Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 11:10:05 Player: leek.801 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3573) 3573 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 6932 Bonus ------- High Alert Combat Kills 274 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Wheel Compact Matter Pod (0) Hacking Suite Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Seismic Detector Armor Integrity Analyzer Medium Reactive Plating > --- WEAPON ----------- Shotgun Improved Light Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Wheel Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy Laser Heavy Battle Rifle Heavy Mace [Rating: 41] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 80 | 6 13 16 24 16 5 Power 12 | 1 1 4 4 1 1 Engine 8 | 1 1 4 1 . 1 Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 22 | 2 5 3 7 4 1 Treads 5 | 2 . . 3 . . Leg . | . . . . . . Wheel 17 | . 5 3 4 4 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 2 5 4 1 Device 7 | . . 1 4 1 1 Storage 2 | 1 1 . . . . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 31 | 2 5 7 8 7 2 Energy Gun 12 | 2 2 1 4 2 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 1 4 2 1 1 Ballistic Cannon 6 | . 2 . 1 3 . Launcher 3 | . . 2 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 30 | . . 5 11 7 7 Power 5 | . . 1 2 1 1 Propulsion 11 | . . 2 5 2 2 Utility 4 | . . 1 1 1 1 Weapon 10 | . . 1 3 3 3 Highest Loss Streak 8 | . . 2 8 3 4 To Critical Strikes 2 | . . 1 . . 1 Average Backups 8 | 2 8 9 9 9 7 Power . | . 1 . . . . Propulsion 2 | 1 4 4 1 . 1 Utility 2 | . . . 2 3 3 Weapon 3 | . 2 4 4 4 2 Tool/Special . | . . . . . . Unused Backups 11 | . 1 4 . 2 4 Power 3 | . . 2 . . 1 Propulsion 1 | . 1 . . . . Utility 5 | . . . . 2 3 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 97 91 93 90 41 Engine 6 | . 14 10 5 . 4 Core 2 | . . . 2 7 . Treads 8 | . 13 . 11 13 . Wheel 12 | . 14 20 11 8 5 Device 6 | . . . 8 13 5 Storage 9 | . 14 11 9 7 4 Processor 13 | . 11 11 17 15 9 Protection 1 | . . 5 . 1 1 Energy Gun 11 | . 18 15 10 8 . Ballistic Gun 7 | . . 10 9 7 2 Ballistic Cannon 5 | . 8 3 5 4 5 Peak Build Rating 41 | 6 10 18 25 38 41 Average Rating 19 | 4 8 13 21 29 19 On Entrance 14 | . 6 9 18 25 31 Naked Turns 217 | . . . . . 217 Heaviest Build 53 | 11 21 29 31 50 53 Greatest Support 60 | 40 40 28 60 60 56 Greatest Overweight (x) 3 | 2 1 2 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 8 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 8 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 10 10 10 5 5 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Gunner 21% | Gunner 8% | Tank 4% | Scavenger-Skirmisher 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2473 | 225 269 511 767 338 363 Remotely . | . . . . . . Salvage Created 3747 | . 340 948 1486 845 128 Parts 215 | . 26 52 89 46 2 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 90 | . 10 24 36 17 3 Guns 40 | . 3 13 17 7 . Cannons 29 | . 7 4 10 5 3 AOE 19 | . . 7 9 3 . Classes Destroyed 14 | . 4 3 4 3 . Worker 3 | . . . 2 1 . Builder 4 | . . . . 4 . Tunneler 1 | . . . . 1 . Hauler 2 | . . 1 1 . . Recycler 7 | . 1 1 3 2 . Operator 2 | . . . 2 . . Watcher 4 | . 1 3 . . . Swarmer 23 | . 6 7 9 . 1 Grunt 40 | . 4 10 17 9 . Brawler 1 | . . 1 . . . Duelist 3 | . . . 1 1 1 Sentry 16 | . . 6 7 2 1 Hunter 6 | . . . 2 4 . Programmer 1 | . . . . 1 . Best Kill Streak 9 | . 