatest Overweight (x) 10 | . . 1 . . . . 1 1 1 1 1 2 5 1 1 1 1 2 7 7 7 8 8 8 7 7 7 7 9 9 9 10 1 1 Average Overweight (x) 3 | . . . . . . . . 1 1 1 1 . 1 1 1 1 . . 6 7 7 7 7 7 7 7 5 6 8 9 6 8 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 11 17 20 20 20 20 20 25 25 25 25 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 7 15 20 20 20 20 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | 6 10 17 19 19 19 19 20 24 24 24 24 17 24 24 24 24 24 24 24 25 25 24 24 24 24 25 24 25 24 24 24 24 23 20 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 20 20 20 19 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 23 5 Class Distribution -------------------- 40% | Scavenger-Gunner 19% | Scavenger-Tank 8% | Mutant 6% | Gunner 5% | Commander-Mutant 4% | Commander-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Commander-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Scrapper | -5/Warlord Scrapper | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -2/Protoforge Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Matter Collected 24596 | 262 193 51 524 225 . 110 1003 530 962 2529 346 100 2140 309 250 42 580 242 452 14 64 665 740 2269 70 79 397 230 1902 966 518 1686 2884 1262 Remotely 1929 | . . . . . . . . . . . . . . . . . . . . . . . . 199 . . . . 438 196 . 493 603 . Salvage Created 38373 | 178 861 193 753 165 . 95 1304 575 1409 4731 1233 . 3218 401 559 . 265 310 2243 43 348 1360 1170 3673 . 59 243 253 3154 777 576 2648 3787 1789 Parts 1817 | 10 52 16 60 13 . 3 74 38 76 271 50 . 158 21 17 . 19 20 93 1 9 57 52 156 . . 3 12 184 51 18 89 123 71 Haulers Intercepted 34 | . 2 . 5 . . . 5 . 5 6 . . 7 . . . . . 3 . . . . 1 . . . . . . . . . . Recyclers Shooed 37 | 1 2 . . . . 1 . . 4 2 1 . 4 . . . . . 5 . . . . 11 . . . . 4 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . . . . . . 20 11 3 . 20 . 2 26 . 53 . . . 2 12 . . . . . . Prevented 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Combat Hostiles Destroyed 532 | . 13 8 13 6 . 3 22 14 20 68 12 . 31 7 8 . 8 6 29 . 5 29 16 43 . . . 3 47 9 6 26 60 20 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 314 | . 1 . 11 6 . 1 21 14 20 35 12 . 31 7 5 . 8 . 3 . . 5 9 27 . . . 2 36 9 4 19 27 1 Cannons 94 | . 10 5 . . . . . . . 1 . . . . . . . 6 24 . 5 12 6 8 . . . . 2 . 2 3 9 1 AOE 87 | . 2 3 2 . . 2 1 . . 29 . . . . 1 . . . 1 . . 12 . 5 . . . . 8 . . . 19 2 Classes Destroyed 31 | 2 6 . 2 . . . 2 1 2 3 1 . . . . . 2 . 1 . . 2 1 . . . . . . 1 . 1 3 1 Worker 43 | . 2 . 1 . . . . . 4 22 . . 3 . . . . . 1 . . . . 4 . . . . 3 . . 2 1 . Builder 35 | . . . . . . . 1 . . 18 1 . 4 . . . . . 1 . . . . 4 . . . . 3 1 . 1 1 . Tunneler 8 | 4 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Hauler 34 | . 2 . 5 . . . 5 . 5 6 . . 7 . . . . . 3 . . . . 1 . . . . . . . . . . Recycler 41 | 1 4 . 1 . . . 1 . . 7 8 . 4 . . . . . 3 . . . . 7 . . . . 2 1 . 1 . 1 Mechanic 7 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 3 . Operator 6 | . 1 . 2 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 22 | . 3 . 2 . . . 3 . 2 1 . . 2 . . . . . 3 . . . . 3 . . . . 1 2 . . . . Swarmer 87 | . 5 6 6 3 . . 6 4 2 . . . 3 2 . . . 5 10 . . . 6 11 . . . . 15 3 . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 1 . Grunt 212 | . 8 2 3 3 . 3 8 4 8 38 4 . 18 3 7 . . . 8 . 5 15 6 19 . . . . 4 . 4 14 24 4 Brawler 11 | . . . . . . . . 1 1 4 . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 1 . Duelist 17 | . . . 1 . . . . . . 7 . . 1 . . . . . 1 . . 1 . 1 . . . . . . . 1 3 1 Protector 10 | . . . . . . . . . . 5 1 . . . . . . . . . . 2 1 . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Sentry 56 | . . . 3 . . . 6 5 3 10 5 . 3 1 . . . 1 1 . . . 2 2 . . . . 4 . 2 . 6 2 Demolisher 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 17 | . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 8 . . . 4 . Hunter 22 | . . . . . . . 2 . 1 1 . . 2 . . . . . 4 . . . 2 2 . . . . 1 1 . . . 6 Programmer 57 | . . . . . . . . . . . 2 . 4 1 . . . . 4 . . 3 . 7 . . . 2 13 5 . 8 5 3 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . 2 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ranger 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 7 3 5 3 . 3 4 7 9 16 4 . 8 6 4 . 4 5 5 . 3 13 13 12 . . . 2 11 3 5 6 14 8 Combat Bots Only 13 | . 3 3 4 3 . 3 3 7 7 13 3 . 6 6 4 . 3 5 5 . 3 12 13 11 . . . 2 8 3 5 6 12 7 Max Kills in Single Turn 5 | 1 5 3 3 1 . 1 2 2 2 4 1 . 2 2 1 . 4 1 2 1 1 5 2 5 . 1 . 1 5 1 2 2 5 2 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Exploded 5 | . 2 3 2 . . 1 1 . . 3 . . . . 1 . . . 1 . . 4 . 5 . . . . 4 . . . 5 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Hostile Shots Fired 2544 | . 77 42 48 14 . 3 47 29 52 110 23 . 115 117 23 . 2 21 118 4 6 45 171 195 . . . 33 240 43 17 151 501 297 Missed 704 | . 18 11 11 5 . 1 20 7 12 37 6 . 28 39 6 . 1 6 34 2 1 12 36 52 . . . 5 73 21 4 27 146 83 Damage Taken 29526 | . 564 245 543 70 . 66 329 249 650 1269 256 186 943 671 309 . 10 162 1182 28 70 887 1813 2115 . . . 556 2077 353 132 2427 6167 5197 Core 1928 | . 104 20 71 9 . . 56 54 36 127 . 19 61 74 37 . 10 11 78 . . 70 76 108 . . . 85 85 . . 93 264 380 Absorbed by Shields 9360 | . . . . 8 . . 20 36 156 286 . . 355 104 44 . . . 121 10 26 236 779 520 . . . . 1627 366 137 1168 3361 . Reduced by Siege Mode 364 | . . . . . . . . . . . . . . . . . . . . . . . 94 59 . . . . 38 . . 27 146 . Redirected to Shielding 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Ignored by Resistances 1087 | . . . . . . . . . . . . . . . . . 5 82 153 . . . . 245 . . . . . . 32 71 237 262 Regen/Repaired (Parts) 5370 | . 177 . . . . . . . . 123 . . . . . . . . . . . 129 10 70 . . . . 157 20 10 667 2178 1829 Core Remaining (%) 74 | 100 . 50 . . . 80 . . . . . 46 . . . . . 77 . . . . 77 . . . . 83 . 93 . . 71 68 Volleys Fired 1608 | 13 48 16 39 15 . 6 63 49 72 220 19 . 107 14 17 . 21 17 130 17 7 47 39 145 13 15 . 6 79 66 14 94 132 68 Largest 5 | 2 2 2 3 3 . 3 3 3 3 3 3 . 4 4 4 . 4 4 4 4 4 4 4 4 1 1 . 5 5 5 5 5 5 5 Hottest 285 | 40 136 136 69 69 . 69 73 73 75 88 78 . 111 93 83 . 85 145 153 153 153 152 147 152 40 40 . 176 176 182 182 190 285 285 Shots Fired 4536 | 26 96 30 114 33 . 8 181 111 216 514 56 . 422 56 47 . 78 40 290 20 26 149 152 416 14 15 . 26 338 149 58 289 466 100 Gun 3349 | 26 8 . 113 27 . 3 177 94 216 462 56 . 420 56 40 . 78 8 53 1 6 69 100 271 . . . 21 292 101 44 219 360 28 Cannon 1109 | . 88 29 . 6 . . . 17 . 15 . . . . . . . 32 235 19 20 76 52 142 14 15 . 5 44 48 14 70 96 72 Launcher 72 | . . 1 1 . . 5 4 . . 37 . . . . 7 . . . . . . 4 . 1 . . . . 2 . . . 10 . Special 6 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . . Kinetic 3365 | 26 8 . 113 27 . 3 177 94 216 462 56 . 420 56 40 . 78 8 53 1 6 69 100 271 . . . 21 292 101 44 219 365 39 Thermal 1003 | . 88 29 . 6 . . . 17 . 15 . . . . . . . 32 235 19 20 76 52 129 14 15 . 5 44 48 14 70 64 11 Explosive 42 | . . 