Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 01:43:59 Player: AngelSpirit Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (334) 1670 Value Destroyed (15586) 15586 Prototype IDs (90) 1800 Alien Tech Used (7) 1400 Bonus (18071) 18071 TOTAL SCORE: 47127 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4507 Follower Combat Kills 3111 Awakened Behemoth Slayer 1000 Delivered SUBCON Basin 2000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 376 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -523 Cogmind --------- Core Integrity 0/1450 Matter 113/300 Energy 98/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Dimensional Node Initializer CR-A16's Behemoth Slayer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Linear Gravjet Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Coolant Network Large Storage Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Quantum Capacitor Zionite Shade Armor Makeshift Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Heavy Tesla Rifle Experimental Neutron Missile Launcher Advanced Datajack CR-A16's Behemoth Slayer > --- INVENTORY -------- Quantum Reactor Medium Storage Unit Compact Matter Pod Zionite Shade Armor Graphene Brace Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Enhanced Quantum Rifle Sigix Terminator Sigix Containment Pod [Rating: 198] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cesium-ion Thruster Utility Advanced Sensor Array Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Hypervelocity Coil Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Slots Evolved 16 | . . . . . 8 . . . . . . 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . . . 5 . . . . . . 1 . . . . . . 1 . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 381 | 6 7 16 3 5 21 7 34 7 6 3 17 13 3 19 3 2 10 . 26 38 34 11 90 Power 32 | 1 1 1 . . 1 . 1 . 1 . . 3 . 2 . . 1 . 1 4 4 1 10 Engine 4 | 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . Core 7 | . . . . . 1 . 1 . 1 . . 2 . . . . . . . . 1 . 1 Reactor 21 | . . . . . . . . . . . . . . 2 . . 1 . 1 4 3 1 9 Propulsion 82 | 2 2 5 2 . 6 . 6 . 1 . 6 . . 2 1 . . . 5 8 10 5 21 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . 6 . . 3 Wheel 25 | 2 2 5 2 . 4 . 5 . 1 . 4 . . . . . . . . . . . . Hover 44 | . . . . . 1 . 1 . . . 2 . . 2 1 . . . 5 2 10 5 15 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 170 | 1 3 1 . 3 9 3 22 4 2 3 6 8 2 11 . 2 4 . 15 19 8 5 39 Device 63 | . 1 . . 1 4 . 7 1 1 3 3 1 2 3 . 2 2 . 5 7 3 3 14 Storage 12 | 1 2 . . 1 . 1 1 . . . 1 1 . 1 . . . . . . . . 3 Processor 22 | . . . . . 2 . 2 1 . . 1 3 . 1 . . 1 . 3 . 2 . 6 Hackware 22 | . . . . 1 2 . 5 . . . 1 1 . 1 . . . . 1 5 2 . 3 Protection 50 | . . 1 . . 1 2 7 2 1 . . 2 . 5 . . 1 . 6 7 1 1 13 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 97 | 2 1 9 1 2 5 4 5 3 2 . 5 2 1 4 2 . 5 . 5 7 12 . 20 Energy Gun 19 | . . 1 . . . . 1 1 . . . . . 2 . . . . . 2 2 . 10 Energy Cannon 11 | . . 4 . . 1 . . . 1 . . . . . . . 1 . . . 1 . 3 Ballistic Gun 31 | 2 . 2 1 2 3 . . . . . 4 1 1 1 2 . 1 . 5 3 3 . . Ballistic Cannon 12 | . . 2 . . . 4 1 1 1 . . . . . . . . . . . 2 . 1 Launcher 13 | . 1 . . . . . 2 . . . 1 . . 1 . . 2 . . . 4 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 Piercing Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 47 | . . . . . . 1 7 . 1 2 . 1 . 5 . . 8 . 1 . 8 3 10 Corrupted Parts 8 | . . . . . . . 5 . . . . . . 1 . . . . . . . . 2 System Corruption 27 | . . . . . . . 9 . . . . . . 6 . . . . . . . . 12 Parts Lost 96 | . . 3 . . 4 . 4 2 . . 3 1 . 1 1 . . . 3 15 7 3 49 Power 9 | . . . . . . . . . . . . . . . . . . . . 4 2 . 3 Propulsion 34 | . . 2 . . 2 . 2 1 . . 3 . . . . . . . 2 3 1 . 18 Utility 32 | . . . . . 1 . 1 1 . . . 1 . . . . . . . 4 2 2 20 Weapon 21 | . . 1 . . 1 . 1 . . . . . . 1 1 . . . 1 4 2 1 8 Highest Loss Streak 13 | . . 2 . . 4 . 1 1 . . 1 1 . 1 1 . . . 2 10 5 2 13 To Critical Strikes 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | . 2 9 14 9 15 18 21 21 21 21 21 13 13 13 13 14 13 14 13 12 13 11 9 Power . | . . 2 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . . Propulsion 2 | . . 1 . . 1 5 5 5 5 5 4 1 1 1 3 3 2 3 1 . 2 1 . Utility 7 | . . 2 10 6 12 11 13 10 10 11 10 8 8 7 5 6 6 6 6 6 4 2 2 Weapon 3 | . . 2 1 3 1 2 3 5 5 4 5 3 3 3 4 4 4 4 3 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 1 10 2 4 . 1 4 . . 2 . 5 3 3 . . 3 . 2 2 8 2 2 Power 6 | . 1 2 . 1 . . . . . . . . 2 . . . . . . . . . . Propulsion 12 | . . 3 . . . . 2 . . . . . . . . . . . . . 6 . 1 Utility 29 | . . 2 2 2 . 1 2 . . 2 . 5 1 3 . . 1 . 2 2 2 2 . Weapon 6 | . . 3 . 1 . . . . . . . . . . . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 99 99 89 67 88 90 91 83 92 91 87 88 87 87 88 87 88 89 84 90 86 76 Engine 3 | . 14 14 14 14 . . . . . . . 1 5 4 . . . . . . . . . Core 2 | . . . . . 5 5 5 6 6 6 6 3 . . . . . . . . 3 . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 5 5 5 4 4 8 6 Wheel 13 | . 28 27 28 28 16 22 22 20 18 25 23 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . 15 16 16 15 16 16 16 20 14 17 18 17 Device 10 | . 10 11 . 8 4 5 10 5 6 10 12 13 14 12 11 11 11 16 9 12 21 15 9 Storage 6 | . 14 14 14 5 5 5 5 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 3 Processor 9 | . . . . . 6 11 7 10 12 7 6 14 16 16 16 16 16 16 15 15 13 13 14 Hackware 4 | . . . . 1 6 11 6 6 6 6 6 5 5 5 5 5 4 . 4 1 . 9 5 Protection 5 | . . 2 13 3 7 10 6 15 6 6 5 2 1 3 5 5 4 5 10 5 4 . 3 Energy Cannon 3 | . . 13 14 12 . . . . 5 6 5 . . . . . . . . . . 1 . Ballistic Gun 9 | . 27 7 9 14 13 11 . . . . . 16 19 19 21 22 21 21 18 15 6 2 . Ballistic Cannon 4 | . . 4 . . . 5 21 6 6 6 5 . . . . . . . . . . 6 1 Impact Weapon 1 | . . . . . . . . 6 6 6 5 . . . . . . . . . . . . Peak Build Rating 198 | 6 7 35 33 23 62 71 85 60 69 79 102 109 110 112 111 114 128 130 145 150 166 180 198 Average Rating 83 | 4 6 20 22 17 50 64 73 58 66 74 77 102 107 107 110 110 118 127 136 138 156 159 151 On Entrance 81 | . 6 7 30 23 22 60 69 58 57 69 75 92 105 109 110 111 111 127 127 142 143 163 145 Avg Prop Armor Cover (%) 2 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 10 88 105 100 100 108 133 144 136 132 142 143 66 61 64 65 63 63 62 80 87 92 89 77 Greatest Support 147 | 20 20 36 28 28 40 40 46 46 46 46 61 70 61 72 72 63 68 72 83 147 126 84 78 Greatest Overweight (x) 32 | . 4 8 4 3 32 3 4 3 3 3 4 . . . . . . . 1 1 3 1 2 Average Overweight (x) 1 | . 2 2 3 1 2 2 2 2 2 2 3 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 19 | 7 19 25 25 12 25 25 24 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 25 | . 5 25 25 24 22 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 17 | . 2 16 20 11 15 21 23 24 24 24 24 14 14 14 14 15 14 15 14 14 14 14 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | . 5 24 24 19 15 22 25 24 25 25 15 15 15 15 15 15 15 15 15 15 15 13 4 Class Distribution -------------------- 23% | Mutant 20% | Scout 9% | Commander-Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Scout 6% | Skirmisher 6% | Machinist-Scout 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Machinist-Scout | -5/Factory Machinist-Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scavenger-Scout | -4/Armory Scavenger-Scout | -3/Research Hacker-Ninja | -3/Quarantine Scavenger-Scout | -2/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Matter Collected 16745 | 211 234 464 283 712 990 124 1788 522 233 70 427 661 569 1894 649 65 380 560 1619 1447 875 176 1792 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17221 | . 