5 5 9 9 2 Combat Bots Only 7 | . 4 5 7 4 2 Max Kills in Single Turn 4 | . 2 3 4 3 1 Gunslinging 1 | . . . 1 . . Exploded 4 | . . 3 4 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 591 | . 50 93 157 215 76 Missed 185 | . 14 35 49 72 15 Hits 406 | . 36 58 108 143 61 Melee 16 | . . . . . 16 Projectile 390 | . 36 58 108 143 45 Critical Strikes 18 | . . 1 3 6 8 Part Disruptions 1 | . . . . 1 . Damage Taken 5936 | . 331 860 1648 1864 1233 Core 1366 | . 70 158 438 262 438 Absorbed by Shields . | . . . . . . Ignored by Resistances 99 | . . . . 56 43 Regen/Repaired (Parts) 92 | . . 30 62 . . Core Remaining (%) 63 | 100 72 60 20 . . Volleys Fired 232 | . 32 60 77 51 12 Largest 3 | . 2 3 3 3 3 Hottest 173 | . 95 135 156 173 135 Shots Fired 590 | . 65 151 206 135 33 Gun 432 | . 35 131 154 93 19 Cannon 135 | . 30 15 41 35 14 Launcher 23 | . . 5 11 7 . Special . | . . . . . . Kinetic 342 | . 30 77 133 76 26 Thermal 195 | . 32 69 51 36 7 Explosive 19 | . . 1 11 7 . Electromagnetic 34 | . 3 4 11 16 . Robot Hit Streak 12 | . 7 11 12 11 10 Robot Miss Streak 9 | . 7 4 8 9 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 378 | . 27 87 153 88 23 Core Hits 259 | . 17 41 124 66 11 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 15 | . 2 2 8 1 2 Burn 9 | . . 2 7 . . Destroy 2 | . . . 1 . 1 Blast 3 | . 2 . . . 1 Corrupt 1 | . . . . 1 . Melee Attacks 3 | . . . 2 1 . Impact 3 | . . . 2 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8086 | . 508 1508 2992 2587 491 Guns 4100 | . 223 1019 1359 1234 265 Cannons 1892 | . 277 208 639 542 226 Explosions 2075 | . . 281 983 811 . Melee . | . . . . . . Ramming 19 | . 8 . 11 . . Kinetic 3452 | . 277 606 1257 896 416 Thermal 2229 | . 203 621 603 727 75 Explosive 1984 | . . 190 983 811 . Electromagnetic 402 | . 20 91 138 153 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 3 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 4 24 . . . Message Errors 7 | . 1 6 . . . Matter Fused 6 | . 1 5 . . . Energy Discharges 4 | . . 4 . . . Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 4 | . . 4 . . . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . 1 1 . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 75 | . . 50 23 2 . Projectiles 9 | . . 9 . . . Explosions 66 | . . 41 23 2 . Melee . | . . . . . . Knockbacks 32 | . 3 1 14 11 3 Impact . | . . . . . . Kinetic 28 | . 2 1 13 10 2 Secondary 4 | . 1 . 1 1 1 Self-Inflicted Damage 191 | . 3 136 3 49 . Shots 5 | . . 4 . 1 . Rammed 7 | . 2 . 5 . . Targets Rammed 7 | . 2 . 5 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 752 | . 368 392 752 419 54 Average Temperature 114 | . 98 96 169 89 24 Received Heat Transfer 1956 | . 72 243 639 912 90 Effects 24 | . 1 5 18 . . Shutdowns 3 | . 1 1 1 . . Energy Bleed 3 | . . . 3 . . Interference 6 | . . 4 2 . . Damage (major) 10 | . . . 10 . . Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 6 | . . 1 3 2 . Heat Transferred 5788 | . 472 1599 1961 1608 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 3 | . . 1 3 1 . Low Security (%) 48 | 100 100 46 11 55 . Level 1 31 | . . 53 17 44 . Level 2 15 | . . . 52 . . Level 3 5 | . . . 17 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 728 | . 162 346 728 383 . Initial 301 | . . 54 142 301 . Average 262 | . 49 184 508 213 . Influence Increases 3065 | . 310 797 1120 598 240 Destroy 0b10 Robot/C 1800 | . 200 480 720 340 60 Destroy 0b10 Robot/NC 115 | . 