1 1 . . 5 4 . . 14 . . . . . . . . . . . 4 . 1 . . . . 2 . . . 10 . Electromagnetic 120 | . . . . . . . . . . 23 . . . . 7 . . . . . . . . 13 . . . . . . . . 27 50 Robot Hit Streak 47 | 9 7 7 17 9 . 2 21 16 19 24 29 . 32 10 14 . 5 6 20 6 9 16 23 40 6 4 . 6 36 10 9 28 47 6 Robot Miss Streak 7 | 2 4 4 5 4 . 1 4 6 4 3 2 . 5 3 1 . 5 2 3 1 1 4 5 4 1 2 . 1 4 2 2 3 7 4 Penetration Max 2 | . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 1 1 2 . . . . 2 . 2 2 2 1 Secondary Targets 48 | . . . 3 . . . 2 2 2 3 1 . 7 2 1 . 1 . . . . . 3 7 . . . . 8 . . 4 2 . Max Gunslinging Chain 2 | . . . 1 . . . 1 1 1 1 1 . 1 1 1 . 1 . . . . . 1 1 . . . . 1 . . 2 1 . Shots Hit Robots 2719 | 19 51 16 76 15 3 2 127 47 149 278 52 . 300 35 30 . 40 12 125 6 12 84 106 259 1 4 5 18 213 62 31 149 323 69 Core Hits 1598 | 8 27 11 38 7 . 11 59 25 60 225 25 . 139 16 16 . 23 10 67 2 9 112 39 110 1 1 4 4 133 29 19 66 274 28 Critical Kills 44 | . . . . . . . . . 1 1 . . 1 . . . . . 2 . . 1 3 7 . . . . 6 . . 9 9 4 Critical Parts Destroyed 54 | . . . 1 . . . 1 . 1 2 . . 2 . . . . . 1 . . 4 5 11 . . . 1 10 1 2 5 7 . Critical Strikes 110 | . . . 1 . . . 1 . 2 3 2 . 3 . . . . . 3 . . 5 10 18 . . . 1 16 1 2 14 21 7 Meltdown 13 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . . 3 1 4 Destroy 90 | . . . 1 . . . 1 . 2 3 1 . 3 . . . . . 2 . . 5 8 16 . . . 1 16 1 2 11 17 . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 116 | . . . . . 3 . . . . . 10 . 4 . . 4 . 18 4 . . 1 . 3 . . 5 1 1 1 . 13 1 47 Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Thermal 81 | . . . . . . . . . . . . . 4 . . 4 . 18 . . . 1 . 3 . . 5 . . 1 . . 1 44 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . . . . 3 Sneak Attacks 11 | . . . . . 3 . . . . . 7 . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 91663 | 197 1461 505 1401 234 . 393 2208 774 2638 9034 1581 . 5867 746 1015 . 2583 472 4609 200 526 5320 3285 9138 26 144 547 559 7973 2066 1343 5527 15875 3416 Guns 51674 | 197 27 . 1188 223 . 15 1913 774 2610 4665 908 . 5764 746 562 . 893 30 585 21 124 1434 1719 5762 . . . 425 5968 1689 1091 3662 8299 380 Cannons 19621 | . 1047 309 . . . . . . . 54 . . . . . . . 329 3841 179 402 1985 1396 2536 26 144 . 134 991 377 252 1313 2566 1740 Explosions 16812 | . 340 170 197 . . 360 256 . . 4271 . . . . 453 . 1690 . 69 . . 1901 170 685 . . . . 1014 . . . 5004 232 Melee 3165 | . . . . . . . . . . . 653 . . . . . . 113 95 . . . . 155 . . 547 . . . . 547 . 1055 Ramming 391 | . 47 26 16 11 . 18 39 . 28 44 20 . 103 . . . . . 19 . . . . . . . . . . . . 5 6 9 Kinetic 52961 | 197 27 . 1188 223 . 15 1913 774 2610 4665 908 . 5764 746 562 . 893 30 585 21 124 1434 1719 5762 . . . 425 5968 1689 1091 4209 8624 795 Thermal 21932 | . 1047 309 . . . . . . . 831 . . . . . . 1690 442 3841 179 402 1985 1566 2845 26 144 547 134 991 377 252 1313 1614 1397 Explosive 11143 | . 340 170 197 . . 360 256 . . 1667 . . . . . . . . . . . 1901 . 234 . . . . 1014 . . . 5004 . Electromagnetic 4488 | . . . . . . . . . . 1827 . . . . 453 . . . 69 . . . . 297 . . . . . . . . 627 1215 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 653 | . . . . . . . . . . . 653 . . . . . . . . . . . . . . . . . . . . . . . Piercing 95 | . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . . 1 1 . . 1 . . . . . . 2 2 5 5 5 5 8 5 9 . 4 39 27 Average Corruption 5 | . . . . . . . . . . . 1 1 . . 1 . . . . . . 2 2 4 5 5 5 5 2 5 . 1 14 23 Corruption Purged 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 274 | . . . . . . . . . . . 12 9 . . 1 . . . . . . 3 25 11 13 12 4 11 11 36 . 13 50 63 Message Errors 59 | . . . . . . . . . . . 3 2 . . . . . . . . . 2 5 5 2 3 1 2 2 7 . 2 7 16 Matter Fused 62 | . . . . . . . . . . . 4 2 . . . . . . . . . 1 3 2 3 1 1 1 2 9 . 4 12 17 Heat Flow Errors 29 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . 4 . 3 3 1 1 1 2 . 2 4 5 Energy Discharges 29 | . . . . . . . . . . . 1 . . . . . . . . . . . 5 2 2 2 . 3 . 2 . 1 4 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Parts Fused 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 2 . . 1 1 Data Loss (minor) 33 | . . . . . . . . . . . . 3 . . . . . . . . . . 3 . 1 3 1 . 3 5 . 3 6 5 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 3 Misfires 9 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . 2 . . 1 2 Alerts 6 | . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . 1 . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 1 5 . 1 11 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1432 | . 23 2 . . . . 4 . . 33 51 . . . 1 . 293 . 105 22 . 50 78 391 . 46 39 56 43 5 . 7 55 128 Projectiles 602 | . 23 2 . . . . . . . . . . . . . . . . 105 22 . 4 78 123 . 46 . 56 29 5 . 7 45 57 Explosions 530 | . . . . . . . . . . 33 . . . . 1 . 293 . . . . 46 . 133 . . . . 14 . . . 10 . Melee 300 | . . . . . . . 4 . . . 51 . . . . . . . . . . . . 135 . . 39 . . . . . . 71 Knockbacks 12 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 5 Impact 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 530 | . . . 35 . . 29 . . . . . . . . 13 . . . 36 . . 90 114 . . . . . 100 . . . 113 . Shots 22 | . . . 1 . . 1 . . . . . . . . 1 . . . 2 . . 4 1 . . . . . 6 . . . 6 . Rammed 54 | . 10 8 2 2 . 3 4 . 5 5 3 . 10 . . . . . 1 . . . . . . . . . . . . 1 . . Targets Rammed 62 | . 13 8 3 3 . 3 4 . 5 5 4 . 10 . . . . . 1 . . . . . . . . . . . . 1 1 1 Kicked 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crushed 5 | . 2 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 241 108 36 36 . 18 54 111 341 343 245 269 108 15 171 32 . 176 90 45 66 202 212 200 202 268 141 268 352 151 262 340 233 499 Average Temperature 66 | . 64 46 9 14 . 13 16 29 89 57 52 139 18 8 60 22 . 73 34 22 28 62 72 66 87 115 48 70 106 25 101 108 42 87 Received Heat Transfer 4136 | . 165 15 123 7 . 18 148 141 157 348 90 . 229 239 146 . . . 177 12 24 178 323 313 . . . 18 93 . 20 296 694 162 Effects 18 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . 3 . 9 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 4 Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 5 . . 3 6 . Total Turns 378 | . . . . . . . . . . . . . . . . . . . . . . . 39 92 . . . . 76 . . 40 131 . Longest Duration 64 | . . . . . . . . . . . . . . . . . . . . . . . 39 62 . . . . 23 . . 22 64 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . 1 . . 3 . . . . 2 . . . . . . . . 2 . . . . . . . . 4 8 Combat Hostiles 19 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . 2 . . . . . . . . 4 8 Parts Fried 28 | . . . . . . . 1 . . 14 . . . . 4 . . . . . . . . 2 . . . . . . . . 2 5 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . . 3 1 5 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 1 5 Parts Melted 59 | . 2 . . . . . . . . 3 . . . . . . . 1 8 . 1 4 8 8 . . 1 . 2 . . 7 3 11 Heat Transferred 21771 | . 1887 555 . . . . . . . 1041 . . . . . . . 