Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:46:22 Player: BatSpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2019) 2019 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 4828 Bonus ------- Follower Combat Kills 85 Friendly Fire -146 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 300/300 System Corruption 18% Temperature Hot (234) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Cooling System Improved Melee Analysis Suite Energy Filter Hacking Suite > --- WEAPON (2) ------- Lightning Gun Gatling Laser > --- INVENTORY (5) ---- Medium Treads Enhanced Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Melee Analysis Suite Energy Filter Hacking Suite > --- WEAPON ----------- Lightning Gun Gatling Laser > --- INVENTORY -------- Improved Hover Unit Enhanced Autogun Gauss Rifle [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Rocket Launcher Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Parts Attached 124 | 6 8 10 39 19 42 Power 16 | 1 1 1 3 3 7 Engine 11 | 1 1 1 3 3 2 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 48 | 2 4 3 16 6 17 Treads 13 | 2 . 2 2 . 7 Leg 7 | . . . 2 2 3 Wheel 2 | . . . 2 . . Hover 20 | . 1 1 10 4 4 Flight 6 | . 3 . . . 3 Utility 33 | 1 2 4 11 5 10 Device 20 | . 1 3 8 1 7 Storage 2 | 1 . . 1 . . Processor 4 | . 1 1 . 1 1 Hackware 1 | . . . . . 1 Protection 6 | . . . 2 3 1 Artifact . | . . . . . . Weapon 27 | 2 1 2 9 5 8 Energy Gun 12 | 2 . 2 3 . 5 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . 3 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . 2 3 . Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 54 | . 5 2 19 5 23 Power 8 | . 1 1 1 1 4 Propulsion 21 | . 2 1 7 4 7 Utility 13 | . . . 6 . 7 Weapon 12 | . 2 . 5 . 5 Highest Loss Streak 11 | . 5 2 11 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 72 95 80 84 61 Engine 9 | . 12 10 10 16 4 Core 2 | . . . . . 5 Treads 6 | . 16 18 5 . 4 Leg 5 | . . . 1 15 4 Wheel 1 | . . . 7 . . Hover 5 | . . . 13 14 1 Flight 3 | . 5 12 . . 2 Device 14 | . 4 18 21 10 13 Storage 1 | . 9 . . . . Processor 3 | . . 13 . 1 5 Hackware 1 | . . . . . 4 Protection 2 | . . . 2 8 1 Energy Gun 7 | . 16 14 9 . 6 Ballistic Gun 3 | . 5 5 6 6 . Launcher 3 | . . . . 11 2 Naked Turns . | . . . . . . Heaviest Build 52 | 12 12 14 36 52 47 Greatest Support 110 | 40 40 43 25 28 110 Greatest Overweight (x) 7 | . 2 2 6 5 7 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 5 15 15 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 6 | 3 4 5 6 6 5 Average Carried 2 | . 1 1 2 3 3 Final Capacity 15 | 8 5 5 15 5 5 Final Carried 5 | . . 4 5 3 3 Class Distribution -------------------- 74% | Mutant 19% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1496 | 249 74 119 461 210 383 Remotely . | . . . . . . Salvage Created 1830 | . 237 152 579 289 573 Parts 106 | . 12 13 36 11 34 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . 3 1 . Parts Field Recycled 7 | . . . . . 7 Retrieved Matter 292 | . . . . . 292 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 52 | . 8 3 16 9 16 Melee 6 | . . . . . 6 Guns 25 | . 8 3 10 1 3 Cannons 3 | . . . 1 . 2 AOE 16 | . . . 4 8 4 Classes Destroyed 13 | . 2 2 3 3 3 Recycler 2 | . . . . 2 . Mechanic 1 | . . . 1 . . Operator 1 | . . . . . 1 Drone 1 | . . . 1 . . Watcher 2 | . . 1 . . 1 Swarmer 14 | . 3 . . 4 7 Grunt 19 | . 5 1 9 2 2 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Protector 1 | . . . 1 . . Sentry 10 | . . 2 6 1 1 Hunter 3 | . . . . 1 2 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 3 1 7 7 6 Combat Bots Only 6 | . 3 1 6 5 6 Max Kills in Single Turn 4 | . 1 1 4 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 594 | . 94 41 123 75 261 Missed 188 | . 13 15 38 23 99 Damage Taken 5665 | . 787 329 1255 993 2301 Core 1386 | . 