Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 17:37:47 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2227) 2227 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 7170 Bonus ------- Entered DSFs 500 Friendly Fire -52 Cogmind --------- Core Integrity 977/1000 Matter 173/300 Energy 76/415 System Corruption 0% Temperature Warm (182) Movement Walking (540) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Neutrino Core > --- PROPULSION (5) --- Flexi-carbon Leg Q-thruster > --- UTILITY (7) ------ Improved Coolant Injector Huge Storage Unit Improved Targeting Computer Improved Transmission Jammer Improved Heavy Armor Plating System Guard > --- WEAPON (3) ------- Wave Gun Phase Cannon Precision Assault Rifle > --- INVENTORY (25) --- Neutrino Core Improved Heat Sink Improved Cooling System Large Storage Unit High-capacity Matter Pod (0) Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Matter Filter Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Force Field Tractor Beam Improved Arc Projector Improved Medium Laser Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Q-thruster > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Transmission Jammer Improved Heavy Armor Plating Force Field System Guard > --- WEAPON ----------- Wave Gun Phase Cannon Autogun > --- INVENTORY -------- Neutrino Core Improved Heat Sink Improved Cooling System Improved Coolant Injector Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Sensor Array Matter Filter Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Tractor Beam Improved Arc Projector Improved Medium Laser Rocket Launcher Greatsword [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . . . 1 Utility 5 | . . . 1 2 1 . 1 Weapon 1 | . . 1 . . . . . Parts Attached 92 | 1 10 22 13 27 5 5 9 Power 6 | . . 2 1 1 1 . 1 Engine 3 | . . 2 1 . . . . Core 2 | . . . . 1 . . 1 Reactor 1 | . . . . . 1 . . Propulsion 15 | . 3 4 2 3 . 2 1 Treads 4 | . 3 . . 1 . . . Leg 7 | . . 3 1 1 . 2 . Wheel 3 | . . 1 1 1 . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 36 | 1 4 5 4 12 4 3 3 Device 16 | 1 . 3 2 5 2 1 2 Storage 4 | . 3 . . . . 1 . Processor 8 | . 1 . 1 3 2 1 . Hackware . | . . . . . . . . Protection 8 | . . 2 1 4 . . 1 Artifact . | . . . . . . . . Weapon 35 | . 3 11 6 11 . . 4 Energy Gun 10 | . . 3 1 5 . . 1 Energy Cannon 6 | . . 1 3 1 . . 1 Ballistic Gun 12 | . 3 5 . 2 . . 2 Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . . 1 1 2 . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 1 . 1 Parts Lost 18 | . 1 1 5 8 . 2 1 Power 1 | . . . 1 . . . . Propulsion 4 | . . . 1 2 . . 1 Utility 7 | . 1 1 2 2 . 1 . Weapon 6 | . . . 1 4 . 1 . Highest Loss Streak 5 | . 1 1 5 2 . 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 98 95 90 91 91 80 Engine 7 | . 14 11 8 . . . . Core 2 | . . . . 6 6 6 3 Treads 9 | . 26 1 . 4 6 3 . Leg 14 | . 1 30 33 11 . 5 9 Wheel 3 | . . . . 7 13 10 5 Device 5 | . 2 4 8 6 6 6 10 Storage 10 | . 17 11 9 7 6 6 5 Processor 9 | . 7 1 6 14 13 13 11 Protection 3 | . . 4 1 7 13 13 7 Energy Gun 6 | . 6 9 . 8 . . 4 Energy Cannon 1 | . . . 5 . 6 6 5 Ballistic Gun 14 | . 21 22 15 3 6 6 4 Ballistic Cannon 1 | . . . . 4 6 4 . Peak Build Rating 89 | 8 11 24 32 42 53 60 89 Average Rating 26 | 7 9 20 27 36 48 55 74 On Entrance 29 | 6 8 10 23 32 42 53 59 Naked Turns . | . . . . . . . . Heaviest Build 145 | 14 90 39 44 56 68 127 145 Greatest Support 60 | 20 40 45 60 45 40 40 40 Greatest Overweight (x) 15 | . 2 1 3 15 1 4 5 Average Overweight (x) 1 | . 1 . . 1 1 1 4 Largest Inventory Capacity 25 | 8 25 15 15 15 15 25 25 Average Capacity 17 | 8 22 15 15 15 15 16 25 Most Carried 25 | 8 25 15 15 15 15 16 25 Average Carried 16 | 7 18 14 14 14 14 14 22 Final Capacity 25 | 8 15 15 15 15 15 25 25 Final Carried 24 | 8 15 15 14 15 14 16 24 Class Distribution -------------------- 39% | Mutant 23% | Tank 19% | Gunner 8% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 2441 | 313 425 377 459 557 . . 310 Remotely . | . . . . . . . . Salvage Created 3014 | 182 324 774 417 1106 . . 211 Parts 180 | 15 21 48 27 58 . . 11 Haulers Intercepted 4 | . 