453 3848 185 407 1629 1563 2690 37 148 600 111 943 370 259 1295 1628 2122 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 19 | . . . . . . . . . . 16 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Maximum Alert Level 5 | . 1 . 1 . . . 1 3 2 5 3 . 2 . . . . . 3 . . . . 4 . . . . 4 3 1 2 4 3 Low Security (%) 31 | 100 53 100 67 100 . 100 73 7 . 3 . . 58 . . . . . 30 . . . . 18 . . . . 36 . . 31 . . Level 1 20 | . 46 . 32 . . . 26 30 12 14 . . 31 . . . . . 33 . . . . 10 . . . . 8 . 100 43 18 . Level 2 23 | . . . . . . . . 46 87 9 86 . 10 . . . . . 32 . . . . 15 . . . . 10 98 . 25 41 . Level 3 11 | . . . . . . . . 15 . 13 13 . . . . . . . 2 . . . . 32 . . . . 19 1 . . 13 100 Level 4 12 | . . . . . . . . . . 57 . . . . . . . . . . . . . 23 . . . . 25 . . . 25 . Level 5 . | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1703 | 15 312 159 238 104 . 89 273 888 664 1703 764 . 446 . . . . . 817 . . . . 1594 . . . . 1256 703 378 558 1429 1024 Initial 854 | . 3 78 21 69 . . . 169 432 263 663 . . . . . . . 50 . . . . . . . . . 18 689 334 162 300 854 Average 485 | 3 135 57 150 27 . 9 129 502 518 1022 632 . 168 . . . . . 347 . . . . 759 . . . . 587 559 312 279 712 928 Influence Increases 20653 | 25 637 323 622 150 . 89 736 749 610 2480 523 . 1363 165 180 . . 135 1657 135 315 854 330 2360 . . 10 80 1870 560 192 1084 1758 661 Destroy 0b10 Robot/C 11580 | . 260 220 360 120 . 60 440 280 400 1400 220 . 800 140 160 . . 120 720 80 200 660 320 1000 . . . 60 1100 200 120 560 1180 400 Destroy 0b10 Robot/NC 1120 | 25 65 5 60 5 . . 50 . 55 325 55 . 115 5 . . . 5 70 . . 20 . 115 . . 10 . 55 20 . 20 35 5 Destroy Leader 2128 | . 80 40 106 10 . 10 146 10 124 296 . . 218 20 20 . . 10 152 10 20 . 10 180 . . . 20 232 44 30 60 180 100 Allied During Kill 1122 | . . 30 33 . . . . . . 243 32 . 118 . . . . . 59 45 95 174 . 82 . . . . 201 . . 10 . . Successful Hack 296 | . 31 . 13 . . . 13 30 . 5 35 . 14 . . . . . 37 . . . . . . . . . . 68 . 23 . 27 Select Force Hacks 360 | . 60 . 30 . . . 30 . . 60 180 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1200 | . 105 15 15 . . . . . 30 45 . . 45 . . . . . 150 . . . . 300 . . . . 45 105 . 225 105 15 Anti-Garrison Action 500 | . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1852 | . 36 13 5 . . 19 42 79 1 91 1 . 8 . . . . . 334 . . . . 578 . . . . 192 108 42 186 33 84 Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 30 . . . 15 . Lose Combat Pursuer 435 | . . . . 15 . . 15 . . 15 . . 45 . . . . . 135 . . . . 90 . . . . 15 15 . . 60 30 Influence Decreases 12678 | 20 440 345 466 219 . 89 476 30 418 1040 638 . 919 444 180 . . 55 890 362 210 291 330 772 270 190 10 52 662 654 238 712 634 622 Time Decay 10431 | 20 440 345 396 219 . 89 476 . 398 770 628 . 542 434 170 . . 55 660 362 190 131 300 442 270 190 10 52 452 494 238 622 534 502 Lost Part 440 | . . . 10 . . . . 10 20 30 10 . . 10 10 . . . . . . 20 30 20 . . . . 10 10 . 30 100 120 Lost Ally 1207 | . . . 60 . . . . 20 . 240 . . 227 . . . . . 80 . 20 140 . 160 . . . . 200 . . 60 . . Purge Threat 600 | . . . . . . . . . . . . . 150 . . . . . 150 . . . . 150 . . . . . 150 . . . . Squads Dispatched 132 | . 3 . 3 1 . . 5 . 3 20 . . 18 . . . . . 15 . . . . 13 . . . . 13 2 2 9 14 11 Investigation 32 | . 2 . 1 1 . . 1 . . 3 . . 5 . . . . . 9 . . . . 6 . . . . 2 . . . . 2 Extermination 28 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . 4 . . . . 4 2 1 4 4 4 Reinforcement 31 | . 1 . 2 . . . 2 . 3 2 . . 4 . . . . . 3 . . . . 1 . . . . 4 . 1 3 4 1 Assault 25 | . . . . . . . . . . 8 . . . . . . . . . . . . . 2 . . . . 3 . . 2 6 4 Garrison 16 | . . . . . . . 2 . . 7 . . 6 . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Distress Signals 32 | . . . 4 2 . . 4 . 5 3 . . 6 . . . . . 1 . . 2 . 1 . . . . . . . . 1 3 Communications Jammed 154 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 33 12 . 31 49 16 Distress Signals 134 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 30 12 . 31 37 15 Times Spotted 792 | . 25 8 28 6 . 3 30 12 36 83 8 . 51 7 8 . 12 6 43 4 6 88 16 63 . . . 3 54 16 8 36 91 41 Peak Tracking Total 12 | . 4 3 9 3 . 3 5 2 6 10 3 . 5 6 4 . 3 5 6 4 4 12 8 6 . . . 1 7 3 5 5 10 8 Tactical Retreats 19 | . . . . 1 . . 1 . . 1 . . 2 . . . . . 4 . . . . 4 . . . . 1 1 . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Traps Triggered 15 | . . . . . . . . 6 . . . 1 . . . . . . . . . . . 3 . . . . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Machines Disabled 103 | . 7 1 1 . . . . 6 2 3 . . 3 . . 3 3 . 10 . . 1 7 20 . . . . 3 7 . 16 9 1 Max in Single Turn 6 | . 2 1 1 . . . . 2 1 1 . . 1 . . 1 1 . 1 . . 1 3 6 . . . . 1 1 . 2 2 1 Garrison Access 8 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . 1 1 . . 1 . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Machines Accessed 136 | . 10 2 8 1 . . 6 3 3 12 12 4 10 1 1 . . . 15 . . 2 1 12 1 . 4 . 4 8 1 11 3 1 Terminals 62 | . 7 1 5 . . . 3 3 3 7 6 . 5 . . . . . 2 . . . 1 5 1 . . . . 5 . 5 2 1 Fabricators 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . 2 . . Repair Stations 7 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Recycling Units 26 | . 2 . 2 . . . 1 . . 2 6 . 3 . . . . . 5 . . . . 3 . . . . 2 . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 1 . Garrison Access 12 | . . . . . . . 1 . . 1 . . 2 . . . . . 3 . . . . 1 . . . . 1 1 1 1 . . Total Hacks 310 | . 28 3 18 1 . . 14 4 5 22 25 27 25 1 1 . . . 35 . . 6 4 27 5 . 17 . 5 11 1 18 5 2 Successful 187 | . 17 1 6 1 . . 8 3 1 13 14 27 7 1 1 . . . 20 . . 6 4 12 5 . 17 . 4 8 . 8 2 1 Failed 123 | . 11 2 12 . . . 6 1 4 9 11 . 18 . . . . . 15 . . . . 15 . . . . 1 3 1 10 3 1 Catastrophic 33 | . 2 1 4 . . . . . 1 2 1 . 3 . . . . . 1 . . . . 7 . . . . . 3 1 4 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 20 2 15 . . . 10 . 5 11 22 . 10 . . 1 . . 13 . . . . 15 . . . . 2 3 . 6 2 . Terminals 147 | . 19 2 11 . . . 10 4 5 13 19 . 14 . . . . . 7 . . . 4 12 5 . . . . 8 . 9 3 2 Fabricators 21 | . . . . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . 2 . . 3 . . Repair Stations 19 | . 6 . 2 . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . 4 . . Recycling Units 36 | . 3 . 5 . . . 1 . . 2 6 . 4 . . . . . 8 . . . . 5 . . . . 2 . . . . . Scanalyzers 15 | . . . . . . . 2 . . . . . . . . . . . 8 . . . . 1 . . . . . 1 . 1 2 . Garrison Access 18 | . . . . . . . 1 . . 1 . . 7 . . . . . 4 . . . . 1 . . . . 1 1 1 1 . . Terminal Hacks 94 | . 1 1 3 1 . . 1 3 1 3 4 27 3 1 1 . . . 3 . . 6 4 2 5 . 17 . . 4 . 1 1 1 Record 40 | . . . . . . . . . . . . 26 . . . . . . . . . . 4 . 5 . 5 . . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . . . 2 . 1 . . . . . . . . 5 . . . . 4 . . 1 . . . . Open Door 9 | . . 1 . 1 . . . 1 . 2 . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . 2 . . 2 . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . 1 . . Build 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Repair Station Hacks 14 | . 4 . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . 3 . . Scan Component 9 | . 2 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . 2 . . Repair 5 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . Insert Component 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 54 | . 12 . 2 . . . 4 . . 4 10 . 4 . . . . . 7 . . . . 5 . . . . 2 2 . 2 . . Terminals 23 | . 10 . 1 . . . 3 . . 2 4 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 8 | . 2 . . . . . 1 . . 2 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Repair Stations 13 | . . . . . . . . . . . . . 3 . . . . . 5 . . . . 3 . . . . 2 . . . . . Recycling Units 12 | . 2 . 1 . . . 1 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 12 | . 2 . 1 . . . 1 . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . Scrapoids 7 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 8 1 7 . . . 4 1 3 9 6 . 7 . . . . . 9 . . . . 8 1 . . . 1 7 1 8 3 1 Full Trace Events 9 | . . . 1 . . . . . . 1 1 . 2 . . . . . 2 . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . 1 . . . . . . . . 15 . . 1 . . . . . . . 4 . . 1 . 5 . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 2 . . Authchips 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Time 186 | . . . . . . . . . . . . . . . . . . . 35 . . . . 58 . . . . 35 . . 58 . . Total Part Build Rating 40 | . . . . . . . . . . . . . . . . . . . 6 . . . . 14 . . . . 6 . . 14 . . Parts Repaired 5 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Time 200 | . 58 . . . . . . . . 98 . . . . . . . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . . 15 . . . . 3 . . . . . 3 . . . . . . . . . 2 . . . 2 . Machine Destruction 22 | . . . . . . . . 15 . . . . . . . . . . 3 . . . . . . . . . 2 . . . 2 . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . 14 . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Total Allies 75 | . . 3 . . . . . 1 . 12 14 . 5 . . 2 . . 10 . . 5 . 10 . . . . 10 . . 3 . . Largest Group 14 | . . 3 3 . . . . 1 . 10 14 14 13 . . 2 2 . 5 5 5 9 1 5 . . . . 5 . . 3 . . Highest-Rated Group 420 | . . 40 40 . . . . 20 . 174 228 228 194 . . 192 192 . 241 235 231 420 64 235 . . . . 320 . . 174 . . Highest-Rated Ally 96 | . . 16 16 . . . . 20 . 31 34 34 31 . . 96 96 . 50 47 47 64 64 47 . . . . 64 . . 58 . . Initial Warlord ECA Mod 28 | . . . . . . . . . 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Total Orders 33 | . . 2 . . . . . . . 2 4 4 1 . . . . . 4 1 3 9 1 2 . . . . . . . . . . STAY 16 | . . 1 . . . . . . . 1 1 2 . . . . . . 2 1 2 5 . 1 . . . . . . . . . . FOLLOW 15 | . . 1 . . . . . . . 1 2 2 . . . . . . 2 . 1 4 1 1 . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 574 | . . 8 27 . . . . 2 . 89 . . 99 . . . 27 . 30 19 34 64 . 98 . . . . 69 . . 8 . . Total Damage 12961 | . . 57 242 . . . . 61 . 949 . . 1490 . . . 471 . 1201 513 660 2480 . 2286 . . . . 2210 . . 341 . . Kills 82 | . . 3 6 . . . . . . 8 . . 11 . . . 4 . 10 4 5 9 . 12 . . . . 10 . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Active Infowar (turns) 38564 | 74 836 847 1106 667 320 803 1462 1128 304 109 758 2439 425 1461 1458 2461 1411 1084 2627 826 394 1808 1590 2195 595 396 297 465 1423 1311 508 2104 1517 1355 Optics 21706 | . . . . . . . . . . . . . . . . . 1252 1084 2627 826 394 1808 1590 2195 595 396 297 465 1409 1311 508 2104 1517 1328 Sensors 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Terrain 321 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321 Structural 3558 | . . . . . . . . . . . . . . . . . . . . . . . . 865 . 53 . 377 298 650 394 836 85 . Seismic 26494 | 74 836 847 1106 667 320 803 1462 1009 304 109 758 2439 425 1461 1458 2461 159 1004 1991 786 330 524 1072 1340 536 365 186 381 910 371 . . . . Cloaking 6487 | . . . . . . . . . . . . . . . . . . . . . . 2 1120 407 572 . . . . 580 394 1635 588 1189 Jamming 10662 | . . . . . . . . 119 . . . . . . . . . . 13 . . . 11 1738 78 343 297 465 1423 1311 508 1913 1321 1122 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . . . 2 2 1 . 1 . 1 . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Turns Passed 50386 | 99 2068 1861 1135 695 320 803 1652 1319 952 5046 2163 2439 2394 1590 1483 2461 1411 1084 2627 826 394 1808 1590 2195 595 396 297 465 1423 1311 508 2104 1517 1355 Spaces Moved 22800 | 38 984 543 561 379 197 474 748 488 296 954 805 2311 890 656 609 1044 557 460 1300 561 258 1018 1000 1062 288 257 199 298 612 667 293 939 542 512 Core 1474 | . . . . . . . . . . . . 1474 . . . . . . . . . . . . . . . . . . . . . . Treads 11368 | . 788 543 561 379 197 474 748 488 296 954 805 461 642 656 609 1044 557 460 140 . . . . 3 . . . 1 . . . 105 457 . Legs 831 | 38 196 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 512 Wheels 9127 | . . . . . . . . . . . . 376 248 . . . . . 1160 561 258 1018 1000 1059 288 257 199 297 612 667 293 834 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 240 240 240 240 50 155 232 232 232 156 155 140 140 140 140 140 130 140 140 120 140 140 160 129 160 162 100 Average Speed 172 | 120 152 212 160 160 160 160 175 240 241 241 240 99 213 232 232 232 235 175 150 140 140 144 141 145 140 140 128 140 155 160 146 163 174 192 Slowest Speed 312 | 120 160 240 160 160 160 160 240 240 243 243 240 240 236 232 232 236 240 312 240 140 140 150 150 240 140 140 140 240 160 160 160 170 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 3 98 93 59 75 58 91 62 65 25 95 98 85 24 92 81 84 80 62 43 78 49 84 93 35 52 60 61 57 20 93 10 94 23 17 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 28 | . 3 1 1 . . . 1 . . 3 6 5 1 . . 1 . . . 1 . . 2 . . . 3 . . . . . . . Known Exits Taken 18 | . . 1 1 . . 1 1 . 1 . . . 1 1 . . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 15 | 1 1 . . 1 1 . . . . 1 1 1 . . 1 1 1 . . . . 1 . . . 1 1 . . . . 1 1 . Scrap Searched 28 | . . 1 . 2 . 1 . . . . . 7 . 3 3 3 . 1 . 1 1 . 1 . 1 1 . 2 . . . . . . Spaces Dug 217 | . . . . . . . 19 . . 3 . . 4 . . . . 26 41 9 2 1 . 31 6 5 . 1 7 24 2 16 3 17 Terrain Destroyed 1320 | . 33 18 3 . . 22 43 76 . 77 . . 4 . . . 8 37 120 14 6 91 47 282 13 11 . 9 113 85 19 94 58 37 Melee 40 | . . . . . . . . . . . . . 4 . . . . 17 . . . . . 2 . . . . . . . . . 17 Projectile 764 | . . . . . . . . . . 5 . . . . . . 5 20 120 14 6 36 35 151 13 11 . 9 69 84 19 94 58 15 AOE 508 | . 33 18 3 . . 22 43 76 . 70 . . . . . . 3 . . . . 54 12 127 . . . . 42 . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Total 31409 | 67 1451 1212 724 445 202 509 1009 587 464 3491 997 2480 1203 698 656 1072 624 683 1763 583 272 1271 1109 1458 465 276 235 323 934 821 347 1349 896 733 Wait 5278 | 15 361 630 67 34 . 25 120 14 52 2240 66 61 104 19 14 5 5 144 272 5 4 128 40 106 157 . . 8 156 36 21 196 119 54 Move 22766 | 37 983 542 560 378 196 473 748 487 295 953 804 2310 889 655 608 1043 556 459 1299 560 257 1017 999 1061 287 256 198 297 611 666 292 938 541 511 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 1 14 7 15 3 . . 