Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.10.30 @ 20:16:52 // Halloween2020/ForbiddenLore Player: adark Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (245) 245 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1895 Bonus ------- None Cogmind --------- Core Integrity 311/550 Matter 115/300 Energy 90/415 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cooling System Medium Storage Unit Large Storage Unit Sensor Array > --- WEAPON (3) ------- EM Pulse Gun Great Maul > --- INVENTORY (14) --- Light Ion Engine Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- Pulse Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . 1 . . Parts Attached 26 | 8 3 8 7 Power 8 | 2 . 3 3 Engine 8 | 2 . 3 3 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 2 | 1 . . 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 4 3 Energy Gun 6 | 1 2 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 1 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 1 7 Average Slot Usage (%) 93 | . 99 97 82 Engine 16 | . 12 20 14 Leg 18 | . 25 20 11 Device 12 | . 12 10 16 Storage 16 | . 12 20 16 Energy Gun 14 | . 24 12 8 Ballistic Gun 12 | . 12 14 11 Naked Turns . | . . . . Heaviest Build 50 | 18 30 49 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 13 | 5 1 2 13 Average Overweight (x) 1 | 1 . 2 2 Largest Inventory Capacity 14 | 8 10 14 14 Average Capacity 12 | 7 8 13 14 Most Carried 8 | 2 6 8 7 Average Carried 5 | 1 4 6 5 Final Capacity 14 | 8 10 14 14 Final Carried 6 | 2 6 6 4 Class Distribution -------------------- 72% | Hacker-Skirmisher 27% | Hacker-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 277 | 193 . 84 . Remotely . | . . . . Salvage Created 295 | . 11 118 166 Parts 15 | . 3 4 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 6 | . 1 2 3 Melee 1 | . . . 1 Guns 3 | . . 1 2 AOE 2 | . 1 1 . Classes Destroyed 2 | . 1 1 . Swarmer 1 | . 1 . . Sentry 5 | . . 2 3 Best Kill Streak 1 | . 1 1 1 Combat Bots Only 1 | . 1 1 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1253 | . 47 440 766 Core 313 | . 8 66 239 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 96 83 . Volleys Fired 18 | . 1 7 10 Largest 3 | . 3 3 3 Hottest 113 | . 110 113 103 Shots Fired 39 | . 3 19 17 Gun 39 | . 3 19 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 14 | . 1 9 4 Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic 21 | . 2 10 9 Robot Hit Streak 23 | . 2 19 23 Robot Miss Streak 2 | . . . 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 34 | . 2 17 15 Core Hits 9 | . 1 3 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 623 | . 52 305 266 Guns 443 | . 13 223 207 Cannons . | . . . . Explosions 121 | . 39 82 . Melee 59 | . . . 59 Ramming . | . . . . Kinetic 140 | . . 96 44 Thermal 173 | . 39 82 52 Explosive . | . . . . Electromagnetic 251 | . 13 127 111 Impact 59 | . . . 59 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . 48 263 1 Average Temperature 117 | . 26 127 1 Received Heat Transfer 738 | . . 216 522 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 211 | . . 100 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 156 | . 30 148 156 Initial 44 | . . 8 44 Average 54 | . 15 68 82 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 2 12 6 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 12 . 2 Successful 10 | . 8 . 2 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 12 . 2 Terminals 14 | . 12 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 8 . 2 Terminals 10 | . 8 . 2 Assimilate 5 | . 4 . 1 Botnet 4 | . 3 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 832 | 65 200 357 210 Spaces Moved 422 | 34 128 180 80 Core 17 | 16 . . 1 Treads . | . . . . Legs 405 | 18 128 180 79 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 180 Average Speed 171 | 154 149 180 194 Slowest Speed 700 | 300 150 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 26 28 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 483 | 42 133 197 111 Wait 11 | . . . 11 Move 419 | 33 127 179 80 Hop . | . . . . Pick Up 4 | 1 2 1 . Fast Attach 10 | 7 1 1 1 Attach 8 | . . 4 4 Detach . | . . . . Swap 8 | 1 2 3 2 Drop 2 | . . 2 . Fire 18 | . 1 7 10 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Weapon x1 224 | -10/Materials | Identified exit to Materials 224 | -10/Materials | Discovered exit to Materials (range 15) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 375 | -9/Materials | Build established: Hacker-Skirmisher 561 | -9/Materials | Met 8R-AWN 596 | -9/Materials | Identified exit to Materials 596 | -9/Materials | Discovered exit to Materials (range 15) 623 | -9/Materials | Entered another Materials area 623 | -8/Materials | Evolved 2 slots: Utility x2 833 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 00750_ Hvy. Assault Rifle destroyed. 00756_ Aluminum Leg destroyed. 00778_ Acquired Great Maul. 00783_ Imp. Ion Engine destroyed. 00783_ Assault Rifle destroyed. 00783_ Aluminum Leg destroyed. 00799_ Imp. Ion Engine destroyed. 00799_ Y-45 Defender destroyed. 00822_ R-06 Scavenger collects Heat Sink. 00822_ Y-45 Defender destroyed. 00822_ Switching to secondary target: G-47 Trooper. 00823_ Pulse Rifle destroyed. 00825_ R-06 Scavenger collects Heat Sink. 00826_ R-06 Scavenger collects Hvy. Assault Rifle. 00829_ R-06 Scavenger collects Lgt. Armor Plating. 00832_ R-06 Scavenger collects Imp. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ############?????? | | ?????????????????????#??????# ## #?????? | | ?????????????????????# ?????# ## """ """ #?????? | | ?????????????????????? ???## ## """ """ #?????? | | ?????????????????# ###/### # """ """ #?????? | | ????????????????? # #?????? | | ???????????????? + " " #?????? | | ????????????????? # "T" ##????? | | ?????????????????????####### / # """ %#????? | | ???????????????????????????### ########+#####????? | | ?????????????????????????????# #??????# #????????? | | ?????????????????????????????# #??????# #????????? | | ?????????????????????????????# #??????# #?????#### | | ?????????????????????????????# #??????# #???? | | ??????????????????????########+#??????# #???? """ | | ??????????????????????#[ """" #??????# #??? """ | | ??????????????????????# ""S"" #????### ###? """ | | ?????????????????????## "" "" ###+## # | | ?????????????????????# % gr # T" # "S | | ?????????????????????##* @r % + " + """ | | ??????????????????????# [ # / # "" | | ??????????????????????# / ### ## # | | ??????????????????????# // ## ?## ##?##### | | ??????????????????????# ] ## ???# #???????? | | ??????????????????????###########????# +???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ????????????????????????????########## ######??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# ##/#####+## #??? | | ???????????????????????????# ??# ???????# #??? | | ???????????????????????????#????+ ????????# #??? | | ????????????????????????????????#?????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 430 Matter Stores 213 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableStormClaw Manual? 0 Play Time 00:08:28 Cumulative 37.9 hours Start 2020.10.30 @ 20:09:56 End 2020.10.30 @ 20:16:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 89 Rogue 78 Adventurer 4 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00bb5070-a72e-43b4-88ff-b9e512b255d4