Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:46:22
Player: BatSpy
Result: Destroyed by P-60 Hacker with Shock Rifle
Performance
-------------
Evolutions (3) 1500
Regions Visited (5) 1000
Robots Destroyed (58) 290
Value Destroyed (2019) 2019
Prototype IDs (4) 80
Alien Tech Used (0) 0
Bonus (-61) -61
TOTAL SCORE: 4828
Bonus
-------
Follower Combat Kills 85
Friendly Fire -146
Cogmind
---------
Core Integrity 0/700
Matter 230/300
Energy 300/300
System Corruption 18%
Temperature Hot (234)
Movement Treading (145)
Location -7/Factory
Parts
-------
> --- POWER (2) --------
Nuclear Core
Light Nuclear Core
> --- PROPULSION (5) ---
Advanced Treads
Advanced Treads
Advanced Treads
Advanced Treads
Advanced Treads
> --- UTILITY (4) ------
Improved Cooling System
Improved Melee Analysis Suite
Energy Filter
Hacking Suite
> --- WEAPON (2) -------
Lightning Gun
Gatling Laser
> --- INVENTORY (5) ----
Medium Treads
Enhanced Autogun
Gauss Rifle
Peak State
------------
> --- POWER ------------
Nuclear Core
Light Nuclear Core
> --- PROPULSION -------
Advanced Treads
Advanced Treads
Advanced Treads
Medium Treads
Carbon-fiber Leg
> --- UTILITY ----------
Improved Cooling System
Improved Melee Analysis Suite
Energy Filter
Hacking Suite
> --- WEAPON -----------
Lightning Gun
Gatling Laser
> --- INVENTORY --------
Improved Hover Unit
Enhanced Autogun
Gauss Rifle
[Rating: 46]
Favorites
-----------
Power Heavy Ion Engine
Engine Heavy Ion Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Leg Carbon-fiber Leg
Wheel Wheel
Hover Unit Improved Hover Unit
Flight Unit Flight Unit
Utility Sensor Array
Device Sensor Array
Storage Small Storage Unit
Processor Improved Signal Interpreter
Hackware Hacking Suite
Protection Hardened Heavy Armor Plating
Weapon Heavy Rocket Launcher
Energy Gun Beam Rifle
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Assault Cannon
Launcher Heavy Rocket Launcher
Special Weapon Remote Datajack
Slashing Weapon Scythe
Build | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Sto Mat Fac
Slots Evolved 6 | . . 2 . 2 2
Power 1 | . . . . 1 .
Propulsion 3 | . . 1 . 1 1
Utility 2 | . . 1 . . 1
Weapon . | . . . . . .
Parts Attached 124 | 6 8 10 39 19 42
Power 16 | 1 1 1 3 3 7
Engine 11 | 1 1 1 3 3 2
Core 5 | . . . . . 5
Reactor . | . . . . . .
Propulsion 48 | 2 4 3 16 6 17
Treads 13 | 2 . 2 2 . 7
Leg 7 | . . . 2 2 3
Wheel 2 | . . . 2 . .
Hover 20 | . 1 1 10 4 4
Flight 6 | . 3 . . . 3
Utility 33 | 1 2 4 11 5 10
Device 20 | . 1 3 8 1 7
Storage 2 | 1 . . 1 . .
Processor 4 | . 1 1 . 1 1
Hackware 1 | . . . . . 1
Protection 6 | . . . 2 3 1
Artifact . | . . . . . .
Weapon 27 | 2 1 2 9 5 8
Energy Gun 12 | 2 . 2 3 . 5
Energy Cannon . | . . . . . .
Ballistic Gun 6 | . 1 . 3 2 .
Ballistic Cannon 1 | . . . . . 1
Launcher 5 | . . . 2 3 .
Special Weapon 2 | . . . 1 . 1
Impact Weapon . | . . . . . .
Slashing Weapon 1 | . . . . . 1
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 4 | . . . 2 . 2
Corrupted Parts 1 | . . . . . 1
System Corruption 4 | . . . . . 4
Parts Lost 54 | . 5 2 19 5 23
Power 8 | . 1 1 1 1 4
Propulsion 21 | . 2 1 7 4 7
Utility 13 | . . . 6 . 7
Weapon 12 | . 2 . 5 . 5
Highest Loss Streak 11 | . 5 2 11 2 8
To Critical Strikes . | . . . . . .
