Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 21:37:28 Player: CrossedViper Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (356) 1780 Value Destroyed (19271) 19271 Prototype IDs (32) 640 Alien Tech Used (5) 1000 Bonus (13971) 13971 TOTAL SCORE: 45962 Bonus ------- High Alert Combat Kills 6585 Follower Combat Kills 831 Entered Garrisons 1200 Used RIF Installer 2500 Met Zhirov 300 Used Core Reset Matrix 3000 Friendly Fire -445 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Terrain Scan Processor System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Coolant Network Large Storage Unit Core Analyzer Quantum Capacitor Advanced Transmission Jammer Centrium Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Advanced Plasma Rifle Core Cannon > --- INVENTORY -------- Combat Linear Gravjet Advanced Coolant Injector Seismic Detector Advanced Phase Shifter Advanced EM Disruption Field Advanced Force Field Transdimensional Reconstructor Subatomic Replicator HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Stripper [Rating: 202] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Experimental Biometal Leg Treads Light Treads Leg Experimental Biometal Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Phase Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Slots Evolved 18 | . . . . 4 . . 2 . 2 . 2 . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . 1 . . . . . 2 . . . . . . . 1 . . 1 Utility 9 | . . . . 2 . . 1 . 1 . 2 . . . . . . 2 . . 1 . . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Attached 468 | 7 . 14 22 5 16 31 24 37 5 20 9 27 66 1 1 12 1 10 20 10 35 49 24 22 Power 43 | 1 . 2 . . 2 2 2 1 1 2 1 2 5 . . 2 . . 2 1 3 5 3 6 Engine 14 | 1 . 2 . . 1 2 2 1 1 2 1 . 1 . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . . Reactor 25 | . . . . . . . . . . . . 2 2 . . 2 . . 2 1 2 5 3 6 Propulsion 104 | 2 . 3 3 3 4 11 5 10 . 4 1 3 25 . 1 2 1 . 5 1 10 . 4 6 Treads 48 | 2 . . 3 . 3 8 5 7 . 4 . 3 9 . . . . . . . . . . 4 Leg 23 | . . 3 . . . 1 . 3 . . . . 8 . 1 1 1 . 4 1 . . . . Wheel 6 | . . . . 2 1 2 . . . . 1 . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . 8 . . . . . 1 . 10 . 4 2 Flight 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Utility 161 | 2 . 1 3 1 3 8 4 11 2 9 1 11 16 1 . 6 . 10 9 5 13 29 12 4 Device 101 | 1 . 1 1 . 3 2 2 3 2 6 1 9 11 1 . 3 . 8 7 2 6 22 9 1 Storage 11 | 1 . . 1 . . 1 1 . . . . 1 1 . . . . 2 . . 1 2 . . Processor 16 | . . . . . . 2 1 1 . . . . 3 . . . . . . 1 3 1 2 2 Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Protection 31 | . . . 1 1 . 2 . 7 . 3 . 1 1 . . 3 . . 2 2 3 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | 2 . 8 16 1 7 10 13 15 2 5 6 11 20 . . 2 . . 4 3 9 15 5 6 Energy Gun 31 | 1 . 1 . . 2 6 3 4 . 1 1 . 3 . . . . . 3 2 . 1 1 2 Energy Cannon 52 | . . 1 4 1 2 . 1 2 . . 1 1 8 . . 2 . . . . 9 13 4 3 Ballistic Gun 35 | 1 . . 4 . 3 2 5 3 1 2 2 7 4 . . . . . . . . . . 1 Ballistic Cannon 14 | . . 4 4 . . 1 . 1 . . 1 . . . . . . . 1 1 . 1 . . Launcher 12 | . . 1 1 . . 1 1 4 . 1 . 1 2 . . . . . . . . . . . Special Weapon 9 | . . . 1 . . . 2 . 1 . 1 2 2 . . . . . . . . . . . Impact Weapon 5 | . . 1 . . . . 1 1 . 1 . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . . . . . . . 1 8 . . 5 . 1 5 . 1 1 1 . Corrupted Parts 7 | . . . . . . 3 . 1 . . . . . . . . . . 3 . . . . . System Corruption 21 | . . . . . . 4 . 5 . . . . . . . . . . 12 . . . . . Parts Lost 109 | . . 1 4 . 5 8 16 10 . 2 1 1 17 . 1 . . 1 . 4 . 5 20 13 Power 15 | . . . . . 1 2 3 . . 1 . . 3 . . . . . . . . 1 2 2 Propulsion 39 | . . 1 1 . 2 5 5 4 . 1 1 1 5 . . . . . . 1 . . 6 6 Utility 32 | . . . 1 . 1 . 1 5 . . . . 7 . . . . . . 1 . 3 9 4 Weapon 23 | . . . 2 . 1 1 7 1 . . . . 2 . 1 . . 1 . 2 . 1 3 1 Highest Loss Streak 15 | . . 1 3 . 3 3 5 4 . 1 1 1 15 . 1 . . 1 . 2 . 1 6 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 87 76 85 87 93 85 99 98 82 87 71 84 82 70 84 76 79 83 73 76 74 40 Engine 7 | . 14 13 14 9 4 6 6 2 13 12 11 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 6 6 5 5 4 5 4 5 8 7 7 7 2 Treads 16 | . 28 7 24 18 20 21 28 19 26 25 17 10 12 . . . . . . . . . . 10 Leg 6 | . . 20 3 . . . . 5 . . . . 6 31 31 30 31 28 27 27 1 . . . Hover 2 | . . . . . . . . . . . . . 5 . . . . . . . 24 26 22 2 Device 12 | . 14 14 2 . 12 9 4 2 19 15 19 33 19 21 21 23 26 24 23 23 22 24 28 3 Storage 6 | . 14 14 6 9 9 9 7 7 6 6 5 5 3 5 5 5 5 4 4 4 4 4 4 . Processor 3 | . . . . . . 5 19 16 6 6 2 . 4 . . . . . . . 2 4 3 12 Protection 4 | . . . 7 9 1 1 2 7 6 9 5 3 1 5 5 4 5 4 3 3 4 2 . 1 Energy Gun 3 | . 14 4 . . 6 12 8 4 6 6 2 1 1 5 3 . . . 7 8 4 2 1 . Energy Cannon 5 | . . . 11 13 6 2 . 5 . . 4 . 3 10 10 . 10 8 4 3 . 2 1 1 Ballistic Gun 4 | . 14 3 3 . 11 4 8 4 13 12 7 12 5 . . . . . . . . . . . Ballistic Cannon 5 | . . 19 12 9 2 5 . 2 . . . . . . . . . . . . . . 2 . Peak Build Rating 202 | 7 8 14 18 27 29 30 45 66 58 61 63 116 166 166 166 161 161 180 187 183 178 202 172 131 Average Rating 66 | 4 7 10 15 25 26 27 34 54 57 54 54 95 115 165 164 138 160 176 181 176 164 170 148 87 On Entrance 90 | . 