Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.10 @ 23:54:30 Player: Matt Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1114) 1114 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3049 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Small Battery (100) Medium Matter Pod (100) Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weapon Cycler > --- WEAPON ----------- Beam Rifle Improved Medium Laser Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Disposable Heat Sink Small Battery Medium Matter Pod Medium Armor Plating Beam Rifle Assault Rifle Rocket Launcher Self-destruct Interrupter [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 43 | 5 9 9 6 1 3 10 Power 5 | 1 1 1 1 . 1 . Engine 3 | 1 1 . 1 . . . Core 1 | . . 1 . . . . Reactor 1 | . . . . . 1 . Propulsion 7 | 2 2 1 1 . . 1 Treads 1 | . . . . . . 1 Leg 6 | 2 2 1 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 2 1 . . 1 4 Device 5 | . 1 1 . . 1 2 Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 23 | 2 4 6 4 1 1 5 Energy Gun 11 | 2 3 1 4 . . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 7 | . 1 4 . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 9 | . . . . . . 9 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility . | . . . . . . . Weapon 4 | . . . . . . 4 Highest Loss Streak 5 | . . . . . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 93 100 93 100 100 50 Engine 3 | . 14 4 4 11 2 . Core 7 | . . 9 11 11 11 2 Reactor 4 | . . . . . 8 2 Leg 19 | . 28 28 22 22 22 8 Device 9 | . 10 14 11 11 11 6 Storage 11 | . 11 14 11 11 11 10 Protection 1 | . . . . . . 5 Energy Gun 12 | . 20 . 21 22 13 4 Energy Cannon 5 | . . . . 9 11 4 Ballistic Gun 7 | . 7 25 . . 8 2 Launcher 1 | . . 2 11 1 . . Peak Build Rating 26 | 5 10 13 19 19 26 26 Average Rating 16 | 4 8 11 16 18 24 11 On Entrance 12 | . 5 10 12 19 18 26 Naked Turns 3 | . . . . . . 3 Heaviest Build 37 | 7 20 22 29 29 37 37 Greatest Support 30 | 20 20 20 23 23 23 30 Greatest Overweight (x) 5 | . . 1 1 1 1 5 Average Overweight (x) . | . . . 1 1 1 2 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 9 Most Carried 10 | 1 9 10 10 10 10 9 Average Carried 7 | . 6 8 8 7 9 6 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 9 | 1 9 8 9 7 9 5 Class Distribution -------------------- 51% | Gunner 30% | Mutant 13% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 941 | 250 60 131 47 122 118 213 Remotely . | . . . . . . . Salvage Created 1153 | 34 459 173 226 . . 261 Parts 81 | 3 25 16 26 . . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 2 12 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 31 | 1 9 8 5 . . 8 Melee 1 | . . . . . . 1 Guns 17 | 1 5 6 . . . 5 Cannons 1 | . . . . . . 1 AOE 9 | . 2 2 4 . . 1 Classes Destroyed 9 | 1 2 1 3 . . 2 Worker 1 | . 1 . . . . . Builder 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Watcher 4 | . 2 . 2 . . . Swarmer 12 | . . 6 3 . . 3 Grunt 15 | 1 9 2 . . . 3 Sentry 2 | . . . 2 . . . Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 6 | 1 6 3 5 . . 3 Combat Bots Only 4 | 1 3 3 4 . . 3 Max Kills in Single Turn 5 | 1 2 2 5 . . 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 4 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 208 | 1 30 21 12 . . 144 Missed 68 | . 9 10 5 . . 44 Damage Taken 1648 | 8 193 84 79 . . 1284 Core 465 | . 17 23 . . . 425 Absorbed by Shields . | . . . . . . . Ignored by Resistances 479 | 3 60 26 23 . . 367 Regen/Repaired (Parts) 61 | . . . 47 . 14 . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 93 | 2 33 11 9 . . 38 Largest 3 | 2 2 2 3 . . 3 Hottest 145 | 90 100 60 145 . . 139 Shots Fired 167 | 4 66 22 21 . . 54 Gun 150 | 4 66 22 18 . . 40 Cannon 5 | . . . . . . 5 Launcher 8 | . . . 3 . . 5 Special 4 | . . . . . . 4 Kinetic 47 | . 15 20 . . . 12 Thermal 89 | 2 36 . 18 . . 33 Explosive 12 | . . . 3 . . 9 Electromagnetic 19 | 2 15 2 . . . . Robot Hit Streak 17 | 3 12 7 12 . . 17 Robot Miss Streak 5 | . 5 1 1 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | 3 45 14 17 . . 42 Core Hits 71 | 2 18 11 14 . . 26 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 2 1 4 . . 4 Burn 6 | . 1 . 4 . . 1 Destroy 2 | . 1 1 . . . . Sever 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2923 | 39 748 214 590 . . 1332 Guns 1575 | 39 577 161 247 . . 551 Cannons 89 | . . . . . . 89 Explosions 1135 | . 171 53 343 . . 568 Melee . | . . . . . . . Ramming 14 | . . . . . . 