17 1 11 9 1 49 19 . 3 2 3 4 15 . . 2 11 26 1 . 4 . 15 6 2 12 15 14 Fast Attach 135 | 1 2 . . . . . 3 . 1 3 4 5 8 1 1 4 17 13 1 . . 9 1 3 2 . 9 1 8 1 3 20 7 7 Attach 130 | . 3 . 6 1 1 . 4 1 3 4 2 6 13 1 3 3 1 1 5 . . 2 4 11 1 . 4 . 7 4 1 12 13 13 Detach 43 | . . . . . . . 2 . . . 1 2 2 1 2 1 . 1 3 . . 1 . 5 . . 3 . 2 1 1 9 3 3 Swap 465 | . 13 6 14 6 1 2 25 18 11 37 3 3 18 7 3 4 1 7 18 1 4 14 7 69 3 5 1 10 35 29 10 26 47 7 Drop 382 | . 9 3 20 5 1 . 23 5 14 20 7 43 29 . 2 6 20 19 15 . . 10 7 23 1 . 11 . 20 11 3 28 17 10 Fire 1608 | 13 48 16 39 15 . 6 63 49 72 220 19 . 107 14 17 . 21 17 130 17 7 47 39 145 13 15 . 6 79 66 14 94 132 68 Melee 114 | . . . . . 3 . . . . . 10 . 4 . . 4 . 18 4 . . 1 . 3 . . 5 1 1 1 . 13 1 45 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crush 59 | . 12 8 3 3 . 3 4 . 5 5 4 . 10 . . . . . 1 . . . . . . . . . . . . 1 . . Escape Stasis 18 | . . . . . . . . 12 . . . . . . . . . . . . . . . 6 . . . . . . . . . . Rewire 119 | . . . . . . . . . . . 76 . . . 3 . . . . . . 40 . . . . . . . . . . . . Trap 6 | . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 11) 832 | -10/Materials | Discovered new exit (range 16) 1248 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Discovered new exit (range 6) 1575 | -10/Materials | Repaired Lgt. Treads 1609 | -10/Materials | Repaired Particle Cannon 1897 | -10/Materials | Learned Storage emergency access door positions 1897 | -10/Materials | Discovered new exit (range 11) 1922 | -10/Materials | Discovered new exit (range 13) 1950 | -10/Materials | Learned 2 Mines zone layouts 1994 | -10/Materials | Learned location of 2 exits from Materials 2026 | -10/Materials | Learned 2 Mines zone layouts 2066 | -10/Materials | Learned 2 Storage zone layouts 2130 | -10/Materials | Learned Storage trap positions 2168 | -10/Materials | Entered Mines 2169 | -10/Mines | Identified exit to Materials 2273 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2370 | -10/Mines | Learned location of Zion (-6) 2399 | -10/Mines | Learned Materials garrison access intel 2486 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3272 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4029 | -10/Mines | Entered Materials 4029 | -9/Materials | Accompanied by 3 allies 4029 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4030 | -9/Materials | Identified exit to Materials 4030 | -9/Materials | Identified exit to Mines 4334 | -9/Materials | Build established: Gunner 4397 | -9/Materials | Lost 4 allies 4538 | -9/Materials | Discovered exit to Materials (range 11) 4761 | -9/Materials | Build established: Scavenger-Gunner 5164 | -9/Materials | Entered Mines 5368 | -9/Mines | Learned Materials trap positions 5383 | -9/Mines | Excavation squad dispatched 5383 | -9/Mines | A large section of the Mines collapsed 5631 | -9/Mines | Discovered exit to Materials (range 16) 5729 | -9/Mines | Met a Derelict shopkeep closing up shop 5770 | -9/Mines | Learned Materials security intel 5845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5846 | -9/Mines | Discovered new exit (range 5) 5859 | -9/Mines | Entered Exiles 5899 | -9/Exiles | Met 8R-AWN 5928 | -9/Exiles | Met EX-HEX 5991 | -9/Exiles | Met EX-DEC 6158 | -9/Exiles | Discovered new exit (range 14) 6179 | -9/Exiles | Entered Mines 6513 | -8/Mines | Discovered exit to Materials (range 7) 6982 | -8/Mines | Entered Materials 6982 | -8/Materials | Evolved 2 slots: Utility x2 6983 | -8/Materials | Loaded intel: 18 trap records 6985 | -8/Materials | Loaded intel: 1 garrison access location 7606 | -8/Materials | Identified exit to Storage 7617 | -8/Materials | Discovered new exit (range 5) 7800 | -8/Materials | Build established: Gunner 8328 | -8/Materials | Discovered new exit (range 15) 8518 | -8/Materials | Garrison activated, responded to threat 8634 | -8/Materials | Identified exit to Garrison 8634 | -8/Materials | Entered Garrison 8733 | -8/Garrison | Garrison Relay disabled 8973 | -8/Garrison | Triggered checkpoint 9047 | -8/Garrison | Destroyed 7 combat bots 9162 | -8/Garrison | Triggered checkpoint 9207 | -8/Garrison | Learned Materials security intel 9214 | -8/Garrison | Garrison Relay disabled 9260 | -8/Garrison | Rescued a captive Derelict 9327 | -8/Garrison | Garrison Relay disabled 9423 | -8/Garrison | Discovered new exit (range 13) 9479 | -8/Garrison | Phase Generator disabled 9586 | -8/Garrison | Triggered checkpoint 9704 | -8/Garrison | Triggered checkpoint 9745 | -8/Garrison | Garrison Relay disabled 9900 | -8/Garrison | Triggered checkpoint 9906 | -8/Garrison | Discovered new exit (range 15) 9953 | -8/Garrison | Entered Materials 10581 | -8/Materials | Destroyed 7 combat bots 10869 | -8/Materials | Build established: Scavenger-Gunner 10905 | -8/Materials | Entered Storage 10907 | -8/Storage | Loaded intel: 20 trap records 10991 | -8/Storage | Garrison activated, responded to threat 11267 | -8/Storage | Used back door to open Recycling access 11267 | -8/Storage | Discovered new exit (range 5) 11422 | -8/Storage | Garrison activated, responded to threat 11472 | -8/Storage | Destroyed 8 combat bots 11636 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11735 | -8/Storage | Learned location of Armory (-3) 11902 | -8/Storage | Repaired Hardlight Generator 11942 | -8/Storage | Build established: Commander-Gunner 12031 | -8/Storage | Repaired Enh. Autogun 12096 | -8/Storage | Discovered new exit (range 14) 12135 | -8/Storage | Met a pair of Derelict thieves 12274 | -8/Storage | Lost 8 allies 12288 | -8/Storage | Destroyed 13 combat bots 12369 | -8/Storage | Garrison activated, responded to threat 12505 | -8/Storage | First assault squad dispatched 12576 | -8/Storage | Build established: Scavenger-Gunner 15880 | -8/Storage | Sterilization system engaged 15880 | -8/Storage | Non-combat units ordered to evacuate 15951 | -8/Storage | Entered Recycling 16328 | -8/Recycling | Discovered new exit (range 16) 17644 | -8/Recycling | Build established: Commander-Mutant 18003 | -8/Recycling | Scanned before Scraplab entrance 18039 | -8/Recycling | Entered Scraplab 18058 | -8/Recycling | Discovered new exit (range 3) 18114 | -8/Recycling | Entered Scraptown 18114 | -8/Scraptown | Accompanied by 14 allies 18264 | -8/Scraptown | Visited UFD Registry 18264 | -8/Scraptown | Registered with UFD as "Powerback" 18439 | -8/Scraptown | Visited Scrapoid Research Area 18499 | -8/Scraptown | Visited Chapter 10 18533 | -8/Scraptown | Visited Derelict Rescue Squad 18567 | -8/Scraptown | Visited Science Guys 18746 | -8/Scraptown | Warned about trapping Scraptown 18836 | -8/Scraptown | Core integrity fell below 50% 18854 | -8/Scraptown | Found Thermal Lance 18866 | -8/Scraptown | Lost 3 parts (2n1u) 18866 | -8/Scraptown | Lost 4 allies 18983 | -8/Scraptown | Received an X-ray algorithm 19086 | -8/Scraptown | Discovered new exit (range 