Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 21:18:48 // Winter2019/RPGLIKE Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2317) 2317 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 4217 Bonus ------- High Alert Combat Kills 310 Cogmind --------- Core Integrity 600/600 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3+3) - Arachnoskeleton Combat Airjet (+) Flight Unit (+) Flight Unit (+) > --- UTILITY (3) ------ Targeting Computer Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON (4) ------- Beam Cannon Battle Cannon Battle Cannon Mini Grenade Launcher > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Arachnoskeleton Combat Airjet Flight Unit Flight Unit > --- UTILITY ---------- Targeting Computer Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Beam Cannon Battle Cannon Battle Cannon Mini Grenade Launcher > --- INVENTORY -------- (None) [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Arachnoskeleton Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Targeting Computer Device Tractor Beam Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 7 | 2 4 1 . . Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . 2 . . . Weapon 3 | 2 . 1 . . Parts Attached 36 | 6 17 2 11 . Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 13 | 1 7 1 4 . Treads 1 | 1 . . . . Leg 1 | . . . 1 . Wheel 1 | . 1 . . . Hover 2 | . . 1 1 . Flight 8 | . 6 . 2 . Utility 8 | 1 4 . 3 . Device 2 | 1 . . 1 . Storage . | . . . . . Processor 1 | . 1 . . . Hackware 2 | . 1 . 1 . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 13 | 3 5 1 4 . Energy Gun . | . . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 5 | 3 . 1 1 . Ballistic Cannon 4 | . 2 . 2 . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 100 89 85 Core 9 | . 10 9 7 7 Treads 1 | . 3 . . . Leg 1 | . . . 4 7 Hover 4 | . . 7 7 7 Flight 19 | . 22 19 15 14 Device 1 | . 3 . . . Processor 8 | . 8 9 7 7 Hackware 2 | . 5 . . 7 Protection 8 | . 1 18 14 7 Energy Cannon 12 | . 18 9 7 7 Ballistic Gun 3 | . 1 8 3 . Ballistic Cannon 14 | . 17 9 11 14 Launcher 4 | . 1 9 7 7 Peak Build Rating 47 | 6 15 18 47 47 Average Rating 16 | 5 10 17 36 47 On Entrance 16 | . 6 13 18 47 Naked Turns . | . . . . . Heaviest Build 24 | 12 18 19 24 19 Greatest Support 60 | 20 22 22 60 22 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 50% | Gunner 48% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Subcaves Hacker-Gunner | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1884 | 296 630 327 631 . Remotely 192 | 110 82 . . . Salvage Created 2153 | 108 1304 255 486 . Parts 154 | 5 89 25 34 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 90 | . 38 33 18 1 Guns 9 | . 2 4 3 . Cannons 57 | . 36 11 9 1 AOE 24 | . . 18 6 . Classes Destroyed 14 | 2 7 2 2 1 Worker 5 | . 2 3 . . Builder 3 | . 3 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 2 . . . Operator 1 | . 1 . . . Turret 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 21 | . 6 9 6 . Grunt 36 | . 32 4 . . Sentry 1 | . . . . 1 Demolisher 2 | . . 2 . . Subdweller 12 | . . . 12 . Assembled 18 | . . 18 . . Best Kill Streak 20 | 2 5 20 5 1 Combat Bots Only 20 | . 5 20 4 1 Max Kills in Single Turn 5 | 1 2 5 2 1 Gunslinging . | . . . . . Exploded 5 | . . 5 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 137 | . 66 48 23 . Missed 52 | . 23 21 8 . Damage Taken 1467 | . 472 537 458 . Core 1062 | . 368 361 333 . Absorbed by Shields . | . . . . . Redirected to Core 829 | . 320 233 276 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 295 | 4 193 44 51 3 Largest 4 | 3 3 4 4 3 Hottest 168 | 60 155 145 168 138 Shots Fired 562 | 12 323 102 120 5 Gun 69 | 12 4 27 26 . Cannon 452 | . 315 59 73 5 Launcher 41 | . 4 16 21 . Special . | . . . . . Kinetic 248 | 12 106 57 71 2 Thermal 273 | . 213 29 28 3 Explosive 41 | . 4 16 21 . Electromagnetic . | . . . . . Robot Hit Streak 24 | 6 18 19 24 16 Robot Miss Streak 2 | 1 2 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 249 | 9 115 56 67 2 Core Hits 159 | 3 53 67 35 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . 2 1 . . Meltdown 1 | . 1 . . . Destroy 1 | . . 1 . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6823 | 98 2424 2102 2157 42 Guns 453 | 98 28 144 183 . Cannons 3681 | . 2177 615 847 42 Explosions 2678 | . 208 1343 1127 . Melee . | . . . . . Ramming 11 | . 11 . . . Kinetic 2235 | 98 1090 398 624 25 Thermal 1997 | . 