14 Kinetic 394 | . 98 151 . . . 145 Thermal 1343 | 13 535 53 247 . . 495 Explosive 911 | . . . 343 . . 568 Electromagnetic 151 | 26 115 10 . . . . Impact . | . . . . . . . Slashing 110 | . . . . . . 110 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . . 8 Projectiles 8 | . . . . . . 8 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 10 | . . . . . . 10 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 429 | 66 315 . 87 . . 429 Average Temperature 115 | 37 97 . 26 . . 155 Received Heat Transfer 692 | 6 141 39 36 . . 470 Effects 8 | . . . . . . 8 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Matter Decay 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 2 . 1 . . . Combat Hostiles 3 | . 2 . 1 . . . Parts Melted 8 | . 1 . 5 . . 2 Heat Transferred 3382 | 37 1297 50 925 . . 1073 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 236 | 20 151 236 213 3 . . Initial 26 | . 11 26 11 3 . . Average 90 | 2 46 176 134 3 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 74 | 100 100 50 42 100 . . Level 1 25 | . . 49 57 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | 1 14 8 7 . . 19 Peak Tracking Total 10 | 1 3 3 4 . . 10 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 . 3 . . . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 8 . 10 . . . Successful 15 | . 6 . 9 . . . Failed 3 | . 2 . 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 8 . 4 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 6 . 3 . . . Record 5 | . 4 . 1 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . 1 . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5104 | 124 593 408 439 202 2007 1331 Spaces Moved 2662 | 102 394 277 196 105 1050 538 Core 214 | 18 . . . . . 196 Treads 71 | . . . . . . 71 Legs 2377 | 84 394 277 196 105 1050 271 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 160 Average Speed 176 | 107 120 127 190 190 190 223 Slowest Speed 300 | 120 120 190 190 190 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 7 55 49 21 29 76 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . 3 5 31 . . 69 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 107 | . 3 5 31 . . 68 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2892 | 109 445 310 243 109 1062 614 Wait 45 | . . 6 26 . 2 11 Move 2656 | 101 393 276 195 104 1049 538 Hop . | . . . . . . . Pick Up 22 | 1 7 2 5 1 4 2 Fast Attach 9 | 5 2 . . . 1 1 Attach 7 | . . . 2 . . 5 Detach 1 | . . . . . . 1 Swap 27 | . 7 9 4 1 2 4 Drop 21 | . 3 6 2 3 3 4 Fire 93 | 2 33 11 9 . . 38 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 9 | . . . . . . 9 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Entered Mines 758 | -10/Mines | Build established: Scavenger-Mutant 1060 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1098 | -10/Mines | Discovered new exit (range 10) 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1348 | -9/Materials | Repaired Aluminum Leg 1374 | -9/Materials | Repaired Assault Rifle 1440 | -9/Materials | Discovered new exit (range 16) 1565 | -9/Materials | Entered Mines 1582 | -9/Mines | Assembled infested the area 1641 | -9/Mines | Build established: Gunner 1680 | -9/Mines | Met 8R-AWN 1711 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1767 | -9/Mines | Entered Zion 2204 | -7/Zion | Learned location of Warlord (-5) 2918 | -7/Zion | Found Prototype Special Weapon 3053 | -7/Zion | Learned location of 1 exit from Factory 3692 | -7/Zion | Given A8's code to call for help 3736 | -7/Zion | Discovered new exit (range 16) 3774 | -7/Zion | Entered Proximity Caves 3775 | -6/Proximity Caves | Identified exit to Factory 4083 | -6/Proximity Caves | Spotted B-75 Beast 4096 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 4169 | -6/Proximity Caves | Lost 5 parts (2p1n2w) 4263 | -6/Proximity Caves | Destroyed B-75 Beast 4269 | -6/Proximity Caves | Build established: Mutant 4480 | -6/Proximity Caves | Core integrity fell below 50% 4554 | -6/Proximity Caves | Lost 4 parts (2n2w) 4745 | -6/Proximity Caves | Learned Factory security intel 5085 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5085 | -6/Proximity Caves | Core integrity fell below 20% 5105 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- stats related to parts and inventory items. 05030_ System corrupted: Matter fused (-10). 05039_ Dropped Disposable Heat Sink. 05081_ DKZJ3DS|Z1O%DQQEUD=QT K|=XKG0