Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:45:06

Player: KingStarKing

Result: Destroyed by XN-EGD(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (32)      160
Value Destroyed (748)      748
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1308

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     255/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (1) --------
            Ion Engine
>           --- PROPULSION (2) ---
      Light Treads
>           --- UTILITY (2) ------
      Small Storage Unit
            Signal Interpreter
>           --- WEAPON (2) -------
            Barrage Gun
  Makeshift Shrapnel Gun
>           --- INVENTORY (8) ----
      Light Treads
   Improved Terrain Scanner
     Medium Armor Plating
            Hacking Suite
            Battle Rifle
            Battle Cannon
            Grenade Launcher

 Peak State 
------------
>           --- POWER ------------
      Light Nuclear Core
>           --- PROPULSION -------
      Light Treads
      Light Treads
>           --- UTILITY ----------
      Small Storage Unit
            Signal Interpreter
>           --- WEAPON -----------
            Barrage Gun
  Makeshift Shrapnel Gun
>           --- INVENTORY --------
            Ion Engine
      Light Treads
   Improved Terrain Scanner
     Medium Armor Plating
            Hacking Suite
            Shotgun
            Battle Cannon
            Grenade Launcher
[Rating: 15]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Medium Armor Plating
Weapon                     Shotgun
  Ballistic Gun            Shotgun

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 10  9   4   
  Power                    6    | 3   2   1   
    Engine                 5    | 3   1   1   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 5    | 2   2   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 3   2   .   
    Device                 2    | 2   .   .   
    Storage                1    | 1   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   3   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 2   3   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   2   3   
  Power                    2    | .   1   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   1   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   97  99  
  Engine                   3    | .   6   .   
  Core                     9    | .   6   13  
  Treads                   27   | .   27  27  
  Device                   1    | .   2   .   
  Storage                  14   | .   14  14  
  Processor                8    | .   2   14  
  Protection               4    | .   8   .   
  Ballistic Gun            28   | .   28  28  
Naked Turns                .    | .   .   .   
Heaviest Build             23   | 12  23  16  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 7   8   8   
  Average Carried          7    | 4   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 7   8   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           908  | 259 411 238 
  Remotely                 .    | .   .   .   
Salvage Created            1099 | 157 655 287 
  Parts                    66   | 12  39  15  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      6    | .   .   6   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  20   | .   12  8   
  Guns                     20   | .   12  8   
Classes Destroyed          9    | 3   4   2   
  Worker                   4    | 2   2   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 3    | 1   2   .   
  Operator                 1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    9    | .   9   .   
  Sentry                   1    | .   .   1   
  Subdweller               7    | .   .   7   
Best Kill Streak           3    | 3   3   1   
  Combat Bots Only         2    | .   2   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        114  | .   68  46  
  Missed                   27   | .   17  10  
Damage Taken               1370 | .   578 792 
  Core                     261  | .   104 157 
  Absorbed by Shields      .    | .   .   .   
  Regen/Repaired (Parts)   116  | .   116 .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              111  | 19  62  30  
  Largest                  2    | 2   2   2   
  Hottest                  52   | 40  46  52  
Shots Fired                222  | 38  124 60  
  Gun                      222  | 38  124 60  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  222  | 38  124 60  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         12   | 5   10  12  
  Robot Miss Streak        6    | 3   6   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           156  | 22  82  52  
  Core Hits                73   | 9   43  21  
  Critical Kills           1    | 1   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         2    | 1   .   1   
    Destroy                2    | 1   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           2023 | 178 914 931 
  Guns                     2023 | 178 914 931 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  2023 | 178 914 931 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        42   | .   42  .   
  Average Temperature      11   | .   11  .   
  Received Heat Transfer   435  | .   276 159 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             189  | 30  189 .   
  Initial                  19   | .   19  .   
  Average                  74   | 18  84  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           6    | .   6   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              41   | .   31  10  
  Peak Tracking Total      5    | .   5   1   
  Tactical Retreats        4    | .   4   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   5   1   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   9   2   
  Successful               7    | .   5   2   
  Failed                   4    | .   4   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   2   2   
  Record                   2    | .   .   2   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3409 | 278  1555 1576 
Spaces Moved               1747 | 135  766  846  
  Core                     7    | 7    .    .    
  Treads                   1740 | 128  766  846  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 154  160  160  
  Slowest Speed            240  | 160  240  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       53   | 7    94   58   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             5    | .    .    5    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2164 | 170  986  1008 
  Wait                     256  | .    133  123  
  Move                     1745 | 134  765  846  
  Hop                      .    | .    .    .    
  Pick Up                  16   | 7    7    2    
  Fast Attach              8    | 6    2    .    
  Attach                   4    | 1    1    2    
  Detach                   .    | .    .    .    
  Swap                     11   | 3    6    2    
  Drop                     13   | .    10   3    
  Fire                     111  | 19   62   30   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / *Min / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 14)
  279 | -11/Scrapyard | Entered Materials
  338 | -10/Materials | Build established: Mutant
  669 | -10/Materials | Discovered new exit (range 15)
  877 | -10/Materials | Repaired Lgt. Treads
 1021 | -10/Materials | Discovered new exit (range 8)
 1570 | -10/Materials | Discovered new exit (range 13)
 1589 | -10/Materials | Identified exit to Subcaves
 1636 | -10/Materials | Identified exit to Mines
 1717 | -10/Materials | Identified exit to Materials
 1834 | -10/Materials | Entered Subcaves
 1854 | -10/Subcaves  | Learned location of Zion (-7)
 1907 | -10/Subcaves  | Core integrity fell below 50%
 1925 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2303 | -10/Subcaves  | Discovered new exit (range 14)
 2333 | -10/Subcaves  | Identified exit to Materials
 2618 | -10/Subcaves  | Visited Clippyterm
 2896 | -10/Subcaves  | Discovered exit to Materials (range 12)
 3263 | -10/Subcaves  | Core integrity fell below 20%
 3410 | -10/Subcaves  | Destroyed by XN-EGD(R) with Subdweller Laser

 Last Messages 
---------------
03015_ Found 15 Matter.
03016_ Acquired 2 matter.
03016_ Searching scrap...
03016_ Found Flamer.
03016_ Found 13 Matter.
03024_ Dropped Shotgun.
03027_ Searching scrap...
03027_ Found Battle Rifle.
03027_ Found 30 Matter.
03028_ Acquired 20 matter.
03029_ Searching scrap...
03029_ Found Riot Gun. <x2>
03029_ Found 17 Matter.
03032_ Dropped Shotgun.
03036_ Acquired Battle Rifle.
03266_ NA-UQK(R) destroyed.
03269_ Acquired 27 matter.
03301_ Lgt. Nuclear Core destroyed.
03305_ YW-UZI(R) destroyed.
03408_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PrecisionNullPrototype
  Manual?         0
Play Time         00:23:18
  Cumulative      10.7 hours
  Start           2024.04.09 @ 14:14:03
  End             2024.04.09 @ 14:45:06
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          11
  Rogue           11
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          12
Achievement%      11
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          38x25
Zoom Use          86%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: acdd7a2d-d139-4351-aee4-4c22c5231177