Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.20 @ 07:41:53 Player: dNp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (343) 343 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 1648 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 397/400 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Flying (34) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Wheel Visual Processing Unit Sensor Array Signal Interpreter Propulsion Shielding Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Visual Processing Unit Sensor Array Signal Interpreter Propulsion Shielding Autogun Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 7 8 6 1 Power 4 | 1 2 . 1 Engine 3 | 1 2 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 5 4 . Treads . | . . . . Leg . | . . . . Wheel 5 | 2 3 . . Hover . | . . . . Flight 6 | . 2 4 . Utility 5 | 2 1 2 . Device 4 | 1 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 3 | . 1 . 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 99 83 100 Engine 12 | . 14 11 9 Wheel 19 | . 26 . . Flight 9 | . . 33 33 Device 14 | . 14 6 22 Storage 13 | . 14 11 11 Ballistic Gun 26 | . 28 22 22 Naked Turns . | . . . . Heaviest Build 13 | 11 13 13 13 Greatest Support 20 | 20 20 18 18 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | . 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 545 | 288 142 40 75 Remotely . | . . . . Salvage Created 755 | 167 420 40 128 Parts 51 | 12 27 6 6 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | 1 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 9 | . 6 . 3 Guns 9 | . 6 . 3 Classes Destroyed 9 | 2 4 2 1 Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 5 | . 3 . 2 Brawler 1 | . . . 1 Best Kill Streak 6 | 6 4 1 3 Combat Bots Only 4 | . 4 . 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 300 | . 238 . 62 Core 67 | . 64 . 3 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 74 . . Volleys Fired 61 | 9 37 4 11 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 122 | 18 74 8 22 Gun 122 | 18 74 8 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 122 | 18 74 8 22 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 33 | 17 29 33 19 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | 17 63 6 21 Core Hits 46 | 10 23 4 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 840 | 131 494 48 167 Guns 840 | 131 494 48 167 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 840 | 131 494 48 167 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 1 5 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 188 | . 27 6 188 Average Temperature 20 | . 8 4 36 Received Heat Transfer 147 | . 141 . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 165 | 30 165 90 157 Initial 32 | . 16 18 32 Average 64 | 10 69 57 73 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 5 10 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 1 | . 1 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 251 | . . . 251 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 877 | 72 580 69 156 Spaces Moved 629 | 45 347 133 104 Core 9 | 9 . . . Treads . | . . . . Legs . | . . . . Wheels 380 | 36 344 . . Hover . | . . . . Flight 240 | . 3 133 104 Fastest Speed 34 | 50 80 34 34 Average Speed 62 | 74 81 34 34 Slowest Speed 200 | 80 200 34 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 61 12 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1008 | 66 587 148 207 Wait 273 | . 181 3 89 Move 626 | 44 346 132 104 Hop . | . . . . Pick Up 15 | 5 7 2 1 Fast Attach 9 | 7 2 . . Attach 5 | . 1 3 1 Detach 3 | . 2 1 . Swap 8 | . 5 3 . Drop 8 | 1 6 . 1 Fire 61 | 9 37 4 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 453 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -9/Materials | Discovered new exit (range 15) 722 | -9/Materials | Entered Storage 725 | -9/Storage | Met a pair of Derelict thieves 878 | -9/Storage | Self-destructed Last Messages --------------- 00857_ G-34 Mercenary destroyed. 00857_ Switching to secondary target: B-36 Bruiser. 00858_ Acquired 2 matter. 00865_ K-01 Serf collects debris. 00865_ B-36 Bruiser destroyed. 00865_ Switching to secondary target: B-36 Bruiser. 00866_ Acquired 2 matter. 00868_ K-01 Serf collects debris. 00868_ G-34 Mercenary destroyed. 00869_ Acquired 2 matter. 00871_ K-01 Serf collects debris. 00874_ Acquired 2 matter. 00874_ K-01 Serf collects debris. 00875_ Weight Redist. System destroyed. 00875_ System corrupted by crushing effect (+2). 00876_ Acquired 2 matter. 00877_ K-01 Serf collects debris. 00877_ Seismic Detector destroyed. 00877_ System corrupted by crushing effect (+1). 00877_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ?????????########???????????????????????????????? | | ?????????#* * *#???????????????????????????????? | | ?????????# * **#???????????????????????????????? | | ?????????#** #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????###" "##???????????????????????????????? | | ??????????#T #???????????????????????????????? | | ??????????## ########???###########??????????? | | ???????######+#### #???# ???????????? | | ???????# m =#####%= "???????????????? | | ???????# ==@gbgk%m"?????#??????????? | | ???????# [#####g[""???? #??????????? | | ???????########### #???# "????" #??????????? | | ?????????????????#######???# "???" #??????????? | | ???????????????????????????# """" #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????#####+#####??????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# ???????????? | | ?????????????????????????????# ###??????????? | | ????????????????????????????? #????????????? | | ????????????????????????????### ##????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredDeuteriumJammer Manual? 0 Play Time 00:30:51 Cumulative 26.6 hours Start 2022.03.19 @ 21:58:46 End 2022.03.20 @ 07:41:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 10 Adventurer 52 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fb02b38-3ced-4926-8e51-5a4ed2eb59e1