296 569 341 . 405 222 1819 223 119 . 442 813 1576 1718 711 . 222 659 1355 1624 1035 235 2837 Parts 794 | . 26 33 16 . 18 4 62 9 8 . 17 44 42 94 39 . 6 35 81 76 56 13 115 Haulers Intercepted 6 | . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . Recyclers Shooed 6 | . 3 . . . . . 1 . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . 13 . . . . . 7 9 1 22 . . . 33 . . 30 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Combat Hostiles Destroyed 255 | . 7 13 5 . 5 . 27 8 3 . 13 9 5 23 15 . 3 15 22 24 16 5 37 Melee 5 | . . . . . . . 2 . . . . . . . . . . . 1 1 . . 1 Guns 98 | . 3 4 2 . 5 . . . . . . 6 5 16 8 . 3 7 13 18 4 . 4 Cannons 41 | . . 7 3 . . . 19 4 . . 5 . . . . . . . . . 1 . 2 AOE 103 | . 4 2 . . . . 5 4 3 . 8 3 . 7 7 . . 8 8 4 10 5 25 Classes Destroyed 28 | . 4 3 1 . 2 . 6 . 1 . 1 1 1 1 . . 1 1 . 3 1 . 1 Worker 18 | . 4 . . . 2 . 3 . . . . 1 . 3 . . . . 1 . . 1 3 Builder 7 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 3 1 . Hauler 6 | . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . Recycler 12 | . 1 . . . . . 2 . . . . . . . . . . . 1 . 2 1 5 Minesweeper 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Operator 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . . . . . . . 2 . . . . 3 . 3 . . . . 1 2 2 1 5 Swarmer 70 | . 3 4 . . . . 4 4 3 . 3 3 . 7 7 . . 8 4 . 10 5 5 Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 63 | . 4 . 1 . 2 . 12 3 . . 8 2 . 3 3 . 1 6 4 3 . . 11 Brawler 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Duelist 9 | . . . . . 1 . . . . . . . . . 1 . . . . 4 . . 3 Protector 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Sentry 32 | . . . 4 . 1 . 3 1 . . . 3 . 4 2 . . . 6 3 2 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 6 | . . . . . . . . . . . 2 . . . . . . . . 4 . . . Hunter 12 | . . . . . 2 . 2 . . . . . . 2 1 . . . 3 . . . 2 Programmer 36 | . . . . . . . 5 . . . . 1 . 5 . . . . 4 7 3 . 11 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | . 4 3 2 . 2 . 7 4 3 . 7 6 2 13 5 . 2 4 10 5 8 6 12 Combat Bots Only 11 | . 3 3 2 . 2 . 4 4 3 . 7 5 2 10 5 . 2 4 8 5 5 5 11 Max Kills in Single Turn 8 | . 3 1 1 . 1 . 3 3 1 . 3 2 2 5 5 . 1 4 3 2 8 6 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . Exploded 5 | . 3 1 . . . . 2 3 1 . 3 2 . 4 5 . . 4 2 2 5 5 4 Melee 1 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Hostile Shots Fired 1678 | . 28 92 5 . 114 . 85 70 21 . 52 54 . 27 33 2 . 2 196 254 99 41 503 Missed 548 | . 7 31 3 . 34 . 22 26 6 . 10 19 . 9 10 2 . 1 59 55 22 4 228 Hits 1130 | . 21 61 2 . 80 . 63 44 15 . 42 35 . 18 23 . . 1 137 199 77 37 275 Melee 18 | . . . . . 5 . . . . . . . . 1 . . . . . 7 . . 5 Projectile 1112 | . 21 61 2 . 75 . 63 44 15 . 42 35 . 17 23 . . 1 137 192 77 37 270 AOE 7 | . . . . . . . . . . . . . . 2 . . 2 . . 2 . . 1 Critical Strikes 73 | . . 3 . . 2 . 1 . . . 1 1 . 1 . . . 1 6 23 15 9 10 Actively Blocked 49 | . . . . . . . . . . . . . . . . . . . . 23 15 9 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Damage Taken 23283 | . 224 639 29 . 1062 . 1125 448 154 . 873 841 . 1023 462 . 37 23 2604 4440 1719 869 6711 Core 2905 | . 24 153 14 . 168 . 47 35 . . 58 83 . . 35 . . . 226 441 103 126 1392 Absorbed by Shields 464 | . . . . . . . . . . . . . . . . . . . . . . . 464 Redirected to Shielding 500 | . . . . . . . . 15 . . . . . . . . . . . . . . 485 Ignored by Resistances 666 | . . . . . 67 . . 104 . . . . . . . . . . . . . . 495 Regen/Repaired (Parts) 973 | . . . . . 145 . 309 . . . . . 48 88 . . 59 . 145 . . . 179 Core Remaining (%) 66 | 100 . . . 23 . . . . . . 63 . . . . . . 88 . 42 . 82 . Volleys Fired 635 | . 30 49 13 . 26 2 46 25 8 . 30 25 22 52 28 1 8 25 55 66 28 11 85 Largest 4 | . 2 2 2 . 3 3 4 2 1 . 3 4 4 4 4 4 4 4 4 4 4 3 1 Hottest 231 | . 50 160 105 . 84 84 192 98 98 . 167 132 136 138 138 138 141 141 143 229 231 143 100 Shots Fired 1649 | . 59 88 21 . 65 6 172 32 8 . 52 74 69 185 103 5 32 88 182 221 85 15 87 Gun 1229 | . 51 30 9 . 62 6 . 6 . . . 72 69 182 100 5 32 85 176 216 72 2 54 Cannon 331 | . . 51 12 . 3 . 170 21 5 . 38 . . . . . . . . . 7 11 13 Launcher 89 | . 8 7 . . . . 2 5 3 . 14 2 . 3 3 . . 3 6 5 6 2 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1328 | . 51 36 9 . 62 6 170 21 . . 25 72 69 182 100 5 32 85 176 170 43 6 8 Thermal 174 | . . 45 12 . 3 . . 6 5 . 13 . . . . . . . . 46 36 . 8 Explosive 83 | . 8 7 . . . . 2 5 3 . 14 . . 3 3 . . 3 6 5 3 1 20 Electromagnetic 51 | . . . . . . . . . . . . 2 . . . . . . . . 3 . 46 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . 8 5 Robot Hit Streak 22 | . 10 15 17 . 15 3 6 4 9 . 11 9 22 9 18 4 6 7 6 22 6 11 10 Robot Miss Streak 8 | . 3 4 1 . 4 2 6 2 . . 3 3 1 2 2 1 3 7 7 8 4 2 4 Penetration Max 2 | . . . . . . . 1 . . . . . 1 2 1 . 1 1 1 2 1 1 1 Secondary Targets 17 | . . . . . 1 . . . . . . . 1 . . . 3 1 6 5 . . . Max Gunslinging Chain 2 | . . . . . 1 . . . . . . . 1 . . . 1 1 1 2 . . . Capacitor 56 | . . . . . . . . . . . . . . . . . . . . . . . 56 Shots Hit Robots 1001 | . 38 49 14 . 39 3 73 19 9 . 32 51 59 104 62 3 23 43 99 148 40 13 80 Core Hits 607 | . 21 20 7 . 17 1 48 13 5 . 30 25 13 69 33 1 13 37 54 63 36 12 89 Critical Kills 86 | . . 1 . . . 1 25 3 2 . . 8 5 19 6 . 2 3 10 1 . . . Critical Parts Destroyed 106 | . 2 . . . . . 38 . . . . 8 . 24 10 1 4 10 6 3 . . . Critical Strikes 241 | . 2 2 . . . 1 64 4 2 . 2 17 27 44 24 1 6 13 18 6 2 2 4 Burn 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 220 | . 2 1 . . . 1 59 3 . . . 16 27 44 24 1 6 13 18 5 . . . Blast 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . Smash 6 | . . . . . . . 5 . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 3 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 165 | . . . . . 1 . 10 . 2 1 1 37 1 7 . . . . 9 14 9 17 56 Impact 14 | . . . . . . . 10 . 2 1 1 . . . . . . . . . . . . Slashing 9 | . . . . . 1 . . . . . . . . . . . . . . 7 . . 1 Piercing 138 | . . . . . . . . . . . . 37 1 7 . . . . 9 7 9 17 51 Sneak Attacks 23 | . . . . . . . 3 . 1 . . 3 . . . . . . . . 2 2 12 Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40622 | . 700 1136 335 . 825 59 3112 761 638 . 2260 920 512 1824 1010 22 178 1704 4090 5757 3389 1968 9422 Guns 13057 | . 301 199 83 . 777 59 . 103 . . . 258 512 923 469 22 178 651 1972 4357 1024 59 1110 Cannons 5752 | . . 786 252 . 48 . 1827 236 130 . 837 . . . . . . . . . 289 672 675 Explosions 19157 | . 399 151 . . . . 845 422 338 . 1423 181 . 901 541 . . 1053 2068 1126 1957 1012 6740 Melee 2656 | . . . . . . . 440 . 170 . . 481 . . . . . . 50 274 119 225 897 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13555 | . 301 252 83 . 777 59 1827 236 . . 511 258 512 923 469 22 178 651 1972 3435 762 145 182 Thermal 4618 | . . 733 252 . 48 . 636 103 130 . 349 87 . 37 . . . . 278 922 551 . 492 Explosive 17450 | . 399 151 . . . . 116 422 338 . 1400 . . 864 541 . . 1053 1790 1126 1893 862 6495 Electromagnetic 1114 | . . . . . . . 93 . . . . 94 . . . . . . . . 