Average Slot Usage (%) 75 | . 72 95 80 84 61
Engine 9 | . 12 10 10 16 4
Core 2 | . . . . . 5
Treads 6 | . 16 18 5 . 4
Leg 5 | . . . 1 15 4
Wheel 1 | . . . 7 . .
Hover 5 | . . . 13 14 1
Flight 3 | . 5 12 . . 2
Device 14 | . 4 18 21 10 13
Storage 1 | . 9 . . . .
Processor 3 | . . 13 . 1 5
Hackware 1 | . . . . . 4
Protection 2 | . . . 2 8 1
Energy Gun 7 | . 16 14 9 . 6
Ballistic Gun 3 | . 5 5 6 6 .
Launcher 3 | . . . . 11 2
Naked Turns . | . . . . . .
Heaviest Build 52 | 12 12 14 36 52 47
Greatest Support 110 | 40 40 43 25 28 110
Greatest Overweight (x) 7 | . 2 2 6 5 7
Average Overweight (x) . | . . . . 1 1
Largest Inventory Capacity 15 | 8 8 5 15 15 5
Average Capacity 5 | 6 7 5 5 5 5
Most Carried 6 | 3 4 5 6 6 5
Average Carried 2 | . 1 1 2 3 3
Final Capacity 15 | 8 5 5 15 5 5
Final Carried 5 | . . 4 5 3 3
Class Distribution
--------------------
74% | Mutant
19% | Scavenger-Mutant
6% | Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Mutant | -9/Storage
Mutant | -8/Materials
Mutant | -7/Factory
Resources | -11 -10 -9 -9 -8 -7
----------- Run | Yrd Mat Mat Sto Mat Fac
Matter Collected 1496 | 249 74 119 461 210 383
Remotely . | . . . . . .
Salvage Created 1830 | . 237 152 579 289 573
Parts 106 | . 12 13 36 11 34
Haulers Intercepted . | . . . . . .
Recyclers Shooed 5 | . 1 . 3 1 .
Parts Field Recycled 7 | . . . . . 7
Retrieved Matter 292 | . . . . . 292
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Sto Mat Fac
Combat Hostiles Destroyed 52 | . 8 3 16 9 16
Melee 6 | . . . . . 6
Guns 25 | . 8 3 10 1 3
Cannons 3 | . . . 1 . 2
AOE 16 | . . . 4 8 4
Classes Destroyed 13 | . 2 2 3 3 3
Recycler 2 | . . . . 2 .
Mechanic 1 | . . . 1 . .
Operator 1 | . . . . . 1
Drone 1 | . . . 1 . .
Watcher 2 | . . 1 . . 1
Swarmer 14 | . 3 . . 4 7
Grunt 19 | . 5 1 9 2 2
Brawler 1 | . . . . . 1
Duelist 2 | . . . . 1 1
Protector 1 | . . . 1 . .
Sentry 10 | . . 2 6 1 1
Hunter 3 | . . . . 1 2
Programmer 2 | . . . . . 2
Best Kill Streak 7 | . 3 1 7 7 6
Combat Bots Only 6 | . 3 1 6 5 6
Max Kills in Single Turn 4 | . 1 1 4 3 2
Gunslinging . | . . . . . .
Exploded 3 | . . . 3 3 2
Melee 1 | . . . . . 1
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -9 -8 -7
-------- Run | Yrd Mat Mat Sto Mat Fac
Hostile Shots Fired 594 | . 94 41 123 75 261
Missed 188 | . 13 15 38 23 99
Damage Taken 5665 | . 787 329 1255 993 2301
Core 1386 | . 184 24 352 125 701
Absorbed by Shields . | . . . . . .
Regen/Repaired (Parts) 28 | . 13 . 15 . .
Core Remaining (%) 52 | 100 26 . 6 77 .
Volleys Fired 146 | . 33 14 48 10 41
Largest 2 | . 2 2 2 2 2
Hottest 135 | . 80 112 112 48 135
Shots Fired 207 | . 52 24 67 15 49
Gun 174 | . 52 24 61 10 27
Cannon 14 | . . . . . 14
Launcher 17 | . . . 5 5 7
Special 2 | . . . 1 . 1
Kinetic 73 | . 12 8 29 10 14
Thermal 106 | . 40 16 33 . 17
Explosive 17 | . . . 5 5 7
Electromagnetic 10 | . . . . . 10
Robot Hit Streak 20 | . 17 20 14 2 13
Robot Miss Streak 9 | . 6 4 2 9 5
Penetration Max . | . . . . . .
