Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 23:18:18 Player: Flowthing Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1474) 1474 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4034 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Visual Processing Unit Improved Signal Interpreter Improved Medium Laser Gatling Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Arc Projector Arc Projector Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Gravmag System Hammer [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 82 | 6 13 21 41 1 Power 10 | 1 2 3 4 . Engine 6 | 1 2 2 1 . Core 4 | . . 1 3 . Reactor . | . . . . . Propulsion 22 | 2 3 5 11 1 Treads . | . . . . . Leg 19 | 2 3 5 8 1 Wheel . | . . . . . Hover 3 | . . . 3 . Flight . | . . . . . Utility 10 | 1 2 1 6 . Device 2 | . . 1 1 . Storage 4 | 1 1 . 2 . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 40 | 2 6 12 20 . Energy Gun 21 | 1 5 9 6 . Energy Cannon 1 | . . . 1 . Ballistic Gun 8 | 1 1 3 3 . Ballistic Cannon 8 | . . . 8 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 3 | . . . 3 . System Corruption 29 | . . . 29 . Parts Lost 32 | . 4 6 22 . Power 5 | . 1 1 3 . Propulsion 8 | . 1 . 7 . Utility 3 | . . 1 2 . Weapon 16 | . 2 4 10 . Highest Loss Streak 14 | . 2 2 14 . To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 93 96 74 1 Engine 7 | . 13 6 1 . Core 2 | . . 4 5 . Leg 20 | . 28 22 14 1 Hover 1 | . . . 5 . Device 3 | . . 8 2 . Storage 9 | . 14 11 4 . Processor 6 | . 12 1 7 . Energy Gun 20 | . 21 29 14 . Ballistic Gun 5 | . 2 12 2 . Ballistic Cannon 2 | . . . 10 . Naked Turns 255 | . . . 75 180 Heaviest Build 44 | 11 32 41 44 . Greatest Support 30 | 20 20 20 30 10 Greatest Overweight (x) 10 | 1 2 2 10 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 12 | 7 14 15 8 5 Most Carried 13 | 1 7 13 11 5 Average Carried 6 | . 5 8 5 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 12 | 1 7 12 5 5 Class Distribution -------------------- 49% | Mutant 29% | Scavenger-Gunner 12% | Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1081 | 212 176 217 476 . Remotely . | . . . . . Salvage Created 1861 | . 481 684 696 . Parts 96 | . 25 41 30 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 14 14 12 . Melee 1 | . . . 1 . Guns 30 | . 12 14 4 . Cannons 7 | . . . 7 . AOE 1 | . 1 . . . Classes Destroyed 10 | . 4 3 3 . Worker 2 | . 1 . 1 . Tunneler 1 | . . 1 . . Hauler 2 | . 1 . 1 . Recycler 1 | . . . 1 . Watcher 2 | . . 2 . . Swarmer 7 | . 6 1 . . Grunt 25 | . 8 9 8 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . 4 2 . Best Kill Streak 3 | . 3 3 3 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4703 | . 597 752 2648 706 Core 1436 | . 118 101 511 706 Absorbed by Shields 8 | . . . . 8 Core Remaining (%) 58 | 100 52 74 7 . Volleys Fired 132 | . 52 34 46 . Largest 4 | . 2 4 4 . Hottest 226 | . 100 170 226 . Shots Fired 333 | . 77 126 130 . Gun 273 | . 77 126 70 . Cannon 60 | . . . 60 . Launcher . | . . . . . Special . | . . . . . Kinetic 114 | . 9 43 62 . Thermal 152 | . 53 64 35 . Explosive . | . . . . . Electromagnetic 67 | . 15 19 33 . Robot Hit Streak 13 | . 13 12 13 . Robot Miss Streak 4 | . 4 3 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 206 | . 53 80 73 . Core Hits 91 | . 25 36 28 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . 4 . Burn 4 | . 2 . 2 . Blast 2 | . . . 2 . Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3394 | . 760 1017 1566 51 Guns 2236 | . 676 1017 543 . Cannons 955 | . . . 955 . Explosions 84 | . 84 . . . Melee 68 | . . . 68 . Ramming 51 | . . . . 51 Kinetic 1239 | . 53 290 896 . Thermal 1390 | . 543 495 352 . Explosive . | . . . . . Electromagnetic 646 | . 164 232 250 . Impact 68 | . . . 68 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 29 | . 1 . 29 1 Average Corruption 7 | . 1 . 27 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 8 . 14 . Message Errors 5 | . 2 . 3 . Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 5 | . 2 . 3 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 2 | . 1 . 1 . Misfires 4 | . 1 . 3 . Misdirections 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 52 | . 17 . 35 . Projectiles 21 | . . . 21 . Explosions 17 | . 17 . . . Melee 14 | . . . 14 . Knockbacks 9 | . . . 8 1 Impact 2 | . . . 1 1 Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage 59 | . 38 . . 21 Shots 1 | . 