64 . 863 Impact 610 | . . . . . . . 440 . 170 . . . . . . . . . . . . . . Slashing 199 | . . . . . . . . . . . . . . . . . . . . 199 . . . Piercing 1847 | . . . . . . . . . . . . 481 . . . . . . 50 75 119 225 897 Entropic 1229 | . . . . . . . . . . . . . . . . . . . . . . 736 493 Highest Corruption 26 | . . . 1 . . . 4 4 4 . . . 20 22 2 2 2 . 2 7 1 2 26 Average Corruption 4 | . . . 1 . . . 2 4 3 . . . 10 12 2 2 2 . 1 3 1 1 4 Corruption Purged 45 | . . . . . . . 10 . 4 . . . 7 24 . . . . . . . . . Corruption Blocked 41 | . . . . . . . . . . . . . . 8 . . . . 3 . . . 30 Effects 264 | . . . 7 . . . 31 33 7 . . . 7 78 13 6 1 . 22 19 4 5 31 Message Errors 60 | . . . 4 . . . 5 9 1 . . . . 16 3 2 1 . 5 5 . 1 8 Matter Fused 66 | . . . 1 . . . 4 12 2 . . . 2 15 4 . . . 8 3 1 3 11 Heat Flow Errors 29 | . . . 1 . . . 2 5 1 . . . 2 6 2 . . . 3 1 2 1 3 Energy Discharges 37 | . . . . . . . 5 . . . . . 2 20 . 1 . . 2 3 . . 4 Parts Rejected 6 | . . . . . . . 1 . . . . . . 2 1 . . . . . . . 2 Parts Fused 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . Data Loss (minor) 30 | . . . 1 . . . 8 3 1 . . . . 8 2 1 . . 2 3 1 . . Data Loss (major) 10 | . . . . . . . 3 1 1 . . . . . 1 . . . 1 2 . . 1 Misfires 11 | . . . . . . . 1 1 . . . . 1 3 . 1 . . 1 1 . . 2 Alerts 5 | . . . . . . . 1 2 . . . . . 1 . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 5 | . . . . . . . 1 . . . . . . 3 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2148 | . 6 24 8 . . . 515 43 138 . 9 1 . 27 . . . 135 199 79 292 181 491 Projectiles 214 | . . 24 8 . . . 15 . 24 . . . . . . . . . . . . 52 91 Explosions 1201 | . 6 . . . . . 138 43 40 . 9 1 . 27 . . . 135 199 79 186 80 258 Melee 733 | . . . . . . . 362 . 74 . . . . . . . . . . . 106 49 142 Knockbacks 24 | . . 1 . . . . 19 . . . 3 . . . . . . . . . . . 1 Impact 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Kinetic 20 | . . 1 . . . . 15 . . . 3 . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 433 | . . . . . . . . . . . 94 . . . . . . . . 150 . . 189 Shots 8 | . . . . . . . . . . . 4 . . . . . . . . 2 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 26 392 256 . 101 9 390 170 135 . 380 63 209 253 322 105 120 . 334 286 219 95 276 Average Temperature 82 | . 9 112 99 . 30 6 118 76 56 . 150 24 34 65 85 29 42 . 133 39 75 54 48 Received Heat Transfer 2958 | . 114 222 18 . 192 . 219 129 . . 282 123 . 81 54 . . 37 192 525 63 . 707 Effects 15 | . . 1 . . . . 5 . . . 3 . . . 1 . . . 5 . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Interference 8 | . . . . . . . 4 . . . . . . . . . . . 4 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 6 | . . . . . . . 3 . . . . . . . . . . . . . . . 3 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 Parts Fried 7 | . . . . . . . 3 . 1 . . . . . . . . . . . . . 3 Impact Corruptions 13 | . . . . . . . 11 . 2 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 3 . . 1 2 . . . . . . . . . 1 1 . . . Heat Transferred 5356 | . . 963 333 . . . 500 296 200 . 580 100 . 50 . . . . 175 1035 728 . 396 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Maximum Alert Level 5 | . . . . . . . 3 . . . . 2 . 3 . . . . 5 4 3 3 5 Low Security (%) 45 | 100 100 . 100 . 100 100 81 . . . . 67 100 9 . . . . . . . . . Level 1 6 | . . . . . . . 4 . . . . 7 . 17 . . . . 25 . . . 5 Level 2 21 | . . . . . . . 9 . . . . 25 . 65 . . . . 14 44 55 5 18 Level 3 17 | . . . . . . . 4 . . . . . . 7 . . . . 42 49 44 94 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . 16 5 . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . 5 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2639 | . 182 . 93 . 185 45 751 . . . . 631 183 853 . . . . 1600 1168 972 824 2639 Initial 775 | . . . 24 . . 45 . . . . . 70 183 . . . . . 216 775 609 538 435 Average 481 | . 107 . 32 . 103 5 151 . . . . 188 107 480 . . . . 749 761 724 772 1398 Influence Increases 15526 | . 267 145 374 . 430 . 1394 240 100 . 603 998 32 1873 476 30 120 390 2162 1089 885 513 3405 Destroy 0b10 Robot/C 6420 | . 140 120 100 . 180 . 540 160 60 . 420 380 . 920 300 . 40 280 520 560 400 100 1200 Destroy 0b10 Robot/NC 430 | . 25 . 5 . 10 . 55 . 15 . . 35 . 55 . . 5 10 25 25 55 25 85 Destroy Leader 1266 | . 30 10 . . 40 . 148 20 10 . 30 78 . 202 20 . . 40 132 146 96 12 252 Allied During Kill 1151 | . . . 44 . 25 . . . . . 153 51 . 312 6 . . . 107 75 74 . 304 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Successful Hack 298 | . 3 . 42 . 20 . 55 . . . . 8 . 56 . . . . 58 12 24 8 12 Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 990 | . 15 . . . . . 300 . . . . 210 . 45 . . . . 75 75 75 135 60 Anti-Garrison Action 550 | . . . . . 150 . . . . . . . . . . . . . 400 . . . . Destroy Structure 2041 | . 39 . 3 . 5 . 101 . . . . 206 32 178 . . . . 320 196 116 188 657 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 135 | . 15 . . . . . . . . . . 15 . 15 . . . . 30 . 30 . 30 Lose Combat Pursuer 1905 | . . 15 . . . . 195 60 15 . . 15 . 90 150 30 75 60 345 . 15 45 795 Influence Decreases 13068 | . 168 193 387 38 300 130 645 800 254 35 491 586 556 1331 649 285 234 284 684 1511 1089 696 1722 Entered New Map 3478 | . . 48 27 38 . 85 . 278 36 35 . 42 341 . 201 71 114 . 40 809 553 420 340 Time Decay 6577 | . 168 125 360 . 220 45 555 502 218 . 334 388 135 541 398 214 120 284 494 392 386 246 452 Lost Part 910 | . . 20 . . 20 . 40 20 . . 20 . . 10 10 . . . 30 150 70 30 490 Lost Ally 1653 | . . . . . 60 . 50 . . . 137 156 80 330 40 . . . 120 160 80 . 440 Purge Threat 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . Squads Dispatched 108 | . 3 . . . 5 . 14 . . . 1 7 . 16 . 1 . . 11 3 6 2 39 Investigation 20 | . 1 . . . 2 . 4 . . . 1 . . 5 . . . . 4 . . . 3 Extermination 28 | . . . . . . . 7 . . . . 3 . 4 . . . . 2 2 3 1 6 Reinforcement 21 | . 2 . . . . . 3 . . . . 4 . 6 . . . . 1 . 1 . 4 Assault 38 | . . . . . 2 . . . . . . . . 1 . 1 . . 4 1 2 1 26 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Haulers Reinforced 6 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Distress Signals 21 | . 1 . . . 1 . 3 . . . . 2 . 1 . . 1 . 6 2 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 567 | . 13 14 4 . 10 . 45 12 4 . 19 18 4 37 20 2 50 14 64 37 27 15 158 Peak Tracking Total 22 | . 4 3 2 . 3 . 4 4 3 . 7 5 4 6 9 7 18 4 13 5 4 5 22 Tactical Retreats 56 | . . 1 . . . . 8 1 1 . . 1 . 3 4 1 4 2 7 . 1 1 21 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Traps Triggered 15 | . 1 . . . 1 . 2 . . . . 1 . 1 . . . . 2 . . 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Machines Disabled 76 | . 1 4 . . 1 . 20 . . . 4 14 . 3 . . . . 6 5 5 9 4 Max in Single Turn 10 | . 1 2 . . 1 . 10 . . . 1 4 . 2 . . . . 2 2 1 4 1 Garrison Access 9 | . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Machines Accessed 99 | . 3 4 11 . 7 . 16 1 1 1 1 7 . 10 1 . 6 1 11 1 3 6 8 Terminals 22 | . 3 . 5 . 3 . 6 . . . 1 . . . . . . 1 . . . 3 . Fabricators 9 | . . . . . 1 . 3 . . . . 1 . 2 . . . . 1 1 . . . Repair Stations 11 | . . . . . 1 . 2 . . . . 1 . 3 . . . . 3 . . . 1 Recycling Units 19 | . . . 6 . 1 . 1 . . . . 2 . 2 . . . . 3 . 1 . 3 Scanalyzers 10 | . . . . . . . 2 . . . . 1 . . . . . . 2 . 1 2 2 Garrison Access 14 | . . . . . 1 . 2 . . . . 