5) 19100 | -8/Scraptown | System corruption cleaned by C-Scrubber 19246 | -8/Scraptown | Visited Cartography Club 19258 | -8/Scraptown | Found Surveybot 17 Chip 19280 | -8/Scraptown | Learned location of Lower Caves (-7) 19280 | -8/Scraptown | Learned 8 Factory zone layouts 19280 | -8/Scraptown | Learned 12 Factory zone layouts 19280 | -8/Scraptown | Learned 20 Factory zone layouts 19280 | -8/Scraptown | Learned 20 Lower Caves zone layouts 19280 | -8/Scraptown | Learned 16 Upper Caves zone layouts 19280 | -8/Scraptown | Learned 20 Upper Caves zone layouts 19280 | -8/Scraptown | Learned 24 Upper Caves zone layouts 19280 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 19280 | -8/Scraptown | Learned 4 Armory zone layouts 19280 | -8/Scraptown | Learned Storage emergency access door positions 19280 | -8/Scraptown | Learned location of 2 exits from Research 19280 | -8/Scraptown | Learned location of 2 exits from Upper Caves 19280 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 19292 | -8/Scraptown | Found Deep Structural Scanner 19326 | -8/Scraptown | Visited Abandonware Association 19331 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 19377 | -8/Scraptown | Found DRS Beacon 19447 | -8/Scraptown | Visited Scrap Suit Storage 19467 | -8/Scraptown | Visited Infowarlord's Domain 19470 | -8/Scraptown | Found Exp. Terrain Scanner 19509 | -8/Scraptown | Visited Cyclists 19513 | -8/Scraptown | Entered Cyclist Reading Room 19528 | -8/Scraptown | Visited TADAMA 19545 | -8/Scraptown | Discovered new exit (range 11) 19708 | -8/Scraptown | Visited Assassins FH 19719 | -8/Scraptown | Visited Bundlers 19763 | -8/Scraptown | Visited Cave Peace 19770 | -8/Scraptown | Visited Symbiants 19819 | -8/Scraptown | Found Scrap Suit 20350 | -8/Scraptown | Build established: Commander-Gunner 20446 | -8/Scraptown | Met Optimus 20446 | -8/Scraptown | Accepted into 0bPrime 20553 | -8/Scraptown | Entered Factory 20553 | -6/Factory | Accompanied by 13 allies 20553 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 20554 | -6/Factory | Identified exit to Lower Caves 20555 | -6/Factory | Identified exit to Factory 20818 | -6/Factory | Lost 6 allies 20902 | -6/Factory | Lost 3 allies 21013 | -6/Factory | Loaded intel: 8 recycling unit locations 21134 | -6/Factory | Build established: Scavenger-Gunner 21891 | -6/Factory | Garrison activated, responded to threat 22108 | -6/Factory | Scrapoid reinforcements arrived 22304 | -6/Factory | Spotted B-75 Beast 22320 | -6/Factory | Allies destroyed B-75 Beast 22425 | -6/Factory | Found Scrap Suit 22592 | -6/Factory | Lost 3 allies 22662 | -6/Factory | Learned location of Protoforge (-2) 22947 | -6/Factory | Entered Lower Caves 22948 | -6/Lower Caves | Identified exit to Lower Caves 23559 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23829 | -6/Lower Caves | Learned Factory interactive machine intel 24398 | -6/Lower Caves | Spotted B-75 Beast 24529 | -6/Lower Caves | Encountered a Warlord checkpoint 24537 | -6/Lower Caves | Entered another Lower Caves area 24634 | -6/Lower Caves | Discovered exit to Factory (range 13) 24928 | -6/Lower Caves | Learned Factory emergency access door positions 24939 | -6/Lower Caves | Encountered a Warlord checkpoint 25849 | -6/Lower Caves | Discovered new exit (range 16) 26020 | -6/Lower Caves | Entered Zion 26258 | -6/Zion | Discovered new exit (range 11) 26400 | -6/Zion | Learned location of 1 exit from Factory 27051 | -6/Zion | Turned away by Imprinter 27130 | -6/Zion | Given A8's code to call for help 27881 | -6/Zion | Found CR-A16's Pointy Stick 28147 | -6/Zion | Learned location of Warlord (-5) 28167 | -6/Zion | Found Prototype Launcher 28167 | -6/Zion | Identified Rocket Array 28432 | -6/Zion | Enhanced Grunt warped into view, answering call for help 28438 | -6/Zion | Enhanced Grunt warped into view, answering call for help 28463 | -6/Zion | Discovered new exit (range 4) 28463 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28481 | -6/Zion | Entered Deep Caves 28481 | -6/Deep Caves | Accompanied by 2 allies 28684 | -6/Deep Caves | Attacked by Z-Imprinter 28699 | -6/Deep Caves | Destroyed Z-Imprinter 28745 | -6/Deep Caves | Found Prototype Protection 28745 | -6/Deep Caves | Identified Zio. Weapon Casing 28772 | -6/Deep Caves | Found Prototype Device 28772 | -6/Deep Caves | Identified Zio. Metafield Generator 28850 | -6/Deep Caves | Z-Facility disabled 29256 | -6/Deep Caves | Discovered new exit (range 6) 29478 | -6/Deep Caves | Found Surveybot 24 Chip 29561 | -6/Deep Caves | Spotted AG-17745 29892 | -6/Deep Caves | Entered Proximity Caves 29986 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 30216 | -5/Proximity Caves | Found Exp. Signal Interpreter 30311 | -5/Proximity Caves | Learned Factory stockpile data 30396 | -5/Proximity Caves | Build established: Tank 30479 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30976 | -5/Proximity Caves | Entered Factory 30976 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 30977 | -5/Factory | Identified exit to Upper Caves 30980 | -5/Factory | Loaded intel: 54 interactive machine locations 31090 | -5/Factory | Loaded intel: 8 recycling unit locations 31211 | -5/Factory | Spotted B-75 Beast 31346 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 31349 | -5/Factory | Destroyed B-75 Beast 31395 | -5/Factory | Scrapoid reinforcements arrived 31433 | -5/Factory | Found Scrap Suit 31694 | -5/Factory | Build established: Scavenger-Scrapper 31872 | -5/Factory | Garrison activated, responded to threat 32287 | -5/Factory | Discovered new exit (range 4) 32341 | -5/Factory | Build established: Scavenger-Gunner 33245 | -5/Factory | Fabricated Ovr. Coil Gun (x1) 33348 | -5/Factory | Discovered new exit (range 8) 33580 | -5/Factory | Scrapoids reinforcements arrived? 33603 | -5/Factory | Entered Upper Caves 33603 | -5/Upper Caves | Accompanied by 5 allies 33604 | -5/Upper Caves | Identified exit to Upper Caves 33874 | -5/Upper Caves | Spotted B-75 Beast 33949 | -5/Upper Caves | Build established: Commander-Gunner 34429 | -5/Upper Caves | Entered another Upper Caves area 34429 | -5/Upper Caves | Accompanied by 5 allies 34430 | -5/Upper Caves | Identified exit to Warlord 34431 | -5/Upper Caves | Identified exit to Factory 34823 | -5/Upper Caves | Entered Warlord 34823 | -5/Warlord | Accompanied by 4 allies 34879 | -5/Warlord | Build established: Scavenger-Gunner 35333 | -5/Warlord | Found Prototype Special Weapon 35333 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 35430 | -5/Warlord | Found Prototype Reactor 35430 | -5/Warlord | Identified Vortex Chain Reactor 35438 | -5/Warlord | Found Prototype Device 35438 | -5/Warlord | Identified System Purifier 35445 | -5/Warlord | Found Prototype Device 35445 | -5/Warlord | Identified Exp. Cloaking Device 35718 | -5/Warlord | Build established: Commander-Scrapper 