1 3 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 51 | . 7 12 8 18 . . 6 Guns 33 | . 7 11 5 6 . . 4 Cannons 12 | . . . 3 9 . . . AOE 3 | . . 1 . 1 . . 1 Classes Destroyed 13 | 3 3 2 1 4 . . . Worker 6 | 2 1 1 1 1 . . . Builder 4 | . . . . 4 . . . Tunneler 4 | 3 . . . 1 . . . Hauler 4 | . 1 3 . . . . . Recycler 5 | 1 1 2 . 1 . . . Operator 1 | . . . . 1 . . . Watcher 4 | . . 3 1 . . . . Swarmer 15 | . 3 4 . 4 . . 4 Grunt 20 | . 4 4 5 7 . . . Brawler 1 | . . . . 1 . . . Sentry 10 | . . 4 2 3 . . 1 Hunter 2 | . . . 1 1 . . . Programmer 3 | . . . . 2 . . 1 Best Kill Streak 6 | 3 3 4 3 6 . . 4 Combat Bots Only 5 | . 3 4 3 5 . . 4 Max Kills in Single Turn 2 | 1 1 1 2 2 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 460 | . 50 44 47 233 . 5 81 Missed 161 | . 16 12 16 97 . . 20 Damage Taken 4189 | . 383 366 966 1434 . 129 911 Core 404 | . 91 55 105 130 . . 23 Absorbed by Shields 355 | . . . . . . 76 279 Regen/Repaired (Parts) 26 | . . . 26 . . . . Core Remaining (%) 85 | 100 63 86 80 81 . 100 . Volleys Fired 230 | 14 32 42 54 58 . . 30 Largest 3 | 2 2 3 3 3 . . 3 Hottest 194 | 70 70 108 102 153 . . 194 Shots Fired 504 | 28 64 116 100 146 . . 50 Gun 391 | 28 64 111 58 88 . . 42 Cannon 98 | . . . 41 49 . . 8 Launcher 14 | . . 4 1 9 . . . Special 1 | . . 1 . . . . . Kinetic 299 | 14 56 74 58 67 . . 30 Thermal 109 | 14 8 38 25 9 . . 15 Explosive 5 | . . 4 1 . . . . Electromagnetic 91 | . . . 16 70 . . 5 Robot Hit Streak 12 | 8 10 10 8 12 . . 9 Robot Miss Streak 6 | 2 3 4 6 4 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 299 | 21 44 63 49 89 . . 33 Core Hits 148 | 8 22 35 25 46 . . 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | 1 2 . 1 5 . . 1 Burn 4 | 1 2 . . . . . 1 Blast 4 | . . . . 4 . . . Corrupt 2 | . . . 1 1 . . . Melee Attacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Slashing 3 | . . . . 3 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5404 | 231 386 808 903 2178 . . 898 Guns 3073 | 231 386 706 577 668 . . 505 Cannons 1408 | . . . 253 1000 . . 155 Explosions 923 | . . 102 73 510 . . 238 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2759 | 68 312 516 577 991 . . 295 Thermal 1003 | 163 74 190 97 233 . . 246 Explosive 340 | . . 102 . . . . 238 Electromagnetic 1302 | . . . 229 954 . . 119 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . 3 13 4 . . . Average Corruption 4 | . . 3 12 4 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . 3 7 34 . . . Message Errors 14 | . . 1 2 11 . . . Matter Fused 13 | . . 1 3 9 . . . Heat Flow Errors 2 | . . . 1 1 . . . Energy Discharges 6 | . . . . 6 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 4 | . . 1 1 2 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 106 | . . 22 25 26 . . 33 Projectiles 26 | . . . . 26 . . . Explosions 80 | . . 22 25 . . . 33 Melee . | . . . . . . . . Knockbacks 6 | . . . . 6 . . . Impact . | . . . . . . . . Kinetic 5 | . . . . 5 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 169 | . . . 55 . . . 114 Shots 2 | . . . 1 . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 467 | 90 98 272 207 334 . . 467 Average Temperature 74 | 30 36 89 36 77 . . 182 Received Heat Transfer 989 | . 183 135 234 366 . . 71 Effects 11 | . . . . 4 . . 7 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . Interference 6 | . . . . 3 . . 3 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 2 . . 1 Combat Hostiles 3 | . . . . 2 . . 1 Parts Fried 6 | . . . 1 3 . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 2 . . . . . . Heat Transferred 2211 | 555 370 444 87 348 . . 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 390 | 30 99 261 390 385 147 102 274 Initial 147 | . 19 . 77 108 147 102 50 Average 132 | 15 27 122 199 226 147 97 159 Maximum Alert Level 1 | . . 1 1 1 . . 1 Low Security (%) 70 | 100 100 82 55 35 100 100 57 Level 1 29 | . . 17 44 64 . . 42 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 . 7 . . 1 Investigation 2 | . . 1 . 1 . . . Extermination 4 | . . . . 4 . . . Reinforcement 4 | . 1 . . 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 17 16 21 27 . 