2 . 3 . . . . 2 . 1 1 2 Total Hacks 268 | . 10 9 42 . 21 . 49 1 1 4 7 17 . 25 1 . 14 1 29 6 6 9 16 Successful 158 | . 4 9 24 . 9 . 34 1 1 4 7 7 . 11 1 . 14 1 12 5 2 6 6 Failed 107 | . 6 . 18 . 12 . 15 . . . . 10 . 14 . . . . 16 1 4 2 9 Catastrophic 13 | . 2 . 2 . 1 . 3 . . . . 1 . 1 . . . . 2 . . . 1 Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Manual 239 | . 5 . 30 . 11 . 15 . . . 1 26 . 40 . . . . 37 13 26 10 25 Terminals 69 | . 10 . 21 . 7 . 19 . . . 7 . . . . . . 1 . . . 4 . Fabricators 39 | . . . . . 5 . 12 . . . . 5 . 6 . . . . 5 6 . . . Repair Stations 34 | . . . . . 3 . 4 . . . . 4 . 9 . . . . 11 . . . 3 Recycling Units 43 | . . . 21 . 2 . 1 . . . . 3 . 5 . . . . 4 . 1 . 6 Scanalyzers 25 | . . . . . . . 10 . . . . 2 . . . . . . 5 . 2 3 3 Garrison Access 28 | . . . . . 4 . 3 . . . . 3 . 5 . . . . 4 . 3 2 4 Terminal Hacks 54 | . 1 9 7 . . . 5 1 1 4 7 . . . 1 . 14 1 . . . 3 . Record 23 | . . 6 . . . . . . . . 7 . . . . . 8 1 . . . 1 . Part Schematic 7 | . . . 2 . . . 1 . . 4 . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . Open Door 7 | . . 1 . . . . . 1 1 . . . . . 1 . 1 . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . 3 . 11 . . . . 2 . 2 . . . . . 5 . . . Network Status 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Load Schematic 9 | . . . . . 1 . 5 . . . . . . 1 . . . . . 2 . . . Build 11 | . . . . . 1 . 5 . . . . 1 . 1 . . . . . 3 . . . Repair Station Hacks 16 | . . . . . 2 . 4 . . . . 1 . 4 . . . . 4 . . . 1 Scan Component 12 | . . . . . 2 . 2 . . . . 1 . 3 . . . . 3 . . . 1 Repair 4 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 15 | . . . 6 . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . 2 Retrieve Components 15 | . . . 6 . 1 . 1 . . . . 1 . 1 . . . . 2 . 1 . 2 Scanalyzer 16 | . . . . . . . 7 . . . . 1 . . . . . . 3 . 1 2 2 Insert Component 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Retrieve Study 11 | . . . . . . . 4 . . . . 1 . . . . . . 1 . 1 2 2 Garrison Access Hacks 6 | . . . . . . . 1 . . . . 2 . 2 . . . . . . . 1 . Seal Access 6 | . . . . . . . 1 . . . . 2 . 2 . . . . . . . 1 . Unauthorized Hacks 28 | . 3 . 11 . 3 . 5 . . . . . . 2 . . . . 3 . . . 1 Terminals 13 | . 3 . 5 . 1 . 4 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 5 . 1 . 2 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . Prioritize 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 3 . 9 . 7 . 11 . . . 1 4 . 8 . . . 1 7 1 2 3 6 Full Trace Events 17 | . . . 4 . 2 . 3 . . . 1 . . 5 . . . . 1 . . . 1 Feedback Events 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . 1 . . . . . . 4 . 5 . . . . . . 3 . . . . Robots Built 8 | . . . . . 1 . . . . . . 3 . . . . . . . 4 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Time 360 | . . . . . 58 . . . . . . 134 . . . . . . . 168 . . . Total Robot Build Rating 39 | . . . . . 3 . . . . . . 12 . . . . . . . 24 . . . Part Schematics Acquired 79 | . . . 2 . 4 6 10 . . 19 . . . 21 . . . . 1 . 16 . . Parts Built 10 | . . . . . . . 7 . . . . . . 2 . . . . . 1 . . . Authchips 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Time 423 | . . . . . . . 306 . . . . . . 53 . . . . . 64 . . . Total Part Build Rating 60 | . . . . . . . 40 . . . . . . 12 . . . . . 8 . . . Part Studies Acquired 11 | . . . . . . . 4 . . . . 1 . . . . . . 1 . 1 2 2 Parts Repaired 4 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Time 346 | . . . . . . . 175 . . . . . . 47 . . . . 124 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . . . 18 . 10 . 3 . . . . 1 . 3 . . . . 1 . 6 . 1 Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Relay Couplers Released 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . Machine Destruction 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . 15 . . . . . . . . . . . 2 . . . . 4 . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Total Allies 115 | . . . 15 . 1 . 2 . . 12 . 8 18 10 2 . . . 7 10 5 . 25 Largest Group 18 | . . . 15 15 15 1 2 . . 12 12 6 18 14 2 . . . 4 4 6 . 13 Highest-Rated Group 656 | . . . 238 238 238 23 49 . . 366 366 174 656 476 59 . . . 243 206 521 . 368 Highest-Rated Ally 269 | . . . 21 21 23 23 26 . . 41 41 85 50 85 30 . . . 81 103 103 . 269 Zionite Dispatches 13 | . . . . . . . . . . . . 2 . 3 . . . . 2 1 3 . 2 Heavy 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . Light 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Fire 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 13 | . . . . . 1 . 3 . . . . 1 . 4 . . . . . . 4 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . AID 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . 1 . 4 . . . . . . . . . Ally Attacks 536 | . . . . . 41 . . . . . 44 39 21 147 5 . . . 31 48 34 . 126 Total Damage 16006 | . . . . . 769 . . . . . 866 2247 1052 3194 140 . . . 542 1715 1775 . 3706 Kills 93 | . . . . . 5 . . . . . 9 11 1 25 . . . . 5 5 7 . 25 Allies Corrupted 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 2 Allies Melted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Active Infowar (turns) 23043 | . 311 2130 28 . 328 421 2965 1171 1346 1522 869 1166 295 1734 954 444 1180 647 1304 926 905 526 1871 Optics 11307 | . . . . . . . . . . . . 536 295 1734 954 444 1180 647 1289 926 905 526 1871 Sensors 19655 | . . . . . 328 421 2965 1171 1346 1522 861 1166 295 1734 954 444 1180 647 1288 444 904 516 1469 Structural 351 | . . . . . . . . . . . 5 346 . . . . . . . . . . . Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Seismic 2469 | . 311 2130 28 . . . . . . . . . . . . . . . . . . . . Decoding 499 | . . . . . . . . . . . 8 491 . . . . . . . . . . . Cloaking 391 | . . . . . . . . . . . . . . . . . . . . . . 391 . Jamming 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . ECM 65 | . . . . . . . . . . . . . . . . . . . 65 . . . . Robot Analysis Total 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . 2 2 2 1 . . . 1 1 . 3 . . . . . Drone Launches 8 | . . . . . . . 3 . . . . 1 . 4 . . . . . . . . . Drone Recoveries 6 | . . . . . . . 1 . . . . 1 . 4 . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . Items 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . . 5 . 9 . . . . 7 3 3 2 4 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Guard Positions 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Component Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unaware Analyses 5 | . . . . . . . . . . . . 2 . 1 . . . . 1 . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Active Garrisons 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Turns Passed 27174 | 35 413 2494 1431 1627 590 421 3047 1343 1419 1525 877 1166 295 1734 954 444 1180 647 1304 926 905 526 1871 Spaces Moved 26336 | 34 237 1692 868 787 350 335 2152 1026 980 1193 486 1673 301 2203 1315 894 1286 1031 2021 718 1265 800 2689 Core 6 | 2 . . . . 1 . . . . . . . . . . . . . . . . . 3 Treads 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Legs 309 | . . . . . . . . . . . . . . . . . . . . 140 102 . 67 Wheels 10129 | 32 237 1692 868 787 343 335 2152 1026 980 1193 484 . . . . . . . . . . . . Hover 15699 | . . . . . 2 . . . . . 2 1673 301 2203 1315 894 1286 1031 2021 578 1163 800 2430 Flight 189 | . . . . . . . . . . . . . . . . . . . . . . . 