7 8 14 17 27 29 29 33 48 58 55 63 113 166 166 160 161 161 172 182 166 169 156 98 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 15 15 27 163 189 189 166 43 61 71 80 86 227 218 110 110 118 118 149 148 143 129 119 97 53 Greatest Support 270 | 40 40 40 40 20 66 71 112 120 90 90 80 155 225 168 168 168 168 168 168 165 137 93 94 270 Greatest Overweight (x) 9 | . . 1 4 9 9 8 . 1 . 1 3 3 3 . . 7 . . 1 . 1 1 1 2 Average Overweight (x) . | . . . 1 9 7 4 . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 30 30 30 30 15 15 15 15 15 30 30 10 10 10 10 20 20 20 20 15 15 15 Average Capacity 15 | 6 8 8 12 30 30 26 15 15 15 15 15 18 19 10 10 10 10 13 20 20 15 15 15 6 Most Carried 29 | 4 8 8 16 21 27 27 15 15 14 15 15 29 26 10 10 10 10 13 20 20 20 15 15 14 Average Carried 13 | 1 6 7 8 17 23 22 13 14 13 14 14 16 16 9 9 9 10 10 18 19 14 13 13 5 Final Capacity 30 | 8 8 8 30 30 30 15 15 15 15 15 15 30 10 10 10 10 10 20 20 20 15 15 15 5 Final Carried 26 | 4 8 8 16 21 24 15 15 15 14 15 15 26 10 10 10 10 10 13 20 20 13 15 12 3 Class Distribution -------------------- 38% | Mutant 14% | Scavenger-Gunner 10% | Hauler-Mutant 10% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Gunner 4% | Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Tank | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Tank | -3/Quarantine Tank | -3/Garrison Scavenger-Mutant | -2/Research Mutant | -2/Garrison Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Matter Collected 9051 | 157 139 263 601 54 620 652 450 802 . 1004 205 1110 929 106 39 . 187 105 242 115 293 613 276 89 Remotely 218 | . . . . . . . . . . . . . 218 . . . . . . . . . . . Salvage Created 18340 | 50 212 209 828 54 1009 1539 931 796 . 762 327 1805 1221 . 41 . 486 971 2373 1539 380 1587 977 243 Parts 865 | 6 12 23 56 2 50 81 51 41 . 27 12 76 58 . 1 . 20 43 96 53 18 75 44 20 Haulers Intercepted 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 1 2 . . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . 9 . . . . . . . . . . . 5 . 23 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Combat Hostiles Destroyed 313 | . 7 11 16 . 24 26 23 23 . 22 6 17 15 . 2 . 7 12 31 20 4 29 12 6 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Guns 106 | . 7 4 2 . 14 14 13 4 . 15 2 10 6 . . . . . 9 6 . . . . Cannons 132 | . . 4 14 . 9 8 . 11 . . 3 2 5 . 2 . 7 8 3 10 3 29 9 5 AOE 35 | . . 3 . . . 4 7 5 . 7 1 4 4 . . . . . . . . . . . Classes Destroyed 24 | 1 2 1 3 1 2 7 2 3 . . . . 2 . . . . . . . . . . . Worker 7 | . . 1 . . . 3 1 . . . . . 1 . . . . . . . . . . 1 Builder 7 | . . . . . . 1 1 . . . . . 3 . . . . 1 . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Recycler 10 | . . . . . . 4 3 . . . . . 2 . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . 2 1 . . . . . 1 . . . . . 1 . . 1 . . Watcher 8 | . . . . . . 1 1 . . . . 1 1 . . . . . 2 . 2 . . . Swarmer 76 | . 3 8 . . 3 5 11 11 . 4 2 . 1 . 2 . 1 . 5 . . 16 . 4 Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Grunt 96 | . 4 3 1 . 15 8 2 2 . 14 3 7 . . . . 4 3 11 13 . 6 . . Brawler 6 | . . . . . 1 1 . . . 2 . 1 . . . . . . 1 . . . . . Duelist 5 | . . . . . . . . 1 . 2 1 . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 35 | . . . 1 . 3 8 1 6 . . . 2 1 . . . 1 5 . 4 1 2 . . Demolisher 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Specialist 13 | . . . . . . 2 . . . . . 6 . . . . . . 5 . . . . . Hunter 19 | . . . . . . 2 2 . . . . 1 3 . . . . 2 4 2 . . 3 . Programmer 33 | . . . . . 2 . 2 . . . . . 6 . . . 1 2 3 . 3 3 9 2 Behemoth 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Cobbler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 2 4 3 3 1 4 6 12 4 . 10 4 9 5 . 2 . 3 3 9 4 3 8 4 4 Combat Bots Only 10 | . 4 3 3 . 4 6 9 4 . 10 4 8 4 . 2 . 3 3 5 4 3 8 4 4 Max Kills in Single Turn 4 | 1 1 3 1 1 1 2 4 3 . 3 1 4 3 . 1 . 1 1 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . 1 4 3 . 3 1 4 2 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Hostile Shots Fired 2877 | . 34 25 48 . 130 130 207 252 . 105 15 55 417 . 82 . 56 83 301 173 46 186 199 333 Missed 1035 | . 8 9 17 . 37 25 70 60 . 31 4 19 148 . 35 . 30 31 173 69 17 72 79 101 Damage Taken 30736 | . 296 180 902 . 1253 1587 2096 2923 . 1204 368 496 5689 . 774 . 241 570 1077 1039 598 1971 2233 5239 Core 4315 | . 38 10 137 . 134 396 252 197 . 119 32 103 582 . 44 . 10 46 63 55 . 190 401 1506 Absorbed by Shields 4179 | . . . . . 92 . . 12 . 237 . 261 184 . . . 256 594 1137 952 . 454 . . Reduced by Siege Mode 516 | . . . . . . . . 144 . . . . 82 . . . . . . . . . . 290 Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . . . . . . 66 37 Ignored by Resistances 919 | . . . . . . . . . . . . . . . . . . . . . . 444 475 . Regen/Repaired (Parts) 46 | . . . . . . . . . . . . . . . . . . . 46 . . . . . Core Remaining (%) 58 | 100 . . 26 . . 3 . 35 . 86 . 86 . . . . 44 . . 87 . . 58 . Volleys Fired 1360 | 6 25 18 87 1 69 65 52 57 . 57 10 72 79 . 11 . 21 94 190 153 43 153 72 25 Largest 3 | 2 2 2 2 3 3 3 3 3 . 3 3 3 3 . 3 . 2 1 1 2 1 1 2 1 Hottest 305 | 70 70 79 124 204 204 210 161 213 . 