35726 | -5/Warlord | Warlord's base attacked by MAIN.C 35997 | -5/Warlord | Lost 3 allies 36073 | -5/Warlord | Spotted Executioner 36076 | -5/Warlord | Warlord forces counterattacked 36080 | -5/Warlord | Spotted Executioner 36103 | -5/Warlord | Destroyed 8 combat bots 36122 | -5/Warlord | Lost 5 allies 36137 | -5/Warlord | Spotted Striker 36145 | -5/Warlord | Allies destroyed Striker 36154 | -5/Warlord | Spotted Striker 36166 | -5/Warlord | Spotted Striker 36173 | -5/Warlord | Destroyed Striker 36188 | -5/Warlord | Destroyed Striker 36230 | -5/Warlord | Lost 17 allies 36242 | -5/Warlord | Spotted Striker 36256 | -5/Warlord | Destroyed Striker 36303 | -5/Warlord | Lost 14 allies 36309 | -5/Warlord | Destroyed 12 combat bots 36401 | -5/Warlord | Warlord base infiltrated, sounded retreat 36414 | -5/Warlord | Spotted Striker 36434 | -5/Warlord | Spotted Striker 36446 | -5/Warlord | Spotted Executioner 36475 | -5/Warlord | Rebuked by Warlord 36476 | -5/Warlord | Spotted Executioner 36484 | -5/Warlord | Spotted Executioner 36499 | -5/Warlord | Lost 3 allies 36513 | -5/Warlord | Build established: Scavenger-Scrapper 36523 | -5/Warlord | Spotted Executioner 36539 | -5/Warlord | Spotted Striker 36574 | -5/Warlord | Discovered new exit (range 14) 36582 | -5/Warlord | Lost 7 allies 36631 | -5/Warlord | Entered Proximity Caves 36631 | -4/Proximity Caves | Accompanied by 1 ally 36793 | -4/Proximity Caves | Lost 3 parts (1u2w) 36794 | -4/Proximity Caves | Destroyed 13 combat bots 36851 | -4/Proximity Caves | Learned location of 1 exit from Research 36851 | -4/Proximity Caves | Learned Research emergency access door positions 36851 | -4/Proximity Caves | Learned Extension terminal intel 36856 | -4/Proximity Caves | Attracted the attention of an 0b10 base 36967 | -4/Proximity Caves | Learned Research emergency access door positions 37045 | -4/Proximity Caves | Build established: Scrapper 37521 | -4/Proximity Caves | Encountered a Derelict sapper outpost 37542 | -4/Proximity Caves | Activated DRS Beacon 38221 | -4/Proximity Caves | Entered Factory 38221 | -4/Factory | Evolved 2 slots: Utility x2 38222 | -4/Factory | Identified exit to Extension 38223 | -4/Factory | Murdered 3 allies 38371 | -4/Factory | Loaded intel: 8 recycling unit locations 38394 | -4/Factory | Discovered new exit (range 20) 38500 | -4/Factory | Build established: Scavenger-Tank 38567 | -4/Factory | Fabricated Railgun (x2) 38803 | -4/Factory | Scrapoid reinforcements arrived 38880 | -4/Factory | Lost 5 allies 38930 | -4/Factory | Found Scrap Suit 38934 | -4/Factory | Found Scrap Suit 39079 | -4/Factory | Scrapoid reinforcements arrived 39262 | -4/Factory | Lost 4 allies 39471 | -4/Factory | First assault squad dispatched 39528 | -4/Factory | Discovered new exit (range 8) 39957 | -4/Factory | Destroyed 11 combat bots 40207 | -4/Factory | Discovered new exit (range 5) 40323 | -4/Factory | Discovered new exit (range 7) 40350 | -4/Factory | Identified exit to Upper Caves 40416 | -4/Factory | Entered Upper Caves 40416 | -4/Upper Caves | Spotted B-86 Titan 40417 | -4/Upper Caves | Identified exit to Upper Caves 40611 | -4/Upper Caves | Found Alien Artifact 40611 | -4/Upper Caves | Identified Core Expander 40611 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 40960 | -4/Upper Caves | Learned Extension terminal intel 40960 | -4/Upper Caves | Learned Extension security intel 40960 | -4/Upper Caves | Learned Factory emergency access door positions 40960 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 41011 | -4/Upper Caves | Entered another Upper Caves area 41012 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 41117 | -4/Upper Caves | Discovered new exit (range 6) 41330 | -4/Upper Caves | Discovered new exit (range 5) 41407 | -4/Upper Caves | Entered Zhirov 41407 | -4/Zhirov | Discovered new exit (range 3) 41434 | -4/Zhirov | Met Zhirov 41463 | -4/Zhirov | Found Alien Artifact 41463 | -4/Zhirov | Identified Integrated Reactor 41463 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 41506 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41576 | -4/Zhirov | Found Alien Artifact 41704 | -4/Zhirov | Entered Proximity Caves 41705 | -3/Proximity Caves | Identified exit to Research 42032 | -3/Proximity Caves | Spotted B-86 Titan 42055 | -3/Proximity Caves | Destroyed B-86 Titan 42169 | -3/Proximity Caves | Entered Research 42169 | -3/Research | Evolved 2 slots: Power x1, Utility x1 42170 | -3/Research | Identified exit to Quarantine 42170 | -3/Research | Identified exit to Armory 42170 | -3/Research | Identified exit to Research 42197 | -3/Research | Discovered exit to Research (range 9) 42436 | -3/Research | Fabricated Ovr. Coil Gun (x1) 42803 | -3/Research | Scrapoids reinforcements arrived? 42962 | -3/Research | Lost 4 allies 42977 | -3/Research | Destroyed 7 combat bots 43260 | -3/Research | Destroyed 8 combat bots 43333 | -3/Research | Scrapoids reinforcements arrived? 43419 | -3/Research | First assault squad dispatched 43463 | -3/Research | Found Scrap Suit 43482 | -3/Research | Spotted B-90 Cyclops 43498 | -3/Research | Destroyed B-90 Cyclops 43516 | -3/Research | Lost 3 allies 43592 | -3/Research | Entered Quarantine 43762 | -3/Quarantine | Found Alien Impact Weapon 44260 | -3/Quarantine | Discovered exit to Research (range 21) 44399 | -3/Quarantine | Found Spectral Analyzer 44814 | -3/Quarantine | Found Alien Artifact 44823 | -3/Quarantine | Found Alien Artifact 44903 | -3/Quarantine | Entered Research 44903 | -2/Research | Evolved 2 slots: Propulsion x2 44904 | -2/Research | Identified exit to Testing 45080 | -2/Research | Discovered exit to Testing (range 18) 45411 | -2/Research | Entered Testing 45482 | -2/Testing | Fabricated Railgun (x2) 45804 | -2/Testing | Spotted Striker 45804 | -2/Testing | Spotted Striker 45913 | -2/Testing | Repaired Med. Reflective Plating 46711 | -2/Testing | Discovered new exit (range 17) 46977 | -2/Testing | Lost 3 allies 47152 | -2/Testing | Identified Core Stripper 47156 | -2/Testing | Found Prototype Protection 47208 | -2/Testing | First assault squad dispatched 47209 | -2/Testing | Identified SHELL Armor 47210 | -2/Testing | Spotted Fortress 47276 | -2/Testing | Destroyed Fortress 47329 | -2/Testing | Found Vortex Chain Reactor 47333 | -2/Testing | Found Vortex Chain Reactor 47348 | -2/Testing | Found Prototype Device 47348 | -2/Testing | Identified Exp. Force Field 47360 | -2/Testing | Found Prototype Device 47360 | -2/Testing | Identified Exp. EM Shield 47504 | -2/Testing | Discovered new exit (range 6) 47504 | -2/Testing | Discovered new exit (range 6) 47515 | -2/Testing | Entered Protoforge 47531 | -2/Protoforge | Superfortress began startup sequence 47591 | -2/Protoforge | Build established: Infiltrator-Tank 47605 | -2/Protoforge | Identified Dimensional Node Initializer 47786 | -2/Protoforge | Spotted