189 Fastest Speed 32 | 50 80 119 135 95 110 110 107 107 107 107 56 48 48 48 48 48 43 48 43 43 42 38 32 Average Speed 76 | 78 116 132 139 115 129 113 117 122 123 118 126 48 48 48 48 48 47 48 43 61 49 46 45 Slowest Speed 1650 | 80 140 200 145 140 1650 125 130 125 125 122 143 56 48 48 48 48 48 48 98 150 200 107 190 Overloaded Moves 44 | . . . . . . . . . . . . . . . . . 18 . . . 25 . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 Cave-ins Triggered 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 64 | 2 41 79 99 56 11 97 49 86 82 89 57 40 96 59 96 89 93 81 52 28 34 67 62 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 18 | . . 1 6 1 . . . 1 . 4 . . . . 1 1 . . 3 . . . . Known Exits Taken 14 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 4 . 5 . . . 3 2 3 2 . . . 4 4 . 1 . . . . . Spaces Dug 174 | . . . . . 1 . 11 . 1 . 11 21 1 7 13 . . . 38 1 3 45 21 Terrain Destroyed 1428 | . 41 14 3 . 2 . 101 35 14 . 111 71 1 64 41 . . 152 181 177 45 115 260 Melee 68 | . . . . . 1 . 4 . . . . 21 1 7 . . . . 7 1 3 2 21 Projectile 173 | . . 2 3 . . . 51 5 1 . 11 . . . . . . 13 35 32 5 8 7 AOE 1173 | . 41 12 . . . . 46 30 13 . 100 45 . 53 41 . . 138 137 143 37 105 232 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Qua Res Total 31794 | 39 323 1855 1077 1513 431 371 2542 1076 1176 1296 702 1899 400 2733 1567 905 1832 1123 2309 1029 1463 915 3218 Wait 3268 | . 41 36 78 689 13 11 223 7 165 86 143 109 62 393 206 3 480 62 142 122 57 5 135 Move 26314 | 33 236 1691 867 786 350 334 2151 1025 979 1192 485 1673 300 2202 1314 893 1285 1030 2020 717 1264 799 2688 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | . 3 24 21 20 5 7 25 1 2 4 2 12 4 12 1 . 9 . 7 16 12 11 10 Fast Attach 310 | 6 2 4 1 3 12 8 18 7 7 3 7 10 1 12 1 4 19 . 16 26 29 14 100 Attach 83 | . . 4 . 2 11 . 10 2 1 1 9 3 . 7 1 . . . 4 8 8 4 8 Detach 29 | . . 3 . . 4 . 2 1 . . 3 1 1 1 . . . . 1 2 3 . 7 Swap 209 | . 8 19 4 1 3 . 24 1 4 3 6 9 4 29 6 . 3 6 21 21 17 3 17 Drop 385 | . 3 25 10 12 6 8 33 7 8 6 16 20 5 18 . 4 28 . 21 30 36 25 64 Fire 635 | . 30 49 13 . 26 2 46 25 8 . 30 25 22 52 28 1 8 25 55 66 28 11 85 Melee 163 | . . . . . 1 . 10 . 2 1 1 37 1 7 . . . . 9 14 9 17 54 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . . . . . . . . . . . . 13 . . 26 32 Rewire 109 | . . . 83 . . 1 . . . . . . . . 10 . . . . 7 . . 8 Trap 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Armory -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 6) 449 | -10/Materials | Entered Subcaves 450 | -10/Subcaves | Approached by a straggling Scientist 595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 651 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 654 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1194 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1206 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1446 | -10/Subcaves | Visited Clippyterm 1448 | -10/Subcaves | Learned location of 1 exit from Materials 1450 | -10/Subcaves | Learned Research security intel 1450 | -10/Subcaves | Learned location of Deep Caves (-6) 1643 | -10/Subcaves | Identified exit to Materials 1652 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1712 | -10/Subcaves | Visited 4L-MR0's lab 1723 | -10/Subcaves | Found Powered Cannon 1905 | -10/Subcaves | Found SUBCON Basin 2069 | -10/Subcaves | Discovered exit to Materials (range 14) 2075 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2092 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2279 | -10/Subcaves | A Subdweller sparked back to life 2279 | -10/Subcaves | A Subdweller sparked back to life 2379 | -10/Subcaves | Core integrity fell below 50% 2389 | -10/Subcaves | Found Meta Core 2904 | -10/Subcaves | Discovered new exit (range 9) 2943 | -10/Subcaves | Entered Recycling 3181 | -8/Recycling | Discovered new exit (range 8) 3205 | -8/Recycling | Scanned before Scraplab entrance 3225 | -8/Recycling | Entered Scraplab 3903 | -8/Recycling | Build established: Commander-Mutant 4316 | -8/Recycling | Discovered new exit (range 3) 4374 | -8/Recycling | Entered Scraptown 4374 | -8/Scraptown | Accompanied by 15 allies 4374 | -8/Scraptown | System corruption cleaned by C-Scrubber 4402 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4621 | -8/Scraptown | Discovered new exit (range 13) 4643 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4647 | -8/Scraptown | Learned Research security intel 4692 | -8/Scraptown | Visited Cave Peace 4700 | -8/Scraptown | Visited Bundlers 5149 | -8/Scraptown | Visited Cyclists 5169 | -8/Scraptown | Visited Red Mages 5281 | -8/Scraptown | Visited Fellowship of the Rings 5310 | -8/Scraptown | Visited CR-KLE's Repair Center 6001 | -8/Scraptown | Entered Factory 6001 | -6/Factory | Accompanied by 15 allies 6001 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6003 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6092 | -6/Factory | Discovered new exit (range 12) 6099 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 6168 | -6/Factory | Lost 4 parts (2n1u1w) 6170 | -6/Factory | Lost 12 allies 6295 | -6/Factory | Identified exit to Lower Caves 6407 | -6/Factory | Fabricated M-28 Smith? 6520 | -6/Factory | Build established: Scavenger-Tank 6573 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 6591 | -6/Factory | Sucked down chute 6591 | -6/Factory | Entered Waste 6591 | -6/Waste | The area was eerily silent 6621 | -6/Waste | 1 allies followed down the chute 6697 | -6/Waste | Found Damper Plating 6802 | -6/Waste | Discovered new exit (range 13) 7000 | -6/Waste | Identified exit to Factory 7012 | -6/Waste | Entered Factory 7012 | -6/Factory | Accompanied by 1 ally 7061 | -6/Factory | Identified exit to Extension 7473 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 7672 | -6/Factory | Found Prototype Launcher 7672 | -6/Factory | Identified Scatter Rocket Array 7734 | -6/Factory | Build established: Scavenger-Skirmisher 7787 | -6/Factory | Repaired Broken Antigrav Array 7917 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 7932 | -6/Factory | Discovered new exit (range 12) 7948 | -6/Factory | Identified exit to Factory 8284 | -6/Factory | Repaired Cld. Aerolev Unit? 8732 | -6/Factory | Fabricated Antigrav Array (x1) 9048 | -6/Factory | Discovered exit to Factory (range 15) 9134 | -6/Factory | Fabricated Hyp. Gauss Rifle? 