144 201 201 282 . 305 . 240 120 120 195 120 300 195 300 Shots Fired 2138 | 12 50 35 129 3 180 168 131 112 . 149 25 194 157 . 14 . 42 94 193 154 43 150 78 25 Gun 1213 | 12 50 20 38 . 124 102 128 45 . 146 15 165 86 . 6 . . . 167 77 21 . 11 . Cannon 864 | . . 14 81 3 56 63 2 52 . . 10 3 69 . 8 . 42 94 26 77 22 150 67 25 Launcher 28 | . . 1 2 . . 3 1 15 . 3 . 1 2 . . . . . . . . . . . Special 33 | . . . 8 . . . . . . . . 25 . . . . . . . . . . . . Kinetic 746 | 6 25 24 70 1 108 64 69 51 . 92 10 138 70 . . . . . . . . 10 8 . Thermal 1108 | 6 25 10 57 2 72 27 50 46 . 54 15 55 84 . 8 . 42 94 59 153 43 135 46 25 Explosive 28 | . . 1 2 . . 3 1 15 . 3 . 1 2 . . . . . . . . . . . Electromagnetic 256 | . . . . . . 74 11 . . . . . 1 . 6 . . . 134 1 . 5 24 . Robot Hit Streak 38 | 4 11 9 18 19 22 17 17 38 . 24 5 18 16 . 2 . 9 14 11 16 8 15 11 5 Robot Miss Streak 10 | 3 4 5 4 . 6 8 4 5 . 7 3 4 5 . 3 . 2 3 4 4 2 10 3 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 3 1 . . 2 1 2 . . 3 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . 1 . 1 . . . . . . . . . . . . Capacitor 720 | . . . . . . . . . . . . . 29 . 11 . . 94 193 152 43 140 58 . Shots Hit Robots 1376 | 6 36 26 96 1 85 113 104 68 . 91 17 147 95 . 6 . 27 56 122 113 24 85 48 10 Core Hits 759 | 2 12 22 42 1 54 54 62 42 . 108 27 73 45 . 3 . 13 21 54 45 10 44 18 7 Critical Kills 16 | . . . 1 . 1 . 1 6 . . . . 1 . . . . 3 . 2 . . 1 . Critical Parts Destroyed 9 | . . . . . . . 3 3 . . . 2 1 . . . . . . . . . . . Critical Strikes 53 | . 1 2 2 . 1 4 5 11 . 1 1 5 2 . . . . 3 3 6 2 1 2 1 Burn 17 | . 1 1 . . . . 1 1 . 1 1 3 . . . . . . 2 4 2 . . . Meltdown 11 | . . . 1 . 1 . 1 2 . . . . . . . . . 3 . 2 . . 1 . Destroy 15 | . . . 1 . . . 2 7 . . . 2 2 . . . . . . . . . . 1 Blast 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . Corrupt 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . Smash 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Melee Attacks 27 | . . 3 2 . . . 9 10 . 3 . . . . . . . . . . . . . . Impact 25 | . . 3 . . . . 9 10 . 3 . . . . . . . . . . . . . . Slashing 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46727 | 70 423 587 2239 25 2080 2855 3941 2630 . 2990 669 3724 4235 . 188 . 1222 2466 3728 4120 865 4087 2787 796 Guns 17719 | 70 423 170 500 . 1177 1363 1749 479 . 1970 171 3057 1417 . 62 . . . 3120 1396 428 . 167 . Cannons 21903 | . . 191 1507 25 903 967 54 1032 . . 269 98 1988 . 126 . 1222 2466 500 2724 437 4087 2557 750 Explosions 5918 | . . 127 . . . 524 1806 1046 . 944 229 428 814 . . . . . . . . . . . Melee 672 | . . 78 170 . . . 282 66 . 76 . . . . . . . . . . . . . . Ramming 312 | . . 21 . . . 1 50 7 . . . . 16 . . . . . 108 . . . 63 46 Kinetic 11072 | 45 205 258 1071 . 1015 884 862 494 . 1213 102 2683 1179 . . . . . . . . 560 501 . Thermal 26418 | 25 218 103 998 25 1065 670 2465 1017 . 757 338 613 2226 . 126 . 1222 2466 1223 4097 865 3404 1745 750 Explosive 3883 | . . 127 . . . 330 194 1046 . 944 . 428 814 . . . . . . . . . . . Electromagnetic 4370 | . . . . . . 970 88 . . . 229 . . . 62 . . . 2397 23 . 123 478 . Impact 502 | . . 78 . . . . 282 66 . 76 . . . . . . . . . . . . . . Slashing 170 | . . . 170 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 1 5 . 5 . . 3 3 11 11 11 11 12 3 16 . 7 8 12 27 Average Corruption 5 | . . . . . 1 1 . 5 . . 3 3 8 11 11 11 11 2 4 . 6 7 10 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . 3 8 . 42 . . 7 21 30 11 22 6 13 1 20 . 4 33 21 7 Message Errors 57 | . . . . . 1 2 . 11 . . 2 7 7 . 4 2 2 . 6 . 1 7 2 3 Matter Fused 53 | . . . . . 1 4 . 6 . . 2 4 4 1 5 2 4 . 7 . . 5 6 2 Heat Flow Errors 32 | . . . . . . . . 3 . . . 3 2 5 6 . 1 1 2 . 1 4 4 . Energy Discharges 26 | . . . . . . 2 . 4 . . 3 1 7 . 1 2 1 . . . . 3 2 . Parts Rejected 7 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . . . 5 . . . 3 2 3 3 . 1 . . . . 6 2 . Data Loss (major) 13 | . . . . . 1 . . 5 . . . 1 . 1 . . 2 . 1 . . 2 . . Misfires 14 | . . . . . . . . 5 . . . . 3 . 1 . . . 3 . . 1 1 . Alerts 4 | . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 2 Weapon Failures 10 | . . . . . . . . 2 . . . 2 1 . . . . . . . . 4 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1621 | . . . 52 . 40 37 393 191 . . 10 . 278 . . . 35 146 41 41 5 70 282 . Projectiles 943 | . . . 4 . 40 5 . 60 . . 10 . 209 . . . 35 146 41 41 5 70 277 . Explosions 465 | . . . . . . 32 299 65 . . . . 69 . . . . . . . . . . . Melee 213 | . . . 48 . . . 94 66 . . . . . . . . . . . . . . 5 . Knockbacks 46 | . . 6 10 . 12 12 . 1 . . . . . . . . . . . . . 2 3 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 43 | . . 5 10 . 12 11 . 1 . . . . . . . . . . . . . 2 2 . Secondary 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 920 | . . . 25 . . 143 215 128 . 41 158 12 113 . . . . . . . . 36 30 19 Shots 20 | . . . 1 . . 4 4 2 . 1 4 1 2 . . . . . . . . 1 . . Rammed 30 | . . 2 . . . 1 3 1 . . . . 4 . . . . . . . . . 4 15 Targets Rammed 36 | . . 4 . . . 1 4 1 . . . . 4 . . . . . 2 . . . 