Secondary Targets 1 | . 1 . . . .
Max Gunslinging Chain 1 | . 1 . . . .
Shots Hit Robots 150 | . 34 16 50 3 47
Core Hits 98 | . 12 7 34 13 32
Critical Kills . | . . . . . .
Critical Parts Destroyed . | . . . . . .
Critical Strikes 7 | . . 1 4 . 2
Burn 5 | . . 1 4 . .
Sever 2 | . . . . . 2
Melee Attacks 23 | . . . . . 23
Impact . | . . . . . .
Slashing 23 | . . . . . 23
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 4581 | . 441 219 1285 972 1664
Guns 1889 | . 441 219 724 51 454
Cannons 242 | . . . . . 242
Explosions 1960 | . . . 537 921 502
Melee 466 | . . . . . 466
Ramming . | . . . . . .
Kinetic 831 | . 152 76 310 51 242
Thermal 1258 | . 289 143 438 . 388
Explosive 1960 | . . . 537 921 502
Electromagnetic 66 | . . . . . 66
Impact . | . . . . . .
Slashing 466 | . . . . . 466
Piercing . | . . . . . .
Highest Corruption 17 | . . . 1 . 17
Average Corruption 7 | . . . 1 . 9
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 40 | . . . 2 . 38
Message Errors 14 | . . . 1 . 13
Matter Fused 5 | . . . . . 5
Heat Flow Errors 5 | . . . . . 5
Energy Discharges 2 | . . . . . 2
Parts Rejected 2 | . . . 1 . 1
Data Loss (minor) 6 | . . . . . 6
Misfires 1 | . . . . . 1
Alerts 2 | . . . . . 2
Weapon Failures 3 | . . . . . 3
Overload Shots . | . . . . . .
Overflow Damage 118 | . . . 25 71 22
Projectiles 3 | . . . . . 3
Explosions 115 | . . . 25 71 19
Melee . | . . . . . .
Knockbacks 4 | . . . . . 4
Impact . | . . . . . .
Kinetic 4 | . . . . . 4
Secondary . | . . . . . .
Self-Inflicted Damage 132 | . . . 61 71 .
Shots 4 | . . . 2 2 .
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 384 | . 162 60 246 89 384
Average Temperature 67 | . 78 29 60 25 88
Received Heat Transfer 1392 | . 288 159 510 225 210
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted 2 | . . . 1 . 1
Combat Hostiles 2 | . . . 1 . 1
Parts Melted 12 | . 2 3 4 . 3
Heat Transferred 3258 | . 650 444 1314 . 850
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Sto Mat Fac
Peak Influence 319 | . 136 156 218 319 307
Initial 61 | . . 12 10 55 61
Average 92 | . 70 88 73 162 74
Maximum Alert Level 1 | . . . 1 1 1
Low Security (%) 85 | 100 100 100 89 64 86
Level 1 14 | . . . 10 35 13
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 12 | . 1 1 2 1 7
Investigation 2 | . 1 . . . 1
Extermination 2 | . . . . . 2
Reinforcement 3 | . . 1 . 1 1
Assault 2 | . . . 2 . .
Garrison 3 | . . . . . 3
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 1 | . . . . . 1
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -9 -9 -8 -7
--------- Run | Yrd Mat Mat Sto Mat Fac
Distress Signals 6 | . . 2 3 1 .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 92 | . 9 14 36 12 21
Peak Tracking Total 12 | . 3 8 12 4 6
Tactical Retreats 10 | . . . 10 . .
Traps | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Sto Mat Fac
Traps Triggered 5 | . 1 . 2 . 2
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -9 -9 -8 -7
---------- Run | Yrd Mat Mat Sto Mat Fac
Machines Disabled 4 | . . . . . 4
Max in Single Turn 2 | . . . . . 2
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -9 -9 -8 -7
--------- Run | Yrd Mat Mat Sto Mat Fac
Machines Accessed 21 | . 4 5 5 3 4
Terminals 13 | . 2 3 4 2 2
Fabricators . | . . . . . .
Repair Stations 3 | . 1 1 1 . .
Recycling Units 4 | . 1 1 . . 2
Scanalyzers 1 | . . . . 1 .
Garrison Access . | . . . . . .
Total Hacks 40 | . 8 9 11 5 7
Successful 20 | . 6 3 6 4 1
Failed 20 | . 2 6 5 1 6
Catastrophic . | . . . . . .