1 . . . Rammed 13 | . . . . 13 Targets Rammed 14 | . . . 1 13 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 659 | . 339 249 659 . Average Temperature 139 | . 95 80 199 . Received Heat Transfer 1812 | . 210 297 1233 72 Effects 33 | . 1 . 32 . Shutdowns 3 | . . . 3 . Energy Bleed 3 | . . . 3 . Interference 11 | . . . 11 . Matter Decay 2 | . . . 2 . Short Circuit 5 | . 1 . 4 . Damage (major) 7 | . . . 7 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 5 | . 2 2 1 . Heat Transferred 3821 | . 1580 1314 927 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 295 | . 272 295 275 218 Initial 98 | . . 38 70 98 Average 134 | . 130 127 162 120 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 77 | 100 71 86 64 98 Level 1 22 | . 28 13 35 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 3 2 . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 11 | . 1 4 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 21 28 34 11 Peak Tracking Total 10 | . 4 9 7 10 Tactical Retreats 10 | . . 3 4 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 4 2 . 1 Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 14 | . 7 5 . 2 Successful 6 | . 3 2 . 1 Failed 8 | . 4 3 . 1 Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 7 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Emergency Access Points 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2883 | 61 891 980 731 220 Spaces Moved 1570 | 46 397 423 408 296 Core 428 | 7 . . 158 263 Treads . | . . . . . Legs 1058 | 39 397 423 166 33 Wheels . | . . . . . Hover 84 | . . . 84 . Flight . | . . . . . Fastest Speed 50 | 50 120 190 50 50 Average Speed 142 | 111 177 192 122 57 Slowest Speed 550 | 120 260 260 550 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 73 33 32 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . 3 . 19 . Melee . | . . . . . Projectile 19 | . . . 19 . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1951 | 52 509 513 529 348 Wait 86 | . 36 18 17 15 Move 1566 | 45 396 422 407 296 Hop . | . . . . . Pick Up 21 | 1 6 6 4 4 Fast Attach 38 | 6 5 5 22 . Attach 26 | . 4 7 14 1 Detach 14 | . 4 4 5 1 Swap 19 | . 4 10 5 . Drop 18 | . 2 7 5 4 Fire 132 | . 52 34 46 . Melee 3 | . . . 3 . Ram 13 | . . . . 13 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis 14 | . . . . 14 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 13) 883 | -10/Materials | Discovered new exit (range 10) 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Evolved 2 slots: Weapon x2 1436 | -9/Materials | Build established: Scavenger-Gunner 1816 | -9/Materials | Discovered new exit (range 14) 1933 | -9/Materials | Entered another Materials area 1933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -8/Materials | Released all parts (5) 2130 | -8/Materials | Lost 14 parts (1p5n1u7w) 2186 | -8/Materials | Released all parts (4) 2309 | -8/Materials | Core integrity fell below 50% 2395 | -8/Materials | Core integrity fell below 20% 2434 | -8/Materials | System corruption reached 10% 2636 | -8/Materials | Released all parts (6) 2662 | -8/Materials | Discovered new exit (range 4) 2664 | -8/Materials | Entered Factory 2664 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -7/Factory | Lost 4 parts (1p1n2w) 2839 | -7/Factory | Core integrity fell below 50% 2866 | -7/Factory | Core integrity fell below 20% 2884 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02811_ Field strength at 52. 02812_ Field strength at 46. 02813_ Field strength at 40. 02814_ Field strength at 34. 02815_ Field strength at 28. 02816_ Field strength at 18. 02817_ Field strength at 12. 02818_ Field strength at 6. 02819_ Stasis field depleted. 02826_ U-05 Engineer lays Concrete. 02844_ K-01 Serf cleans the Fusion Modulator. 02854_ Slammed into R-06 Scavenger. 02858_ K-01 Serf cleans the Fusion Modulator. 02858_ Slammed into R-06 Scavenger. 02858_ R-06 Scavenger knocked back. 02861_ Slammed into U-05 Engineer. 02862_ Slammed into P-60 Hacker. 02872_ Slammed into U-05 Engineer. 02883_ U-05 Engineer sends out distress signal. 02884_ Slammed into U-05 Engineer. 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" ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMetafieldBarrier Manual? 0 Play Time 00:30:28 Cumulative 26.0 hours Start 2022.05.07 @ 22:48:54 End 2022.05.07 @ 23:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6df098d-22f2-409e-ab92-ef0d532689c1