4 16 Kicked 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Crushed 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Highest Temperature 523 | 54 213 96 33 129 371 389 209 415 . 314 . 174 523 34 154 . 279 379 93 247 70 303 507 376 Average Temperature 97 | 28 65 37 10 66 135 77 56 126 . 84 . 95 145 34 82 . 135 111 25 87 25 67 116 149 Received Heat Transfer 3920 | . 168 72 102 . 579 315 298 375 . 533 18 103 315 . 30 . 43 108 90 325 72 248 9 117 Effects 16 | . . . . . . 3 . 1 . . . . 7 . . . . . . . . . 3 2 Shutdowns 5 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Interference 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Siege Activations 6 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 Total Turns 144 | . . . . . . . . 66 . . . . 53 . . . . . . . . . . 25 Longest Duration 35 | . . . . . . . . 35 . . . . 32 . . . . . . . . . . 22 Robots Corrupted 22 | . . . . . . . 2 . . . . . . . . . . . 17 . . . 3 . Combat Hostiles 21 | . . . . . . . 2 . . . . . . . . . . . 17 . . . 2 . Parts Fried 37 | . . . . . . 4 2 . . . . . . . . . . . 24 . . 2 5 . Impact Corruptions 5 | . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . Robots Melted 18 | . . . 1 . 1 . 1 2 . . . 1 . . . . . 4 2 4 1 . 1 . Combat Hostiles 18 | . . . 1 . 1 . 1 2 . . . 1 . . . . . 4 2 4 1 . 1 . Parts Melted 79 | . 1 . 3 . 5 3 5 7 . 1 1 6 4 . . . 1 5 11 19 . 4 3 . Heat Transferred 30844 | 74 703 323 1495 37 1353 1058 2941 1297 . 1147 650 1850 1775 . 111 . 1036 2109 1870 5218 1283 2886 1221 407 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Peak Influence 2054 | 10 250 182 . 41 845 709 895 1382 725 1493 855 1265 992 . . . . 622 1053 1397 1036 2054 1488 1220 Initial 1155 | . 6 97 . 12 26 411 255 554 725 507 779 564 663 . . . . 138 281 789 785 700 1155 769 Average 709 | 1 108 78 . 21 349 469 484 820 725 932 820 974 758 . . . . 357 668 1111 845 1479 1298 960 Maximum Alert Level 5 | . 1 . . . 3 3 3 4 3 4 3 4 3 . . . . 2 3 4 3 5 4 4 Low Security (%) 13 | 100 70 100 . 100 32 . . . . . . . . . . . . 11 . . . . . . Level 1 10 | . 29 . . . 22 24 56 . . . . . . . . . . 46 18 . . . . . Level 2 24 | . . . . . 33 73 9 46 . 38 3 17 23 . . . . 42 35 . . . . . Level 3 32 | . . . . . 11 2 33 30 100 28 96 39 76 . . . . . 45 33 100 26 . 80 Level 4 16 | . . . . . . . . 23 . 33 . 43 . . . . . . . 66 . 29 100 19 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 44 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 1 . . . 4 5 . . . 2 . 8 . 1 . . 2 6 . 4 . 5 2 Investigation 7 | . 2 1 . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Extermination 7 | . . . . . . . 2 . . . . . 1 . . . . . 1 . 1 . 1 1 Reinforcement 17 | . 1 . . . . 3 2 . . . . . 4 . . . . 1 2 . 1 . 3 . Assault 12 | . . . . . . . 1 . . . 2 . 3 . 1 . . . 2 . 1 . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Distress Signals 18 | . 2 . . . . 3 5 . . . . . 2 . . . . . . . 1 . 4 1 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . 1 22 . 8 . 9 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . 1 22 . 8 . 9 . Times Spotted 529 | . 11 14 19 1 25 34 37 25 . 39 9 20 52 . 12 . 10 16 44 21 18 42 34 46 Peak Tracking Total 16 | . 4 3 3 1 5 5 7 5 . 11 4 8 13 . 10 . 5 3 6 5 8 7 16 14 Tactical Retreats 55 | . . . 1 . 2 4 1 4 . 5 1 . 6 . 4 . 1 3 4 3 1 8 2 5 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Traps Triggered 34 | . 1 . 2 . 6 . 1 5 . 1 1 2 1 . . . . . . 3 1 7 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Machines Disabled 70 | . . 1 . 1 6 2 17 3 . 3 4 3 6 . . . . 1 7 1 1 10 1 3 Max in Single Turn 17 | . . 1 . 1 1 1 17 1 . 1 4 1 4 . . . . 1 1 1 1 2 1 2 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Relay 9 | . . . . . 2 . . 2 . 2 . 1 . . . . . . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Machines Accessed 64 | . 4 1 1 2 2 6 5 3 2 3 3 2 4 1 1 4 . 1 6 1 4 2 3 3 Terminals 43 | . 4 . . 1 2 5 2 3 1 3 2 2 4 . . . . 1 4 1 2 2 1 3 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . 1 . . 2 . 1 . 1 . . . . . . . 1 . 1 . . . Total Hacks 135 | . 14 1 4 7 5 12 6 3 2 5 12 4 5 1 1 17 . 3 9 4 8 2 7 3 Successful 68 | . 8 1 4 2 1 4 4 3 1 2 7 . 1 1 1 17 . 1 4 . 2 1 3 . Failed 66 | . 5 . . 5 4 8 2 . 1 3 5 4 4 . . . . 2 5 4 6 1 4 3 Catastrophic 23 | . 2 . . . 2 4 . . . 1 . 2 3 . . . . . 3 2 2 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 14 . . 5 . 8 4 . 1 . 7 . 1 . . . . . 5 . 3 . . . Terminals 91 | . 14 . . 5 5 11 2 3 1 5 11 4 5 . . . . 3 7 4 4 2 2 3 Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Garrison Access 10 | . . . . 2 . . 2 . 1 . 1 . . . . . . . 1 . 3 . . . Terminal Hacks 46 | . 4 1 4 1 1 4 . 3 . 2 2 . 1 1 1 17 . 1 1 . 1 1 . . Record 9 | . . . 4 . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . 2 . . 1 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . 1 . . . . . 1 . . . . . 1 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Garrison Registry 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . . 1 . . 2 . 1 . 1 . . . . . . . 1 . 1 . . . Unlock Access 6 | . . . . 1 . . 1 . 1 . 1 . . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 . . . . . 2 . . . 4 . . . . . . . 2 . . . . . Terminals 9 | . 4 . . . . . . . . . 