184 24 352 125 701 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 28 | . 13 . 15 . . Core Remaining (%) 52 | 100 26 . 6 77 . Volleys Fired 146 | . 33 14 48 10 41 Largest 2 | . 2 2 2 2 2 Hottest 135 | . 80 112 112 48 135 Shots Fired 207 | . 52 24 67 15 49 Gun 174 | . 52 24 61 10 27 Cannon 14 | . . . . . 14 Launcher 17 | . . . 5 5 7 Special 2 | . . . 1 . 1 Kinetic 73 | . 12 8 29 10 14 Thermal 106 | . 40 16 33 . 17 Explosive 17 | . . . 5 5 7 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 20 | . 17 20 14 2 13 Robot Miss Streak 9 | . 6 4 2 9 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 150 | . 34 16 50 3 47 Core Hits 98 | . 12 7 34 13 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 1 4 . 2 Burn 5 | . . 1 4 . . Sever 2 | . . . . . 2 Melee Attacks 23 | . . . . . 23 Impact . | . . . . . . Slashing 23 | . . . . . 23 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4581 | . 441 219 1285 972 1664 Guns 1889 | . 441 219 724 51 454 Cannons 242 | . . . . . 242 Explosions 1960 | . . . 537 921 502 Melee 466 | . . . . . 466 Ramming . | . . . . . . Kinetic 831 | . 152 76 310 51 242 Thermal 1258 | . 289 143 438 . 388 Explosive 1960 | . . . 537 921 502 Electromagnetic 66 | . . . . . 66 Impact . | . . . . . . Slashing 466 | . . . . . 466 Piercing . | . . . . . . Highest Corruption 17 | . . . 1 . 17 Average Corruption 7 | . . . 1 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . 2 . 38 Message Errors 14 | . . . 1 . 13 Matter Fused 5 | . . . . . 5 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . 1 . 1 Data Loss (minor) 6 | . . . . . 6 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 118 | . . . 25 71 22 Projectiles 3 | . . . . . 3 Explosions 115 | . . . 25 71 19 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 132 | . . . 61 71 . Shots 4 | . . . 2 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | . 162 60 246 89 384 Average Temperature 67 | . 78 29 60 25 88 Received Heat Transfer 1392 | . 288 159 510 225 210 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 12 | . 2 3 4 . 3 Heat Transferred 3258 | . 650 444 1314 . 850 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 319 | . 136 156 218 319 307 Initial 61 | . . 12 10 55 61 Average 92 | . 70 88 73 162 74 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 85 | 100 100 100 89 64 86 Level 1 14 | . . . 10 35 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 2 1 7 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . . 1 . 1 1 Assault 2 | . . . 2 . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 6 | . . 2 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 9 14 36 12 21 Peak Tracking Total 12 | . 3 8 12 4 6 Tactical Retreats 10 | . . . 10 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . 1 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 21 | . 4 5 5 3 4 Terminals 13 | . 2 3 4 2 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units 4 | . 1 1 . . 2 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 40 | . 8 9 11 5 7 Successful 20 | . 6 3 6 4 1 Failed 20 | . 2 6 5 1 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 3 5 9 2 2 Fabricators . | . . . . . . Repair Stations 7 | . 3 2 2 . . Recycling Units 9 | . 2 2 . . 5 Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 1 4 2 1 Robot Analysis 1 | . 1 . . . . Open Door 3 | . . . 3 . . Open DSF 1 | . . . . . 1 Maintenance Status 1 | . . . . 1 . Reinforcement Status 1 | . . . . 1 . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 1 2 . . Scan Component 3 | . 1 1 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 3 | . 2 1 . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 5 4 1 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 52 | . 26 . 26 . . Parts Recycled . | . . . . . . Recycled Matter 120 | . 120 . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 62 | . . . 