Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 21:16:08 Player: Kate Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (230) 230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 2495 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Medium Laser Beam Rifle > --- INVENTORY -------- Light Ion Engine Cooling System Signal Interpreter Light Armor Plating Light Assault Rifle Plasma Cutter Flail [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 18 | 6 1 4 2 5 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 2 1 Device 2 | . 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 2 . 3 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . . 15 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Highest Loss Streak 15 | . . . . 15 To Critical Strikes 2 | . . . . 2 Average Backups 4 | . 2 5 6 4 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . . 2 2 1 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups 2 | . . 1 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 77 | . 90 78 88 49 Engine 10 | . 14 11 9 3 Leg 23 | . 28 23 27 13 Device 9 | . 4 11 18 9 Storage 10 | . 14 11 9 5 Processor 1 | . . . 7 4 Energy Gun 19 | . 28 19 18 6 Impact Weapon 1 | . . 2 . 3 Peak Build Rating 12 | 6 7 11 12 12 Average Rating 7 | 4 6 8 12 6 On Entrance 7 | . 6 7 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 9 | . . . . 9 Heaviest Build 19 | 13 14 18 19 19 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 2 2 8 7 6 Average Carried 4 | . 2 5 6 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 2 8 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 310 | 222 38 50 . . Remotely . | . . . . . Salvage Created 261 | . . 158 . 103 Parts 16 | . . 11 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 5 | . . 3 . 2 Guns 5 | . . 3 . 2 Classes Destroyed 4 | . . 2 . 2 Grunt 1 | . . 1 . . Brawler 1 | . . . . 1 Sentry 2 | . . 2 . . Programmer 1 | . . . . 1 Best Kill Streak 2 | . . 2 . 2 Combat Bots Only 2 | . . 2 . 2 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 161 | . . 38 . 123 Missed 45 | . . 13 . 32 Hits 116 | . . 25 . 91 Melee 19 | . . . . 19 Projectile 97 | . . 25 . 72 Critical Strikes 17 | . . 3 . 14 Damage Taken 1855 | . . 337 . 1518 Core 604 | . . 41 . 563 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 89 . . Volleys Fired 44 | . . 23 . 21 Largest 2 | . . 1 . 2 Hottest 106 | . . 56 . 106 Shots Fired 47 | . . 23 . 24 Gun 47 | . . 23 . 24 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 18 | . . . . 18 Thermal 29 | . . 23 . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 5 . 12 Robot Miss Streak 2 | . . 2 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 40 | . . 14 . 26 Core Hits 11 | . . 5 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 13 | . . 4 . 9 Impact 13 | . . 4 . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 622 | . . 185 . 437 Guns 439 | . . 185 . 254 Cannons . | . . . . . Explosions . | . . . . . Melee 183 | . . . . 183 Ramming . | . . . . . Kinetic 151 | . . . . 151 Thermal 288 | . . 185 . 103 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 183 | . . . . 183 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 28 | . . . . 28 Average Corruption 19 | . . . . 19 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 153 | . . 153 . 37 Average Temperature 50 | . . 58 . 18 Received Heat Transfer 234 | . . 180 . 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 754 | . . 458 . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | . 5 50 8 20 Initial 8 | . . . 8 . Average 6 | . . 12 3 1 Influence Increases 167 | . 9 118 . 40 Destroy 0b10 Robot/C 100 | . . 60 . 40 Destroy Leader 30 | . . 30 . . Successful Hack 20 | . 9 11 . . Disable Machine 15 | . . 15 . . Destroy Structure 2 | . . 2 . . Influence Decreases 167 | . 9 98 20 40 Entered New Map 12 | . . . 12 . Time Decay 115 | . 9 98 8 . Lost Part 40 | . . . . 40 Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 1 5 . 12 Peak Tracking Total 10 | . 2 3 . 10 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . 3 1 1 . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 8 4 1 . Successful 9 | . 6 2 1 . Failed 4 | . 2 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 10 | . 6 4 . . Terminals 12 | . 8 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 4 2 . . Terminals 6 | . 4 2 . . Track 1 | . 1 . . . Botnet 3 | . 2 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 473 | . 60 305 46 62 Sensors 108 | . . . 46 62 Seismic 455 | . 60 305 46 44 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 681 | 67 158 305 46 105 Spaces Moved 446 | 55 131 192 27 41 Core 35 | 13 . . . 22 Treads . | . . . . . Legs 411 | 42 131 192 27 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 115 | 103 120 120 120 88 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 26 20 6 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . 2 . . Terrain Destroyed 2 | . . 2 . . Melee 2 | . . 2 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 548 | 62 131 239 40 76 Wait 17 | . . 5 12 . Move 442 | 54 130 191 26 41 Hop . | . . . . . Pick Up 9 | 2 . 7 . . Fast Attach 11 | 6 1 1 . 3 Attach 7 | . . 1 2 4 Detach 2 | . . 1 . 1 Swap 3 | . . 3 . . Drop 3 | . . 3 . . Fire 44 | . . 23 . 21 Melee 10 | . . 4 . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 497 | -9/Materials | Discovered new exit (range 15) 531 | -9/Materials | Entered another Materials area 531 | -8/Materials | Evolved 2 slots: Utility x2 563 | -8/Materials | Identified exit to Garrison 577 | -8/Materials | Entered Garrison 591 | -8/Garrison | Triggered checkpoint 626 | -8/Garrison | System corruption reached 10% 646 | -8/Garrison | Core integrity fell below 50% 667 | -8/Garrison | Triggered checkpoint 668 | -8/Garrison | Core integrity fell below 20% 682 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00639_ Sensor Array destroyed. 00639_ Sml. Storage Unit destroyed. 00639_ System corrupted by crushing effect (+3). 00639_ System corrupted by crushing effect (+2). 00644_ Acquired Hammer. 00646_ Flail follow-up attack on P-60 Hacker. 00647_ System corrupted: Hammer rejected. 00649_ Acquired Hammer. 00653_ Flail follow-up attack on P-60 Hacker. 00656_ Knocked back. 00659_ Flail follow-up attack on P-60 Hacker. 00660_ Knocked back. 00660_ Hammer destroyed. 00667_ Beams of light sweep through the air. An alarm sounds. 00668_ System corrupted: Substantial component data lost. 00670_ Acquired Gauss Rifle. 00673_ L-31 Rogue springs to life. 00673_ G-47 Trooper springs to life. 00681_ Slug penetrates Y-45 Defender. 00682_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????#####?? | | ?????????????????????????? #"??? | | ?????????????????????????? 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