4 . . . . . . . 1 . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Skim 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 39 | . 3 . . 1 2 6 1 1 . 2 2 2 2 . . . . 1 5 1 4 1 2 3 Full Trace Events 10 | . 3 . . . 1 1 . . . 1 . 1 . . . . . 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Used RIF Installer 5 | . . . . . 2 . . 1 . 1 . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 37 | . . . . . 8 . . 6 . 7 . 5 3 . . . . . . 5 . 3 . . Machine Destruction 37 | . . . . . 8 . . 6 . 7 . 5 3 . . . . . . 5 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 2 . 12 . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Total Allies 36 | . . 3 . . . . 5 2 . 12 . 2 2 . . . . . 1 . . 1 . 8 Largest Group 7 | . . 3 2 . . . 3 2 2 7 . 2 2 . . . . . 1 . . 1 . 7 Highest-Rated Group 148 | . . 72 41 . . . 90 56 56 148 . 97 92 . . . . . 10 . . 51 . 95 Highest-Rated Ally 51 | . . 31 31 . . . 30 31 31 46 . 51 46 . . . . . 10 . . 51 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . 4 . . . 10 . . 67 . 12 8 . . . . . . . . 2 . 19 Total Damage 2898 | . . . 105 . . . 313 . . 1392 . 358 154 . . . . . . . . 75 . 501 Kills 23 | . . . . . . . 4 . . 11 . 2 2 . . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Robot Analysis Total 7 | . 2 . . 1 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . . . . . . . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Turns Passed 25017 | 109 383 1164 7099 263 1376 1272 959 1571 127 1794 643 1233 1194 262 568 173 319 485 1117 540 453 865 623 425 Spaces Moved 13764 | 52 174 574 2298 123 493 488 437 621 75 776 273 565 822 286 613 158 269 365 926 331 879 998 720 448 Core 602 | 5 . . . . . . . . . . . . 314 . . 1 . . . . . . . 282 Treads 5345 | 47 174 175 1993 . 77 203 437 591 75 776 237 294 220 . . . . . . . . . . 46 Legs 3914 | . . 399 305 . . . . 30 . . . . 206 286 613 157 269 365 926 331 27 . . . Wheels 1131 | . . . . 123 416 285 . . . . 36 271 . . . . . . . . . . . . Hover 2772 | . . . . . . . . . . . . . 82 . . . . . . . 852 998 720 120 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 120 160 200 180 160 160 120 156 156 145 130 40 90 90 90 90 90 90 90 36 36 36 50 Average Speed 140 | 149 160 178 267 200 212 196 160 171 156 160 216 161 103 90 90 91 90 90 90 90 38 48 44 64 Slowest Speed 560 | 160 160 190 560 200 400 400 160 240 156 240 240 237 250 90 90 400 90 90 170 90 102 102 137 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 46 94 88 13 72 42 16 77 4 63 9 51 30 53 74 60 51 11 91 31 22 90 20 20 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 9 | . . . . 1 . . 1 . 1 . 1 . 1 . . . . 1 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . . . . . . 1 1 1 1 . . . . . . . Scrap Searched 16 | . . 1 8 . . . . . . . . . . 3 2 . 2 . . . . . . . Spaces Dug 117 | . . 9 . . . 13 7 43 . 1 . . 3 . . . . 7 5 . 10 1 1 17 Terrain Destroyed 633 | . . 9 16 . . 48 57 95 . 50 1 22 71 . 5 . 13 33 11 9 12 119 14 48 Melee 9 | . . . . . . . . 8 . 1 . . . . . . . . . . . . . . Projectile 227 | . . . 1 . . 4 . 8 . . 1 . 25 . 5 . 13 33 11 9 12 65 14 26 AOE 397 | . . 9 15 . . 44 57 79 . 49 . 22 46 . . . . . . . . 54 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Qua Gar Res Gar Res Acc Total 18231 | 68 229 673 3121 137 682 665 555 1019 83 1211 302 779 1078 291 626 186 303 520 1208 569 1001 1370 998 557 Wait 1833 | . 27 38 667 . 69 37 14 232 . 203 2 34 71 . . . 13 43 43 69 4 86 157 24 Move 13743 | 51 173 573 2297 122 492 487 437 619 75 775 273 564 821 285 612 157 268 364 926 330 879 996 719 448 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 4 4 10 23 9 9 17 11 17 1 12 3 28 10 2 1 3 . 4 10 1 4 6 9 3 Fast Attach 192 | 7 . 3 3 . 3 7 6 12 . 5 5 12 28 . 1 11 1 2 12 8 15 28 12 11 Attach 168 | . . 2 6 3 10 12 11 17 3 8 1 6 23 . . 2 . 2 5 1 15 15 13 13 Detach 57 | . . . . . 1 1 . 4 1 2 . 3 6 . . . . 1 2 . 11 17 3 5 Swap 113 | . . 9 13 2 3 12 7 8 2 7 3 9 15 1 . . . 6 4 1 5 6 . . Drop 265 | . . 13 15 . 6 26 2 17 . 17 5 32 19 3 1 13 . 4 14 6 25 26 9 12 Fire 1360 | 6 25 18 87 1 69 65 52 57 . 57 10 72 79 . 11 . 21 94 190 153 43 153 72 25 Melee 27 | . . 3 2 . . . 9 10 . 3 . . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 8 Kick 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Crush 18 | . . 3 . . . 1 4 1 . . . . 1 . . . . . . . . . . 8 Escape Stasis 60 | . . . . . 20 . . . . 3 . . . . . . . . . . . 37 . . Rewire 155 | . . . . . . . . 25 . 119 . 11 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . 8 . . . 2 . 1 . . 