62 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 14 | . . . 9 5 . Total Damage 189 | . . . 168 21 . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . 16 . . Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3836 | 59 436 463 701 770 1407 Spaces Moved 1953 | 33 242 263 486 361 568 Core 33 | 4 1 . 17 . 11 Treads 554 | 29 123 209 12 . 181 Legs 563 | . . . 13 241 309 Wheels 225 | . . . 225 . . Hover 363 | . . . 219 120 24 Flight 215 | . 118 54 . . 43 Fastest Speed 37 | 50 37 37 50 122 50 Average Speed 152 | 146 111 148 90 191 199 Slowest Speed 490 | 160 160 200 350 380 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 29 | 3 42 30 63 27 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 159 | . . . 44 69 46 Melee . | . . . . . . Projectile . | . . . . . . AOE 159 | . . . 44 69 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2564 | 44 355 310 674 429 752 Wait 155 | . 61 8 52 5 29 Move 1948 | 32 241 262 485 360 568 Hop . | . . . . . . Pick Up 115 | 6 9 13 32 18 37 Fast Attach 12 | . . 1 1 1 9 Attach 72 | 6 7 4 20 7 28 Detach . | . . . . . . Swap 40 | . 1 5 18 11 5 Drop 46 | . 3 3 11 17 12 Fire 146 | . 33 14 48 10 41 Melee 23 | . . . . . 23 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . 7 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Core integrity fell below 50% 363 | -10/Materials | Lost 5 parts (1p2n2w) 387 | -10/Materials | Repaired Flight Unit? 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 699 | -9/Materials | Discovered new exit (range 12) 841 | -9/Materials | Build established: Scavenger-Mutant 947 | -9/Materials | Discovered new exit (range 8) 959 | -9/Materials | Entered Storage 1104 | -9/Storage | Lost 4 allies 1201 | -9/Storage | Core integrity fell below 50% 1215 | -9/Storage | Lost 10 allies 1242 | -9/Storage | Build established: Mutant 1246 | -9/Storage | Lost 11 parts (1p3n4u3w) 1371 | -9/Storage | Discovered new exit (range 8) 1482 | -9/Storage | Core integrity fell below 20% 1532 | -9/Storage | Lost 4 parts (2n1u1w) 1552 | -9/Storage | Repaired Sensor Array 1572 | -9/Storage | Discovered new exit (range 16) 1583 | -9/Storage | Met a pair of Derelict thieves 1660 | -9/Storage | Entered Materials 1660 | -8/Materials | Accompanied by 1 ally 1660 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1995 | -8/Materials | Crushed by falling debris 2398 | -8/Materials | Discovered new exit (range 15) 2428 | -8/Materials | Identified exit to Factory 2430 | -8/Materials | Entered Factory 2430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2769 | -7/Factory | Garrison activated, responded to threat 2839 | -7/Factory | Lost 8 parts (2p2n2u2w) 2946 | -7/Factory | System corruption reached 10% 2951 | -7/Factory | Core integrity fell below 50% 3001 | -7/Factory | Lost 6 parts (3n2u1w) 3081 | -7/Factory | Core integrity fell below 20% 3111 | -7/Factory | Lost 7 parts (2p2n2u1w) 3837 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Imp. Hover Unit. K-01 Serf collects debris. Acquired Corrupted Imp. Hover Unit. Integrated Corrupted Imp. Hover Unit (+4). K-01 Serf cleans the DSF Access. Dropped Imp. Melee Analysis Suite. Acquired Adv. Treads. Dropped Imp. Hover Unit. System corrupted: Component data lost. Acquired Adv. Treads. Dropped Imp. Hover Unit. Acquired Adv. Treads. Dropped Med. Treads. Dropped Carbon-fiber Leg. Acquired Med. Treads. R-06 Scavenger collects Imp. Melee Analysis Suite. System corrupted: Component data lost. R-06 Scavenger collects Imp. Hover Unit. 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Challenges ------------ None Game ------ Seed BackupTripodRigger Manual? 0 Play Time 00:40:13 Cumulative 15.4 hours Start 2024.05.19 @ 21:07:43 End 2024.05.19 @ 21:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a8c54f1-126e-4746-b2e6-a12bdb079a97