Database Lockouts . | . . . . . .
Manual . | . . . . . .
Terminals 21 | . 3 5 9 2 2
Fabricators . | . . . . . .
Repair Stations 7 | . 3 2 2 . .
Recycling Units 9 | . 2 2 . . 5
Scanalyzers 3 | . . . . 3 .
Garrison Access . | . . . . . .
Terminal Hacks 10 | . 2 1 4 2 1
Robot Analysis 1 | . 1 . . . .
Open Door 3 | . . . 3 . .
Open DSF 1 | . . . . . 1
Maintenance Status 1 | . . . . 1 .
Reinforcement Status 1 | . . . . 1 .
Zone Layout 3 | . 1 1 1 . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks 5 | . 2 1 2 . .
Scan Component 3 | . 1 1 1 . .
Repair 2 | . 1 . 1 . .
Recycling Unit Hacks 3 | . 2 1 . . .
Process 1 | . 1 . . . .
Report Inventory 1 | . 1 . . . .
Retrieve Components 1 | . . 1 . . .
Scanalyzer 2 | . . . . 2 .
Insert Component 1 | . . . . 1 .
Analyze 1 | . . . . 1 .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 16 | . 3 5 4 1 3
Full Trace Events 2 | . 1 . . . 1
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired 1 | . . . . 1 .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired 2 | . 1 . 1 . .
Time 52 | . 26 . 26 . .
Parts Recycled . | . . . . . .
Recycled Matter 120 | . 120 . . . .
Retrieved Matter . | . . . . . .
Retrieved Components 7 | . . 7 . . .
Parts Scanalyzed 1 | . . . . 1 .
Part Schematics Acquired 1 | . . . . 1 .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -9 -9 -8 -7
------------ Run | Yrd Mat Mat Sto Mat Fac
Used RIF Installer . | . . . . . .
Robots Hacked 1 | . . . . . 1
Non-combat . | . . . . . .
Combat 1 | . . . . . 1
Robot Hacks Applied 1 | . . . . . 1
parse_system 1 | . . . . . 1
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -9 -8 -7
-------- Run | Yrd Mat Mat Sto Mat Fac
Total Allies 2 | . . . 2 . .
Largest Group 2 | . . . 2 1 .
Highest-Rated Group 62 | . . . 62 31 .
Highest-Rated Ally 31 | . . . 31 31 .
Total Orders . | . . . . . .
Ally Attacks 14 | . . . 9 5 .
Total Damage 189 | . . . 168 21 .
Kills 3 | . . . 3 . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -9 -8 -7
------- Run | Yrd Mat Mat Sto Mat Fac
Robot Analysis Total 1 | . 1 . . . .
Derelict Logs Recovered . | . . . . . .
Drone Launches 16 | . . . 16 . .
Drone Recoveries 2 | . . . 2 . .
Exploration | -11 -10 -9 -9 -8 -7
------------- Run | Yrd Mat Mat Sto Mat Fac
Turns Passed 3836 | 59 436 463 701 770 1407
Spaces Moved 1953 | 33 242 263 486 361 568
Core 33 | 4 1 . 17 . 11
Treads 554 | 29 123 209 12 . 181
Legs 563 | . . . 13 241 309
Wheels 225 | . . . 225 . .
Hover 363 | . . . 219 120 24
Flight 215 | . 118 54 . . 43
Fastest Speed 37 | 50 37 37 50 122 50
Average Speed 152 | 146 111 148 90 191 199
Slowest Speed 490 | 160 160 200 350 380 490
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered 1 | . . . . 1 .
Exploration Rate (%) 29 | 3 42 30 63 27 10
Regions Visited 5
Branch Regions 1
Pre-discovered Areas . | . . . . . .
Known Exits Taken 1 | . . . . 1 .
Unknown Exits Taken 4 | 1 1 1 1 . .
Scrap Searched . | . . . . . .
Spaces Dug 4 | . . . . . 4
Terrain Destroyed 159 | . . . 44 69 46
Melee . | . . . . . .
Projectile . | . . . . . .
AOE 159 | . . . 44 69 46
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -9 -8 -7
--------- Run | Yrd Mat Mat Sto Mat Fac
Total 2564 | 44 355 310 674 429 752
Wait 155 | . 61 8 52 5 29
Move 1948 | 32 241 262 485 360 568
Hop . | . . . . . .