9248 | -6/Factory | Fabricated Antigrav Array (x1) 9306 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 9543 | -6/Factory | Build established: Derelict-Skirmisher 9595 | -6/Factory | Fabricated Deep Structural Scanner (x1) 9731 | -6/Factory | Found Prototype Processor 9731 | -6/Factory | Identified Exp. Targeting Computer 10059 | -6/Factory | Entered Lower Caves 10092 | -6/Lower Caves | Learned Factory emergency access door positions 10143 | -6/Lower Caves | Build established: Mutant 10205 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10708 | -6/Lower Caves | Encountered a Warlord checkpoint 11308 | -6/Lower Caves | Build established: Derelict-Mutant 11326 | -6/Lower Caves | Learned location of Zion (-6) 11333 | -6/Lower Caves | Discovered new exit (range 7) 11343 | -6/Lower Caves | Identified exit to Lower Caves 11402 | -6/Lower Caves | Entered another Lower Caves area 11415 | -6/Lower Caves | Spotted B-75 Beast 11635 | -6/Lower Caves | Found Alien Artifact 11635 | -6/Lower Caves | Identified Core Expander 11635 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11868 | -6/Lower Caves | Build established: Mutant 11876 | -6/Lower Caves | Encountered a Warlord checkpoint 11891 | -6/Lower Caves | Learned Factory garrison access intel 11892 | -6/Lower Caves | Learned 4 Factory zone layouts 12106 | -6/Lower Caves | Discovered new exit (range 10) 12116 | -6/Lower Caves | Identified exit to Zion 12821 | -6/Lower Caves | Entered Zion 12841 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12904 | -6/Zion | Discovered new exit (range 15) 12914 | -6/Zion | Given the Hacking Drone Bay 12915 | -6/Zion | Found Prototype Device 13030 | -6/Zion | Loaded intel: 5 derelict terminal locations 13173 | -6/Zion | Learned Factory scanalyzer intel 13203 | -6/Zion | Build established: Skirmisher 13227 | -6/Zion | Identified Hacking Drone Bay 13229 | -6/Zion | Found Prototype Device 13230 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13411 | -6/Zion | Identified exit to Deep Caves 13497 | -6/Zion | Found CR-A16's Pointy Stick 13629 | -6/Zion | Learned location of Armory (-4) 13785 | -6/Zion | Gained Derelict followers 13894 | -6/Zion | Gained Derelict followers 14008 | -6/Zion | Met Imprinter 14027 | -6/Zion | Imprinted 14029 | -6/Zion | Declared Zion's savior 14255 | -6/Zion | Identified exit to Proximity Caves 14346 | -6/Zion | Entered Proximity Caves 14346 | -5/Proximity Caves | Accompanied by 12 allies 14470 | -5/Proximity Caves | Lost 4 allies 14599 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14759 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 14766 | -5/Proximity Caves | Learned location of 1 exit from Factory 14773 | -5/Proximity Caves | Lost 3 allies 14844 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14872 | -5/Proximity Caves | Learned Research garrison access intel 14872 | -5/Proximity Caves | Learned Extension security intel 14872 | -5/Proximity Caves | Learned Extension stockpile data 14872 | -5/Proximity Caves | Learned Research emergency access door positions 14872 | -5/Proximity Caves | Learned Factory trap positions 14877 | -5/Proximity Caves | Lost 4 allies 14881 | -5/Proximity Caves | Destroyed 7 combat bots 14952 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15196 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15223 | -5/Proximity Caves | Entered Factory 15223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15224 | -5/Factory | Identified exit to Factory 15226 | -5/Factory | Loaded intel: 101 trap records 15228 | -5/Factory | Loaded intel: 4 scanalyzer locations 15229 | -5/Factory | Loaded intel: 4 garrison access locations 15241 | -5/Factory | Identified exit to Upper Caves 15272 | -5/Factory | Retrieved Zion intel report: Active Garrisons 15332 | -5/Factory | Retrieved Zion intel report: Guard Positions 15511 | -5/Factory | Build established: Machinist-Scout 15594 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15595 | -5/Factory | Zion Fire squad teleported in 15642 | -5/Factory | Fabricated L-41 Fighter? 15653 | -5/Factory | Spotted B-75 Beast 15706 | -5/Factory | Allies destroyed B-75 Beast 16055 | -5/Factory | Discovered exit to Factory (range 5) 16074 | -5/Factory | Cargo convoy interrupted 16085 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16086 | -5/Factory | Zion Heavy squad teleported in 16214 | -5/Factory | Discovered exit to Factory (range 19) 16335 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16389 | -5/Factory | Manually triggered Chute Trap 16389 | -5/Factory | Sucked down chute 16389 | -5/Factory | Entered Waste 16402 | -5/Waste | Spotted C-40 Crusher 16403 | -5/Waste | Spotted C-40 Crusher 16403 | -5/Waste | Destroyed C-40 Crusher 16404 | -5/Waste | EMP discharged 16412 | -5/Waste | Spotted C-40 Crusher 16415 | -5/Waste | Spotted C-40 Crusher 16419 | -5/Waste | Spotted C-40 Crusher 16435 | -5/Waste | Destroyed C-40 Crusher 16458 | -5/Waste | Destroyed C-40 Crusher 16458 | -5/Waste | Destroyed C-40 Crusher 16504 | -5/Waste | EMP discharged 16504 | -5/Waste | System corruption reached 10% 16505 | -5/Waste | Destroyed C-40 Crusher 16519 | -5/Waste | Spotted C-40 Crusher 16533 | -5/Waste | Met Warlord forces unprepared to attack 16604 | -5/Waste | EMP discharged 16616 | -5/Waste | Discovered new exit (range 22) 16637 | -5/Waste | Identified exit to Factory 16683 | -5/Waste | Allies destroyed C-40 Crusher 16684 | -5/Waste | Entered Factory 16684 | -5/Factory | Accompanied by 14 allies 16704 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 16828 | -5/Factory | Discovered exit to Factory (range 9) 16975 | -5/Factory | Retrieved Zion intel report: Active Terminals 17057 | -5/Factory | Retrieved Zion intel report: Emergency Access 17103 | -5/Factory | Lost 3 allies 17190 | -5/Factory | Discovered exit to Factory (range 13) 17210 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17253 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17352 | -5/Factory | P-70 Sage assimilated allied S2-8MD(l) 17376 | -5/Factory | Build established: Scout 17390 | -5/Factory | Discovered exit to Upper Caves (range 8) 17399 | -5/Factory | Destroyed 10 combat bots 17575 | -5/Factory | Repaired Broken Antigrav Array 17587 | -5/Factory | Retrieved Zion intel report: Trap Installations 17588 | -5/Factory | Zion Light squad teleported in 17640 | -5/Factory | Retrieved Zion intel report: Guard Positions 17641 | -5/Factory | Zion Fire squad teleported in 17721 | -5/Factory | Lost 7 allies 17795 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17796 | -5/Factory | Zion Heavy squad teleported in 17839 | -5/Factory | Crushed by falling debris 17860 | -5/Factory | Found Prototype Protection 17860 | -5/Factory | Identified Zio. Weapon Casing 17884 | -5/Factory | First assault squad dispatched 17919 | -5/Factory | Discovered exit to Upper Caves (range 13) 17939 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17996 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 18063 | -5/Factory | Terminal network hard line cut 18418 | -5/Factory | Entered Upper Caves 18616 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19260 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19308 | -5/Upper Caves | Discovered new exit (range 7) 19316 | -5/Upper Caves | Identified exit to Upper Caves 19372 | -5/Upper Caves | Entered another Upper Caves area 19424 | -5/Upper Caves | Discovered exit to Factory (range 10) 19461 | -5/Upper Caves | Learned location of Warlord (-5) 19684 | -5/Upper Caves | Discovered new exit (range 9) 19687 | -5/Upper Caves | Identified exit to Warlord 19786 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19816 | -5/Upper Caves | Entered Warlord 19834 | -5/Warlord | System corruption cleaned by Quarantine Array 20099 | -5/Warlord | Warlord's base attacked by MAIN.C 20137 | -5/Warlord | Found Prototype Launcher 20137 | -5/Warlord | Identified Vortex Catalyst Activator 20139 | -5/Warlord | Found Prototype Energy Cannon 20139 | -5/Warlord | Identified Vortex Driver 20186 | -5/Warlord | Rebuked by Warlord 