10 25 40 40 . Destroy Leader 442 | . 52 128 172 90 . Successful Hack 57 | . 17 29 11 . . Disable Machine 165 | . 15 45 45 60 . Destroy Structure 141 | . 1 30 72 38 . Lose Combat Pursuer 345 | . 15 60 60 30 180 Influence Decreases 2937 | . 180 590 795 883 489 Entered New Map 773 | . . 76 195 361 141 Time Decay 1864 | . 180 464 490 452 278 Lost Part 300 | . . 50 110 70 70 Squads Dispatched 23 | . 4 4 9 6 . Investigation 8 | . 2 3 1 2 . Extermination 2 | . . . . 2 . Reinforcement 10 | . 2 1 5 2 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 11 | . 2 2 7 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 157 | . 16 32 60 30 19 Peak Tracking Total 10 | . 5 5 10 6 7 Tactical Retreats 17 | . 1 3 4 2 7 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . . 6 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 11 | . 1 3 3 4 . Max in Single Turn 2 | . 1 2 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 20 | . 6 7 4 3 . Terminals 15 | . 5 5 3 2 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 18 23 17 7 . Successful 29 | . 9 11 8 1 . Failed 36 | . 9 12 9 6 . Catastrophic 8 | . 2 2 3 1 . Database Lockouts . | . . . . . . Manual 57 | . 15 20 14 8 . Terminals 57 | . 16 20 15 6 . Fabricators 1 | . . . . 1 . Repair Stations 4 | . . 2 2 . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 2 2 . . Level Access Points 1 | . . 1 . . . Terminal Index 3 | . 1 1 1 . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 5 6 4 1 . Terminals 16 | . 5 6 4 1 . Botnet 11 | . 4 3 3 1 . Skim 5 | . 1 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 17 | . 6 5 3 3 . Full Trace Events 12 | . 5 3 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 64 | . . 32 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 4515 | . 578 1142 1280 1120 395 Optics 4515 | . 578 1142 1280 1120 395 Seismic 2342 | . . . 829 1118 395 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4953 | 77 700 1164 1280 1120 612 Spaces Moved 3390 | 45 450 810 651 679 755 Core 434 | 10 . . . . 424 Treads 841 | 35 176 . 286 344 . Legs . | . . . . . . Wheels 2115 | . 274 810 365 335 331 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 83 90 50 Average Speed 105 | 144 117 95 121 128 73 Slowest Speed 200 | 160 160 110 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 68 62 58 23 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 3 | . . . 2 1 . Terrain Destroyed 140 | . . 27 74 38 1 Melee 3 | . . . 2 1 . Projectile 1 | . . . . . 1 AOE 136 | . . 27 72 37 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4267 | 54 555 1083 974 816 785 Wait 443 | . 38 167 183 48 7 Move 3385 | 44 449 809 650 678 755 Hop . | . . . . . . Pick Up 43 | 4 8 13 8 5 5 Fast Attach 43 | 6 5 10 14 6 2 Attach 22 | . 1 5 6 7 3 Detach . | . . . . . . Swap 43 | . 9 8 19 7 . Drop 46 | . 11 11 10 13 1 Fire 232 | . 32 60 77 51 12 Melee 3 | . . . 2 1 . Ram 6 | . 2 . 4 . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 14) 615 | -10/Materials | Discovered new exit (range 18) 718 | -10/Materials | Discovered new exit (range 11) 751 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1067 | -9/Materials | Build established: Tank 1191 | -9/Materials | Discovered new exit (range 18) 1506 | -9/Materials | Repaired Hvy. Assault Rifle 1732 | -9/Materials | Discovered new exit (range 7) 1763 | -9/Materials | Identified exit to Materials 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -8/Materials | Repaired Arm. Wheel 2251 | -8/Materials | Build established: Gunner 2309 | -8/Materials | Garrison activated, responded to threat 2355 | -8/Materials | Destroyed 7 combat bots 2558 | -8/Materials | Core integrity fell below 50% 2591 | -8/Materials | Lost 8 parts (1p3n1u3w) 3106 | -8/Materials | Discovered new exit (range 17) 3222 | -8/Materials | Entered Factory 3222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -7/Factory | Build established: Scavenger-Gunner 3669 | -7/Factory | Discovered new exit (range 14) 4078 | -7/Factory | Discovered new exit (range 6) 4311 | -7/Factory | Discovered new exit (range 7) 4342 | -7/Factory | Entered Lower Caves 4349 | -7/Lower Caves | Found DCF Scrap (13 items) 4352 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4431 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4490 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4637 | -7/Lower Caves | Learned Factory interactive machine intel 4697 | -7/Lower Caves | Core integrity fell below 50% 4737 | -7/Lower Caves | Released all parts (4) 4764 | -7/Lower Caves | Lost 4 parts (1p1n2w) 4829 | -7/Lower Caves | Core integrity fell below 20% 4954 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04737_ Released Armor Integrity Analyzer. 04737_ Released Seismic Detector. 04738_ Core Shielding fries itself beyond repair. 04757_ Slug penetrates Wall. 04762_ Penetrated by Slug. 04794_ Slug penetrates Wall. 04819_ L-41 Fighter destroyed. 04841_ Penetrated by Slug. 04843_ Acquired 5 matter. 04844_ Acquired 25 matter. 04844_ Acquired 1 matter. 04846_ Acquired 12 matter. 04847_ Acquired 2 matter. 04850_ Acquired 3 matter. 04853_ Acquired 2 matter. 04855_ Acquired 4 matter. 04926_ Drone sends a signal. 04929_ Penetrated by Slug. 04929_ H-55 Commando retrieves Drone. Map ----- +----------------------------------------------------+ | ?????# ##?###### ### #?????????? | | ?????## ##?# ## #???????### | | ??????# ### ### ##??????## | | ??????# ## ### ## ### #????#### | | ?????## #?## ### ## ##????# | | ????## #??# #?# ## ##????# | | ????# ######??## #?# ### ###?????# | | ????# #????????##### #?# ###???????# | | ????## #?????####### #?####??? ????# | | ?????# ##???## #???????? #???## | | ??##?## #???# #???##### #????##### | | ??# ##### #???# ##??# ??????##### | | ??# ##?# #???##### ! #??# # ?????## ## | | ??# #?# ######??##!%## #### # ?????# # | | ??# ### # ##??# !### ##? # #?????# | | ??# ##?# #?###?? ## #####?## | | ??# ## ### ##?????? ## ##"""## | | ?## # #??????# ## ##""" | | ?# # ##### #?????## ## ##""" | | ?## # ##???## # ## #?##### ## ##""" | | ??## ##????# #?# ## ##"""## | | ???# ##???# # ##?# p ###?# | | ??### #???## # ##?# ##?# | | ??# ##???### # ### ### | | ??# # ##????# # ### ## | | ??## # ##???# # @ ##### | | ??# ## #???# # ### #???##### | | ??# ## # ##??## ### ##???????# ## | | ??# #???# ####????????# ### | | ??## ### #??# #???????????## ##? | | ???## ##?###??### ####????????????# ##??# | | ????####?????????######???????????????## ##???## | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 73% | -9/Materials Arm. Wheel | 38% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedThiefSink Manual? 0 Play Time 02:02:22 Cumulative 113.7 hours Start 2025.10.05 @ 17:09:21 End 2025.10.06 @ 11:10:05 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 198bf156-6bed-40c3-90d0-2ba1c875333d