1213 361 406 17 Explosive 2580 | . 110 1343 1127 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . 4 6 11 . Projectiles 15 | . 4 . 11 . Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks 16 | . 11 2 3 . Impact . | . . . . . Kinetic 16 | . 11 2 3 . Secondary . | . . . . . Self-Inflicted Damage 78 | . . 78 . . Shots 2 | . . 2 . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 297 | . 297 297 42 42 Average Temperature 52 | . 50 70 13 24 Received Heat Transfer 282 | . 234 24 24 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 . 2 . Heat Transferred 4109 | . 2481 740 851 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 888 | 10 872 888 . 134 Initial 339 | . . 339 . 88 Average 222 | . 385 684 . 99 Maximum Alert Level 3 | . 3 3 . . Low Security (%) 62 | 100 30 . . 100 Level 1 10 | . 26 1 . . Level 2 19 | . 29 75 . . Level 3 7 | . 13 23 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 13 . . . Investigation 12 | . 12 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 40 32 19 1 Peak Tracking Total 17 | . 3 17 4 1 Tactical Retreats 5 | . 2 2 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 37 | . 30 3 2 2 Max in Single Turn 2 | . 2 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 13 | . 10 1 2 . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 42 5 5 . Successful 41 | . 33 3 5 . Failed 10 | . 8 2 . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 43 | . 36 7 . . Terminals 41 | . 36 5 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 16 3 5 . Record 4 | . . . 4 . Robot Analysis 4 | . 4 . . . Prototype ID Bank 6 | . 5 1 . . Emergency Access Points 1 | . 1 . . . Unreport Threat 2 | . 2 . . . Locate Traps 5 | . 4 1 . . Zone Layout 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 17 . . . Terminals 14 | . 14 . . . Botnet 7 | . 7 . . . Search 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 2 | . 2 . . . Mask 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 19 | . . . 19 19 Highest-Rated Ally 19 | . . . 19 19 Total Orders . | . . . . . Ally Attacks 6 | . . . 5 1 Total Damage 60 | . . . 30 30 Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 9167 | 3479 2638 746 2251 53 Spaces Moved 5421 | 60 2643 823 1860 35 Core 74 | 2 72 . . . Treads 359 | 58 301 . . . Legs 1 | . . . 1 . Wheels 94 | . 94 . . . Hover 2589 | . . 696 1858 35 Flight 2304 | . 2176 127 1 . Fastest Speed 34 | 50 34 34 80 110 Average Speed 73 | 156 52 72 100 110 Slowest Speed 160 | 160 160 80 150 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 59 | . 56 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 9 99 98 94 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . 1 1 3 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug 28 | . . 28 . . Terrain Destroyed 457 | . 197 132 127 1 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 455 | . 197 132 126 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 10065 | 3433 3553 889 2145 45 Wait 4281 | 3364 709 11 197 . Move 5302 | 59 2533 816 1859 35 Hop 56 | . 53 3 . . Pick Up . | . . . . . Fast Attach 30 | 6 13 2 9 . Attach . | . . . . . Detach 1 | . 1 . . . Swap 6 | . 4 . 2 . Drop 21 | . 11 1 9 . Fire 295 | 4 193 44 51 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 71 | . 34 12 18 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 23 | -11/Scrapyard | Discovered new exit (range 15) 3480 | -11/Scrapyard | Entered Materials 3481 | -10/Materials | Build established: Gunner 3852 | -10/Materials | Discovered new exit (range 6) 4020 | -10/Materials | Discovered new exit (range 6) 4230 | -10/Materials | Reached level 2 4348 | -10/Materials | Upgraded with Propulsion slot (x2) 4395 | -10/Materials | Discovered new exit (range 15) 4476 | -10/Materials | Discovered new exit (range 8) 4724 | -10/Materials | Reached level 3 4730 | -10/Materials | Upgraded with Utility slot (x1) 5057 | -10/Materials | Build established: Hacker-Gunner 5081 | -10/Materials | Discovered new exit (range 15) 5241 | -10/Materials | Reached level 4 5623 | -10/Materials | Central database locked down 5756 | -10/Materials | Reached level 5 5779 | -10/Materials | Upgraded with Utility slot (x1) 6118 | -10/Materials | Entered Mines 6130 | -10/Mines | Reached level 6 6135 | -10/Mines | Upgraded with Weapon slot (x1) 6180 | -10/Mines | Assembled infested the area 6238 | -10/Mines | Core integrity fell below 50% 