Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.04 @ 22:05:23 Player: kicktown Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (756) 756 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3823 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Xenon Bombardment Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Disposable Heat Sink Small Storage Unit Improved Terrain Scanner Corruption Screen Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Combat Airjet Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Propulsion Shielding > --- WEAPON ----------- Mini Grenade Launcher Scatter Rocket Array > --- INVENTORY -------- Improved Flight Unit Disposable Heat Sink Targeting Computer High-powered Tractor Beam Grenade Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Heavy Hammer Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 71 | 1 1 13 . 32 6 18 Power 11 | . . 2 . 5 1 3 Engine 10 | . . 2 . 5 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 26 | . 1 4 . 11 2 8 Treads 5 | . . . . . 1 4 Leg 1 | . . . . . . 1 Wheel 6 | . 1 3 . . 1 1 Hover 4 | . . 1 . 2 . 1 Flight 10 | . . . . 9 . 1 Utility 12 | . . 4 . 4 1 3 Device 6 | . . 2 . 2 . 2 Storage 3 | . . 2 . . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 22 | 1 . 3 . 12 2 4 Energy Gun 8 | . . 1 . 4 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . 1 . 4 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 6 | . . . . 3 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 1 . 7 . 2 Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 20 | . . . . 6 5 9 Power 4 | . . . . 1 2 1 Propulsion 8 | . . . . 1 3 4 Utility 5 | . . . . 3 . 2 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 6 | . . . . 2 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 55 | . 14 47 77 90 37 31 Engine 5 | . . 2 11 11 8 1 Wheel 5 | . . 18 11 . . 4 Hover 4 | . . 1 11 7 8 . Flight 10 | . . . . 23 12 2 Device 7 | . . 11 11 9 . 7 Storage 4 | . . 1 11 10 2 . Protection 3 | . . . . 8 . . Energy Gun 2 | . . 1 11 2 . 3 Ballistic Gun 1 | . 14 4 . . . . Launcher 3 | . . . . 9 . . Special Weapon 1 | . . 5 11 2 . . Impact Weapon 3 | . . . . 3 6 4 Naked Turns . | . . . . . . . Heaviest Build 18 | 1 1 12 12 18 13 18 Greatest Support 66 | 3 3 20 12 21 12 66 Greatest Overweight (x) 4 | . . . . 4 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 5 Average Capacity 6 | 5 5 5 8 7 5 5 Most Carried 8 | 5 5 5 4 8 7 5 Average Carried 5 | 3 4 4 4 6 4 4 Final Capacity 8 | 5 5 8 8 5 5 5 Final Carried 5 | 5 5 4 4 5 3 5 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Matter Collected 896 | 210 . 170 . 232 42 242 Remotely . | . . . . . . . Salvage Created 795 | . . 65 . 383 101 246 Parts 42 | . . 7 . 24 4 7 Haulers Intercepted 4 | . . . . 3 . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 18 | . . 2 . 8 4 4 Melee 3 | . . . . . 3 . Guns 2 | . . . . . . 2 AOE 10 | . . 2 . 8 . . Classes Destroyed 11 | . . 2 . 5 2 2 Worker 1 | . . . . 1 . . Builder 3 | . . . . 3 . . Tunneler 1 | . . 1 . . . . Hauler 4 | . . . . 3 . 1 Recycler 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Swarmer 3 | . . . . . 3 . Grunt 9 | . . 2 . 5 . 2 Duelist 1 | . . . . . . 1 Sentry 4 | . . . . 3 1 . Hunter 1 | . . . . . . 1 Best Kill Streak 8 | . . 3 . 8 3 1 Combat Bots Only 4 | . . 2 . 4 2 1 Max Kills in Single Turn 7 | . . 2 . 7 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Damage Taken 3263 | . . 43 . 720 724 1776 Core 1341 | . . 10 . 298 330 703 Absorbed by Shields 48 | . . . . 48 . . Redirected to Shielding 56 | . . . . 37 . 19 Core Remaining (%) 65 | 100 . 96 . 25 40 . Volleys Fired 37 | . . 5 . 10 . 22 Largest 1 | . . 1 . 1 . 1 Hottest 100 | . . 100 . 100 . 61 Shots Fired 37 | . . 5 . 10 . 22 Gun 23 | . . . . 1 . 22 Cannon . | . . . . . . . Launcher 11 | . . 3 . 8 . . Special 3 | . . 2 . 1 . . Kinetic . | . . . . . . . Thermal 26 | . . 2 . 2 . 22 Explosive 11 | . . 3 . 8 . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . . 3 . 5 . 3 Robot Miss Streak 6 | . . . . 5 . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 40 | . . 3 . 11 12 14 Core Hits 41 | . . 4 . 30 2 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 2 | . . . . . . 2 Smash 2 | . . . . . . 2 Melee Attacks 61 | . . . . 27 19 15 Impact 61 | . . . . 27 19 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2673 | . . 162 . 1597 519 395 Guns 158 | . . . . . . 158 Cannons . | . . . . . . . Explosions 1242 | . . 162 . 1080 . . Melee 1258 | . . . . 517 512 229 Ramming 15 | . . . . . 7 8 Kinetic . | . . . . . . . Thermal 158 | . . . . . . 158 Explosive 1242 | . . 162 . 1080 . . Electromagnetic . | . . . . . . . Impact 1258 | . . . . 517 512 229 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 408 | . . . . 223 74 111 Projectiles . | . . . . . . . Explosions 26 | . . . . 26 . . Melee 382 | . . . . 197 74 111 Knockbacks 3 | . . . . . 2 1 Impact 3 | . . . . . 2 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . . 19 3 4 Shots 1 | . . . . 1 . . Rammed 3 | . . . . . 2 1 Targets Rammed 3 | . . . . . 2 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 289 | . . 4 . 271 13 289 Average Temperature 95 | . . 4 . 87 13 99 Received Heat Transfer 1216 | . . 24 . 274 360 558 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 1 3 1 Impact Corruptions 17 | . . . . 