Pick Up 115 | 6 9 13 32 18 37
Fast Attach 12 | . . 1 1 1 9
Attach 72 | 6 7 4 20 7 28
Detach . | . . . . . .
Swap 40 | . 1 5 18 11 5
Drop 46 | . 3 3 11 17 12
Fire 146 | . 33 14 48 10 41
Melee 23 | . . . . . 23
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous 7 | . . . 7 . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Sto x2)
-9/Storage (discovered 2 exits: *Mat / [Rec])
-8/Materials
-7/Factory
History
---------
Turn | Location | Event
30 | -11/Scrapyard | Discovered new exit (range 15)
60 | -11/Scrapyard | Entered Materials
269 | -10/Materials | Discovered new exit (range 16)
308 | -10/Materials | Build established: Mutant
314 | -10/Materials | Core integrity fell below 50%
363 | -10/Materials | Lost 5 parts (1p2n2w)
387 | -10/Materials | Repaired Flight Unit?
496 | -10/Materials | Entered another Materials area
496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
699 | -9/Materials | Discovered new exit (range 12)
841 | -9/Materials | Build established: Scavenger-Mutant
947 | -9/Materials | Discovered new exit (range 8)
959 | -9/Materials | Entered Storage
1104 | -9/Storage | Lost 4 allies
1201 | -9/Storage | Core integrity fell below 50%
1215 | -9/Storage | Lost 10 allies
1242 | -9/Storage | Build established: Mutant
1246 | -9/Storage | Lost 11 parts (1p3n4u3w)
1371 | -9/Storage | Discovered new exit (range 8)
1482 | -9/Storage | Core integrity fell below 20%
1532 | -9/Storage | Lost 4 parts (2n1u1w)
1552 | -9/Storage | Repaired Sensor Array
1572 | -9/Storage | Discovered new exit (range 16)
1583 | -9/Storage | Met a pair of Derelict thieves
1660 | -9/Storage | Entered Materials
1660 | -8/Materials | Accompanied by 1 ally
1660 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1
1995 | -8/Materials | Crushed by falling debris
2398 | -8/Materials | Discovered new exit (range 15)
2428 | -8/Materials | Identified exit to Factory
2430 | -8/Materials | Entered Factory
2430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
2769 | -7/Factory | Garrison activated, responded to threat
2839 | -7/Factory | Lost 8 parts (2p2n2u2w)
2946 | -7/Factory | System corruption reached 10%
2951 | -7/Factory | Core integrity fell below 50%
3001 | -7/Factory | Lost 6 parts (3n2u1w)
3081 | -7/Factory | Core integrity fell below 20%
3111 | -7/Factory | Lost 7 parts (2p2n2u1w)
3837 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle
Last Messages
---------------
K-01 Serf collects debris.
Acquired Imp. Hover Unit.
K-01 Serf collects debris.
Acquired Corrupted Imp. Hover Unit.
Integrated Corrupted Imp. Hover Unit (+4).
K-01 Serf cleans the DSF Access.
Dropped Imp. Melee Analysis Suite. <x3>
Acquired Adv. Treads. <x2>
Dropped Imp. Hover Unit.
System corrupted: Component data lost.
Acquired Adv. Treads.
Dropped Imp. Hover Unit.
Acquired Adv. Treads. <x2>
Dropped Med. Treads.
Dropped Carbon-fiber Leg.
Acquired Med. Treads.
R-06 Scavenger collects Imp. Melee Analysis
Suite. <x2>
System corrupted: Component data lost.
R-06 Scavenger collects Imp. Hover Unit.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 61
Energy Generation 30
Energy Capacity 460
Matter Stores 300
Matter Capacity 300
Sight Range 18
Robot Scan Range 14
Terrain Scan Range 16
Terrain Scan Density 10
ECM Strength 1
Power Amplification 20
Armor Coverage 600
Power Shielding 33
Evasion (%) 62
Targeting Accuracy 5
Recoil Reduction 5
Matter Filtering 30
Energy Filtering 30
Offensive Hacking 10
Item Schematics
-----------------
Power Amplifier | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Release The Drones!
Challenges
------------
None
Game
------
Seed BackupTripodRigger
Manual? 0
Play Time 00:40:13
Cumulative 15.4 hours
Start 2024.05.19 @ 21:07:43
End 2024.05.19 @ 21:46:22
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 28
Rogue 28
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 20
Gallery% 27
Achievement% 23
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 32/SmallcapsGlow
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 5a8c54f1-126e-4746-b2e6-a12bdb079a97