Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:45:06 Player: KingStarKing Result: Destroyed by XN-EGD(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (748) 748 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1308 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Barrage Gun Makeshift Shrapnel Gun > --- INVENTORY (8) ---- Light Treads Improved Terrain Scanner Medium Armor Plating Hacking Suite Battle Rifle Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Barrage Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Light Treads Improved Terrain Scanner Medium Armor Plating Hacking Suite Shotgun Battle Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 10 9 4 Power 6 | 3 2 1 Engine 5 | 3 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 3 2 . Device 2 | 2 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 3 | . 6 . Core 9 | . 6 13 Treads 27 | . 27 27 Device 1 | . 2 . Storage 14 | . 14 14 Processor 8 | . 2 14 Protection 4 | . 8 . Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 23 | 12 23 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 908 | 259 411 238 Remotely . | . . . Salvage Created 1099 | 157 655 287 Parts 66 | 12 39 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 12 8 Guns 20 | . 12 8 Classes Destroyed 9 | 3 4 2 Worker 4 | 2 2 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 3 | 3 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 114 | . 68 46 Missed 27 | . 17 10 Damage Taken 1370 | . 578 792 Core 261 | . 104 157 Absorbed by Shields . | . . . Regen/Repaired (Parts) 116 | . 116 . Core Remaining (%) 100 | 100 . . Volleys Fired 111 | 19 62 30 Largest 2 | 2 2 2 Hottest 52 | 40 46 52 Shots Fired 222 | 38 124 60 Gun 222 | 38 124 60 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 222 | 38 124 60 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 10 12 Robot Miss Streak 6 | 3 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 156 | 22 82 52 Core Hits 73 | 9 43 21 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Destroy 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2023 | 178 914 931 Guns 2023 | 178 914 931 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2023 | 178 914 931 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 . Average Temperature 11 | . 11 . Received Heat Transfer 435 | . 276 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 189 | 30 189 . Initial 19 | . 19 . Average 74 | 18 84 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 6 | . 6 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 31 10 Peak Tracking Total 5 | . 5 1 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 9 2 Successful 7 | . 5 2 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 2 | . . 2 Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3409 | 278 1555 1576 Spaces Moved 1747 | 135 766 846 Core 7 | 7 . . Treads 1740 | 128 766 846 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 7 94 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2164 | 170 986 1008 Wait 256 | . 133 123 Move 1745 | 134 765 846 Hop . | . . . Pick Up 16 | 7 7 2 Fast Attach 8 | 6 2 . Attach 4 | 1 1 2 Detach . | . . . Swap 11 | 3 6 2 Drop 13 | . 10 3 Fire 111 | 19 62 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 279 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Repaired Lgt. Treads 1021 | -10/Materials | Discovered new exit (range 8) 1570 | -10/Materials | Discovered new exit (range 13) 1589 | -10/Materials | Identified exit to Subcaves 1636 | -10/Materials | Identified exit to Mines 1717 | -10/Materials | Identified exit to Materials 1834 | -10/Materials | Entered Subcaves 1854 | -10/Subcaves | Learned location of Zion (-7) 1907 | -10/Subcaves | Core integrity fell below 50% 1925 | -10/Subcaves | Met a Zionite searching for "candidates" 2303 | -10/Subcaves | Discovered new exit (range 14) 2333 | -10/Subcaves | Identified exit to Materials 2618 | -10/Subcaves | Visited Clippyterm 2896 | -10/Subcaves | Discovered exit to Materials (range 12) 3263 | -10/Subcaves | Core integrity fell below 20% 3410 | -10/Subcaves | Destroyed by XN-EGD(R) with Subdweller Laser Last Messages --------------- 03015_ Found 15 Matter. 03016_ Acquired 2 matter. 03016_ Searching scrap... 03016_ Found Flamer. 03016_ Found 13 Matter. 03024_ Dropped Shotgun. 03027_ Searching scrap... 03027_ Found Battle Rifle. 03027_ Found 30 Matter. 03028_ Acquired 20 matter. 03029_ Searching scrap... 03029_ Found Riot Gun. 03029_ Found 17 Matter. 03032_ Dropped Shotgun. 03036_ Acquired Battle Rifle. 03266_ NA-UQK(R) destroyed. 03269_ Acquired 27 matter. 03301_ Lgt. Nuclear Core destroyed. 03305_ YW-UZI(R) destroyed. 03408_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????## ## | | ??????????????###### ##### #? | | ??????????????# ###???## #?? | | ??????????????## ##??????## ##?? | | ???????????????## ##?????????##???? | | ????????????????# ##???????????????? | | ????????????????# #????????????????? | | ???????????????## #????????????????? | | ???????????????# ##???????????????? | | ???????????????## #???????????????? | | ????????????????# ##???????????????? | | ????????????????# ##???????????????? | | ???????????????## #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????## #???????????????? | | ???????????????## #???????????????? | | ???????????????# ##???????????????? | | ???????????????## #???????????????? | | ???????????????## #???????????????? | | ???????#######?# #???????????????? | | ?????###< << #### ##???????????????? | | ????## < <<### ##??????????????? | | ????#" ## #??????????????? | | ????#" " R ###" # #??????????????? | | ???# #@# # #??????????????? | | ???#" $$$ # #??????????????? | | ???# $#$?# #??????????????? | | ???#" ?$$?# #< # #??????????????? | | ???#" ? ??## ## # #??????????????? | | ???# ? ??? # #??????????????? | | ???#?" ??? <## ##??????????????? | | ????# ??" <## #???????????????? | | ????##"?? ### #??????????????? | | ?????##?""" ###? #??????????????? | | ????????#?##???? #??????????????? | | ???????????????? #??????????????? | | ???????????????? ##??????????????? | | ???????????????? ##???????????????? | | ???????????????? #????????????????? | | ???????????????? ##????????????????? | | ???????????????? #??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionNullPrototype Manual? 0 Play Time 00:23:18 Cumulative 10.7 hours Start 2024.04.09 @ 14:14:03 End 2024.04.09 @ 14:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acdd7a2d-d139-4351-aee4-4c22c5231177