20208 | -5/Warlord | Learned Testing trap positions 20208 | -5/Warlord | Learned 4 Armory zone layouts 20209 | -5/Warlord | Learned Armory recycling unit intel 20218 | -5/Warlord | Found Prototype Special Weapon 20218 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20224 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20392 | -5/Warlord | Lost 5 allies 20435 | -5/Warlord | Lost 3 allies 20449 | -5/Warlord | Warlord forces counterattacked 20463 | -5/Warlord | Spotted Striker 20496 | -5/Warlord | Lost 3 allies 20550 | -5/Warlord | Spotted Executioner 20570 | -5/Warlord | Found Prototype Processor 20570 | -5/Warlord | Identified Exp. Core Analyzer 20579 | -5/Warlord | Discovered new exit (range 14) 20586 | -5/Warlord | Lost 6 allies 20602 | -5/Warlord | Spotted B-86 Titan 20641 | -5/Warlord | Lost 4 allies 20701 | -5/Warlord | Spotted Striker 20702 | -5/Warlord | Spotted Executioner 20739 | -5/Warlord | Lost 8 allies 20774 | -5/Warlord | Warlord base infiltrated, sounded retreat 20821 | -5/Warlord | Found Prototype Launcher 20830 | -5/Warlord | Identified Exp. Neutron Missile Launcher 20924 | -5/Warlord | Spotted Executioner 20964 | -5/Warlord | Identified exit to Proximity Caves 20996 | -5/Warlord | Entered Proximity Caves 21153 | -4/Proximity Caves | Spotter reported a threat 21265 | -4/Proximity Caves | Learned Research stockpile data 21506 | -4/Proximity Caves | Learned location of 1 exit from Research 21537 | -4/Proximity Caves | Learned 4 Research zone layouts 21601 | -4/Proximity Caves | Discovered exit to Factory (range 13) 21643 | -4/Proximity Caves | Entered Factory 21643 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21806 | -4/Factory | Found Prototype Processor 21806 | -4/Factory | Identified Exp. Signal Interpreter 21827 | -4/Factory | Discovered new exit (range 8) 21830 | -4/Factory | Identified exit to Research 21905 | -4/Factory | Retrieved Zion intel report: Branch Access 21905 | -4/Factory | Identified exit to Upper Caves 21905 | -4/Factory | Identified exit to Armory 22041 | -4/Factory | Retrieved Zion intel report: Emergency Access 22096 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 22101 | -4/Factory | Spotted B-86 Titan 22105 | -4/Factory | Retrieved Zion intel report: Active Garrisons 22106 | -4/Factory | Zion Fire squad teleported in 22163 | -4/Factory | Spotted B-86 Titan 22237 | -4/Factory | Discovered exit to Research (range 14) 22263 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 22335 | -4/Factory | Found Exp. Signal Interpreter 22345 | -4/Factory | Discovered exit to Research (range 13) 22369 | -4/Factory | Repaired Broken Exp. Cooling System? 22436 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 22643 | -4/Factory | First assault squad dispatched 22645 | -4/Factory | Central database locked down 22652 | -4/Factory | Retrieved Zion intel report: Guard Positions 22653 | -4/Factory | Zion Hacker squad teleported in 22742 | -4/Factory | Lost 3 allies 22764 | -4/Factory | Destroyed 8 combat bots 22947 | -4/Factory | Terminal network hard line cut 22947 | -4/Factory | Entered Armory 22949 | -4/Armory | Loaded intel: 2 recycling unit locations 23032 | -4/Armory | Spotted B-86 Titan 23036 | -4/Armory | Revealed the true nature of CR-A16's Pointy Stick 23039 | -4/Armory | Destroyed B-86 Titan 23047 | -4/Armory | Lost 4 allies 23075 | -4/Armory | Retrieved Zion intel report: Trap Installations 23076 | -4/Armory | Retrieved Zion intel report: Component Stockpiles 23101 | -4/Armory | Build established: Scavenger-Scout 23197 | -4/Armory | First assault squad dispatched 23225 | -4/Armory | Unchained authorized (6S-H0T) 23350 | -4/Armory | Fabricated Hvy. Armored Exoskeleton? 23458 | -4/Armory | Fabricated Y-64 Sentinel? 23509 | -4/Armory | Lost 10 parts (2p2n3u3w) 23648 | -4/Armory | Fabricated Y-64 Sentinel? 23684 | -4/Armory | Core integrity fell below 50% 23712 | -4/Armory | Lost 3 allies 23714 | -4/Armory | Lost 3 parts (2p1w) 23853 | -4/Armory | Retrieved Zion intel report: Emergency Access 23854 | -4/Armory | Zion Heavy squad teleported in 23873 | -4/Armory | Entered Research 23873 | -3/Research | Accompanied by 2 allies 23873 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23874 | -3/Research | Identified exit to Quarantine 23875 | -3/Research | Identified exit to Research 23880 | -3/Research | Loaded intel: 4 garrison access locations 23910 | -3/Research | Found Prototype Launcher 23910 | -3/Research | Identified Com. Tesla Bomb Launcher 23913 | -3/Research | Found Com. Tesla Bomb Launcher 23916 | -3/Research | Found Com. Tesla Bomb Launcher 23919 | -3/Research | Found Com. Tesla Bomb Launcher 23953 | -3/Research | Found Prototype Device 23953 | -3/Research | Identified Exp. Thermal Shield 23998 | -3/Research | Zion Hover Resupply teleported in 24063 | -3/Research | Found Prototype Processor 24063 | -3/Research | Identified Spectral Analyzer 24066 | -3/Research | Unchained authorized (6S-H0T) 24145 | -3/Research | Retrieved Zion intel report: Active Terminals 24146 | -3/Research | Zion Light squad teleported in 24301 | -3/Research | Lost 3 allies 24326 | -3/Research | Spotted B-86 Titan 24451 | -3/Research | Destroyed B-86 Titan 24466 | -3/Research | Discovered exit to Research (range 20) 24471 | -3/Research | Retrieved Zion intel report: Guard Positions 24623 | -3/Research | First assault squad dispatched 24673 | -3/Research | Retrieved Zion intel report: Component Schematics 24719 | -3/Research | Discovered exit to Quarantine (range 12) 24761 | -3/Research | Zion Hacking Resupply teleported in 24764 | -3/Research | Lost 5 parts (2p2u1w) 24777 | -3/Research | Discovered exit to Research (range 13) 24778 | -3/Research | Entered Quarantine 24790 | -3/Quarantine | Found Alien Reactor 24790 | -3/Quarantine | Identified Matter Drive 24887 | -3/Quarantine | Found Alien Artifact 24887 | -3/Quarantine | Identified Phase Armor 24940 | -3/Quarantine | Found Alien Artifact 24940 | -3/Quarantine | Identified Core Reset Matrix 24940 | -3/Quarantine | Used Core Reset Matrix 24944 | -3/Quarantine | Detected hypermatrix surge 24944 | -3/Quarantine | Sensed 13 artifacts in vicinity 24970 | -3/Quarantine | Found Dimensional Node Initializer 24973 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24980 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24989 | -3/Quarantine | Spotted Alpha 7 24993 | -3/Quarantine | Unchained authorized (6S-H0T) 25010 | -3/Quarantine | Found Sigix Terminator 25094 | -3/Quarantine | Met incapacitated Sigix Warrior 25094 | -3/Quarantine | Lockdown squad dispatched 25096 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 25097 | -3/Quarantine | Unlocked Sigix quarantine chamber 25099 | -3/Quarantine | Found Sigix Containment Pod 25133 | -3/Quarantine | Spotted Lightning 25133 | -3/Quarantine | Spotted Lightning 25133 | -3/Quarantine | Spotted Lightning 25212 | -3/Quarantine | Central database locked down 25218 | -3/Quarantine | Build established: Hacker-Ninja 25238 | -3/Quarantine | Found Terrabomb 25244 | -3/Quarantine | Found Terrabomb 25273 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 25274 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 