8 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -3/Quarantine -3/Garrison -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Central database locked down 461 | -10/Materials | Discovered new exit (range 12) 493 | -10/Materials | Entered Mines 576 | -10/Mines | Discovered new exit (range 7) 683 | -10/Mines | Discovered new exit (range 11) 848 | -10/Mines | Met a Derelict shopkeep closing up shop 993 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 993 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Learned Materials security intel 1169 | -10/Mines | Learned location of Zion (-7) 1277 | -10/Mines | Escorted by a lone wolf Derelict 1643 | -10/Mines | Discovered new exit (range 4) 1657 | -10/Mines | Entered Subcaves 1657 | -10/Subcaves | Accompanied by 2 allies 1662 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2092 | -10/Subcaves | Discovered new exit (range 9) 2736 | -10/Subcaves | Core integrity fell below 50% 2984 | -10/Subcaves | Ambushed by Subdweller buried in earth 3034 | -10/Subcaves | Lost 3 parts (1n2w) 3133 | -10/Subcaves | Visited Clippyterm 3138 | -10/Subcaves | Learned Factory garrison access intel 3171 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3203 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3243 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3879 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3890 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4532 | -10/Subcaves | Discovered new exit (range 6) 6370 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 6371 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6979 | -10/Subcaves | Build established: Hauler-Mutant 8756 | -10/Subcaves | Entered Materials 8756 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8976 | -8/Materials | Identified exit to Garrison 9019 | -8/Materials | Entered Garrison 9113 | -8/Garrison | Triggered checkpoint 9252 | -8/Garrison | Triggered checkpoint 9253 | -8/Garrison | Triggered checkpoint 9491 | -8/Garrison | Lost 3 parts (2n1w) 9631 | -8/Garrison | Triggered checkpoint 9739 | -8/Garrison | Discovered new exit (range 77) 9739 | -8/Garrison | Discovered new exit (range 56) 9739 | -8/Garrison | Discovered new exit (range 18) 9739 | -8/Garrison | Discovered new exit (range 81) 9779 | -8/Garrison | Garrison Relay disabled 10035 | -8/Garrison | Installed Relay Interface Framework 10113 | -8/Garrison | Garrison Relay disabled 10298 | -8/Garrison | Expanded RIF knowledge: Command Fork 10395 | -8/Garrison | Entered Materials 10550 | -8/Materials | Build established: Hauler-Skirmisher 10766 | -8/Materials | Core integrity fell below 50% 11140 | -8/Materials | Discovered new exit (range 15) 11276 | -8/Materials | Build established: Hauler-Gunner 11496 | -8/Materials | Core integrity fell below 20% 11538 | -8/Materials | Lost 3 parts (1p1n1w) 11667 | -8/Materials | Entered Factory 11667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11668 | -7/Factory | Loaded intel: 4 garrison access locations 11961 | -7/Factory | Build established: Scavenger-Gunner 12294 | -7/Factory | Assembled infested ambush trap array 12350 | -7/Factory | Destroyed 9 combat bots 12356 | -7/Factory | Lost 5 parts (1p2n2w) 12444 | -7/Factory | Lost 3 parts (1p1n1u) 12450 | -7/Factory | Discovered new exit (range 16) 12467 | -7/Factory | First assault squad dispatched 12577 | -7/Factory | Lost 3 parts (1p2n) 12626 | -7/Factory | Identified exit to Garrison 12626 | -7/Factory | Entered Garrison 12755 | -7/Garrison | Spotted B-75 Beast 12813 | -7/Garrison | Destroyed B-75 Beast 12835 | -7/Garrison | Lost 4 parts (2n1u1w) 13024 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 13074 | -7/Garrison | Triggered checkpoint 13326 | -7/Garrison | Triggered checkpoint 13352 | -7/Garrison | Garrison Relay disabled 13478 | -7/Garrison | Triggered checkpoint 13491 | -7/Garrison | Core integrity fell below 50% 13537 | -7/Garrison | Triggered checkpoint 13759 | -7/Garrison | Discovered new exit (range 10) 13876 | -7/Garrison | Triggered checkpoint 13933 | -7/Garrison | Discovered new exit (range 12) 13980 | -7/Garrison | Triggered checkpoint 14042 | -7/Garrison | Garrison Relay disabled 14141 | -7/Garrison | Discovered new exit (range 72) 14141 | -7/Garrison | Discovered new exit (range 30) 14141 | -7/Garrison | Discovered new exit (range 31) 14197 | -7/Garrison | Entered Factory 14197 | -6/Factory | Accompanied by 2 allies 14197 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14240 | -6/Factory | Build established: Scavenger-Tank 14324 | -6/Factory | Identified exit to Garrison 14324 | -6/Factory | Entered Garrison 14324 | -6/Garrison | Accompanied by 2 allies 14344 | -6/Garrison | Triggered checkpoint 14980 | -6/Garrison | Triggered checkpoint 15136 | -6/Garrison | Triggered checkpoint 15140 | -6/Garrison | Triggered checkpoint 15193 | -6/Garrison | Lost 7 allies 15224 | -6/Garrison | Destroyed 10 combat bots 15548 | -6/Garrison | Build established: Scavenger-Gunner 15576 | -6/Garrison | Discovered new exit (range 14) 15697 | -6/Garrison | Discovered new exit (range 15) 15697 | -6/Garrison | Discovered new exit (range 56) 15697 | -6/Garrison | Discovered new exit (range 66) 15800 | -6/Garrison | Garrison Relay disabled 15899 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 16070 | -6/Garrison | Garrison Relay disabled 16072 | -6/Garrison | Triggered checkpoint 16118 | -6/Garrison | Entered Factory 16118 | -5/Factory | Evolved 2 slots: Utility x2 16120 | -5/Factory | Lost 3 allies 16188 | -5/Factory | Identified exit to Upper Caves 16418 | -5/Factory | First assault squad dispatched 