Hotshot 47786 | -2/Protoforge | Spotted Hotshot 47798 | -2/Protoforge | Destroyed Hotshot 47801 | -2/Protoforge | Destroyed Hotshot 47921 | -2/Protoforge | Initialized slip node 47936 | -2/Protoforge | Discovered new exit (range 10) 48044 | -2/Protoforge | Spotted Hotshot 48044 | -2/Protoforge | Spotted Hotshot 48072 | -2/Protoforge | Spotted Hotshot 48072 | -2/Protoforge | Spotted Hotshot 48094 | -2/Protoforge | Destroyed Hotshot 48102 | -2/Protoforge | Destroyed Hotshot 48196 | -2/Protoforge | Spotted Hotshot 48203 | -2/Protoforge | Spotted Executioner 48213 | -2/Protoforge | Additional patrols dispatched to research labs 48245 | -2/Protoforge | Spotted Immortal 48247 | -2/Protoforge | Spotted Immortal 48268 | -2/Protoforge | Spotted Decapitator 48268 | -2/Protoforge | Spotted Decapitator 48279 | -2/Protoforge | Destroyed Decapitator 48295 | -2/Protoforge | Destroyed Decapitator 48307 | -2/Protoforge | Destroyed Immortal 48309 | -2/Protoforge | System corruption reached 10% 48325 | -2/Protoforge | Destroyed Immortal 48361 | -2/Protoforge | Destroyed 9 combat bots 48362 | -2/Protoforge | Destroyed Hotshot 48475 | -2/Protoforge | Spotted V500-i 48495 | -2/Protoforge | Scanned by Researcher 48510 | -2/Protoforge | Destroyed V500-i 48511 | -2/Protoforge | System corruption reached 30% 48515 | -2/Protoforge | First assault squad dispatched 48595 | -2/Protoforge | Identified Transdimensional Reconstructor 48595 | -2/Protoforge | Forge Plexus network access discovered 48605 | -2/Protoforge | Destroyed 12 combat bots 48619 | -2/Protoforge | Spotted Decapitator 48624 | -2/Protoforge | Spotted Decapitator 48637 | -2/Protoforge | Destroyed Decapitator 48643 | -2/Protoforge | Destroyed Decapitator 48669 | -2/Protoforge | Found Cep. Chromion Battery 48672 | -2/Protoforge | Found Cep. Chromion Battery 48679 | -2/Protoforge | Spotted Immortal 48679 | -2/Protoforge | Spotted Immortal 48694 | -2/Protoforge | Spotted Decapitator 48694 | -2/Protoforge | Spotted Decapitator 48694 | -2/Protoforge | Spotted Decapitator 48694 | -2/Protoforge | Spotted Decapitator 48717 | -2/Protoforge | Destroyed Immortal 48723 | -2/Protoforge | Destroyed Immortal 48794 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 48837 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 48932 | -2/Protoforge | Found Crosscalibrator 48933 | -2/Protoforge | Destroyed 9 combat bots 49000 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 49000 | -2/Protoforge | Warped through subspace to slip node 49016 | -2/Protoforge | Lost 3 parts (1p2u) 49032 | -2/Protoforge | Entered Access 49032 | -1/Access | Evolved 2 slots: Utility x2 49057 | -1/Access | Identified exit to Surface 49178 | -1/Access | System corruption reached 10% 49184 | -1/Access | Destroyed 7 combat bots 49425 | -1/Access | Warped through subspace 49570 | -1/Access | First assault squad dispatched 49865 | -1/Access | Spotted B-99 Colossus 49991 | -1/Access | Lost 4 parts (2u2w) 50206 | -1/Access | Spotted B-99 Colossus 50229 | -1/Access | Build established: Scavenger-Mutant 50321 | -1/Access | Spotted B-99 Colossus 50332 | -1/Access | Destroyed B-99 Colossus 50344 | -1/Access | Destroyed B-99 Colossus 50387 | *** | Escaped! Last Messages --------------- 50342_ Penetrated by Slug. 50342_ Slug penetrates Sealed Heavy Doors. 50342_ Penetrated by Slug. 50342_ Slug penetrates Sealed Heavy Doors. 50343_ U-05 Engineer builds a Wall. 50344_ B-99 Colossus suddenly blasts apart at the seams. 50344_ B-99 Colossus destroyed. 50358_ System corrupted: Heat flow error (+282). 50359_ Power failure, Particle Reactor shutdown. 50360_ Overheating: System interference. 50360_ Adv. Transmission Jammer temporarily disabled. 50360_ Spectral Analyzer temporarily disabled. 50362_ Cep. Biometal Exoskeleton broken. 50362_ Overheating: Short circuit. 50363_ Power failure, Lgt. Quantum Reactor shutdown. 50375_ System corrupted: Matter fused (-5). 50380_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ?????? | | ??????????????????????###############+############ | | ??????????????????????# | | ??????????????????????# % !*=! | | ??????????????????????# !!=** | | ??????????????????????# % *==!!! | | ??????????????????????# ##########+############ | | ??????????????????????# %# #??# #???? | | ???????????????????#### ####?#] #???? | | ???????????????????# %#?# #???? | | ???????????????????# #?# #???? | | ???????????????????# []=%#?# ** #???? | | ???????????????????#=][ ! ] #?# ** #???? | | ???????????????????#*%[ *!= #?# * #???? | | ???????????????????#=!] %%% #?# #???? | | ???????????????????# #?# ! #???? | | ???????????????????#"""" """""#?# #???? | | ???????????????????????" "??????# #???? | | ???????????????????????" "??????# #???? | | ???????????????????#"""" """""#?##############???? | | ???????????????????# #??# # #???????????? | | ???????????????????# """""" #??### #???????????? | | ???????????????????# ?" " #????###???????????? | | ???????????????????#??" "" " #??????????????????? | | ??????????????????????" "@ #??????????????????? | | ??????????????????????" " #??????????????????? | | ??????????????????????"""""" #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????"""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 85 Energy Capacity 1405 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 4 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 15 Resistance: EM 75 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Autogun | -8/Materials | Scanalyzed Adv. Trap Extractor | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Power Sword | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Railgun | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Ovr. Coil Gun | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Diametric Drive | -3/Quarantine | Archive Exp. Terrain Scanner | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Thermal Barrier | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked S-27 Virus | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-67 Veteran | -3/Quarantine | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Ovr. Coil Gun | x1 | -5/Factory | Authchip Railgun | x2 | -4/Factory | Authchip Ovr. Coil Gun | x1 | -3/Research | Authchip Railgun | x2 | -2/Testing | Authchip Repaired ---------- Lgt. Treads | 12% | -10/Materials Particle Cannon | 50% | -10/Materials Hardlight Generator | 20% | -8/Storage Enh. Autogun | 38% | -8/Storage Med. Reflective Plating | 40% | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAccelerationBarrier Manual? 0 Play Time 05:49:02 Cumulative 1159.8 hours Start 2025.04.18 @ 11:25:08 End 2025.04.18 @ 19:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 516 Rogue 515 Adventurer 1 Explorer 0 Win Type 0 Total 186 Types 54/14/29/5/2/1/75/3/2/1 Lore% 96 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f9cb3ac-639b-4b98-a777-4224fba94c7b