7 5 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 296 | . . . . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Peak Influence 585 | . . 138 53 585 210 160 Initial 180 | . . . 53 22 180 79 Average 172 | . . 100 53 300 157 106 Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 76 | 100 100 100 100 32 99 100 Level 1 8 | . . . . 23 . . Level 2 14 | . . . . 43 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . 2 1 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . . 2 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Distress Signals 3 | . . . . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . . 6 4 26 15 17 Peak Tracking Total 11 | . . 2 6 10 11 7 Tactical Retreats 8 | . . 1 . 4 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Traps Triggered 4 | . . . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Machines Accessed 8 | . . . . 5 2 1 Terminals 8 | . . . . 5 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . . 7 2 1 Successful 5 | . . . . 4 1 . Failed 5 | . . . . 3 1 1 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 5 | . . . . 2 2 1 Terminals 10 | . . . . 7 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 4 1 . Robot Analysis 1 | . . . . 1 . . Open Door 3 | . . . . 3 . . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 2 | . . 2 . . . . Total Damage 41 | . . 41 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Turns Passed 1315 | 26 28 227 21 450 152 411 Spaces Moved 1452 | 39 49 353 25 482 105 399 Core 470 | 39 49 321 . . 9 52 Treads 9 | . . . . . . 9 Legs 71 | . . . . . . 71 Wheels 88 | . . 18 . . 3 67 Hover 205 | . . 14 25 126 40 . Flight 609 | . . . . 356 53 200 Fastest Speed 32 | 50 50 50 85 32 37 40 Average Speed 58 | 50 50 52 85 46 79 71 Slowest Speed 200 | 50 50 85 85 85 200 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . . . 10 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 11 91 8 91 16 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 20 | . . 2 . 13 1 4 Terrain Destroyed 97 | . . 13 . 79 1 4 Melee 17 | . . . . 12 1 4 Projectile 3 | . . 2 . 1 . . AOE 77 | . . 11 . 66 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Total 1757 | 44 52 385 24 640 142 470 Wait 30 | . . 4 . 18 2 6 Move 1424 | 38 48 352 24 461 104 397 Hop 11 | . . . . 10 . 1 Pick Up 29 | 5 1 3 . 12 3 5 Fast Attach 28 | 1 . 4 . 9 1 13 Attach 30 | . 1 8 . 11 5 5 Detach 22 | . 1 5 . 11 3 2 Swap 13 | . . 1 . 12 . . Drop 29 | . 1 3 . 19 3 3 Fire 37 | . . 5 . 10 . 22 Melee 61 | . . . . 27 19 15 Ram 3 | . . . . . 2 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 40 | . . . . 40 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 27 | -11/Junkyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 14) 55 | -10/Materials | Entered Mines 62 | -10/Mines | Learned Materials stockpile data 72 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 73 | -10/Mines | Found Prototype Device 73 | -10/Mines | Identified Exp. Sensor Array 197 | -10/Mines | Received a Mining Laser from a helpful Derelict 217 | -10/Mines | Assembled infested the area 222 | -10/Mines | Assisted by a Guerilla fighting off Assembled 275 | -10/Mines | Discovered new exit (range 9) 282 | -10/Mines | Entered Materials 282 | -9/Materials | Accompanied by 1 ally 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 299 | -9/Materials | Discovered new exit (range 6) 303 | -9/Materials | Entered Storage 311 | -9/Storage | Build established: Mutant 425 | -9/Storage | Found Prototype Launcher 425 | -9/Storage | Identified Scatter Rocket Array 678 | -9/Storage | Core integrity fell below 50% 745 | -9/Storage | Discovered new exit (range 16) 753 | -9/Storage | Entered Materials 753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 862 | -8/Materials | Discovered new exit (range 13) 889 | -8/Materials | Core integrity fell below 50% 905 | -8/Materials | Entered Factory 905 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 928 | -7/Factory | Lost 4 parts (2p2n) 1076 | -7/Factory | System corruption reached 10% 1102 | -7/Factory | Core integrity fell below 50% 1149 | -7/Factory | Lost 6 parts (3n2u1w) 1227 | -7/Factory | Core integrity fell below 20% 1316 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01231_ R-06 Scavenger collects Carbon-fiber Leg. 01231_ K-01 Serf collects debris. 01234_ Adv. Beam Rifle destroyed. 01235_ K-01 Serf collects debris. 01236_ System corrupted: Energy discharge (-58). 01237_ R-06 Scavenger collects Carbon-fiber Leg. 01238_ K-01 Serf collects debris. 01247_ M-28 Smith repairs G-47 Trooper. 01250_ Acquired 93 matter. 01252_ 1,DMNWBPJ E= 9FFPBSI V 01257_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01264_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 01269_ System corrupted: Heat flow error (+250). 01281_ Triggered Shock Trap. 01281_ The floor emits a surge of raw power. 01281_ System corrupted (+1). 01288_ System corrupted: Substantial component data lost. 01298_ K-01 Serf cleans the Matter Pump. 01308_ Acquired Adv. Treads. 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""" # #?????????????? | | ?????? # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGhostWeb Manual? 0 Play Time 00:42:47 Cumulative 59.6 hours Start 2023.07.05 @ 01:57:37 End 2023.10.04 @ 22:05:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23b2af88-1398-4460-a7d9-a223ce8f390d