16696 | -5/Factory | Build established: Scavenger-Tank 16761 | -5/Factory | Identified exit to Garrison 16761 | -5/Factory | Entered Garrison 17102 | -5/Garrison | Triggered checkpoint 17106 | -5/Garrison | Triggered checkpoint 17205 | -5/Garrison | Destroyed 8 combat bots 17365 | -5/Garrison | Triggered checkpoint 17435 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 17460 | -5/Garrison | Garrison Relay disabled 17516 | -5/Garrison | Discovered new exit (range 8) 17619 | -5/Garrison | Discovered new exit (range 8) 17933 | -5/Garrison | Triggered checkpoint 17994 | -5/Garrison | Entered Factory 17994 | -4/Factory | Evolved 2 slots: Propulsion x2 18015 | -4/Factory | Build established: Scavenger-Gunner 18065 | -4/Factory | Discovered new exit (range 16) 18209 | -4/Factory | Identified exit to Upper Caves 18494 | -4/Factory | First assault squad dispatched 18623 | -4/Factory | System corruption reached 10% 18657 | -4/Factory | Lost 15 parts (3p5n5u2w) 18711 | -4/Factory | Discovered exit to Upper Caves (range 5) 18769 | -4/Factory | Allied Derelicts emerged from ambush trap array 18803 | -4/Factory | Found Quantum Capacitor 18861 | -4/Factory | Cargo convoy interrupted 18870 | -4/Factory | P-70 Sage assimilated allied F6-NGG(g) 18884 | -4/Factory | Found Prototype Protection 18884 | -4/Factory | Identified Centrium Heavy Armor Plating 18887 | -4/Factory | Found Prototype Device 18887 | -4/Factory | Identified Adv. EM Disruption Field 18901 | -4/Factory | Found Prototype Reactor 18901 | -4/Factory | Identified Vortex Chain Reactor 18909 | -4/Factory | Lost 3 allies 18965 | -4/Factory | Found Adv. EM Disruption Field 19147 | -4/Factory | Core integrity fell below 50% 19155 | -4/Factory | Build established: Gunner 19188 | -4/Factory | Entered Upper Caves 19279 | -4/Upper Caves | Learned location of 1 exit from Research 19374 | -4/Upper Caves | Learned location of 2 exits from Research 19376 | -4/Upper Caves | Found DCF Scrap (12 items) 19436 | -4/Upper Caves | Discovered new exit (range 14) 19450 | -4/Upper Caves | Entered another Upper Caves area 19485 | -4/Upper Caves | Spotted B-86 Titan 19568 | -4/Upper Caves | Encountered a Warlord checkpoint 19888 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20007 | -4/Upper Caves | Learned location of Quarantine (-3) 20012 | -4/Upper Caves | Discovered new exit (range 6) 20018 | -4/Upper Caves | Entered Zhirov 20019 | -4/Zhirov | Discovered new exit (range 3) 20036 | -4/Zhirov | Met Zhirov 20061 | -4/Zhirov | Found Alien Artifact 20061 | -4/Zhirov | Identified Integrated Reactor 20061 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20125 | -4/Zhirov | Found Alien Artifact 20152 | -4/Zhirov | Learned location of Testing (-2) 20152 | -4/Zhirov | Learned location of Command (-1) 20157 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20191 | -4/Zhirov | Entered Proximity Caves 20209 | -3/Proximity Caves | Build established: Mutant 20252 | -3/Proximity Caves | Spotted B-86 Titan 20455 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20487 | -3/Proximity Caves | Discovered new exit (range 5) 20510 | -3/Proximity Caves | Entered Research 20510 | -3/Research | Evolved 2 slots: Utility x2 20511 | -3/Research | Identified exit to Quarantine 20511 | -3/Research | Identified exit to Research 20511 | -3/Research | Identified exit to Armory 20620 | -3/Research | Discovered exit to Research (range 8) 20698 | -3/Research | Spotted B-86 Titan 20995 | -3/Research | Entered Quarantine 21005 | -3/Quarantine | Cryocooling Duct disabled 21020 | -3/Quarantine | Ambient heat levels rising (+20) 21020 | -3/Quarantine | Non-combat units ordered to evacuate 21061 | -3/Quarantine | Found Alien Artifact 21149 | -3/Quarantine | Found Alien Energy Cannon 21160 | -3/Quarantine | Found Alien Artifact 21556 | -3/Quarantine | Build established: Tank 21745 | -3/Quarantine | First assault squad dispatched 21831 | -3/Quarantine | Discovered exit to Research (range 12) 21977 | -3/Quarantine | Found Corrupted Quantum Capacitor 21992 | -3/Quarantine | System corruption reached 10% 22079 | -3/Quarantine | Identified Core Reset Matrix 22079 | -3/Quarantine | Identified Subatomic Replicator 22079 | -3/Quarantine | Identified Transdimensional Reconstructor 22079 | -3/Quarantine | Identified Core Cannon 22079 | -3/Quarantine | Used Core Reset Matrix 22080 | -3/Quarantine | Found Core Stripper 22083 | -3/Quarantine | Detected hypermatrix surge 22083 | -3/Quarantine | Sensed 10 artifacts in vicinity 22112 | -3/Quarantine | Identified exit to Garrison 22112 | -3/Quarantine | Entered Garrison 22132 | -3/Garrison | Triggered checkpoint 22282 | -3/Garrison | Garrison Relay disabled 22334 | -3/Garrison | Spotted B-86 Titan 22337 | -3/Garrison | Triggered checkpoint 22468 | -3/Garrison | Destroyed B-86 Titan 22644 | -3/Garrison | Discovered exit to Research (range 10) 22652 | -3/Garrison | Entered Research 22652 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22791 | -2/Research | Spotted B-90 Cyclops 22883 | -2/Research | Build established: Scavenger-Mutant 22930 | -2/Research | First assault squad dispatched 22941 | -2/Research | Discovered new exit (range 13) 22946 | -2/Research | Identified exit to Access 22978 | -2/Research | Found Prototype Device 22978 | -2/Research | Identified Beam Splitter 23105 | -2/Research | Identified exit to Garrison 23105 | -2/Research | Entered Garrison 23117 | -2/Garrison | H-XX Assembler disabled 23158 | -2/Garrison | Found Prototype Device 23158 | -2/Garrison | Identified Active Sensor Suite 23209 | -2/Garrison | Attempted to install RIF, but system incompatible 23234 | -2/Garrison | Phase Generator disabled 23265 | -2/Garrison | Triggered checkpoint 23267 | -2/Garrison | Garrison Relay disabled 23376 | -2/Garrison | Door terminal overloaded 23377 | -2/Garrison | Rescued a captive Derelict 23388 | -2/Garrison | Found Unknown Device 23388 | -2/Garrison | Identified Adv. Force Booster 23405 | -2/Garrison | P-80 Master assimilated allied AP-K4L(h) 23461 | -2/Garrison | Spotted B-90 Cyclops 23483 | -2/Garrison | Build established: Mutant 23494 | -2/Garrison | Destroyed 8 combat bots 23585 | -2/Garrison | Triggered checkpoint 23590 | -2/Garrison | Destroyed B-90 Cyclops 23608 | -2/Garrison | Triggered checkpoint 23691 | -2/Garrison | Found Quantum Capacitor 23766 | -2/Garrison | Discovered new exit (range 13) 23888 | -2/Garrison | Discovered new exit (range 10) 23927 | -2/Garrison | Discovered new exit (range 15) 23932 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23967 | -2/Garrison | Triggered checkpoint 23970 | -2/Garrison | Entered Research 23971 | -2/Research | Build established: Scavenger-Mutant 24130 | -2/Research | Fabricated Biometal Heavy Treads (x1) 24229 | -2/Research | System corruption reached 10% 24415 | -2/Research | Lost 6 parts (2n3u1w) 24470 | -2/Research | First assault squad dispatched 24486 | -2/Research | Lost 5 parts (1p3u1w) 24524 | -2/Research | Found Quantum Capacitor 24573 | -2/Research | Discovered exit to Access (range 12) 24593 | -2/Research | Entered Access 24593 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 24623 | -1/Access | Lost 6 parts (1p2n2u1w) 24675 | -1/Access | Warped through subspace 24883 | -1/Access | First assault squad dispatched 24920 | -1/Access | System corruption reached 10% 24956 | -1/Access | Lost 5 parts (1p2n1u1w) 24981 | -1/Access | Core integrity fell below 50% 24983 | -1/Access | Spotted B-99 Colossus 24984 | -1/Access | Spotted B-99 Colossus 24986 | -1/Access | Emitted hypermatrix ping 24991 | -1/Access | Assembled emerged from beneath the floor 24992 | -1/Access | Used Subatomic Replicator to replicate Quantum Reactor 25011 | -1/Access | Core integrity fell below 20% 25018 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 25006_ Slug penetrates Wall. 25006_ Penetrated by Slug. 25007_ Beam penetrates Hyperwave Decoder. 25007_ Beam penetrates Wall. 25009_ Knocked back. 25009_ Slug penetrates P-80 Master. 25009_ Penetrated by Slug. 25009_ Slug penetrates Wall. 25009_ Penetrated by Slug. 25009_ Slug penetrates Wall. 25009_ Dropped Quantum Reactor. 25010_ Acquired 8 matter. 25010_ Dropped Quantum Reactor. 25010_ Penetrated by Slug. 25010_ Imp. Target Analyzer destroyed. 25011_ Acquired 19 matter. 25014_ Penetrated by Slug. 25014_ Slug penetrates Scanalyzer. 25014_ Slug penetrates Wall. 25017_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##############?????? | | ??????????????????????????????# """""" #???? | | ??????????????????????????????# ""S""" #??? ? | | ??????????????????????????????# % """ #?? 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BB ;##!*=^##? #????? | | ??????????????????????" ###u!%^#?# #????? | | ??????????????????????" #?# !==#?# #????? | | ??????????????????????#########?# %![#?# #????? | | ????????????????????????????????# [#?# #????? | | ????????????????????????######??# #?# #????? | | ????????????????????????? ??# #?# #????? | | ?????????????????????????? ?# #?# #????? | | ??????????????????????????"""" ?# #?# #????? | | ?????????????????????????""""" # ### #????? | | ?????????????????????????""""" # #????? | | ?????????????????????????""""" + #????? | | ?????????????????????????""""" # #????? | | ???????????????????????? # #????? | | ?????????????????????? ?# ############# | | ????????????????????? ?# # | | ????????????????????? ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 85 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 800 Resistance: TH 30 Resistance: EM 50 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 7 Kinecelleration 30 Force Boost 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Cannon Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSiegeNanoactuators Manual? 0 Play Time 02:58:29 Cumulative 932.6 hours Start 2025.02.14 @ 18:31:02 End 2025.02.14 @ 21:37:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 567 Adventurer 0 Explorer 7 Win Type - Total 64 Types 23/6/23/2/0/1/6/1/2 Lore% 87 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c107ef-9ddc-40ac-919f-ee07ae9f8efc