6259 | -10/Mines | Learned location of Storage (-8) 6259 | -10/Mines | Destroyed 20 combat bots 6389 | -10/Mines | Destroyed 9 combat bots 6578 | -10/Mines | Identified exit to Materials 6582 | -10/Mines | Discovered exit to Materials (range 4) 6857 | -10/Mines | Discovered new exit (range 10) 6864 | -10/Mines | Entered Subcaves 6869 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 6887 | -10/Subcaves | Learned location of Zion (-6) 6887 | -10/Subcaves | Met a Zionite searching for "candidates" 6889 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 7243 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 7243 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7407 | -10/Subcaves | Discovered new exit (range 11) 7413 | -10/Subcaves | Visited Clippyterm 7415 | -10/Subcaves | Learned location of Extension (-6) 7415 | -10/Subcaves | Learned Factory fabricator intel 7550 | -10/Subcaves | Learned location of 1 exit from Materials 7563 | -10/Subcaves | Visited 4L-MR0's lab 7576 | -10/Subcaves | Found Arachnoskeleton 7578 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8052 | -10/Subcaves | Discovered new exit (range 13) 8697 | -10/Subcaves | Disturbed a concealed Subdweller 8906 | -10/Subcaves | Visited triangular shrine 8913 | -10/Subcaves | Found Prototype Device 8913 | -10/Subcaves | Identified V3-11A's Pendant 8918 | -10/Subcaves | Befriended Subdweller 9014 | -10/Subcaves | Reached level 7 9015 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 9033 | -10/Subcaves | Discovered new exit (range 11) 9115 | -10/Subcaves | Entered Recycling 9115 | -8/Recycling | Accompanied by 1 ally 9116 | -8/Recycling | Met a Zionite searching for Scraptown 9168 | -8/Recycling | Self-destructed Last Messages --------------- 09104_ Acquired 28 matter. 09106_ Acquired 15 matter. 09110_ Acquired 3 matter. LOCATION=UNKNOWN GOAL=ESCAPE 09116_ M2-IP3(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 09117_ M2-IP3(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 09118_ M2-IP3(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 09143_ U-05 Engineer builds a Door. 09143_ Electrolysis Chamber disabled. 09156_ Y-45 Defender destroyed. 09156_ R-06 Scavenger collects Heat Sink. 09161_ U-05 Engineer builds a Wall. 09164_ Used Protomatter to restore core integrity (+79) 09167_ Used Protomatter to restore part integrity (+51, depleted) 09167_ R-06 Scavenger inserts Disposable Heat Sink into recycling unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????#######?????????????????????? | | ??#####?? ! #?????????????????????? | | ??# #?? #?????????????????????? | | ??# #?% #?????????????????????? | | ??# #? #?????????????????????? | | ??# # ] / #?????????????????????? | | ??# # ! % !#?????????????????????? | | ??# + % #?????????????????????? | | ??# # #?????????????????????? | | ??# ###########?????????????????????? | | ??# #??????????##???????????????????? | | ?## ##????????#"#???????????????????? | | ?# ######### #####+#####??????????? | | ?# @%& u ????????? | | ?# r &&& ????????? | | ?# % r ????????? | | ?# #####+######[[[##"Y"##?????????? | | ?### ###?# #?[ #???????????????? | | ???# ##### """#???#???????????????? | | ???# + """#???????????????????? | | ???# # ""#???????????????????? | | ???# # #???????????????????? | | ???# + ""#???????????????????? | | ???####### """#???????????????????? | | ?????????# """#???????????????????? | | ?????????# #???????????????????? | | ?????????##########???????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Levels Raised 6 | . 4 1 1 . XP Earned 13465 | 3000 6995 1409 811 1250 XP Spent 11620 | 2920 5900 1100 1700 . Upgrades 22 | 7 12 1 2 . Propulsion Slot 2 | . 2 . . . Utility Slot 2 | . 2 . . . Weapon Slot 3 | 2 . 1 . . Heat Dissipation 2 | 2 . . . . Mass Support 2 | . 2 . . . Ranged Accuracy 6 | 3 1 . 2 . Hack Attack % 3 | . 3 . . . Hack Defense % 2 | . 2 . . . Protomatter Created 746 | . 492 86 124 44 Integrity Restored 1229 | . 484 237 378 130 Core 1062 | . 368 237 378 79 Parts 167 | . 116 . . 51 Protomatter Decayed 350 | . 301 . 49 . Game ------ Seed AlloyScrapOptics Manual? 0 Play Time 00:54:06 Cumulative 201.7 hours Start 2024.08.27 @ 16:55:32 End 2024.08.27 @ 21:18:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 69 Rogue 62 Adventurer 7 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a8fca78-c6c1-4fe9-ae96-0e613c11b194