25278 | -3/Quarantine | First assault squad dispatched 25297 | -3/Quarantine | Discovered exit to Research (range 18) 25304 | -3/Quarantine | Entered Research 25304 | -2/Research | Evolved 2 slots: Utility x2 25359 | -2/Research | Discovered new exit (range 10) 25428 | -2/Research | Central database locked down 25502 | -2/Research | Zion Experimental squad teleported in 25600 | -2/Research | Build established: Hacker-Scout 25660 | -2/Research | Found Unknown Device 25660 | -2/Research | Identified Quantum Capacitor 25757 | -2/Research | Found Zio. Shade Armor 25766 | -2/Research | Found Zio. Shade Armor 25838 | -2/Research | Retrieved Zion intel report: Active Terminals 25896 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 25907 | -2/Research | Spotted B-90 Cyclops 26009 | -2/Research | Retrieved Zion intel report: Component Stockpiles 26032 | -2/Research | Build established: Scavenger-Scout 26054 | -2/Research | First assault squad dispatched 26118 | -2/Research | Destroyed 10 combat bots 26148 | -2/Research | Discovered new exit (range 7) 26150 | -2/Research | Identified exit to Access 26170 | -2/Research | Spotted B-90 Cyclops 26171 | -2/Research | Destroyed B-90 Cyclops 26192 | -2/Research | Found Prototype Launcher 26192 | -2/Research | Identified Mni. Smartbomb Launcher 26239 | -2/Research | Retrieved Zion intel report: Unaware Analyses 26240 | -2/Research | Zion Light squad teleported in 26366 | -2/Research | Found Zio. Weapon Casing 26443 | -2/Research | High security lockdown imminent 26505 | -2/Research | Spotted B-90 Cyclops 26513 | -2/Research | Destroyed B-90 Cyclops 26523 | -2/Research | High security lockdown engaged 26548 | -2/Research | Crushed by falling debris 26624 | -2/Research | Lost 5 parts (1n4u) 26702 | -2/Research | Lost 3 parts (1n2u) 26789 | -2/Research | Crushed by falling debris 26828 | -2/Research | Spotted Executioner 26830 | -2/Research | Used Terrabomb 26865 | -2/Research | Spotted Investigator 26870 | -2/Research | Core integrity fell below 50% 26872 | -2/Research | Scanned by Researcher 26878 | -2/Research | Destroyed Investigator 26889 | -2/Research | Warped through subspace 26908 | -2/Research | Destroyed 11 combat bots 26919 | -2/Research | Lost 13 parts (2p4n4u3w) 26960 | -2/Research | Warped through subspace 26961 | -2/Research | Emitted hypermatrix ping 26966 | -2/Research | Assembled emerged from beneath the floor 27012 | -2/Research | Used Terrabomb 27024 | -2/Research | Crushed by falling debris 27044 | -2/Research | Assembled emerged from beneath the floor 27055 | -2/Research | Lost 4 parts (2n1u1w) 27058 | -2/Research | Assembled emerged from beneath the floor 27095 | -2/Research | Lost 7 allies 27136 | -2/Research | Lost 3 allies 27137 | -2/Research | System corruption reached 10% 27165 | -2/Research | Core integrity fell below 20% 27166 | -2/Research | Spotted Executioner 27175 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 27171_ Myomer Leg destroyed. 27172_ Triggered Segregator Trap. 27172_ Arcs of energy rise from the floor. 27172_ Myomer Leg blown off. 27172_ Phase Gun blown off. 27172_ Penetrated by Slug. 27172_ Cesium-ion Thruster destroyed. 27172_ Slug penetrates Wall. 27172_ Backup Plating III destroyed. 27172_ Axe destroyed. 27172_ Lgt. Quantum Reactor destroyed. 27172_ Backup Propulsion III destroyed. 27173_ Hvy. Laser destroyed. 27173_ Imp. Core Shielding destroyed. 27174_ Dropped Lgt. Quantum Reactor. 27175_ Adv. Heat Sink destroyed. 27175_ Backup Laser III destroyed. 27175_ Penetrated by Slug. 27175_ Slug penetrates Antimatter Diverter. 27175_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ########????????????????? ############+#+#?????? | | #????????????????# ?????????????????????? | | #???????????????? ?????????????????????? | | "" #???????????????# ?????????????????????? | | """ #???????????????+ ?????????????????????? | | S" #???????????????# * ?????????????????????? | | """ #???????????????# ?????????????????????? | | """ #???????????????### #?????????????????????? | | #?????????????????# ??????????????????????? | | #?????????????????# ??????????????????????? | | ########?????????????????# ??????????????????????? | | #???????????????????##??????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # ###########?????????????????????????????????? | | # #* #???#######???????????????????????? | | # # #???? #????##?????????????????? | | # % #= ##### #??????????????? | | # # R / < #???????????????????????? | | # #""" ##### ###############?????????? | | #""" #????? ??# = #?????????? | | # # #?????# #??# #?????????? | | # # #?????# #??# """ #?????????? | | # ###/############# #### """ ""#?????????? | | # % Yp % YYp @; """ ""#?????????? | | # pp%/! = # Y""#?????????? | | # p!% * ; YYG#?????????? | | # E ^ ; """ Y""#?????????? | | # ###### ### ####+##+# """ ""#?????????? | | # ########### ## # """ ""#?????????? | | # # # ## # +?????????? | | # # # ## # #?????????? | | # # # ## "#############?????????? | | # # # ## ##?????????????????????? | | # + # ## #??????????????????????? | | # # # ## #????????????????!?????? | | # # # ## #??????????????????????? | | # # + ## #??????????????????????? | | # ###########+### #??????????????????????? | | # #???# =# #??????????????????????? | | # #???# # #??????????????????????? | | + #???#* " #??????????????????????? | | # #???# ########??????????????????????? | | # #???#############???????????????????????????? | | # ######## #???????????????????????????? | | # # #???????????????????????????? | | # # """ #???????????????????????????? | | # # """ #???????????????????????????? | | # + """ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 45 Energy Capacity 910 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Additional Mass Support 12 EM Shielding 2 Corruption Block 15 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 12 Authchip Count 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -6/Factory Antigrav Array | x1 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Antigrav Array | x1 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Deep Structural Scanner | x1 | -6/Factory | Authchip L-41 Fighter | x3 | -5/Factory | Preloaded Adv. System Restoration Module | x2 | -5/Factory Hvy. Armored Exoskeleton | x1 | -4/Armory | Preloaded Y-64 Sentinel | x2 | -4/Armory | Authchip Y-64 Sentinel | x2 | -4/Armory | Authchip Repaired ---------- Antigrav Array | 7% | -6/Factory | Broken Cld. Aerolev Unit | 13% | -6/Factory Antigrav Array | 99% | -5/Factory | Broken Exp. Cooling System | 3% | -4/Factory | Broken Studied --------- Antigrav Array | -2/Research | Hacked Imp. Linear Gravjet | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Matter Drive Phase Armor Core Reset Matrix Terrabomb High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- Friend Of Zion King Drone The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed VortexReflexStripper Manual? 0 Play Time 06:38:19 Cumulative 375.0 hours Start 2026.01.03 @ 18:15:21 End 2026.01.04 @ 01:43:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/0/0/0/0/0/1/0/2 Lore% 81 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9587ff01-21ba-4598-bec5-4f2589a0726c