1 9 Peak Tracking Total 6 | . 3 3 6 5 . 1 4 Tactical Retreats 7 | . 1 . 2 2 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 8 | . . 1 1 5 . . 1 Max in Single Turn 2 | . . 1 1 2 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 35 | . 7 9 5 10 1 . 3 Terminals 25 | . 7 8 3 5 1 . 1 Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . . . 1 2 . . . Recycling Units 2 | . . 1 . . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 68 | . 16 17 14 17 1 . 3 Successful 40 | . 11 7 11 9 1 . 1 Failed 28 | . 5 10 3 8 . . 2 Catastrophic 3 | . 1 1 . 1 . . . Database Lockouts . | . . . . . . . . Manual 22 | . 8 12 2 . . . . Terminals 49 | . 16 16 6 9 1 . 1 Fabricators 4 | . . . . 4 . . . Repair Stations 7 | . . . 3 4 . . . Recycling Units 2 | . . 1 . . . . 1 Scanalyzers 5 | . . . 5 . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 14 | . 5 1 3 4 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 2 | . . . . 1 1 . . Emergency Access Points 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Alert Level 3 | . 1 . 1 1 . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks 3 | . . . . 3 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 4 | . . . 2 2 . . . Scan Component 3 | . . . 1 2 . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 2 | . . . 2 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 12 | . 6 5 1 . . . . Terminals 12 | . 6 5 1 . . . . Assimilate 1 | . . . 1 . . . . Skim 11 | . 6 5 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 7 9 3 9 . . 2 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 62 | . . . . 62 . . . Total Part Build Rating 4 | . . . . 4 . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 10 | . . . 10 10 . . . Highest-Rated Ally 10 | . . . 10 10 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 5682 | 138 1693 994 729 1557 72 75 424 Spaces Moved 2546 | 54 449 663 390 676 59 55 200 Core 33 | . . . . 33 . . . Treads 408 | . 396 12 . . . . . Legs 1589 | 54 53 616 386 479 . . 1 Wheels 516 | . . 35 4 164 59 55 199 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 115 120 110 110 110 160 Average Speed 171 | 120 287 120 120 189 110 119 166 Slowest Speed 800 | 120 320 160 135 800 110 160 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . Exploration Rate (%) 29 | 4 68 57 27 22 3 47 5 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 28 | . . 9 16 3 . . . Terrain Destroyed 103 | . . 26 36 18 . . 23 Melee 3 | . . . . 3 . . . Projectile 25 | . . 1 11 11 . . 2 AOE 75 | . . 25 25 4 . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 3464 | 102 808 785 559 826 65 63 256 Wait 469 | 30 268 34 94 39 . . 4 Move 2538 | 53 448 662 388 675 58 54 200 Hop . | . . . . . . . . Pick Up 65 | 3 32 7 5 10 1 2 5 Fast Attach 27 | 1 . 6 5 7 1 1 6 Attach 16 | . 1 2 3 9 1 . . Detach 9 | . . 1 . 5 . . 3 Swap 49 | . 9 14 5 11 3 4 3 Drop 54 | 1 18 17 4 7 1 1 5 Fire 230 | 14 32 42 54 58 . . 30 Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . 1 . . . . Rewire 3 | . . . . 2 . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 139 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 10) 1135 | -10/Materials | Discovered new exit (range 8) 1174 | -10/Materials | Discovered new exit (range 13) 1270 | -10/Materials | Discovered new exit (range 16) 1448 | -10/Materials | Learned Storage emergency access door positions 1486 | -10/Materials | Learned Storage stockpile data 1513 | -10/Materials | Learned location of 1 exit from Storage 1532 | -10/Materials | Identified exit to Subcaves 1532 | -10/Materials | Identified exit to Materials 1541 | -10/Materials | Learned location of 2 exits from Subcaves 1542 | -10/Materials | Learned 4 Recycling zone layouts 1544 | -10/Materials | Learned 2 Storage zone layouts 1832 | -10/Materials | Entered another Materials area 1832 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1833 | -9/Materials | Identified exit to Materials 2355 | -9/Materials | Build established: Tank 2371 | -9/Materials | Learned location of Storage (-7) 2415 | -9/Materials | Identified exit to Mines 2451 | -9/Materials | Learned 2 Storage zone layouts 2533 | -9/Materials | Learned Storage stockpile data 2734 | -9/Materials | Build established: Gunner 2826 | -9/Materials | Entered another Materials area 2826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3282 | -8/Materials | Repaired Rocket Launcher 3382 | -8/Materials | Crushed by falling debris 3385 | -8/Materials | Crushed by falling debris 3386 | -8/Materials | System corruption reached 10% 3416 | -8/Materials | Lost 5 parts (1p1n2u1w) 3532 | -8/Materials | Discovered new exit (range 7) 3555 | -8/Materials | Entered Factory 3555 | -7/Factory | Accompanied by 1 ally 3555 | -7/Factory | Evolved 2 slots: Utility x2 3556 | -7/Factory | Identified exit to Storage 4167 | -7/Factory | Build established: Tank 4579 | -7/Factory | Build established: Scavenger-Mutant 4949 | -7/Factory | Build established: Scavenger-Tank 5015 | -7/Factory | Fabricated Arm. Wheel? 5104 | -7/Factory | Discovered new exit (range 5) 5112 | -7/Factory | Entered another Factory area 5112 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5183 | -6/Factory | Identified exit to DSF 5184 | -6/Factory | Entered DSF 5238 | -6/DSF | Discovered new exit (range 12) 5253 | -6/DSF | Additional patrols routed to DSF 5259 | -6/DSF | Entered Factory 5259 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5626 | -5/Factory | Build established: Tank 5683 | -5/Factory | Self-destructed Last Messages --------------- 05566_ U-05 Engineer lays Concrete. 05567_ U-05 Engineer builds a Wall. 05568_ U-05 Engineer lays Concrete. 05591_ Dropped Enh. Nuclear Core. 05591_ Acquired Neutrino Core. 05600_ Acquired Q-thruster. 05605_ Dropped Flexi-carbon Leg. 05656_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05663_ Dropped Autogun. 05667_ Dropped Hcp. Matter Pod. 05668_ Extracted 200 matter. 05671_ Acquired Prototype Ballistic Gun. 05671_ Identified Prc. Assault Rifle. 05673_ Destroyed Antigrav System. 05676_ P-70 Sage destroyed. 05680_ Arm. Huge Wheel destroyed. 05680_ P-70 Sage suffers critical hit (Burn). 05683_ R-10 Processor collects Imp. Target Analyzer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????""???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????###???##;##??????????????????? | | ???????????????????? ??? ??????????????????? | | ?????????????? ??? ???????????????????? | | ????????????? ?""" """ ???????????????????? | | ????????????? """ """ %R????????????????????? | | ?????????????? """ """ p????????????????????? | | ???????????????# "" ##???????????????????? | | ???????????????# "" ;????????????????????? | | ???????????????# #????????????????????? | | ?????? #???????# #????????????????????? | | ????? #???????# #????????????????????? | | ???? #???????# ! #????????????????????? | | ??? #???????# @ #????????????????????? | | ?? #???????######## [ #????????????????????? | | ## #??????????????# #????????????????????? | | #??????????????# #????????????????????? | | #??????????????# #????????????????????? | | #??????????????# #????????????????????? | | #??????????????# #????????????????????? | | #???????????#### #????????????????????? | | #########??????????# #????????????????????? | | * #??????????# x#????????????????????? | | ! "" ############ """" H????????????? | | "" ==F" + """" ######???????????????? | | "" ==" #########+## """" #????????????????????? | | "" "" #???# # #????????????????????? | | #???#"""" # #????????????????????? | | #########???#"""" #+####+###????????????????????? | | ????????????#"""" #?????????????????????????????? | | ????????????#"""" #?????????????????????????????? | | ????????????? #?????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 31 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Corruption Containment 8 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoImprovedAirjet Manual? 0 Play Time 01:12:53 Cumulative 184.3 hours Start 2024.11.06 @ 17:33:46 End 2024.11.13 @ 17:37:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 327 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4792704b-0835-41af-a12c-0592e8b8dcaa